- Publisher: Fish Eagle
- Release Date: Jan 18, 2018

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Summary:
Chase after Moby Dick, and live through the Golden Age of American whaling in this seafaring strategy game. Set sail around the world, manage your ship and crew, and live Ishmael's story, the sole survivor of the Pequod, a few years after the events narrated by Herman Melville in his masterpiece.
- Developer: Picaresque Studio
- Genre(s): Action, General
- # of players: No Online Multiplayer
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 10 out of 16
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Mixed: 6 out of 16
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Negative: 0 out of 16
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Jan 30, 2018​Nantucket is the biggest surprise of 2018 so far.​
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Jan 31, 2018Nantucket brings to life the golden age of whaling and the story of Moby Dick in a tight package that’s perfect for anyone who is a fan of history, a good management sim or the story of Moby Dick. Unlike other management sims, Nantucket is intuitively easy to understand, helping the player along as much as possible without holding their hand completely. It can be unforgiving, but only if the player wants it to be, as with the use of quick save/load, Nantucket shows that it can be both enjoyed for casual and more serious play. Losing time sailing the seas of the 19th century feels fantastic in this classic epic and the hunt for Moby Dick proves to be as rewarding as it sounds.
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Apr 7, 2018This charming, clever and addictive historical sailing sim is marred only by some rather Dull combat mechanics.
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Jan 30, 2018Nantucket tries to develop a sequel for Moby Dick by Melvill, but the ambition of Picaresque Studio clashes against a weird and not-so-fitting game formula. A little bit too repetitive, with an unbalanced difficulty curve, Nantucket is still a decent game, with some gameplay elements borrowed from board games and RPGs.
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Mar 7, 2018Quotation forthcoming.
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Jan 29, 2018I found Nantucket to be high on style but thin on substance, but its modest price point saves it from my more barbed harpoons. It has some pleasantly nostalgic reminiscences of Sid Meier's Pirates and a management system that borrows some of the more surface-level mechanics of Paradox games - both of which are good things. Plus, it really is the only thing that does exactly what it does. The originality of the concept is worth something even when it's not necessarily backed up with mechanical innovation.
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Jan 18, 2018An interesting story based on the aftermath of the Moby Dick novel hampered by monotonous mechanics.
Score distribution:
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Positive: 3 out of 4
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Mixed: 1 out of 4
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Negative: 0 out of 4
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Feb 16, 2018
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Jan 23, 2018
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May 1, 2018
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Dec 14, 2019
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