No Straight Roads is a mischievous celebration of creativity that is rarely seen these days. Full of breathtaking energy and fabulous personality, it travels back into time when games were wild, bold, and ingenious, and revives inventive madness to the next level. No Straight Roads feels like a fresh new song that crops up in a radio’s playlist that’s usually full of commercial crud. It may be a one-hit-wonder but the game fully deserves its platinum disc and five-star review. To quote Bunk Bed Junction’s catchphrase, bunka, junka, shakalaka!
No Straight Roads evolves greatly around music, and every other element of the game works in a way to support it. If you are the type of guy who turns the music on and forgets about the world around them, then No Straight Roads is for you.
No Straight Roads is a charming celebration of music with a polished flair for exposition that kept me thoroughly impressed. While the third-person combat is palling, other elements such as co-op and well-crafted boss stages just about make up for that. And while it only lasts for six hours, this action-adventure burns out and does not fade away; it rocks.
Impeccable in its soundtrack, offering some inspired boss fights and really enjoyable to play, No Straight Roads is therefore convincing in its core proposition, except for a few readability concerns during more heavy clashes visually and soundly.
No Straight Roads is such a good game in concept, but the mechanics hold back this gorgeous adventure from being something great. The world feels empty, and the level designs become a repetitive mess. However, if you can look past that, then you are rewarded with some stand-out character writing and fantastic animation work. Call me when No Straight Roads gets its own Netflix series.
No Straight Roads is a visually charming rhythm-action game that slips on its (sometimes) confusing gameplay ideas and lands on the slightly-above-average level.
The idea of a literal battle of the bands is a good one, and I was always keen to see what the next encounter would look like. But the lack of substance to the actual fights was invariably disappointing. Despite some impressive sights and sounds, in the end No Straight Roads has too many potholes to make its musical journey worth recommending.
Intro: An underrated game. It's like a simplified psychonauts 2 more focused on music.
The good stuff: the music is nice, the writing is good and will surprise you with how deep, realistic, and relatable it can be contrary to the childish looks n voices in the game. i personally love the art style, especially the character dialogue moments, they use a wide range of high quality art for the characters. the main hub is like disneyland, its pretty. Finally, the fighting maps look good, and the game overall feels well structured.
What could have been improved: i think the game could have been a bit more polished, some minor bugs. the combat was ok, but not very deep. the "purple shots" were confusing because you have to parry at, what felt to me like, a later time than the screen would suggest. a parry to the robots would have been nice, because the dodge was not very effective/fun to use.
Conclusion: This game is about the story of a charming, compatible, duo that fight against djs, pianists, and male pop bands to get NSR rid of the government - because they censor rock and deprive the city of electricity. It is also about brotherly love, break ups, accepting defeat, fighting against greater powers, and much more. along the way, the music is truly great, and what is great is that the fighting areas are as varied as the music, there is Pop music, EDM, classical piano solo music, Rock music, and hiphop. The price and length are correct. I give the game 73/100
Doing a 2 player game with this is hard. The camera is dodgy- better for single player. Can't rotate the camera around during boss battles and you loose sight of yourself during 2p because of it.
Even outside of game, you loose sight of player 2.
Still has some glitches here and there but nothing a few updates wont fix. Overall a really nice game to play for one person. 2 people is just dodgy. Easier but dodgy because of camera.
When the story, music and art did their jobs but the development team don't know what the heck they are doing. This is a $40 'indie' game with dozens of people involved. I've seen games with less than ten people working on it that has far better execution. That said, the guest artistes that performed all the soundtracks are awesome!
SummaryEmbark on a music-based action-adventure as indie rock band members Mayday & Zuke and lead a musical revolution against EDM empire No Straight Roads. After being unfairly rejected in their audition to join No Straight Roads, Mayday & Zuke uncover the evil intentions behind the NSR empire. It's now down to them to save their city from cor...