Legends of Eisenwald Image
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71

Mixed or average reviews - based on 17 Critic Reviews What's this?

User Score
7.7

Generally favorable reviews- based on 82 Ratings

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  • Summary: Do you miss old school RPG/strategy games? If so, we invite you to Eisenwald where we carry on the proud tradition of games like Kings Bounty or Disciples 2. In Legends of Eisenwald you will encounter a unique turn-based combat system and story driven campaign set in a low fantasy medievalDo you miss old school RPG/strategy games? If so, we invite you to Eisenwald where we carry on the proud tradition of games like Kings Bounty or Disciples 2. In Legends of Eisenwald you will encounter a unique turn-based combat system and story driven campaign set in a low fantasy medieval world. Gather your troops and embark on a dangerous journey to carve your name into the legends of the grim lands of Eisenwald where all the supernatural superstitions of medieval times are found to be true. Expand

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Legends of Eisenwald - Cinematic Trailer
Score distribution:
  1. Positive: 4 out of 17
  2. Negative: 0 out of 17
  1. Sep 16, 2015
    85
    Legends of Eisenwald is one of the biggest and most pleasant surprises that we engaged with this summer. Intriguing storytelling, thrilling plot twists and ambiguous morale decisions are wrapped up in an excellent medieval/ feudal environment. The simple yet addictive turn based battle system, the many upgradeable military units and a well built economic system, raise the game’s status to “totally recommended” for the genre’s fans.
  2. Jul 3, 2015
    80
    Legends of Eisenwald will certainly offer tens if not hundreds of hours of fun for those who are willing to understand its world and mechanics, and it will be interesting to see how the team at Aterdux expands the formula of the game in the future.
  3. Every aspect of the game could stand to be improved a little: economic system is superfluous, leveling is hard at the beginning and much easier towards the end, and it’s always weird to take a castle with just a bunch of soldiers. But the atmosphere trumps everything. After all, it’s been a long time since anyone tried to make an RPG in at least quasi-historical setting. [Sept 2015, p.66]
  4. Jul 14, 2015
    70
    Strong storytelling and sheer novelty make guiding Heinrich and his pals around the dark forests of old-time Deutschland enthralling...even if you do miss the magic missiles and elves every so often.
  5. Aug 11, 2015
    70
    Medieval RPG strategy, which is not exactly spotless, but under its spots the efficient and sturdy tactical core is hiding.
  6. Jul 20, 2015
    68
    The game really never settles on what it is or what it wants to achieve - and with a story that is often confusing (or entirely forgettable),the good bits fail to shine through.
  7. Jul 10, 2015
    59
    Legends of Eisenwald tries hard to challenge the competition. But as a roleplaying game it is either corny or boring while the turn based tactics are standard respectively borderline uninteresting.

See all 17 Critic Reviews

Score distribution:
  1. Positive: 9 out of 14
  2. Negative: 3 out of 14
  1. IAT
    Jul 9, 2015
    10
    Rly Great music, visuals, interesting writing. Combat system seems to be simplistic but once you meet challenging opponent you see there'sRly Great music, visuals, interesting writing. Combat system seems to be simplistic but once you meet challenging opponent you see there's quite a few layers of complexity there. Actually much more complexity than in Disciples. And huge nonlinear story for many hours of play.

    Indie dev = some tech flaws here and there - but they deserve your support more than majors that just make 'samegame345'. And, as I can see, LoE devs try to provide support for everyone on forums.

    And, btw, full map and scenario editor! Like that was for HOMM 1-3. Hope for free new maps from community.
    Expand
  2. Jul 5, 2015
    10
    Okay, it's a difficult game, which looks like generic, but it is a original piece of indie art.

    What's good: * incredibly crafted sound
    Okay, it's a difficult game, which looks like generic, but it is a original piece of indie art.

    What's good:
    * incredibly crafted sound (actually the first time I hear such a cool sound in a game of this type)
    * the perfect untypical story, which is combined in a web of legends (like the name of the game - "legends...")
    * rich tactical opportunities (lost myself in the gameplay!)

