- Publisher: cdv Software
- Release Date: Nov 17, 2002

- Summary:
Buy Now
- Developer: Reakktor Media
- Genre(s): Role-Playing, Massively Multiplayer Online, Massively Multiplayer, Sci-Fi, Sci-Fi
- # of players: Massively Multiplayer
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 3 out of 11
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Mixed: 6 out of 11
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Negative: 2 out of 11
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Despite the poor level of in-game documentation and the required learning-curve, its still the only title of its kind that I could comfortably recommend to players new to the genre.
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Computer Games MagazineThere is a great deal of depth in the game's history for the developers to build on, and a great deal of depth in the skill system for players to explore. [Mar 2003, p.82]
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If you can put up with the banality of the missions and NPCs, and the fact that all the player characters look the same, Neocron is slowly becoming one of the most interesting MMORPG worlds.
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While the promise of political intrigue among colorful factions in a futuristic setting will draw you into the game, Neocron's inability to make a significant impact with any of these things will push you away.
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Promising idea, lackluster execution. Different from the rest, but not really -- an enjoyable gaming experience, but nothing compared to what it coulda, woulda, shoulda been.
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PC GamerLike visiting Disneyland during the off-season: crowds are few, there's not much pampering of customers, and many attractions are closed or under renovation. [Mar 2003, p.90]
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Certainly the higher-level player vs. player content has potential, but it should be a crime to require a player to wade through hours of mind-numbing gameplay to get there.
Score distribution:
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Positive: 0 out of
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Mixed: 0 out of
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Negative: 0 out of