- Publisher: City Interactive
- Release Date: Oct 28, 2014
- Also On: iPhone/iPad, PlayStation 4, Xbox One
- Critic score
- Publication
- By date
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Nov 6, 2014Lords of the Fallen is a very capable, if not fully realized and polished RPG. Its story and adventure are linear, but your path towards completion is Zelda-like in that you’ll revisit old areas and uncover new secrets. So a small world is made compelling by having it layered and fraught with danger. Deck13’s game is the sleeper hit for me of this year. I did not expect to like it as much as I did, and it certainly is a “Dark Souls Clone” much in the same way there are now “Diablo Clones” in the wild. Yet Lords of the Fallen proves there is plenty of room for more difficult, deep, and engaging RPGs in the world and does enough different to stand out from the pack. I sincerely hope we get a sequel, as I feel like Deck13 is only just beginning to build this world and carve a niche in the genre.
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Oct 27, 2014Delivers entertaining hack-and-slash combat centered on combos and spells, but its risk-based reward system seems slightly out of place in a world where its hero so easily achieves great power and defense and makes risk obsolete.
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Oct 27, 2014The more straightforward design of Lords of the Fallen puts more focus on combat than building an interesting world. Players may be less likely to get lost, but the game lacks a sense of wonder and isn’t helped by its dull narrative and recycled enemies. Still, the solid mechanics are a step in the right direction.
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Dec 3, 2014Dark Souls-ish action RPG with more civilized gameplay that makes it accessible to wider audience.
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PC PowerPlayNov 30, 2014Tough, unforgiving but lacking a certain something. [Dec 2014, p.56]
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Nov 30, 2014Lords of the Fallen is a truly epic game but its smaller and worst than the Souls series games... at least it tried to dare where no one dared before.
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Nov 12, 2014An interesting training ground for whoever wants to face bigger challenges in the near future, but it doesn't have the bone structure to fully stand as an all around experience on its own. On the other hand, some aspects of the combat system show personality, and will make the drawbacks even more annoying.
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Nov 8, 2014Lords of the Fallen isn’t ashamed of cloning the mechanics of the Souls series to bring a different perspective on the genre.
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Nov 4, 2014Lords of the Fallen serves as a solid entry point to those toeing the waters of the Souls franchise, but simplified systems, a shallow story and forgettable bosses keep this game from dethroning the greats.
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Oct 31, 2014This game offers entertaining battles that will make you work for it: hard. But at the same time it tries to be accessible, which seems to disturb the balance.
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Oct 30, 2014As a casual styled Dark Souls type game, it’s quite fun.
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Oct 30, 2014Lords of the Fallen is a decent role-playing experience with some innovative features but it's weighed down by the balancing problems and the technical issues. After a few updates, it might become a good and challenging RPG, but for now, it falls short.
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Oct 29, 2014Lords of the Fallen, a shameless and sloppy copy of Dark Souls, shouldn't be as enjoyable as it is. Somehow, through all its imbalance and oddity, it remains a surprising amount of fun, even if its propensity to make the player laugh is a sheer accident.
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Oct 28, 2014The world and characters are forgettable and uninspired without any of that deeper lore and storytelling Dark Souls is known and loved for. But despite those criticisms Lords of the Fallen is still worth a look if you’re after challenging combat and a grisly dark medieval world to explore.
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Oct 28, 2014The solid combat system is fun and entertaining, but the lack of a deep and fleshed out level design is a huge gap between Lords of the Fallen and the Souls saga.
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Oct 28, 2014As the game clock ticked towards 20 hours and beyond, I could never quite shake the feeling that I'd still rather be failing in Dark Souls than succeeding in Lords of the Fallen.
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Oct 28, 2014Lords of the Fallen isn’t going to triumph in a direct match-up with Dark Souls, but seeing the Souls combat system and level design transplanted with this degree of success into a shorter, more accessible game is really no bad thing.
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Nov 6, 2014Inspired by the glorious Dark Souls series, Lord Of The Fallen was aiming at bringing some of the hardcore RPG magic to the next gen consoles. Truth is it's only a cheap ripoff of From Software's IP, with a difficulty that mainly comes from its slow and heavy hero, and not much appeal besides a few cleaver features.
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Nov 5, 2014A slightly below average game tarnished by bugs and glitches to the point where it simply can't be recommended.
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Oct 28, 2014To those who are looking for another action-RPG fix prior to the release of Bloodborne and can overlook LotF’s derivative nature, then it’s worth a shot. For everyone else, though, there are plenty more games releasing just around the corner to warrant you overlooking this one.
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Oct 28, 2014Taken on its own this is a sophisticated fantasy RPG executed with consideration and thought, but Lords of the Fallen never really escapes the spectre of Souls, and it can only blame itself.
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Oct 28, 2014If you have a capable rig—and don’t experience the crashes I did—I think it’s a worthwhile experience. Still, it’s less interesting than Dark Souls in terms of plot and setting, and full of wandering and grinding that first tested my patience, and finally made me as powerful as some of the bosses. If I could take its combat system, weapons, and enemies and put it in another more interesting game, I would.
Awards & Rankings
User score distribution:
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Positive: 376 out of 688
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Mixed: 157 out of 688
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Negative: 155 out of 688
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