Ancient forces move in the darkness and it's up to you to walk the planes of the Magic Multiverse to gather the power needed to fight this evil. Choose your path through diverse planes, collect unique spells, Artifacts, and Equipment to create powerful loadouts, and control the chaos ofAncient forces move in the darkness and it's up to you to walk the planes of the Magic Multiverse to gather the power needed to fight this evil. Choose your path through diverse planes, collect unique spells, Artifacts, and Equipment to create powerful loadouts, and control the chaos of battle as you fight to save the Multiverse from its greatest threat yet.
Embark on your journey solo or in a group, traversing the planes alone or with up to two other Planeswalkers.… Expand
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Magic: Legends - Official Gameplay Trailer
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Apr 12, 2021Magic: Legends is a fun action RPG that has a clever deck building twist with a solid foundation, but it can’t quite stick the landing amidst a deluge of performance issues, heavy focus on grinding to unlock game features, and a less-than-ideal cash shop. Having to consider what abilities you have available in your hand at which time distinguishes its battles from a typical Diablo clone and I genuinely think with some time and patches it can get into better shape. Until then, this deck’s a bit too shuffled.
Apr 4, 2021Honest Review of a level 100 + player :
- Game concept is awesome , but yet needs to be developed so there would be purpose for all theHonest Review of a level 100 + player :
- Game concept is awesome , but yet needs to be developed so there would be purpose for all the farming we do .
- It is an enjoyable F2P game , you just have to stay in game and farm a lot , nothing more is needed , but don't forget to support devs buying some packs would be a good thing . Its a F2P game so dont expect it will make you a SuperMan in game , anyone could be as equal if you farm in game.
-There is Resource cap so that you wont sit in the game 24/7 ,.
- It is a Beta game , so some lag issues and details on equipment and certain area are low .
- And your skill buttons(1,2,3,4) won't register immediately , you have to press 2 or 3 times.
- Exit game it will take time to exit .
- In pc if you press Alt+Tab or If you change display from Fullscreen to other options it will crash.
- There is no game voice chat for multiplayers to use, it may come in future.
Overall its beta which means under development , so you can expect it to be better and the game concept and so many things in the game are awesome and cool , people expect too much from F2P game same as i did when i started playing bugs and lags and FPS issues ,.. those things can be made better in future . Its an awesome game , Don't forget to give it a try and give your support to a F2P game by buying packs ..… Expand
Apr 3, 2021I am firmly convinced the review bombing this is receiving is solely due to the dislike people have for in-game shops, especially in a betaI am firmly convinced the review bombing this is receiving is solely due to the dislike people have for in-game shops, especially in a beta game. I can't disagree with that aspect, but that is not a fair review of the game itself.
TL;DR - The game is off to an extremely solid start with solid ARPG and MTG mechanics working well together. The character progression is intriguing and the direction of the story is non-linear. The review bombs do not give this game the immense credit it deserves, possibly because of the overall hatred of in-game stores (particularly in beta games). If you enjoy the loot/leveling dungeon grind of ARPG's and the land-color/deckbuilding systems of MTG, you will be right at home.
This game is an example of a beta for a game with amazing potential. After getting into the meat of the game and the intricacies of the mechanics, it remains extremely connected to both basic ARPG elements and MTG mechanics. The deck-building is great and the rotating spells is a fresh new take on ARPG's. Gone are the days of spamming the same 2-3 abilities while you run endlessly through extremely repetitive maps. Card draw is strong in M:L just like it is in MTG. Mana distribution and regeneration also play a huge role. Finding card and color combinations that will work well with each other and with your class abilities is as much of an enjoyment in this game as it is in MTG.
The upgrading of your character is multi-faceted. You can upgrade your equipment, relics, and cards, and unlocking cards and equipment can be done through crafting, grinding, OR purchasing. The store is there, but it's not in your face and after playing through two complete worlds, the game has not directed me to the store a single time. If you want to spend money, the option is there, just like in every single free-to-play game that has any hopes of generating revenue. There are some truly free games out there, but good and completely free rarely go hand in hand.
