Mass Effect: Andromeda Image
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Mixed or average reviews - based on 37 Critic Reviews What's this?

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5.0

Mixed or average reviews- based on 4316 Ratings

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  • Summary: The story opens after a 600-year journey to the Andromeda galaxy, as the crew begins searching for a new home for humanity. The dreams of easy settlement are quickly shattered, as worlds expected to be paradises are instead wastelands, and the Pathfinder discovers that not all inhabitants ofThe story opens after a 600-year journey to the Andromeda galaxy, as the crew begins searching for a new home for humanity. The dreams of easy settlement are quickly shattered, as worlds expected to be paradises are instead wastelands, and the Pathfinder discovers that not all inhabitants of the galaxy welcome humanity. Terrifying enemies will challenge players and their crew, forcing them to utilize destructible environments, vertical movement through boosted jumps, customizable weapons, Biotics and other tools in their arsenal to even the playing field in a combat system and character progression that is more thrilling and open than ever. Mass Effect: Andromeda also features a separate team-based online multiplayer mode where players can engage in fast, fluid and frenetic combat to work together and achieve success. Utilizing combat skills, strategies, weapons and abilities gained from the field, players must coordinate to take down overwhelming forces. [Electronic Arts] Expand
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Mass Effect: Andromeda - Join the Andromeda Initiative
Score distribution:
  1. Positive: 18 out of 37
  2. Negative: 1 out of 37
  1. Mar 20, 2017
    90
    Mass Effect: Andromeda is a great project by BioWare, and it is a stunning experience. Amazing narrative and plot, a true feeling of exploration and a very dynamic combat system. Even though its animations may not be the best, this game offers hours and hours of action and entertainment.
  2. Mar 20, 2017
    80
    Mass Effect: Andromeda is an enormous game that will keep the player engaged for tons of hours of gameplay. The combat system is probably the best thing about the entire project: it's fast and rewarding. Sadly it has a bunch of flaws starting from the animation department to the big landscapes full of secondary, boring quests. And above all it lacks the epic tone of the previous installments.
  3. May 11, 2017
    80
    Enough of the classic Mass Effect, with enough new mechanics to keep the game fresh. [Hollingworth; Issue#261, p.55]
  4. Mar 22, 2017
    74
    Mass Effect: Andromeda manages to feel both overloaded with content and spread too thin. There are great battles to be won, puzzles to solve, and satisfying social interactions, but they're hidden behind layers of presentation problems and tedious travel times.
  5. Apr 5, 2017
    70
    Seven out of ten, barely. In the genre of narrative sandbox are now many better fresh games and I have no choice but to ask – has BioWare lost good writers, or does it hope that the players will simply be satisfied with a silly story and uninteresting characters, accompanied by a good combat system? For me, both options are quite sad.
  6. 70
    Andromeda is robust and delivers effectively on the key elements it advertises, and then goes above and beyond regarding play style tailoring and experienceable customization. That said, the characters look more at home in the Sims 3 era, and the dialog fails to be more than lackluster - cringe-worthy at times. Nevertheless, while Mass Effect: Andromeda proves a quality example of its genres, diehard fans of the Mass Effect universe and its original story should wait until BioWare patches the technical bugs, and the price point lowers.
  7. Apr 10, 2017
    35
    BioWare has often shown more willingness than most triple-A developers to respond to community criticisms and they’re already pushing patches to rectify Andromeda’s many issues, so I’m not pronouncing the Mass Effect series dead just yet. But speaking as someone who owns multiple pieces of N7 apparel and has read the Mass Effect books – the freaking books – I hate Andromeda. Maybe this is karmic balance for all of the recent big-name releases that have actually lived up to my expectations, but it’s been a long time since a game left me feeling as deflated as this one.

See all 39 Critic Reviews

Score distribution:
  1. Mar 21, 2017
    10
    I can't say enough good things about this game. The gameplay itself is very much what I've come to expect from other Mass Effect games.I can't say enough good things about this game. The gameplay itself is very much what I've come to expect from other Mass Effect games. Graphics are good, animation is tolerable (but maybe they'll fix that), combat is fun, dialog is compelling, and story is amazing.

    I say the story is amazing because I really feel like it captures the loneliness, fear, anxiety, uncertainty, and wonder of being thrown into another galaxy where we know very little about it. The story feels similar to Stargate Universe (which was actually my favorite Stargate series). Plus the events that unfold when you arrive add a sense of mystery to the overarching story.

