OneShot pulls players in with poise and wit in a way most games can only dream of, offering up the best an adventure game can offer. With a character that can easily be understood and cared for, OneShot creates an unforgettable adventure while hiding secrets that could very well be missed. What awaits in OneShot is well worth anyone’s time.
One of the best and most heart wrenching stories of all time, the game makes you care about the character, Niko, in a story that is guaranteed to make even the most stone-hearted people cry and be crushed into bits. It is easily my favorite game and I recommend this game. Easily the best 10$ I have ever spent.
It’s short, but worth every second of your time. This version is somewhat more forgiving than the original, much to my disappointment, but the visuals, atmosphere and narrative come together to create a particularly impressive experience.
A completely unexpected wonder. Its use of witty dialogue and strong focus on characters can easily rival that of Undertale. The story, though slowed somewhat by one or two finicky puzzles, will pull at your heart strings constantly. You definitely won’t want it to end.
By its very nature, OneShot‘s persistent world experience is incredibly difficult to distill into words accurately, but those who dig quirky or emotional tales and don’t shy away from something completely different should seriously consider taking this particular plunge.
Imagine a world without light. Imagine being the saviour of that world. Become the messiah and resolve puzzles to accomplish your objectives. OneShot has innovative mechanics that transcend the game screen and uses your own computer to offer you clues.
If you're looking for a great story, give OneShot a try. It won't give you many choices, but those you have will really matter. It's aimed at a certain audience, but this audience will love it.
It's a pretty good game for the most part; it has cute art and good puzzles and a cozy environment; it should be enjoyed by all into adventure games of this type but there two big caveats. First: the mapping in general is between cumbersome and lazy; most world graphics are copy pasted dozens of times and the geometry is very repetitive to the point of just having to scan the map in a mechanical manner to cover it all without making a mistake at just checking it all. Secondly the game takes itself way to seriously in terms of wanting the player to restart the game; they added an alternative long ending after it was released on stream which implies you really love replaying a large part of it; they should have kept it at the original design [happy endings aren't always necessary in good stories anyway].
I was recommended to play it since I loved Undertale, but quickly found it wasn’t much like Undertale. It plays more like an escape the room game, which I personally don’t like doing in video games. I found my stupid brain frustrated really quickly and gave up on the game after 30 minutes, which is too bad since I really wanted to enjoy it.
This game gave me exactly what I was expecting: an excellent story coupled to a weak and classic gameplay, exactly like Undertale, featuring outdated controls concerning movements. Tile-by-tile with no diagonals is very annoying. Even the character is annoying, constantly asking you to help him for insignificant things such as sleeping. He's not a five years old crybaby! Let's not forget that it's "recommended to play in windowed", but a resolution of 800x600 is too small to be actually playable. This and the fact it takes your session's name, write files in your documents and not in its own folders, and change your wallpaper(s) without your consent. What next? A game that deletes random files if you're not completing it fast enough? The music, though it's nice, is basic and repetitive. I could name every samples and effects present in it.
Pros:
-Story.
-Graphics.
-Fourth-wall breaking puzzles.
-Ending
Cons:
-Two characters (The Guide a.k.a You + Niko which you only guide for certain actions.)
-Basic gameplay if you remove these special puzzles.
-Lack of instructions at the very begining (The first item use is... ****.)
-Pause mode does not exist.
-Going back to windowed mode all the time...
-...so you have to deal with a tiny resolution (Must be a pain in the a** with 4K monitors.)
If you're looking for a great story, a nice fourth-wall breaking experience, an epic final puzzle, and a very tough final choice: go for it. But this game is like Undertale: a great story with a poor gameplay. I wouldn't recommend this game which is not worth its current price tag of 10€. Maybe if it was sold 5€ I would recommend it (And it's sad to say that.)
This game does not live up to its potential.
Cons:
- Lackluster characters. The relationships feel hollow and pointless. The only slight exception is the main character, but even then they're mostly a puppet that simply says yes to everything you tell it to do.
- Lackluster music
- Lackluster story
- No real consequences to your choices
- This is not an adventure game at all
- It only takes 3-4 hours to play through everything
- There are blatantly unfinished aspects and areas that the developer claims will be added in later.
Pros:
- They do some interesting "meta" things.
Other than the meta elements of the game, there's really not much going for it. It's an OK game, but I certainly can't give it more than a 4/10. It only took me 4 hours to play through it.
SummaryOneShot is a surreal top down Puzzle/Adventure game with unique gameplay capabilities. You are to guide a child through a mysterious world on a mission to restore its long-dead sun. The world knows you exist.