My chief complaints come in the subject of fluidity of movement and customization/options. For mouse and keyboard players, the right click is hard coded into rotating the camera. This is not even an option you can currently turn off or remap. There is an option for WASD movement, but it just doesn't feel right in an ARPG. When moving through narrow walkways, the movement and camera can get a little jumpy. There are some graphics issues from time to time (minimap blinking, random slowed fps), but these are things that are present in most beta games and usually resolved before release.… Expand
Apr 4, 2021World is lackluster. Gameplay is very bad. The central idea is that you take a good ARPG (Grim Dawn or Victor Vran for example) and you makeWorld is lackluster. Gameplay is very bad. The central idea is that you take a good ARPG (Grim Dawn or Victor Vran for example) and you make the abilities RANDOM. You don't know what abilities you will have from scene to scene. In theory, you can tweak the abilities you choose, but six hours in I'm still using the same twelve abilities I started with.
So you are forced to play with assigned random abilities.
Did I mention that you can't really tell them apart easily? They use art which is kind of interchangeable, so sometimes you're just clicking on a power thinking "Is it this or that?"
The economy is borked. You can't sell gear. The game runs on planar mana. You don't get planar mana.
The community is crap. As questions in a zone, nobody answers, unless its to complain. Ask question in the forum. Nobody answers, not even ARC employees.
The documentation is crap. The game doesn't explain how things work.
Play a different game.… Expand
Apr 2, 2021it's such a bad game. totally zero performance even on powerful computers.
The game is ugly, it has very few options to create a character,it's such a bad game. totally zero performance even on powerful computers.
The game is ugly, it has very few options to create a character, where from the very beginning we play not OUR character, but SOMETHING...crypticstudios never make games again!… Expand
Mar 26, 2021This is a terrible ARPG. For over a decade I've clamored for an MMO set in the Magic universe. Now this sounded like it should have been cool.This is a terrible ARPG. For over a decade I've clamored for an MMO set in the Magic universe. Now this sounded like it should have been cool. Create a mage, travel the multiverse, see all these cool settings Wizards created in Magic. If this is what you're looking for, don't bother.
First, the voice acting is cringe. It was bad enough that I wanted to quit immediately, but I pushed on because I love Magic. Then came the tutorial on how combat works and I could immediately tell, this is a game that nobody asked for. Just because the property it's based off is a card game does not mean you have to try incorporating a bad card hybrid battle system into the game. It doesn't make any sense in an ARPG so it shouldn't be here and I'm sure there was some intern saying the same thing that they ignored.
Let's pretend you get past the awful voice acting/writing and the combat system. This is an ARPG that doesn't, I repeat, does not drop loot. As I'm sure we're all well aware, that's the basic gameplay loop of an ARPG. Without loot, I have no idea what this game is trying to be.
Get past that and the monetization of the game will suck your soul away. Again, just because it's based off a card game doesn't mean we need to mimic the boosters and the insanely slim chance of finding the one thing you're looking for. This isn't a TCG/CCG. The monetization in this game is an embarrassment. I thought we all realized loot boxes are terrible and gamers are fed up with them. What? 5 years ago? Apparently these devs never got the memo.
As a huge Magic fan over the last 20+ years, I have nothing good to say about this game. If nothing I have said will deter you, by all means try it. It is 'free' after all. I was really hoping for more.… Expand
Apr 6, 2021Horrible optimization, no sense of real progress, no interesting story, just pieces from the MTG Universe thrown together with a addedHorrible optimization, no sense of real progress, no interesting story, just pieces from the MTG Universe thrown together with a added Battlepass and Cashshop. Pretty **** tbh… Expand
Mar 26, 2021This is shell of game, it have only one good idea the decks as a skill the other "ideas" are buggy laziness and it show the 0 care of HasbroThis is shell of game, it have only one good idea the decks as a skill the other "ideas" are buggy laziness and it show the 0 care of Hasbro in putting the magic franchise in a Chinese cash grab. my standard were low but this set a new new low in the levels of Diablo immortals the big companies learn nothing in not using beloved franchise to create cheap product, i don't know how brainless are the Hasbro executive thinking than this gonna help the franchise, the "beta" have a store in day one, the game gonna be dead to the end of the year is shell with only one good idea.… Expand