    I also like that the characters that become a part of your crew are mostly regular people with pretty normal backstories, and that doesn't mean they don't have character depth or development. On the contrary they have a large depth to them if you continue talking to them and you find out more about their personalities. It's refreshing that these characters don't have some kind of "special" backstory that make them exceptional people because that happens in nearly every game (including previous Mass Effect games) and it gets old. Having normal people with good personalities around you is refreshing and it adds to the realism of the story of these people starting a new life in a new place far away from our System.

    There are some tech issues in the game, but no show stoppers. Overall I'm very happy, and I'll leave you with this: I was playing several games when this came out: Ghost Recon Wildlands, and NieR: Automata and now Mass Effect Andromeda has pulled me in enough to drop the both of them and finish it first before returning to them. I consider that a win!
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  2. Feb 24, 2020
    10
    Mass Effect One reboot with modern graphics and fluid combat. Lots of parallels with the original game. Many improved aspects. ConvenientMass Effect One reboot with modern graphics and fluid combat. Lots of parallels with the original game. Many improved aspects. Convenient surface exploration, best planet scanning in the series. Mass Effect Archives! The game is worth building one's own opinion. Expand
  3. Nov 26, 2018
    9
    Un año después de su lanzamiento, jugado con el parche 1.10 y pasándomelo dos veces empleando unas 120 horas en total en el vídeojuego, soyUn año después de su lanzamiento, jugado con el parche 1.10 y pasándomelo dos veces empleando unas 120 horas en total en el vídeojuego, soy capaz de decir que efectivamente es un buen juego.

    Dejando de lado los problemas en animaciones, que obviamente molestan pero para nada suponen un gran problema en la experiencia en la partida (pese a las actualizaciones lanzadas las animaciones siguen estando muy flojas), pero estos videojuegos no se juegan por los gráficos precisamente, las animaciones en títulos de una misma categoría, como Fallout 4, cuyas animaciones son igual de malas.

    Una vez comentado lo más controversial de esta entrega, vayamos al gameplay en sí, tiene el mejor modo de combate de toda la saga: fluido, entretenido y flexible (la pega es que solo se pueden usar 3 poderes cuando hay una gran variedad de éstos)
    En dificultades más elevadas, tales como el nivel más alto de dificultad (el locura), el combate se hace pesado pero también supone un reto en el cual hemos de usar la estrategia si queremos avanzar.

    En lo referido a la historia, la doy un 9/10, se presenta una situación muy interesante un antagonista al que odias desde el momento 0, y un gran lore que te mantiene intrigado en esta nueva entrega, así como las nuevas razas y facciones que surgen.

    En lo referido a los compañeros y la relación con ellos, bueno, he jugado todos los mass effect, y todos me los he pasado más de 2 veces, y sinceramente, hablando de manera personal, la relación con los compañeros es más o menos semeja a lo que vimos en mass effect 3 (con la excepción de Liara y Garrus), no están muy curradas y se nota que se centraron mucho más en la acción, los romances bueno, en DA:I estuvieron más currados, pero mass effect tampoco esque fuera aquí una saga donde puedas crear tu historia idílica de amor.
    Lo que si voy a decir es que hay personajes con una clara carencia de personalidad, como Cora, que es la más sosa y cutre sin duda.
    Algo que si lo diferencia de la trilogía original, es que al contrario de éstas, el juego presenta una gran cantidad de toques cómicos en la historia, mientras que en la trilogía era todo mucho más serio.

    Lo que más molesta de este juego es que se presentan una gran cantidad de preguntas que quedan sin respuesta y que para nada pega hacerlo en otro juego a parte, estaba claro que tenían planeado sacar una gran cantidad indecente de DLC's made in EA, pero debido a las grandes críticas que sufrió el juego cancelaron todo y a los que nos gustó, pues nos fastidiamos.

    En resumen, no es el mejor mass effect, pero iguala la calidad del 3 sin duda, las misiones repetitivas es algo que aparece en todos los juegos así que no me molesto en debatirlo.

    El mass effect 3 destacaba en unas cosas y este en otras, pero al final es la misma calidad, dejando de lado las animaciones, cabría destacar que tiene un montón de planetas, un montón de contenido de exploración, y es sin lugar a dudas el mejor gráficamente (en cuanto al environment)

    Si te gusta BIoware, y te da igual ver algún que otro fallo en las animaciones, lo recomiendo porque es una gran experiencia.

    Fue un buen juego, mal pulido que fue infravalorado injustamente por cosas que vemos en todos los juegos. (Bugisoft, Bugthesda, etc)
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  4. Apr 17, 2017
    6
    Vaya por delante que no he jugado a la trilogía original.

    Estamos ante un buen juego en cuanto a jugabilidad y con un final de historia
    Vaya por delante que no he jugado a la trilogía original.

