While there's something that doesn't sit quite right with me in regards to Mutant Year Zero's characters, that's not even close to being a good reason not to get the Seed of Evil expansion. Offering a plethora of new, enjoyable content to experience for a little under half of the base game's retail price, Mutant Year Zero: Seed of Evil represents incredible value for your money.
New character Big Khan is refreshing, and a lot of new enemies and challenges make this a proper full-blooded expansion that any fan of the base game should have.
После основной игры решил поиграть в длс, и просто приуныл, это все таже игра, но в это игре абсолютно ничего интересного нет, ни сюжет, ни оружие, просто ничего.
Mutant Year Zero: Seed of Evil is a good expansion, introducing a new compelling mystery, a powerful new character and some brand new locations. Sadly, it includes very little gameplay changes, and the new weapons, upgrades and ability ranks do not force players to change their tactical approach over the original game. Still, the additional content is definitely enjoyable, making Seed of Evil an essential purchase to all those who love Mutant Year Zero.
Seed of Evil adds around ten extra hours to Mutant Year Zero. The gameplay is not improved, nor do the additions have have any impact on the gameplay. We spent a good deal of time cursing at the poor tactical and infiltration mechanics — just as we did in the main game. Despite joy in finding our stylish duck and cynical boar, we can't help but look at this as a lazy DLC that will only appeal to true enthusiasts of the game.
With a few technical issues, a disconnected story, a very short new campaign, and an unbelievably nonsensical final boss encounter, Mutant Year Zero: Seed of Evil is a disappointing expansion to a once-promising game.
I loved Mutant year zero - road to eden. With seed of evil you´ll get a new story, new maps and revisit some locations from the original game. I really like the gameplay, the amazing ambience/mood of the game and the good dialogs.
BUT......
seed of evil feels rushed and totally not balanced:
- there are some improvements to skills which I could max out immediately (as you continue playing with the old characters).... really??? At the end - without doing all the side missions - I had an average of 34 (!!!!) unspent skill points per character that I could not use!!!!!
- There are some new weapons, but none as good as what you already have (at least as far as what I found)
- No new armor, but at least some really nice and useful hats/helmets (especially if you value movement and weapon range)
- Do you remember how important it was to scavenge as much as possible, because you always needed scrap and weapon parts? Well, not anymore.... As you do not find anything useful, weapon parts become obsolete. In the shop there are no new weapons to buy. Trust me, I rushed back to the Ark every time the game told me, that there were new items in the shop... but the only weapon I could buy was the crossbow that Dux has from the very beginning. So I finished the game with almost 1000 scrap and 600 weapon parts... (just bought a couple of medkits and some grenades)
I wonder how the dlc has such a poor balance, having had such a great one in the original game....
All in all, the dlc is still fun, but if you expect the same quality as the main game then you´ll be disappointed. At least I am....
Spoilers!!
The combat mechanism in main campaign is pretty sloppy and now this water down DLC. Instead of knowing more background about the ancient, this DLC leads us to fight a talking plant, what a joke. 90% of new weapons are trash except Wraith, which is rifle with silencer, others are useless pistol that won't help a stealth game like this. Why gives us an additional level 30 character when other team members are close to 70. Optional revisiting maps are a living prove how lazy this new content could offer.
They tend to make decent games but their support is horrible (I'm literally waiting since 2017 to get someone to properly handle an issue which makes them the worst company I have ever dealt with).
SummarySee what happens after the ending of Mutant Year Zero: Road to Eden. Continue into a new future for Bormin, Dux, Pripp and all the others at the Ark. How will they deal with what they have learned?