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72

Mixed or average reviews - based on 22 Critics What's this?

User Score
7.3

Mixed or average reviews- based on 14 Ratings

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  • Summary: MOTHERGUNSHIP mixes bullet-hell intensity with the shooting, customization, and traversal of the first-person genre. Fight your way through the alien fleets, facing randomized enemy and level mayhem as you clear rooms and take out some of the biggest bosses seen in the FPS genre.

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Mothergunship - Announcement Teaser
Score distribution:
  1. Positive: 11 out of 22
  2. Negative: 0 out of 22
  1. Jul 23, 2018
    85
    MOTHERGUNSHIP is a ton of fun. When you’ve built a lava-spewing dual minigun with a rocket launcher shooting ricocheting explosives in the middle of your 40th jump since touching the ground- and that’s only on one of your arms- it’s pretty hard not to smile. The game nails its tone, full of color, speed, and humor, and it doesn’t let off the gas pedal from start to finish. It’s not a perfect game, but it does what it needs to do, and I’d have an easy time recommending it to most.
  2. Jul 30, 2018
    80
    A successful mix of bullet hell, crafting and FPS with old school charm, but little variety.
  3. Aug 9, 2018
    80
    Your enjoyment of Mothergunship is going to be dependent on how much you liked Tower of Guns. Even though other games are starting to adopt the style, the fast pace is still refreshing, and the enemy variety could be better. Players will have tons of fun trying to make up new and ridiculous guns, but they'll also curse the game when it becomes so hard that they lose all of the parts they worked so hard to get. Mothergunship looks and sounds great, and with new modes and items coming in from future patches, there's still some enjoyment to be had after defeating the game. For shooting fans, Mothergunship is well worth checking out.
  4. Jul 21, 2018
    70
    Hard and fun for some hours, with some big boss to beat, Mothergunship loses its appeal on the long distance.
  5. CD-Action
    Dec 4, 2018
    70
    The action is fast, spectacular and satisfying, but also short (especially for a roguelike), because I finished the campaign in around six hours and was left with a bland challenge mode. [10/2018, p.87]
  6. Jul 16, 2018
    68
    Mothergunship might not have been made with my specific gaming tastes in mind. But when a game tries so hard to tell me how to play and, worse, punishes me so harshly when I fail, I just can’t for the life of me imagine that any sort of gamer could find long-term enjoyment out of what it offers.
  7. Jul 31, 2018
    50
    However fun it might look, some core parts of the game feel forgotten, abandoned or ignored. It's such a great concept and that makes it so sad it didn't even feel like a diamond in the rough.

See all 22 Critic Reviews

Score distribution:
  1. Positive: 1 out of 3
  2. Negative: 1 out of 3
  1. Jul 18, 2018
    10
    Mothergunship is a great game that has all of the good aspects of Doom, meaning it is fast paced. While also, between the slaughtering ofMothergunship is a great game that has all of the good aspects of Doom, meaning it is fast paced. While also, between the slaughtering of enemies mind you, having some great comedy. Along with that it is also a pleasure to play on lower end systems and could most likely run on RECENT intel integrated Graphics. Expand
  2. Sep 14, 2018
    5
    Fun, 7/10, untill you finish main story. After that the balance jumps out of the window and unless you are lucky with RNG or have aboveFun, 7/10, untill you finish main story. After that the balance jumps out of the window and unless you are lucky with RNG or have above average FPS skill, then you'll be constantly obliterated in infinitely scalling missions. And that happens almost immidiately after campaign. Needless to say my "fun" part dropped like a rock in a well.

    Other than that.. As much fun shooting is and weapon-crafting, it could really use some upgrading. Especially part-tiers, how often shop shows up and how many coins you get.
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  3. Jul 21, 2018
    1
    Les développeurs reprennent TOUS les défauts de "tower of gun" dans leur nouveau jeu...

    Direction artistique générique Musique générique
    Les développeurs reprennent TOUS les défauts de "tower of gun" dans leur nouveau jeu...

    Direction artistique générique
    Musique générique
    Ennemis génériques
    Menus génériques (et moches)

    La seule chose inspirée est le concept délirant des armes modulable poussé à l’extrême.

    Chers développeurs: "Pour votre prochain jeu, merci d'investir dans un Game Designer, et un VRAI musicien."
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