Life is Strange 2: Episode 5 - Wolves Image
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83

Generally favorable reviews - based on 11 Critic Reviews What's this?

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5.8

Mixed or average reviews- based on 59 Ratings

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  • Summary: After a tragic incident, brothers Sean and Daniel Diaz run away from home. Fearing the police, and dealing with Daniel’s new telekinetic power, the boys head to Mexico. Each stop on their journey brings new friends and new challenges.

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Life Is Strange 2 - First 12 Minutes Of Gameplay
Score distribution:
  1. Positive: 10 out of 11
  2. Negative: 0 out of 11
  1. Dec 12, 2019
    100
    If you've played the first Life Is Strange, or its prequel, then you'll already be aware that developers Don't Nod are fans of making onion chopping ninjas appear while you're gaming. You'll happily be making (what you thought were) smart choices, when suddenly, that smart choice doesn't look so hot anymore. I knew going in that this was going to be a rough journey. What I didn't know was how incredibly sensitively handled and well-told this traumatizing tale would be. Life Is Strange 2 tackles a number of issues, with racism being the most prominent, and Episode Five continues in the same vein as the earlier ones. It skillfully weaves choices that really matter into a heartbreaking, but incredibly moving finale for two brothers who have finally come to the end of the road. Continue scrolling to keep reading Click the button below to start this article in quick view. Start now The Story So Far While this review won't include spoilers for Episode Five, it's assumed that you've played the first four chapters. If you haven't, why are you reading this review instead of catching up? After the traumatic aftermath of their father's death, Sean and Daniel went on the run. Right from the start, the choices you made mattered, and Episode Five really shows this. You can even choose if you saved Arcadia Bay in the first game, which is reflected in the later narrative of Episode 5, especially in this final part. RELATED: Arise: A Simple Story Review: Here Come The Waterworks After numerous nasty incidents, mostly involving racists taking against the boys for being Mexican, and a close call with the police, we left the boys in the aftermath of a dramatic escape. After Daniel was brainwashed by a cult while Sean was in the hospital, Sean and the boys' mother, Karen, mounted a rescue. As Episode Four concluded, the brothers finally looked at peace as they drove off with Karen. The Wolf Brothers The episode begins with some bonding between the brothers. Enjoy this peace, as things are about to get very rough. Predictably, the calm doesn't last and the brothers are on the road once more, still hoping to reach the Mexican border and finally, Puerto Lobos. In some ways, this episode is less traumatic than others. Episode Four was a rollercoaster from start to finish, but this finale slows the pace, at least in the beginning. It's a welcome relief and gives players a chance to catch their breath a little as they meet some interesting characters, including someone who will be very familiar to fans of the first game. RELATED: Choose Your Own Adventure: 10 Games Where Your Decisions Really Matter We also find out more about the brothers' history, their mother, and some other interesting details that fill in their background. There are also some intriguing interactions that will vary, depending on if Arcadia Bay is still around. While we enjoyed the lighter story, it only made us love the boys even more, which, in turn, makes the ending even more difficult to cope with. When things predictably begin to fall apart, the boys flee and, as we saw in the trailer, finally reach that border. What happens next depends on you. Every Choice Counts In the first game, the player was offered a choice which led to two different endings, both equally traumatic. This follow-up is not quite so clear cut. While players only have a choice of two alternatives for the final decision, the outcomes for each depend on previous choices. There are actually four distinctly different endings, each with a mix of happiness and tragedy. There is also a slight variant to one ending and three slightly different alternatives to another. As you can imagine, with this many endings, every single choice counts, even down to the little things that slowly impacted your relationships. Tackling Important Issues All throughout the episodes, the issue of racism has been tackled, while homophobia was touched upon. This final episode continues in that vein, with both issues once again explored. These are sensitive topics that have been handled incredibly well. The narrative in this last episode is just as engaging, sensitive, and well-written as those which came before it. There's no jarring difference and no huge letdown. RELATED: Pine Switch Review: Beauty That Is Only Skin Deep This time around, while the drama is not on a "destroying an entire town" scale, it's actually more traumatizing, as so much of it is rooted in the consequences of racism. I've never felt my white privilege more than I did playing this. So many of these incidents sadly do happen, and that realism is what makes this harder to stomach. Watching Sean explain racism to Daniel still breaks my heart, almost as much as the loss of Mushroom did. A Satisfying Finale As expected, the graphics, narrative, and soundtrack are absolutely stunning throughout. This series is known for its attention to detail, and this is never more apparent than in some of the tiny details you'll notice in Wolves. The pace can feel slightly slow at times, and there are a couple of moments that made me want to scream at the boys to hurry up, but it's all part of the story. Ultimately, they are very minor annoyances due to my impatience, and the pace is generally well thought out, building up the finale well. While not all the endings are happy, with one, in particular, being especially traumatizing, they all feel realistic and in line with the choices you need to make to get to each one. Each has elements of joy and sadness, and this feels right for the script. After all, they left a large amount of chaos behind them which can't fail to have an effect on them, or anyone playing this beautiful game.
  2. Dec 11, 2019
    90
    Life is Strange 2 is not always comfortable to play, but that’s essentially the point. You’re supposed to be heartbroken about everything that Sean and Daniel go through. You’re supposed to take the experience and reflect. Reflect on why they had to fight so hard just to survive, and why the Diaz brothers had to suffer so much prejudice along the way. A simple happy ending would not work for the story that Life is Strange 2 set forth to tell. Episode 5 is every bit the conclusion that this series deserved, no matter how painful that is to truly say.
  3. Dec 13, 2019
    90
    Life is Strange 2 is very much what the player makes of it. As you move through the world, trying your best to educate Daniel, you are creating a future to be realised, often painful and bittersweet, but also wonderful.
  4. Dec 5, 2019
    82
    Once again it is an important title, a graphic adventure different from all the others in circulation, as realistic as it is out of the ordinary.
  5. Dec 17, 2019
    80
    The ending of Life is Strange 2 has a slow start, but as soon as the episode starts, it is on until the intense conclusion. This time the political themes are not treated so subtly, but the game manages to close the story of the Diaz brothers in a surprising and meaningful way.
  6. Dec 9, 2019
    80
    As the game itself states within the blog of a gone-but-not-forgotten ally from Episode 1, "It's not a happy ending, but maybe it can be a hopeful one."
  7. Mar 6, 2020
    60
    Life Is Strange 2’s ending differs depending on how good or bad a father figure the player has been to Daniel, and it could be argued that this is what gives the game a semblance of replay value. That argument crumbles to bits when one considers what an arduous slog a lot of the game has been to play. While there are undeniable moments of power in Life Is Strange 2’s story, they’re strewn too far apart to make playing the game over again attractive. It’s a decent story, but as a gaming experience it disappoints, which is a real pity, given how good its two predecessors are.

