Mortal Shell Image
Metascore
76

Generally favorable reviews - based on 44 Critic Reviews What's this?

User Score
6.6

Mixed or average reviews- based on 307 Ratings

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  • Summary: Mortal Shell is a deep action-RPG that tests your sanity and resilience in a shattered world. Your adversaries spare no mercy, with survival demanding superior awareness and precision. Possess lost warriors, discover hidden sanctums, and face formidable foes.

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Mortal Shell - Tiel, The Acolyte Gameplay Trailer
Score distribution:
  1. Positive: 26 out of 44
  2. Negative: 0 out of 44
  1. Aug 18, 2020
    90
    As a diehard Dark Souls fan I’ve played nearly every soulslike, and none have done it as well as Mortal Shell. Not only has Cold Symmetry nailed the fundamentals, but they’ve added their own spin to the formula without being coy about their influences. Mortal Shell is the only copycat that can stand toe-to-toe with FromSoft’s own work, and although it’s considerably shorter than their offerings, it’s no less beautiful, haunting and rewarding.
  2. Aug 19, 2020
    80
    With graphics that have almost nothing to envy from bigger budget productions, a sufficiently deep and vindictively compelling gameplay that keeps the interest high even for more than one New Game +, Mortal Shell is a great example of a qualitative souls-like game that does not come from the hands of From Software.
  3. Jan 8, 2021
    80
    Mortal Shell is an enjoyable title for those who are already fans of the SoulsBorne sub-genre, and it has more positives than it has flaws. The swamp hub world is bland and confusing, but the different biomes you eventually reach are gorgeous, even if they're relatively familiar. The lack of a deep leveling system has a very good replacement in the shell system, which ends up providing more versatility in your character build and the attack system. The relatively shorter length makes it great for newcomers, while genre veterans will find it to be a great debut effort from a small development team.
  4. Aug 19, 2020
    75
    While Mortal Shell may not stand at the upper echelon of the genre, there's still plenty to enjoy. The combat and world are engaging, and its swappable body system feels unique and fresh. Despite its shortcomings, Mortal Shell brings enough new ideas to the table, and with less pressure and investment required, there’s plenty of freedom to experiment with them.
  5. Sep 18, 2020
    70
    Mortal Shell may be a modest product, but it surprised at nearly every turn with regularity. The lack of variety in the environments, weapons, and classes are more than made up by never overstaying its welcome. Whenever it feels as though its about to become stale, players will stumble across something new to try out. The lack of depth isn’t too much of a detriment as the game is short enough to ever feel tired. Better yet, what is there is good, a foundation with easy room to be expanded upon and a strong demonstration of Cold Symmetry’s understanding of core concepts that are the strength of the genre. Mortal Shell is a exemplary use of limited resources to make a tight, fun game, even if it only takes a weekend to beat.
  6. Aug 17, 2020
    70
    A great Souls-like with personality, new ideas, amazing battles but with problems in scenario design and world building.
  7. Sep 11, 2020
    65
    The biggest flaw of Mortal Shell is how much it tries to be a Dark Souls game, especially aesthetically, something that makes all of its shortcomings so much more prevalent. Its world is quite small and restricted compared to other soulsborne games, and it lacks in terms of personality, by trying to present a dark fantasy setting so similar to what we have already seen. Nevertheless, it still is one of the most detailed 3D games of the indie scene in it still provides an entertaining 10-15 hours experience thanks mostly to the well-crafted combat system, albeit without deviating from established formulas, and a good variety of nicely designed enemies.

See all 46 Critic Reviews

Score distribution:
  1. Positive: 69 out of 138
  2. Negative: 34 out of 138
  1. Aug 19, 2020
    10
    I found out about this game a few months ago and joined the community instantly, it has been an amazing experience watching this game grow toI found out about this game a few months ago and joined the community instantly, it has been an amazing experience watching this game grow to what it is now. The combat hooked me when i saw it, a sword with actual weight to it . The voice acting paired with the atmosphere of the game is truly and experience Expand
  2. Sep 27, 2020
    10
    This review contains spoilers, click expand to view. Игра шикарная,жду DLC ну или вторую часть, разрабы красавчики) Expand
  3. Aug 20, 2020
    9
    A wonderful experience, with dense atmosphere, weighty and impactful combat, very abstract storytelling and great sound design. I hope thereA wonderful experience, with dense atmosphere, weighty and impactful combat, very abstract storytelling and great sound design. I hope there will be plenty of AddOns and ultimately another installment to this franchise.

    I paid about 30 Euros, and I don't regret spending any one cent of those.
    Expand
  4. Aug 19, 2020
    7
    Another game that suffers from Indie Syndrome: huge potential and huge bad design decisions (I'm not saying all indies are like this, but aAnother game that suffers from Indie Syndrome: huge potential and huge bad design decisions (I'm not saying all indies are like this, but a lot).

    The atmosphere, the lore and the graphics are amazing. But everything else feels rushed and uninspired.

    The combat is little better than Lords of the Fallen. Clunky, clunky, clunky, repetitive, enemies are damage sponges, repetitive enemies. The boss fights are specially disappointing.

    The worst of all is the lack of checkpoints. Every Souls-like I've ever played (and I've played a lot of them) has many checkpoints, to compensate for the difficulty. This is a difficult game with little checkpoints, not to mention the areas are absolute mazes, and like every Souls-like, there's no map.

    And finally, the lack of everything. The lack of enemy variety, the lack of bosses, the lack of weapons, maybe even shells. I mean, if you're gonna create a template for a game, then that's most of the work, I assume? Why create little content over that template? Again, a really bad decision. They could have asked double the price with not nearly double the work. 4 main bosses (and not even 4 mini bosses) for a souls-like, a game of bosses, feels extremely lacking.

    I'm still giving this a 6.5, because the potential is there and one must value it. But it's extremely frustrating that you can see that the developers certainly had the ability to make a great souls-like like Nioh or Jedi: Fallen Order, yet their never-ending stream of bad decisions makes it an average game. Again, the Indie Syndrome.
    Expand
  5. Dec 28, 2020
    6
    The game is interesting and captivating at first, then becomes repetitive, boring and the enemies are easily dispatched using the strongestThe game is interesting and captivating at first, then becomes repetitive, boring and the enemies are easily dispatched using the strongest weapon with a cheesy combo. The last area is repetitive, hard as hell and the enemies there are copypasted and the levels are extremely boring and unimaginative. What a letdown. Expand
  6. Aug 21, 2020
    5
    Excelente game! Incrível o que a empresa conseguiu fazer com pouco dinheiro. Parabéns aos envolvidos no desenvolvimento!
  7. Nov 10, 2020
    0
    "What if Dark Souls really, really sucked?" seems to be the question that spawned this game. That's really all there is to it. Poor combat,"What if Dark Souls really, really sucked?" seems to be the question that spawned this game. That's really all there is to it. Poor combat, movement, progression, level design, character design . . . I'll be honest, there is nothing at all to like about this game. It's a steaming pile of something worse than disappointment. Expand

See all 138 User Reviews