- Publisher: Ubisoft
- Release Date: Jan 23, 2014
- Summary: In the wake of the spectacular events in Might & Magic Heroes VI, you will play in a party of four adventurers entangled in intrigue and political machinations unfolding in and around Karthal. The city, on the verge of secession, is prey to competing factions vying for its control. YourIn the wake of the spectacular events in Might & Magic Heroes VI, you will play in a party of four adventurers entangled in intrigue and political machinations unfolding in and around Karthal. The city, on the verge of secession, is prey to competing factions vying for its control. Your actions will determine the fate of the city. Might & Magic X Legacy is an authentic solo experience in the classic first-person RPG genre. Create and lead your group into an exciting world and battle powerful mythical creatures while collecting ancient magical treasures. Through a turn-based gameplay system, defeat creatures and bosses to accomplish unique quests and make your way through dangerous dungeons, cities and labyrinths full of traps. Dive into vintage Might & Magic and play old school, new rules.… Expand
- Developer: Limbic Entertainment
- Genre(s): Fantasy, Strategy, Turn-Based, General, Fantasy
- # of players: No Online Multiplayer
- Cheats: On GameFAQs
- More Details and Credits »
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Might & Magic X Legacy Announcement Trailer
Positive: 18 out of 44
Mixed: 26 out of 44
Negative: 0 out of 44
Mar 6, 2014From the second that I stepped into the game's world and into the first village that would become a base of operation for a few subsequent hours, I was hooked as wave after wave of nostalgia hit me.
Jan 30, 2014Legacy is the "return of the old-school rpg”. The turn based combat is well done, but not perfectly balanced. The development of the four hero-characters, chosen from 12 playable classes, is motivating, because there is much room to specialize them. The story is classic fantasy stuff, mostly told within text windows. Some technical issues like the bad performance in the open-world areas can be frustrating sometimes. But in the end, Legacy offers much old fashioned and charming rpg content from good old M&M-days.
Jan 24, 2014It's my new favorite installment in the series, and it offers a great example of how to update old-fashioned RPG mechanics for the present day.
Jan 23, 2014A bit buggy and a bit uninventive, but a loving, enjoyable tribute to RPGs of olde.
Mar 12, 2014The pros and cons of Might and Magic X: Legacy are more straightforward here than they tend to be for the series.
Feb 3, 2014For the people of the nostalgic factor, Might & Magic X Legacy is a great game. It does, however, have no story whatsoever and feels quite outdated. Legacy is a game for a certain group of people.
Jan 26, 2014Authentically retro but then many games are these days and Legacy’s dungeon-crawling action is not nearly as entertaining as the best of its rivals.
Positive: 62 out of 103
Mixed: 15 out of 103
Negative: 26 out of 103
Jan 25, 2014I started playing this and could not stop. I only paused to write this review and then I'm getting right back into it again.
This game isI started playing this and could not stop. I only paused to write this review and then I'm getting right back into it again.
This game is retro done right - no weird art styles to make the game "look" retro, instead they took an old game system and rejuvenated it . The entire game is turn based - in dungeons and overworld. And every step has to be thought about. The fights are brutally hard, even on adventurer level. If you don't think about every choice, you're going to die.
The loot is interesting. The battles are fun. The enemies are varied. The overworld has a lot of interesting stuff - exploration pays off, that square of land a few steps away may contain some loose dirt that needs to be dug in, or a hidden shrine to some god tucked away on the side that will give you valuable benefits you may *need* to get past the next fight.
Fights are tough but fair. Magic is interesting. Character/racial choices have a huge effect on gameplay - for example some characters may only be able to get to "novice" on swordplay, whereas someone else may be able to become a grand master. (There are four levels: Novice, expert, master, grandmaster, for every skill.) If you particularly want a grandmaster healer, you better pick the right race AND occupation.
There are a few minor blemishes - movements keys are set up so that WASD, rather than being what most people are probably used to, is Forward/Left/Backward/Right. But as the keys are reconfigurable you can fix this in seconds. Also on the overworld map trees spin in place each time you take a step. Minor stuff indeed.
What you need to know is, this game is FUN. Not because it's retro, but because it's tough but fair and thought is rewarded. It's as if chess and D&D had a beautiful baby.
If you like RPG's or if you like strategy, TRY THIS GAME.
I can't wait to see what the devs do next. I congratulate them for a wonderful first outing and I'm really hoping they do an M&M XI.… Expand
Feb 13, 2014Once I figured out how to crank up the graphics (there is currently a bug which forces you to do it from the title menu rather than in game),Once I figured out how to crank up the graphics (there is currently a bug which forces you to do it from the title menu rather than in game), M&M X became quite a beautiful game. I grew up playing the early titles in the series, starting with the very first.
Make no mistake, this game is a throwback to those days and compares quite favorably to M&M VI (arguably the best in the series). I would like to see more enemy variety, but so far the developer has been churning out little blurbs of content on a pretty regular basis, so I am not too worried.