See all 11 Critic Reviews

Score distribution:
  1. Positive: 1 out of 4
  2. Negative: 2 out of 4
  1. Dec 7, 2019
    10
    Intenso ed emozionante, commuove e fa riflettere. Questo è Life is Strange 2, la storia dei fratelli Diaz, costretti ad un viaggio in cuiIntenso ed emozionante, commuove e fa riflettere. Questo è Life is Strange 2, la storia dei fratelli Diaz, costretti ad un viaggio in cui dovranno lottare contro pregiudizi, violenza e tanti altri aspetti tanto reali nella nostra società, che culmina in una fase finale che colpisce forte al cuore e che rende difficile dare l'addio a questi due fantastici protagonisti.

    Lo consiglio a tutti coloro che vogliono vivere un'avventura indimenticabile.
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  2. Dec 5, 2019
    5
    EPISODE 5:
    so as the final episode came to i really prayed that the writing would get better and at least make the ending sweet to this some
    EPISODE 5:
    so as the final episode came to i really prayed that the writing would get better and at least make the ending sweet to this some what of bitter adventure and well the final episode was okay buy just that nothing more and nothing less there are moments where i was wowed but the ending was really disappointing even after i saw all 4 of the different endings all of them were kind of disappointing the whole episode fell short and it just felt like they just want to finish it and move on to something else which brings me to the final score of a 5.5 out of 10
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  3. Dec 6, 2019
    3
    This review contains spoilers, click expand to view. About time this game is finally done.

    The last episode was another disappointment, this one is slightly better but as with the very first episode the French developer is unable to address politics with the honesty and nuance they require, which of course once again takes away from the story they are trying to tell.

    It is funny that after saying for years that they do not want to define anything regarding Max and Chloe they caved hard and spent time on doing them justice and updating the player on how they are. Products always have to fail in the market before developers get off their high horse and actually start caring about what the people that buy their games want.

    This does not save this game from being a terrible entry in the Life is Strange franchise, but it does give hope that the publisher finally understood why the first game was so popular.
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  4. Feb 16, 2020
    0
    This is an utter downgrade from the previous game, made by square enix development, instead now made by some nobody company. They've chosen toThis is an utter downgrade from the previous game, made by square enix development, instead now made by some nobody company. They've chosen to release the game in segments to maximize transaction costs against the customer, and no followup story is finishing the plot. Instead, what we encounter is another linear 3d click through visual novel where half of the decision intervals were scrapped because of lack of developer work and so you really don't get the illusion of choice but instead a menu that's less variety than an hour of playing mass effect. A failing whale of a sequel. Expand