Master of Orion: Conquer the Stars Image
Metascore
74

Mixed or average reviews - based on 39 Critic Reviews What's this?

User Score
7.1

Mixed or average reviews- based on 166 Ratings

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  • Summary: Discover Master of Orion as it was always meant to be: A fully orchestrated score, interstellar warfare and exploration against the backdrop of animated far flung galaxies. Confront hostile civilizations, negotiate with mysterious aliens, share knowledge with allies and uncover this newlyDiscover Master of Orion as it was always meant to be: A fully orchestrated score, interstellar warfare and exploration against the backdrop of animated far flung galaxies. Confront hostile civilizations, negotiate with mysterious aliens, share knowledge with allies and uncover this newly imagined universe. Expand
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Master of Orion - Announcement Trailer
Score distribution:
  1. Positive: 21 out of 39
  2. Negative: 0 out of 39
  1. Sep 1, 2016
    90
    Master of Orion is a beautiful reproduction of a strategy classic. The game itself remains almost entirely unsullied, with the most notable updates applying to graphics and interface.
  2. LEVEL (Czech Republic)
    Nov 5, 2016
    80
    Strategy for the masses, which does not come with anything new, but also does not fail in anything. Just a Civilization from space. [Issue #268]
  3. Nov 23, 2016
    78
    If you are among the (still?) large group of fans who have devoured the first two episodes of MicroProse series, you will be happy to discover familiar feelings, and you'll almost feel like you never stopped playing.
  4. Aug 29, 2016
    75
    It lacks some features that where present in the old Master of Orion II, and many of the bold ideas Stellaris and Endless Legend introduced to the genre. A playable, fun game, with great production value, but not a game that will stand the test of time.
  5. Aug 29, 2016
    71
    On the surface there is nothing that Master of Orion does wrong – considering it is a new interpretation of a classic. But if you are looking for deeper gaming systems, more implications due to the various factions or any creativity, look somewhere else. In the end this is traditional 4X strategy – albeit looking awesome most of the time.
  6. Sep 15, 2016
    70
    What could have been the next generation of 4X space simulators has instead rested on the laurels that made the original so brilliant back in 1993. The problem is many others inspired by the groundwork laid by Master of Orion have progressed, to create innovative, enhanced experience, overall leaving us with a good reboot that had the potential to be something more.
  7. Aug 27, 2016
    50
    Master of Orion is a visually appealing game, but for a strategy title that tries to impress, it's not enough to sport a pretty face. The wonder of a space exploration strategy is severely lacking, partly due to the arcade-like game design, and partly due to the lack of any real depth.

See all 40 Critic Reviews

Score distribution:
  1. Positive: 15 out of 37
  2. Negative: 9 out of 37
  1. Aug 27, 2016
    10
    I usually don't play these games because I'm dumb and never even understand the tutorials--but I can play and understand this one for someI usually don't play these games because I'm dumb and never even understand the tutorials--but I can play and understand this one for some reason. I'm having a blast with it. Maybe I'm having a blast with it because I'm dumb. Either way--I think it's really cool. Thank you to whoever made it--even my Simple Jack mind can play around in space now and feel like I'm a conquering hero. Expand
  2. Mar 21, 2019
    10
    Если у меня спросят: "Есть ли такой римейк, который воссоздал старую игру так, что в нее можно играть и старым фанатам и новчикам, при этомЕсли у меня спросят: "Есть ли такой римейк, который воссоздал старую игру так, что в нее можно играть и старым фанатам и новчикам, при этом ничего не сломав и не испортив?" - я отвечу: "Это Мастер Ориона 2016 года".
    Игра полностью воссоздает второго Мастера Ориона на современном движке. Да, она может ничего принципиально нового не добавила - это и не нужно было. Это признание в любви к второй части, перенесено только то, что было в нем. Разработчики не стали "из рпг делать шутер", или добавлять лутбоксы. Римейк мог быть намного хуже, а продолжение могло быть хуже трешки, хотя куда уж хуже.
    Я очень признателен разработчикам. Вы молодцы!
    Expand
  3. Aug 25, 2016
    8
    It's not perfect,but it's better than most 4x space games out there.
    The combat is the weakest point of this game,only involving pressing the
    It's not perfect,but it's better than most 4x space games out there.
    The combat is the weakest point of this game,only involving pressing the attack button.Ground combat is not animated like in moo2 or cinematic,for some reason that part has been overlooked :/.
    On the other side-great voice acting,unique races,chill music,good graphics,epic space battle cinematics,easy to get into.
    Expand
  4. Jun 14, 2021
    7
    Master of Orion is a typical "another turn then I stop" game.
    It is relatively simple, arguably pretty and has a dash of humour.
    In its
    Master of Orion is a typical "another turn then I stop" game.
    It is relatively simple, arguably pretty and has a dash of humour.

