- Summary: Everyday life is gone. An organic artifact that fell from the sky inexplicably transports you across the universe. You're in a place called Hunrath, with pieces of earth scattered within an alien landscape. Nobody’s here - well... almost nobody. Explore, uncover, solve, decide. This is yourEveryday life is gone. An organic artifact that fell from the sky inexplicably transports you across the universe. You're in a place called Hunrath, with pieces of earth scattered within an alien landscape. Nobody’s here - well... almost nobody. Explore, uncover, solve, decide. This is your story now.… Expand
LEVEL (Czech Republic)Nov 7, 2016The gripping story and a thrilling atmosphere are combined in the adventure game, which is thrown from the top only because of a few illogicalities and its running-too-much. [Issue#267]
Sep 1, 2016Obduction feels like a game that belongs in the 1990s with a modern-day coat of paint. If you haven't played an adventure game since then, you might be pleasantly surprised, but I'd have rather spent my time replaying Firewatch, Oxenfree, or any number of other quality adventure titles instead of this buggy mess.
Aug 24, 2016OVERALL IMPRESSION
I'm incredibly impressed by Obduction, Cyan has done it again! The game has the familiar myst-like feeling that bringsOVERALL IMPRESSION
I'm incredibly impressed by Obduction, Cyan has done it again! The game has the familiar myst-like feeling that brings me right back to my childhood when I first got to explore the Myst Island and I had no idea why I was there and what was going on, arriving in Hunrath has the exact same feeling. It also brought me back to taking my first steps in The Cleft and Minkata in Uru (even the footsteps sound suspiciously alike). Except this time things are alien, even eerier, even more beautiful, even more awe-inspiring, even more confusing.
The game feels like a more matured version of the Myst games; you can tell that the developers have taken everything they learned from the previous games and with that experience (and perhaps the wisdom gained with age) have crafted a story that has a new kind of depth - where puzzles are not just intricate parts of the environment, as was the case in the Myst games, but that feel truly handcrafted with purpose by different civilizations, puzzles that takes it one step beyond the Myst games in how they merge with the setting.
I have a GTX 660 graphics card, i7 2600k processor, 8gb ram, SSHD, and Windows 10 x64 which basically puts me at minimum spec with my graphics card and above recommended with processor. The game is pretty well optimized provided I play on low settings with the exception of textures that I put on medium. I experienced a few lag spikes and long loading screens here and there but nothing major or that I can't live with but it definitely seems the game is graphics intensive.
That said, I get the feeling this game would still be playable with a graphics card one tier below mine but it's hard to say so don't take my word for it. The graphics aren't super amazing on low settings with some pixelation, especially with the shadows but it's still a fairly pretty game. If you really care about good graphics for your gaming experience I would suggest playing this game with the recommended or above specs, I believe at that level this game will be absolutely astonishing.
* Fun unique mechanics
* Beautiful graphics, textures, sounds etc. the ambience is just superb
* Nostalgic moments and great easter eggs
* A riveting and unsettling story that leaves you guessing throughout
* Pretty well optimized for the most part but not perfect with minimum spec graphics card
* Good mix of easy, medium, and mind-boggling hard puzzles that make you want to rage quit in a good way like good old Riven. A couple of things are pure evil and I think the devs had a little bit too much fun torturing us poor Hunrathians but at the same time it's kind of funny in hindsight.
* Great to play as a family or with multiple people to help solve puzzles. While the rating says 10+ it's probably okay with adult supervision under that, but that's just my opinion. I think the Cyan games in general are great educational tools for problem solving, patience, and out of the box thinking.
* Occasional lag spikes with minimum spec graphics card
* Occasional long loading screens
* a few minor glitches/bugs here and there but nothing major and most are hardly noticeable, a couple of small slightly irritating mechanics but again nothing gamebreaking.
Would I recommend this game? Absolutely. If you love puzzles, mystery, eerie atmospheres, casual exploration, and an immersive environment - you do NOT want to miss out on this game. If you are new to the genre this game will be a great example of a stellar casual adventure puzzle game. If you care a lot about graphics play on recommended or higher spec. Overall, very much worth every penny. 10/10… Expand
Aug 26, 2016Out of the Myst and into the new century with all the bells and whistles. Well OK, I haven't run into any bells and whistles yet, but that'sOut of the Myst and into the new century with all the bells and whistles. Well OK, I haven't run into any bells and whistles yet, but that's not saying knowing Cyan that either or both could show up down the road as I continue to progress through the various worlds. Cyan has done it again, in a wonderful way.
I must admit the Myst/Riven-o-phile in me was excited, delighted, and yet a bit ...hmm.. 'will-this-be-as-great-or-will-it-tarnish-my-fond-memories" feeling as I watched the downloading bar. Am pleased to say memories intact, wonder piqued, and immersive level just as I would have wished. Tip: you may want to turn off "backer reward item," setting if you don't want your immersed feelings dinged.
Gameplay has been smooth, Cyan has been quickly responsive to bug fixes already, the game feels true to those of the past in complexity -- thank you Cyan for not having dumbed it down -- and the graphics are as beautiful as one would expect from the team who defined this genre.
