MechWarrior 5: Mercenaries Image
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74

Mixed or average reviews - based on 33 Critic Reviews What's this?

User Score
5.3

Mixed or average reviews- based on 273 Ratings

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  • Summary: The year is 3015. Humanity has colonized thousands of systems across a vast region of space splintered by centuries of conflict. The battlefields of the future are dominated by MechWarriors, elite pilots of hulking machines of war known as BattleMechs.

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MechWarrior 5: Mercenaries - PreAlpha Footage
Score distribution:
  1. Positive: 14 out of 33
  2. Negative: 0 out of 33
  1. Dec 10, 2019
    85
    MechWarrior 5: Mercenaries is a return to form. As a fan of the series, it’s been a very long wait, but PGI managed to deliver in a big way on nearly every front. While there are certain things that could be improved, what’s here is an excellent four player mech-stomping good time.
  2. Dec 11, 2019
    81
    MechWarrior 5: Mercenaries checks most of the boxes I would have asked for out of a modern revival of the series.
  3. Dec 11, 2019
    80
    Mechwarrior 5: Mercenaries brings back most of the combat and management the series is known for. Your mileage may vary on just how satisfying that is, but in objective terms there are a number of small issues—from AI to graphics—that add up and keep this game from its full potential.
  4. Dec 10, 2019
    70
    MechWarrior 5: Mercenaries is an authentic experience consistent with the franchise, but is more reminiscent of times past than an innovation.
  5. Jun 1, 2021
    70
    Mechwarrior 5 is for the detail-oriented mech fans who are willing to sacrifice immediate excitement and gratification for a more grounded simulation of what it would be like to pilot a massive mechanical monster. The career mode provided with this new expansion might please those who are craving more action from the base game, but there’s no new story to be had or any major gameplay additions to hook in anyone else. For the weighty price tag – Heroes of the Inner Sphere is only worth a purchase for those truly addicted to this more thoughtfully paced mecha-mercenary-em-up.
  6. Dec 20, 2019
    70
    As a huge fan of the previous games, the tabletop and above all the books, I couldn't wait to finally get back into the virtual cockpit of a battle mech to scrap other combat robots. In many ways, the new Mechwarrior is a dream that has come true. After the first euphoria about the many 'Mechs, the cool missions and the nice look compared to the ancient predecessor has abated, it is noticeable that the MW5 gameplay has a few weak points that it is not easy to overlook.
  7. Dec 10, 2019
    50
    MechWarrior 5 is lengthy and complex but extremely tedious and often obnoxious. What could have been a very enjoyable experience is dragged down by bad movement, menus, and pacing.

See all 36 Critic Reviews

Score distribution:
  1. Positive: 44 out of 152
  2. Negative: 75 out of 152
  1. Dec 10, 2019
    10
    Don't even pay attention to the obvious trolls. MW4 and the older titles were NOT better than this. All I wanted is a lengthy dynamic campaignDon't even pay attention to the obvious trolls. MW4 and the older titles were NOT better than this. All I wanted is a lengthy dynamic campaign where you gradually upgrade your mechs and wreak havoc on enemies, and so far this game seems to deliver just that.
    The game still needs some polishes, but that's about it. There is no deal breaker here. I've finally got what I wanted after so many years, and won't let some entitled trolls destroy this franchise with their endless whining.
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  2. Dec 14, 2019
    9
    Mechwarrior 5 plays and feels like a good game. The gameplay is excellent along with the graphics; however, the AI could be a little moreMechwarrior 5 plays and feels like a good game. The gameplay is excellent along with the graphics; however, the AI could be a little more engaged and unpredictable. I applaud the company for attempting to create something more along the original lines of the Mechwarrior franchise (and the POS that was MWO). Overall, I enjoy playing the game and the difficulty when trying to score hits against the lights makes it quite enjoyable. Expand
  3. Dec 11, 2019
    8
    I have played first 4 missions before writing this review. First Good News: Combat is solid. But not as good ad MWO... Merc. Action - microI have played first 4 missions before writing this review. First Good News: Combat is solid. But not as good ad MWO... Merc. Action - micro management - reputation system Mech Lab- Salvage are good. Locations are "varied" and looks pretty good. Real time destruction is good and you feel like you are on a giant hulking war machine which is 200 years old. Bad News: Intermission animations.. AWFUL... Really disgusting. I really question the designers and testers if they really saw this intermission phase. Every mission I have to press my urge to go Alt - F4... If someone is reading this "Please... PLEASE remove those phases with a patch. Beyond that, the game is solid. If you are a 40+ Mechwarrior fan you will like it. Expand
  4. Dec 16, 2019
    5
    The combat alone nets it a 5 to me as this is what I expect from a MechWarrior game. Solid combat experience and hard hitting weapons whenThe combat alone nets it a 5 to me as this is what I expect from a MechWarrior game. Solid combat experience and hard hitting weapons when applicable but that's where the good ends for me. The story is horribly generic and the voice actor for your character feels like he didn't even care. There are instances where he should have more emotion but instead says the same two words you've heard since the start of the game in the same exact way instead. Ryana and Spears have more emotion and experience in their respective voice actors although I am half expecting Spears to say "I didn't ask for this" considering it's the same voice actor as Adam Jensen from Deus Ex: Human Revolution.