    In its bare form, it is very flawed and it seems the developers aren't working on it anymore : the last patch was in October 2019.
    There is however an "Unofficial Code Patch" (UCP) that improves the game quite a lot.

    It's worth it if you get it in a sale, especially if you want some variation on your 4X games.
    Expand
  5. Nov 8, 2017
    6
    The game is better than master of orion 3 but not as good as moo2. The new designers took away turn based combat and substituted real-time,The game is better than master of orion 3 but not as good as moo2. The new designers took away turn based combat and substituted real-time, strike#1, and they implemented star-lanes instead of go-where-you-want limited only by fuel, strike#2. The reason that Civilization (sid meier's civ) has been so successful all these years is that they just improve on the basic system .. not change it. With the Moo series, every single version after moo2 is a completely different game. What I really, really want is just an upgrade of the prior version (similar to what civ does) do not create a different game & don't change the fundamental basic system. I want to play a turn based game (as moo2) with a semi-simultaneous turn based tactical combat system (as moo2) and with warp movement (go anywhere ... as moo2) ... why do they have to keep changing the things that made the original so darn great?? This is why every version after moo2 has been failing. Stars in shadow is the only space game that I've played since moo2 that retains the 3 core elements that made moo2 so great, and in fact, stars in shadow is a very good game (though it needs some more work & DLC before becoming truly great). Expand
  6. Nov 11, 2016
    5
    I expected this game to be better. For me it seems like Civilization clone in space (not to be confused with Beyond Earth). For hardcore fansI expected this game to be better. For me it seems like Civilization clone in space (not to be confused with Beyond Earth). For hardcore fans of 4X and strategies I would advice not playing this game, but for players that always thought that 4X and other strategies are way to hard for them, this game could be just for them. It's pretty easy to learn and has very transparent mechanics. Expand
  7. Sep 7, 2016
    1
    I gave this game a try only because I kind of liked sorcerer king rivals so why not grab something that seems so popular, generally I findI gave this game a try only because I kind of liked sorcerer king rivals so why not grab something that seems so popular, generally I find these 4x(coined) games to be a hit the turn button more than any semblance of game.

    Well despite my biased opinion, I did like the voice acting, cut scenes, graphics and general ambiance,the setting and sound tracks were immersive.

    My first huge gripe is the tech tree, its a disorienting mess of upgrades, structures,ship hulls and weapons jammed into some drug induced order that kicks logic in the balls; its not the first game that I have tried that did this badly so I rolled with it.Then after two hundred or so turns and not really having done anything but watch the tech bar grow and my planet get more people, I saw that I was actually playing(to steal a term that keeps popping up in browser games) a slower and much prettier cow clicker.

    This highlights a general design flaw in these sorts of games, the whole game play takes place between your last turn and some distant turn far down the line, then do it again. In a game like Stardrive the developer employed time system were by a turn would be 5 seconds, so the game would progress rts style albeit the tech tree in that game was simpler and made more sense.

    This game is a bore fest, its not very interactive, build something, research a tech, send a ship to explore then wait 20 turns to do it again. There are numerous over sites in the ui and presentation of menus as well as aspects that should have been included such as a tabbed list of structure on the selected planet,
    control scheme needs some work and the tech tree/buildings available are chaotic and full of bloat.
    Expand

See all 37 User Reviews