Othercide Image
Metascore
78

Generally favorable reviews - based on 25 Critic Reviews What's this?

User Score
6.9

Mixed or average reviews- based on 39 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Othercide is a horror-themed turn-based strategy game where the lore and game mechanics are tightly intertwined to deliver a twisted, dark and challenging experience. Enter a brutal world under assault from terrifying creatures from another dimension, hold back the tide with limitedOthercide is a horror-themed turn-based strategy game where the lore and game mechanics are tightly intertwined to deliver a twisted, dark and challenging experience. Enter a brutal world under assault from terrifying creatures from another dimension, hold back the tide with limited resources and endure brutal conditions in visually stunning world.

    Experience dynamic turn-based combat and a new way to anticipate enemy movements to perform a flawless tactical plan. Using the Initiative Sequence System and unique set of skills, you will be able to interrupt an enemy attack, plan a delayed action that will be triggered later on in the timeline and use reaction skill to respond to any threat.

    Prepare to suffer and face close calls in our terrifying and ruthless universe. With roguelite features, deadly missions, limited resources and permanent death, there is no room for errors.

    Level up, unlock new skills and collect memories from the death of your enemies. A limited number of these bonuses can be implemented to your skills to boost their stats. But choose wisely as once implemented, you can't take them back, unless... you decide to sacrifice your Daughter!

    Make dramatic choices and endure with your Daughters traumatic experiences which will make them stronger or weaker.

    Othercide invites you in a ethereal monochromatic dimension with only dashes of crimson red where your worst nightmares come to life.
    Expand
Score distribution:
  1. Positive: 18 out of 25
  2. Negative: 0 out of 25
  1. Aug 11, 2020
    90
    Othercide is very enjoyable for both lovers of tactics and for those who don't know this genre and want to start playing it. With a campaign that offers many possibilities and immense amount of hours, all this added to its very compelling visual style, especially if you are a Lovecraft fan.
  2. Jul 28, 2020
    90
    Othercide may challenge you harshly, but it also adequately rewards your perseverance.
  3. Jul 27, 2020
    85
    Othercide is a fresh take on the turn-based genre that presents a unique approach to the genre full of challenging moments of strategic combat. With the influx of similar titles, Othercide manages to stand out through its dark and gorgeous themes paired with a memorable narrative. There are moments of the gameflow that can be improved on, but I have rarely been this eager to jump back into a game suffering a loss.
  4. Jul 29, 2020
    80
    Othercide is a modern gothic take on turn-based tactics. It's stylish, difficult and a solid addition to the genre.
  5. Aug 27, 2020
    75
    I was drawn to Othercide not only because I’m a fan of turn-based tactical combat and compelling aesthetics, but because of its mysterious premise. That said, the repetitive gameplay and lack of variety made me eventually lose interest. The themes of death, struggle, and rebirth are interesting, but they weren’t enough to override the repetition and and unconventional design choices.
  6. Jul 30, 2020
    70
    Othercide is an interesting twist on the tactical RPG genre with a striking artstyle, adding in roguelike elements to questionable effect. Not everything comes together well mechanically, it's a little bit repetitive, and I think the narrative elements could have benefitted from just a tad more outward direction. It's certainly a unique game, which may be worth checking it out if you like trying new and different styles even if the execution is spotty in places.
  7. Jul 27, 2020
    60
    A combat system that’s deeper than it first appears is the real star here, but you’ll likely also stick around for the perverse and disturbing universe and the story that plays out within it. The voiceover work will quickly annoy you and the difficulty is unfair, but there is still a bit to enjoy here, assuming you can ignore some of Othercide’s shortcomings. I wanted to like Othercide much more than I did.

See all 25 Critic Reviews

Score distribution:
  1. Positive: 2 out of 8
  2. Negative: 3 out of 8
  1. Aug 1, 2020
    10
    Probably my favorite tactical Rpg game, it is the perfect mix between Darkest dungeon and Xcom 2. Also let's not forget the sublime visual,Probably my favorite tactical Rpg game, it is the perfect mix between Darkest dungeon and Xcom 2. Also let's not forget the sublime visual, this game is a treat for the eyes. Expand
  2. Jul 29, 2020
    9
    I realy enjoy the game. It feel like a mix of Darkest Dungeon and XCom and is realy unique.
    A few little issue wite the controlls...
  3. Feb 19, 2021
    6
    I gotta hand it to this game, it looks really neat in trailers. A lot of the reviews here will say the same things, and that's because they'reI gotta hand it to this game, it looks really neat in trailers. A lot of the reviews here will say the same things, and that's because they're pretty much spot on. The game has a lot to draw you in. The art direction is top-notch, the story they drip to you sounds interesting, and I think this would all play out super well in an action game starring the "Mother" character you get to mess with during the tutorial. After that... you get three classes that may as well negate the whole permadeath thing, dialogue that gets repeated over and over and over and says literally nothing ("When will their suffering end?" I dunno, lady, but you've said that at EVERY LOADING SCREEN FOR THE PAST FOUR HOURS.) and a difficulty curve that makes Xcom look like Skyrim.