    Estamos ante un buen juego en cuanto a jugabilidad y con un final de historia realmente bueno. La verdad que lo mejor de este juego es cuando iniciamos una misión principal o de lealtad, nos ponemos en situación y empezamos pegar tiros. La sensación de diversión es inmediata y muy satisfactoria. El jetpack es una bendición para evitar los disparos del enemigo o ascender por el escenario. El juego se hará más disfrutable según vayamos investigando y desarrollando armas con más daño. La IA enemiga sin ser excelente es bastante buena, te intentará flanquear o rodearte atacándote por detrás. Hay un evidente reciclaje de bosses finales, como arquitectos relictos y jefes kett. No habrá demasiados problemas por conseguir munición y vida en el tiroteo.

    La historia principal va de menos a más con un final muy bueno. Del contenido secundario solo se salvan las misiones de lealtad y alguna suelta, el resto es otro ejemplo de mundo abierto con decenas de misiones de relleno que no aportan absolutamente nada y son totalmente prescindibles.

    Gráficos,rendimiento y optimización: Los gráficos son buenos pero nada que nos sorprenda salvo en los exteriores, donde más de una vez admiraremos la belleza de lo que tenemos en pantalla. El juego tiene una pésima optimización, necesitaremos un pc de alta gama para jugar a todo en ultra, especialmente en resoluciones superiores a 1080p y si buscamos los 60ps. Con un i5 6600 y una gtx 980 lo jugado en 1080p60fps con la mayoría de opciones en ultra bajando otras. En 20k60fps solo era posible con todo en bajo.

    El juego cuenta con unos bugs que arruinan la experiencia. Los hay de todo todo aunque han sido más frecuentes la primera mitad del juego, después, quién sabe si como consecuencia del parche, han sido bastante menores, pero los hay. Ejemplo:

    - De vez en cuando te encuentras enemigos suspendidos en el aire
    - Usando el francotirador a unos 200 metros, puedes cargarte un pelotón entero sin que nadie reaccione siempre y cuando mueran de un solo tiro. Cuando se trata de enemigos que necesitan más de un disparo (o lo falles) será cuando reaccionen.
    - En ocasiones, tras morir una vez, el juego parece cambiar la dificultad, pues notas que con el mismo arma, a la misma distancia y mismo enemigo, el daño que haces es mucho menor que en condiciones normales.
    - En las escenas en que la nave aterriza en un planeta (y no se puede emitir), la pantalla petardea cambiando a varios colores (azul, verde y rojo) cuando el planeta está en la oscuridad o hay nieve.
    - Brusquedad en el paso del gameplay a cinemáticas o a escena de diálogo, ocurren cosas raras, desaparecen personajes o estos hacen gestos extraños.
    - En los diálogos, especialmente con personajes muy secundarios, la cámara no enfoca bien a nuestro interlocutor, saldrá cortado o estaremos mirando una pared. .

    Guión/Diálogo. Apartado decepcionante. No en todo el juego pero sí ves que flojea en algunos momentos. No se ve aquello que ha encumbrado a esta saga. Da la sensación que nuestras decisiones apenas afectan al juego.

    Exploración. Salvo al principio, va a llegar un punto en que no querrás explorar ni profundizar en su mundo, pues hay cierta sensación de mundo abierto vacío. Los minerales los irás recolectando según se crucen en tu camino pero nunca porque vayas expresamente a buscarlos. Llegarás a cada planeta nuevo y buscarás activar lo antes posible las cápsulas de viaje rápido.

    Es un juego que ha salido a la venta prematuramente, ME Andromeda pedía a gritos más meses para ser pulido. Actualmente es un juego que aprobaría de milagro, gracias a su excelente jugabilidad pero con constantes fallos y contenido secundario de cuarta regional que le restan bastante. Totalmente arreglado quizá llegaría a un 7,5, pero no será jamás un juego de sobresaliente.

    En resumidas cuentas, no puedo recomendar a día de hoy ME Andromeda. Cierto que Bioware ha sacado y seguirá sacando parches, por ello aconsejo esperar unos meses o a que salga edición goty y a un precio no mayor a 20-25€.

    Posiblemente el primer fiasco de 2017 en cuanto Triple A.

    Vaya, no he dicho nada de las expresiones faciales. No se equivoquen, no es el mayor problema de este videojuego y con el parche de abril, menos.
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  5. Apr 13, 2017
    4
    The game is huge, but still feels empty and shallow. On every step, every corner I got the feeling the game was rushed and released unfinishedThe game is huge, but still feels empty and shallow. On every step, every corner I got the feeling the game was rushed and released unfinished (after 5 years??) and worse then that, I could literaly see how BW went one step forward, but always two back.