GTX 960, i7-6700, 16GB RAM, Windows 10 x64. All settings on epic including water, running smooth. Love that I can adjust FOV so that I don't get the whirlies...dramamine not required to play.… Expand
Aug 27, 2016Prepare to have your mind blown! This is a fabulous game, set in worlds that are alien and yet strangely familiar and logical. Obduction hasPrepare to have your mind blown! This is a fabulous game, set in worlds that are alien and yet strangely familiar and logical. Obduction has the feel of the Myst series brought into the 21st century -- you find yourself in a strange place with no idea where you are, how you got there, or what you're supposed to do. The game unfolds as you explore and begin to learn; puzzles are seamlessly integrated into the game and are challenging but not impossibly difficult. No violence, no blood and guts -- just beautiful worlds to explore and understand. Well worth the wait -- Cyan has done it again. Thank you thank you thank you!!… Expand
Aug 25, 2016I'm about 9 hours in so far and I absolutely love it. I've been a die hard fan of Cyan since Myst first came out. The only issues I've hadI'm about 9 hours in so far and I absolutely love it. I've been a die hard fan of Cyan since Myst first came out. The only issues I've had with this game so far are some technical glitches but honestly on the day of launch every PC Game I've had at launch has had issues. And the ones that it does have are not gamebreaking for me and I'm running a setup that's a little under the min specs for the game.
Even with that it is an absolutely gorgeous game and the puzzles blend in with the environment seamlessly so far and I've only found once in 9 hours that a rather odd leap in logic was needed to get one of the passcodes. The music is also a perfect fit for the environments. All in all I have to say that Cyan has done it again. I can't wait to upgrade my hardware to see just how pretty it can get.… Expand
Sep 3, 2016A lot of games coming out of the Kickstarter-fueled "adventure game renaissance" have been disappointments. By trying to cater to theA lot of games coming out of the Kickstarter-fueled "adventure game renaissance" have been disappointments. By trying to cater to the attention span of a modern audience, the puzzles and obfuscation that make up the gameplay of a classic adventure game get compromised.
Obduction is very much an exception. (Actual puzzles, in 2016?!) Cyan manages to capture the difficulty and atmosphere of their classic 90's titles Myst and Riven, while still creating a game that contains new, ingenious ideas, and feels technically modern. Obduction looks and sounds beautiful, in the same way Myst and Riven looked and sounded beautiful back in 1994 and 1997, respectively.
I'm delighted to say that I actually got stuck a couple of times in this game. This might sound weird to some younger people, but getting stuck is actually what makes up gameplay in an adventure game. The feeling of satisfaction you get from finally figuring out a difficult puzzle after traversing the same area over and over in search of missed clues, is unparalleled. In this area, Obduction delivers. More so than most entries in the adventure game genre as of late, that hold your hand way too much in the name of keeping unfamiliar players interested. Make no mistake, this is a game for adventure game fans.
Cyan has a way of telling stories backwards in a way. When you start the game, most important events in the storyline have already taken place. The only way to understand any of what is going on is by paying a lot of attention to your surroundings and by reading documents and journals scattered throughout the game world(s), left behind by characters that are no longer anywhere to be found. This is very much optional. You could complete the game without taking in almost anything of the story, but that would probably leave you very unsatisfied by the ending. A penchant for detective-work is almost a requirement for having a glimmer of a chance of understanding even some parts of this rather complex (but certainly very interesting) universe. This is, in my opinion, the only potentially negative aspect of this game, that is a wonderful return to form for the genre.… Expand
Oct 31, 2016Although by no means the same the echoes from Myst are all over, travelling between alien realms with their own, sometimes esoteric, rulesAlthough by no means the same the echoes from Myst are all over, travelling between alien realms with their own, sometimes esoteric, rules while piecing together what's happened to you and those who came before you, trapped and departed denizens offering brief snippets of motivation. You will routinely be confronted with locked doors that frustrate until you scour the land to find their obtusely hidden codes/keys, this can be maddening yet it's quite satisfying once you finally start popping them open and discovering what they hide.
I can understand some people hitting a wall and giving up or looking up a walkthrough to get past the odd section, sometimes the path to progress is in another world and will take several jaunts back and forth to get everything 'right'. The loading screens during those times can become tedious even if your PC is up to snuff.
It's certainly worth a look all the same, it's very pretty in places and the desire to see the various contraptions come to life becomes quite compelling pipe-dream early on. I'd recommend playing it until it stumps you then coming back a week later, that way you can appreciate the slow-burn rather than uninstalling it in a fit of pique as I nearly did and would have regretted.… Expand
Sep 20, 2016Let me paint you a picture of why this is a bad game. One 'puzzle' in this game is remedial, it's essentially just an average board ofLet me paint you a picture of why this is a bad game. One 'puzzle' in this game is remedial, it's essentially just an average board of Pipe-Mania, nothing special. This puzzle, if you had all the tools in front of you to solve it, would be completed in ten minutes. Instead, they purposefully obfuscated it and separated the controls by loading screens. They also separated how you could view the puzzle by more loading screens. On top of that, you're forced to take pointlessly long walks (for minutes at a time) and endure more loading screens just to reach more 'pieces' used to solve the same puzzle.
Whereas a good puzzle game will give you everything you need in the same area, this is more like a point & click. Except that imagine you had to walk for a few minutes to go get multiple objects because your inventory could only hold one at a time, now imagine that this point & click adventure had loading screens that could last for up to ten minutes for every time you had to trek back. That's what it's like.
So, instead of being able to solve this puzzle in ten minutes (because it really is a remedial puzzle), it'll take you hours of trekking along, going through loading screens, more loading screens, more trekking, more loading screens, more loading screens, more trekking, more loading screens, more trekking, and then it glitches out! Yes, this is a puzzle that's so bad it can glitch out and become unsolvable, and that's lead to some... fiery threads on the forums, that's for sure. You can actually end up in an infinite loop of loading screens and long walks.
Essentially, they managed to create a first person Skinner box puzzle. It's going to addict people to it to solve it and see what's past it. It's almost Candy Crush Saga but in first person. It's truly remarkable, but also horrifying. If you like grinding, feel free. And the game, in general, is just broken, uninspired, and has many more Skinner box elements to trick the weak minded. I'm not weak minded, so I just let it rest. I have better games to play. I don't appreciate Skinner boxes.… Expand