    The game's problems start with this description going around. There's nothing scary in the first several hours, if anything at all. There's creepy flesh monsters you kill in one swing that are only annoying because of how many the game throws at you for no reason. There's an incomprehensible plot about the ravings of a lunatic and a pandemic and some supernatural otherworld stuff. It sounds really neat, but the problem is in the presentation. You're going to read a lot of stuff that explains nothing while playing a game that features a meager three classes against about twenty or so enemies from the length of the bestiary at the start, and everything takes far too long to be enjoyable.

    My biggest gripe with the game is how slow it is. Not just the story and learning things, but the gameplay loop. Often I'll move my three characters and then watch five enemies move up and do nothing, but their turns take twice as long as one of mine, as if the AI has to THINK about what it's doing, or the game's loading things needlessly. There's just a certain pause that it shares with Xcom that really grinds my gears and makes me want to skip my enemy's turns, especially the uneventful ones, which is many of them. In the first Era, the game's chapters are divided as such, the game tries to give you the impression there's a lot of depth, but I couldn't find it for all the confusion and tedium. Skill that interrupt enemies cost HP, HP can only be regained by sacrificing a character of equal or higher level, therefore interrupt skills suck and you should avoid them, but they're also incredibly necessary for setting up big damage or saving other characters. Risk/reward has never felt so lame! Imagine playing Fire Emblem, or Xcom, and every time you shoot your gun you take damage. Yeah, it's just pointlessly hindering for the sake of difficulty. Like, they didn't want to copy the Xcom accuracy system, so here's something more annoying. Oh, and there's no other way to regain HP other than sacrificing, and I can't fathom trying to raise more than three characters at a time over level 3, because that's how many you get to take with you on a mission.

    Which leads me to the biggest downfall of the game. There's only three classes. There's only. Three. Classes. You get guns, a sword, and a spear and shield. That's it. Offense, range, defense. Not even, like, a mage? How about you use the damage skills in a more interesting way and make a blood mage that sacrifices HP to heal the other units, but can't heal herself? THAT would be better. But, no, here's three classes, you have three slots, they learn the same moves at the same levels, one swordsman is the same as the next. Yawn. Sure, they get different passives, but that implies you survive. The game honestly may as well reset if you lose someone, because you'll just hit a level wall if you keep going with an uneven party. And again, the stupid healing thing.

    The game has an easy mode, that's probably the better experience, but overall the game feels like it aimed at the Darkest Dungeon fans, and I can't say whether it hit the mark or not. It's not a bad game, it's just tedious and hard for the sake of hard. It's like a Dark Souls clone that changes the formula to make the game "harder" so they can put it on the box. There's nothing wrong with difficult games, there's something wrong when you make the hard part boring.
    Expand
  4. Sep 16, 2020
    5
    This game drew me in with its beautiful art and drips of story, used me with its repetitive gameplay, then asked me to do it all over again. IThis game drew me in with its beautiful art and drips of story, used me with its repetitive gameplay, then asked me to do it all over again. I was excited to start but after 14 hours nothing has changed. I've lost interest. You shall join the elite ranks of my unfinished games.

    Date Dropped: 2020-09-15
    Playtime: 14h
    Enjoyment: 5/10
    Recommendation: No. There's almost no story, just a whole lot of repetition.
    Expand
  5. Nov 29, 2020
    3
    Unfair, unbalanced and very poorly executed from the tactial side of things. Also, extremely repetitive.
    The art direction is great, but
    Unfair, unbalanced and very poorly executed from the tactial side of things. Also, extremely repetitive.
    The art direction is great, but there's nothing to sink your teeth into.
    Expand
  6. Jul 30, 2020
    1
    не стоит своих денег. всего 3 класа. ужасная прорисовка моделей. ign раздает 90 баллов всем играм со словами "это лучшая игра!" it's TRPG!не стоит своих денег. всего 3 класа. ужасная прорисовка моделей. ign раздает 90 баллов всем играм со словами "это лучшая игра!" it's TRPG! this is not a roguelike/ Expand
  7. Sep 8, 2020
    0
    Очень очень очень недоделана. все в зачаточном состоянии. это близко не X COM/Это близко не тактика. это недоделанный RAID в "типануаре".Очень очень очень недоделана. все в зачаточном состоянии. это близко не X COM/Это близко не тактика. это недоделанный RAID в "типануаре". Сюжета нет от слова СОВСЕМ. Даже как бесплатную не порекомендую. Expand

See all 8 User Reviews