    Character creation is non existant, no point in whining about that. Your options are limited to width, height and depth, but never shape (brow, eyes, nose, mouth) and because of that, it is an insult to call it CC... with this in mind the lack of "white" skin, haircuts and ugly presets is just not worth thinking about.
    The story is "ok"... it could be better, but it could be worse. What bugged me most was the poor writing and the delivery... no suspension, no climax build up. The story starts "big" and the next step, first revelation is a major leap down, the next is good again, and the next after again major leap down... this constant flow of ups and downs is very annoying. The poor writing dows also effect the dialogues, they feel like interrogations/interviews more then ever. And while we were limited to paragon/renegade/neutral in previous game, it is now limited to emotional, logic, casual and professional... what a huge step forward and a difference. The problem herein is: the few words you see on the wheel often do not match what is delivered afterwards and way too often do not match the situation at all (Many people complain about bad voice acting. Well, the VA is actualy good, it fits the lines, it is not their fault it does not match the situation. Even great voice actors could not deliver specific lines better because of the bad writing.)
    The combat is not as good as people want us to think. Sure it is more fluent and fast (step forward) but on the other hand, when you are on the far right/left of cover, you have to switch shoulder cam MANUAL (huge step back). Truth be told, I would rather have ME3 combat back. The jetpack is fun, but your squadies keep using it all the time out of combat and the constant powerup of the jets gets annoying when the squad tries to catch up with you. Also a little fun: you try some of this "jump'n'run" puzzles and out of a sudden a squadie is there and pushes you down the ledge because there is not enough room...
    The intentory is back, but pointless. You need a loadout station anyway, you can not have the same mod more then once (so equiping more then one gun with the similar mod is not possible), all you do is to open the inv when it is full and deconstruct everything. Oh and you can not customize your squadmates, they are limited to default outfit and weapon, all the time.
    The squadmates are also shallow and uninteresting, sure it is hard to come up with a strong new Garrus or interesting like Joker, Tali or Thane, but hands down, MEA have nothing. The ship is full of Kaidan Alencos or Carths or... pick any other general dude from the other games.
    Ever heard the saying "less is more"? Well, that applies to squad banter when you are out exploring. They talk so much... annoying. On the other hand, Tempest feels more alive then anything before, as your crew is not limited to their space only.
    People also say you have no impact on the game. Actualy you have, it is not much, but you do shape the story a bit. On the other hand, there is no Ryder progression. Sure you start small and are forced into a role you are not trained for, but with what you experience, any normal person would be quite self-confident by the mid of game after all the stuff Ryder accomplishes. And even by the end of game Ryder does not command respect, it is frustrating.
    Exploration does not realy exist, the moment you land somewhere, you see a dozen navpoints and all the points of intereset already. There is realy little to discover. Especialy at the galaxy map. The systems have nothing to offer and the descriptions are blunt. The exploration of new worlds BW promised is not there.
    The research and crafting are lackluster... the tier system from ME is back, but thats all. You want a N7 Valkyrie AR? Well, research the 10 tiers and construct it. New designs? Nada, and with constructiong comes a major ME2 flaw that everyone loved: mining, but it is worse here. You got to drive the Nomad across a mining field and call a mining drone when there are ressources available...
    The fear of failing an outpost, as BW said, does not exist as well. You land and in no tme you got the planet to 100% and your outpost running, failure? No idea how that could be possible.

    I am heavily disappointed with MEA, even more then with DAI.
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  6. Dec 14, 2019
    2
    Till the end of one hour long prologue i counted around 20 unthinkable managment/surival/military/science errors, which would lead to completeTill the end of one hour long prologue i counted around 20 unthinkable managment/surival/military/science errors, which would lead to complete catastrophe of such mission in reality. What makes me fun i forgot all those errors after uninstallation, because my brain rejected to remember them... This game was literally pushing me out of it with every NPC sentence. For such production there should be some tag/genre called CrAAAp. I feel pity for all who bought it and all programmer, designers and modelers. Expand
  7. May 26, 2021
    0
    Good graphics, gameplay and... and... and thats it.

    The game feels like a kids show, characters keep joking and joking and show no
    Good graphics, gameplay and... and... and thats it.

    The game feels like a kids show, characters keep joking and joking and show no interesting conversation at all. Most planet designs are so lame with no imagination, planets are so bland. Story ongoing is terrible, they filled the game with puzzles and boring openworld walking. Mass Effect was amazing with everything. This game is a disappointment, they had budget, they had time, they could do better.
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