If you loved "Operation Flashpoint: Cold War Crisis," you'll definitely enjoy this game. However, the degree of difficulty, taken with the poor save game system and non-intuitive squad command system, might make it a frustrating play for some.
As for 2000s game, it is brilliant. 100% worth playing till today. Of course graphics are old, but there was no such a simulator, playable and fun released for years now.
Game is challenging, but totally worth every minute.
Great game. i have spent a lot of time on this title. It has a great story with memorable characters. Good gameplay with lots of possibilities during missions and best cut scenes with good dialogs.
I can personally verify that multiplayer is much much smoother than before – not that it was awful before, but I haven’t been getting as many disconnects as I did before.
Despite all those flaws, Resistance's branching, 20-mission campaign dishes out some of the best gameplay scenarios yet seen in the genre. [Nov 2002, p.110]
This expansion, together with the Red Hammer Soviet campaign are clear examples of how to do expansions right! Operation Flashpoint was great and this took it further. Being a resistance fighter in this game meant you lost your airstrikes, your tanks, vehicles and loads of weapons. You will start with no weapons, then find a shotgun and the game expected you to fight hard with just that and prayers. But OF: Resistance made that experience sublime by introducing inventory, supply and hoarding mechanics. Fighting a superior Soviet force meant that in almost all battles, you will be outgunned and the game will tear you to shreds. It was unbelievably hard at times, but finishing a mission after stockpilling captured weapons and ammo was fulfilling. The story also had its charms and did a good job of introducing the player to the harsh realities of war-- when there was nobody there to rescue you. No US, NATO or others. Just you and a bunch of dudes trying to live through the day. The ending was memorable and it's just sad to think that to this very day, hardly any game has ever come close to giving an experience as unforgettable as this in the MilSim genre.
So far, this is the best realistic FPS that I have ever played. Whenever anyone speaks about a game being "realistic" I ask them if it is like Operation Flashpoint. 95% of the time, the answer to this question is "No." And this should tell you something about the gameplay experience between Op. Flashpoint and every other game you've played -- there is an enormous gap in difference. You cannot, nor should you try, to compare this game to something like COD or Halo, or even Counterstrike, except if it is to pick out a few minor points. Overall this game is a field of differences. The easiest comparison is with Battlefield, but you are then missing the most important element again: realism. _______ And as "field" of differences brings up: this is the primary difference in this game. Complete openness. We are talking several maps which all dwarf the maps of Oblivion, Morrowind, or Skyrim. To drive from one end to another takes about an hour. To walk... ha... just don't. Added to this is the fact that the map maker means that you can make any mission you desire and create your own AI using the patterns you desire: and I am a newb on all map designing and I made a ton of maps me and my friends played for years. ______ This game has realistic combat. Get shot once, you are probably dead. But it is massive so there is an enormous field for strategizing, plenty of places for cover, and several dozen vehicles (air and ground). Get shot in the legs and you will be crippled until a medic patches you up. Sniper rifles, machineguns, rocketlauncher, bayonets, shotguns, assault rifles, pistols... then you've got all the wonderful mods. And, you know what, I cannot say the AI on this game is half bad. Which is something that is important when you are ordering the bots around. ______ With all of this said, Op Flashpoint did NOT look good, even when it came out. It wasn't considered "bad," but it wasn't a beauty shop by any means. Now it just looks like vomit, and my biggest problem now is that it gives me a headache to look at for longer than a few minutes. Added on to that and there are still bugs even at patch version 1.91. Flying BMPs, dead guys who continue to perform animations... But no major stuff, just funny crap like that I have a suspicion they kept for the humor. There is issues like bleeding when you start drowning and an inability to swim that I find annoying. Plus going THROUGH bushes without any affect to the bushes themselves is kinda stupid -- it means a sniper in a perfect position will never ruffle the leaves. Which, of course, is good against all humans but the comp can see the difference. But lets face it, this is an older game before the days of Half-Life 2 when physics became important. ______ In short, this is a solid game. It is a classic and should be a part of the canon of anyone who dares give himself the title "PC Gamer." So far, I have yet to play a game that can match it's realism in so many ways: whether the freedom of space, the ability of tactics, the relationship to the terrain, the way the guns actually have damage and range fall-off. But as a word to the wise: only buy for the PC.
It was Okay. I didn't find any aspect of the game particularly revolutionary or impressively original. More just another shooter rehashing old ideas. Not really a bad game, just nothing very impressive.
SummaryResistance, the official expansion to Operation Flashpoint, is set years before O.F.'s Cold War reached crisis point, and delivers a campaign which forms a prequel to the original game's plot. The game casts the player as Victor Troska, an experienced ex-Special Forces soldier. Having turned his back on his military past, Troska has se...