So here we are again with another fantastic action adventure RPG! You wake up in a shed with no clue who you are and what to do. You discoverSo here we are again with another fantastic action adventure RPG! You wake up in a shed with no clue who you are and what to do. You discover a wand that grants you transformation powers and you must find the wizard Nostradamus and the gem shards so you can stop Calamity from taking over the world!
This one has a classic top down look to it but loaded with all kinds of goodies from all over the action RPG genre. Sure, initially you may get the feeling this is inspired from Zelda but that’s only in the camera angle and that feeling goes away very quickly. Fans of The Binding of Isaac will love the gross and overly animated beings and creatures throughout the land. The landscape itself is very creative and very much alive. The monsters are wicked and get more ludacris as you level up and conquer more dungeons. The dungeons themselves turn into Diablo-esque mazes with hordes of monsters trying to swarm you and kill you.
The gameplay itself is meant to attract newer/casual gamers while also appealing to those who have been playing games similar to this for decades. The amount of quests that open up are wild, you will constantly be busy with quests and the map tells you exactly what to do and where to go. You won’t get lost but it won’t hold your hand. You do have to figure out the land and use your forms to navigate and fight.
The form transformation itself is a neat mechanic. You’re a naked bald kid that finds a magic wand, this wand allows you to turn into powerful forms that have different skills and powers. These skills allow you to find secrets within the overworld and allow you to beat certain monsters as you progress. You can even customize a form with other forms skills to really create a skilled hero. Each form has its strengths and weaknesses and it's your job to navigate and figure out which one is best for your current situation.
Speaking of weakness, enemies have wards that you have to figure out as you progress. If a “baddie” has a blunt attack ward, you must hit them with a blunt attack. A sharp ward? You must hit them with a sharp attack. This adds a depth to the fighting and makes it so you have to be strategic in certain dungeons. If you don’t have the level or skills yet to fight off these enemies, then you must get XP….right? Well killing enemies doesn’t give you XP. Completing quests and conquering dungeons grants you XP. You also have 2 XP bars. One XP bar for your current form and another XP bar for your overall levels. Pay attention to your quest log to gain XP at a faster rate, especially when using certain forms as you can only use specific skills to complete specific quests.
Save and save a lot. Death is inevitable but it's not as punishing as you would think. When you die, you don’t even lose your progress. If you die at a boss fight, you do have to clear the dungeon again but your xp and progress stays the same. It’s more like a slap on the wrist rather than a punch to the stomach.
Overall the game is incredibly fun with beautiful artwork and fun dynamics. The game's soundtrack tends to get repetitive at times as the music seems to only consist of a few tracks. Beginner’s may soon discover that even though this game starts out easy, it doesn’t stay that way for long. It’s not too difficult but you have to keep your wits about you.
Later in the game note: I am getting far in the game and it’s getting repetitive. It’s turning into a rinse and repeat situation. Apparently it’s better to slowly level up transformations to gain more stars for dungeon access. It took me an extra 3-4 hours just to level up my other forms just so I could access the Dragon Ruler’s Alcazar. IF I would have known that at the beginning of the game I would have saved myself several hours. That grind was the worst part of the game. The game itself, the characters and the land was a treat. I wasn’t expecting to enjoy this game as much as I did but I thought it was a great action RPG game.… Expand