    Pros:
    -Fine 'Mech combat that makes the game fun although it could be improved

    Cons:
    -Terribad story
    -Fahad's voice lines has more personality than the player character's, never mind the randomly generated pilots you can hire (tl;dr PC's voice actor didn't give a damn)
    -AI tends to cost your more C-bills than what should be expected imo
    -It's on the Epic Game Store
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  5. Dec 14, 2019
    3
    I was hype and after liking MWO I was hoping for at least good mech game. if it had mods it would be great but there are so many problemsI was hype and after liking MWO I was hoping for at least good mech game. if it had mods it would be great but there are so many problems caused by non caring dev team.
    Only people who cared about the game were those who made the management and space map.
    Everybody else phoned it in: The missions are samey, the levels contain huge parts of copy pasted areas, massive glaring bugs like control remapping doesn't remap the keys, story not just being bad but actively hidnering your enjoyment of the game, mission scripting being absolutely terrible and only working if you rush into the objective otherwise you can softlock the game, AI being stupid and limited, enemy forces teleporting into 300m range of the objective(that means if you find good battlefield they can spawn literally 20m behind you and double aC20 your back).

    Not to mention GLARING lack of polish and poor performance.

    And worst of all it's casualized: theres no radar system, no optics, no way to command your lance, customization is simplified, biomes don't affect heat of your mech at all.

    Feels like early access made by an indie dev team.
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  6. Dec 15, 2019
    2
    I really wanted to like this game. I'm not writing it off yet, because I'm holding out hope that they'll patch some of the stupid out.
    If
    I really wanted to like this game. I'm not writing it off yet, because I'm holding out hope that they'll patch some of the stupid out.
    If you've played HareBrainedScheme's Battletech, the overworld systems will feel familiar to you. HBS is leaps and bounds better in the management aspect though. I'd say the one thing PGI got right is the mech movement and feel, but that shouldn't be surprising since they've been doing MechWarrior Online (MWO) for years now.

    Honestly, this game is a combination of the HBS' BattleTech and MWO, but it fails at what makes each game good. The missions are boring and repetitive, the story is boring, gameplay in general is boring.

    The one thing that might save it would be mech customization, right? Let me scrap together parts and build my personalized mech and carve my name into the galaxy. They managed to screw that up. The folks that make MWO, where you can take an Urbanmech and trick it out to be good in a PvP match, screwed up customization. It's one thing to have weapon type hardpoints, that's understandable and a pretty good restriction-mechanic. MW5 takes it further by weapon type AND size restrictions. Instead of choosing what ballistic-type weapon to equip, you now have to choose what medium-sized ballistic weapon to equip. Want to use a small weapon? Tough. Medium or nothing.

    If you can swap out engines, I haven't figured out how yet. I doubt you can though, they really made an effort to take all the fun out of the mech building aspect. When you go into the screen, it defaults the view to just the weapons. You have to click a button to get a 'detailed' view - i.e. body parts, their armor, their equipment, literally everything to building a mech other than weapons.
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  7. Aug 24, 2020
    0
    Super bad experience overall. Combat feels clunky as heck, graphics are dated, HUD is unreadable, even considering that I've got this game forSuper bad experience overall. Combat feels clunky as heck, graphics are dated, HUD is unreadable, even considering that I've got this game for free does not convince me to waste time on it.
    Shame, wasted potential.
    Expand

See all 152 User Reviews

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