    What is wrong:
    * UI looks awkward sometimes.
    Expand
  3. Jul 5, 2015
    10
    Such a great game! Beautiful graphics (shading depends on the game's time of the day) , addicting turn-based battles, interesting non-linearSuch a great game! Beautiful graphics (shading depends on the game's time of the day) , addicting turn-based battles, interesting non-linear story. Princess Celestia is fully excited! Expand
  4. Aug 13, 2015
    9
    Great strategy-RPG game. It combines party management, simple turn based combat, beautiful medieval 3D landscapes, nice histories andGreat strategy-RPG game. It combines party management, simple turn based combat, beautiful medieval 3D landscapes, nice histories and missions. Very entertaining

    I played it on spanish language and it's perfectly translated. Furthermore, this game has the possibility of create your own scenarios.
    Expand
  5. Jul 18, 2015
    8
    Being formulaic, think Heroes of Might and Magic meets Mount and Blade on semi historical medieval Germany.

    This game is a unique gem,
    Being formulaic, think Heroes of Might and Magic meets Mount and Blade on semi historical medieval Germany.

    This game is a unique gem, however. It mixes smart tactical combat, solid looting and leveling game play, good art, amazing music, a sense of immersion I struggle to find nowadays in games (I'm an older gamer) and an absolutely great story.

    The tactical combat looks simple but surely it isn't. It is a smart and different take than HOMM series, as you have to act with your units, and move is a consequence of the attack order. Every action you have a series of decision to make and it is very interesting for a long time.If you are an experienced strategy gamer, however, if you don't go for the higher difficulties it could be a bit too easy, and after while it gets a bit repetitive, but until there it is very fun.

    The leveling and looting system makes managing your party interesting. There is a nice variety of loot and troops, and simple but rewarding upgrade trees.

    The story is top notch, though the storytelling is a bit lacking. Some say it is complicated and really is, you have to pay attention. I would say the story is on par with King of Dragon Pass. You don't have a lot of choices, though, as the story unfolds, but the quality makes for it. The worldbuilding is awesome as well, you really feels like you are in medieval Germany.

    At the end of the campaign the game play gets a bit repetitive, though, but is mostly a case of the campaign being too long than the game play being boring. I only kept going for the story.

    Overall, a great game. 8/10
    Expand
  6. Dec 12, 2015
    7
    I got Eisenwald in early access, and it shown great promise. Now that the game is finally out and I got through several maps, I found that II got Eisenwald in early access, and it shown great promise. Now that the game is finally out and I got through several maps, I found that I lost interest fairly quickly.

    The premise of the game is not new - move around the map in semi-real time, fight encounters on a hex grid battlemap. Collect loot, level up, eventually get a couple castles, while continuing through the story.

    The game takes an unorthodox approach to storytelling - everyone is a bad guy, but does not think they are and rat out their neighbors. This pattern repeats throughout the game where the player is left to decide who's the lesser evil.

    Tactical combat has potential for the first couple maps, but after this you will settle into more or less same combination of units, where you train them (from militia to footman to knight). This gets old after a while.

    Tactical map rules are quite cut and dry - you can only attack the closest enemy. The AI is still pretty poor, and the game attempts to balance this "challenge" by filling enemy ranks with spearman and pikemen. Seriously, you will see ridiculous amounts of enemy spearmen, guards and pikemen - characters that have first strike ability. They are fairly useless for the player who is forced to attack all the time, but make a lot of fights very annoying and increase grind times as you pay through the nose to heal your troops.

    The strategic map action is pretty boring - bandits will recapture your villages or outposts dozens of times, you will go to the same areas to grind the same bandits. Apparently enemy levels up over time, so if you leave some bandits in a corner of the map, they will eventually start to wear plate armor and have warlocks with them.

    There are better titles with more fun game mechanics, for example Kings Bounty series, which offers a lot more variety of units and better special abilities, as well as more interesting exploration.
    Expand
  7. May 20, 2021
    2
    Complains about inadequate resolution, but provides no way to change it. Texts too small to be read, but no options to increase size or scaleComplains about inadequate resolution, but provides no way to change it. Texts too small to be read, but no options to increase size or scale the UI. Of course, it's a text-heavy game. That's what you get when clowns decide to write software. Expand

See all 14 User Reviews

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