Even on the default setting, this game does not hold your hand and you can be prepared for some tough and interesting battles. Like the RPGs of yore, it is quite possible to wander into a group of foes you simply can't handle early on in the game.
This is worth a look if you are a fan of oldschool CRPGs or simply wish to try something "new".… Expand
Jan 27, 2014If you liked oldschool M&M games youll like this, if you however expect it to be a complete copy and clone of those games you will beIf you liked oldschool M&M games youll like this, if you however expect it to be a complete copy and clone of those games you will be dissapointed as the game is "modernized" to a certain degree (graphics/simpler skill interface)
So far all the mainstream reviewers are critizising the game for "not revolutionizing or doing something new" i can only cringe and how idiotic "professional" reviewers can be when they review a game that is suppose to be a throw back to older grid based/turnbased RPGs and complain its not doing something vastly diffrent or copying Skyrim
Im addicted to this game and thinking about playing it everyday, i havent had one mainstream game do that for me yet, so for that i give it a 9… Expand
Jan 30, 2014The Real Old school game make me feel playing Lands Of Lore !
Really great old school feeling just the «you can't move when your at engagedThe Real Old school game make me feel playing Lands Of Lore !
Really great old school feeling just the «you can't move when your at engaged at melee» is a bit hard to get used to, but it add some salt to the game challenge.
Issues: it come with way too many bugs :( as often in MM licence since Ubisoft is in charge …
And even if it old school game it doesn't have to be that bad in technical and graphical part… Expand
Sep 8, 2013This game is still in Alpha. It won't be release till next year. I'm only writing this review to tell potential purchasers of this gameThis game is still in Alpha. It won't be release till next year. I'm only writing this review to tell potential purchasers of this game (which will be released NEXT year) to ignore the reviews so far (especially the low scores).
Anybody who reviews an unreleased game, in Alpha stage yet, needs to be ignored like the plague. After the game comes out, then I'd listen to those reviews. Why Metacritic allows reviews long before a game is even released is beyond me.… Expand
Apr 29, 2015I expected God knows what, having in memories a monumental M&M6, and loving Wizardry 8. Yeah, both series are quite different, but still areI expected God knows what, having in memories a monumental M&M6, and loving Wizardry 8. Yeah, both series are quite different, but still are pretty similiar if it comes to the feeling them.
After few hours I see that M&M X is bafflingly simple, both to mechanics and difficulty. Or the lack of them both. I know I will finish it eventually, it's not a dreadfully bad game, but it feels almost like a minigame that got turned into a full release in the middle of a development.
There's almost a game breaking issue for me, though. The game has insanely bad optimalization and overheats THE **** OUT of by GPU, where not a single other game does that. Shadows on/off, vsync on/off, doesn't matter. It will quickly hit 90C< after few minutes (like 10 or 20 minutes).
If you're looking for a dungeon crawler, almost any other choice is better. Comparing it even to M&M9 is a joke.… Expand
Feb 10, 2020Ne réveillez pas une vieille daube qui dort au fond de ses oubliettes, vous pourriez le regretter ! car personnellement nous le regrettons !Ne réveillez pas une vieille daube qui dort au fond de ses oubliettes, vous pourriez le regretter ! car personnellement nous le regrettons ! amèrement. Et en même temps bien naïvement, ma foi. Heureusement, il n'a pas coûté bien cher ce machin... manquerait plus que ça de toute façon, déjà que ça coûte du temps et le temps perdu, il est perdu, il est foutu, hein ?
Et Ubisoft ne rembourse pas le temps foutu. Donc bon, c'est pas bon ce bidule ressorti d'outre-tombe, ce "Might et Magic" numéro 10 refait, remastéri... quoi ? rebooté, redémarré à l'insu de son plein gré ! c'est une "jouabilité", ce sont des mécaniques grippées d'un autre âge, d'une autre époque symptomatique des limitations techniques de son temps, justement !
Or, de nos jours, "jouer" à un truc pareil, c'est juste pas possible... et pourtant ce n'est pas trop vilain puisque ça été "refait"... et en même temps, ça reste loin d'être beau... c'est carrément moche en fait ! Mais comparé à "l'orginal", ça reste évidemment un sacré rafistolage de la façade...
Quoi qu'il en soit, cette rigidité générale, ce ridicule des combats (au tour par tour oui mais tout pourri) cette absence de toute indication (mets toi-même les "légendes" sur la carte ! fabrique ton propre GPS, quand t'auras tout visité et tout retourné, tu sauras -enfin- où aller...!) ces déplacements sur rails et cases !
Cette non-histoire, cet univers fantasy de pacotille... en solde. Non mais enfin, merde quoi... c'est de la grosse merde ce merdier. Allons, virez-moi tout ça.... à la benne et qu'on en parle plus !… Expand
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