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Metascore
76

Generally favorable reviews - based on 47 Critics What's this?

User Score
6.4

Mixed or average reviews- based on 434 Ratings

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  • Summary: Outlast 2 introduces you to Sullivan Knoth and his followers, who left our wicked world behind to give birth to Temple Gate, a town, deep in the wilderness and hidden from civilization. Knoth and his flock are preparing for the tribulations of the end of times and you’re right in the thick of it.

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Outlast II - Creepy Teaser Trailer
Score distribution:
  1. Positive: 34 out of 47
  2. Negative: 1 out of 47
  1. Apr 25, 2017
    100
    A perfect storm of gore, atmosphere, tension, scripted and unscripted scares and a memorable plot that dares to explore darkness that can hide within the human psyche, what more can be said? Playing the game on even just normal mode for seven and a half hours was an inviting challenge of fear, misery, adrenaline, and despair which when combined together spells out fun in my book. The closest thing I can give to a negative is that the ending is a severe cliffhanger, and I hope to hear that Red Barrels will be tying up the story one way or another. I’m in love with a monster, and her name is Outlast 2.
  2. Apr 24, 2017
    88
    Quotation forthcoming.
  3. Outlast 2 is the sole product showing the true potential of Red Barrels. It truly is a horror masterpiece. It's a little short, and a little easier than the first two entries but still, a must play and probably the best horror game of recent years.
  4. Apr 24, 2017
    80
    Outlast 2 investigates human perversion from the point of view of a pseudo-religion and its most obscene drifts. It keeps the structure of the previous chapter and manages to satisfy hardcore horror lovers.
  5. Apr 24, 2017
    78
    Outlast 2 asks more questions than it answers, and too much is left to your interpretation. This ambiguity might have worked, but it makes the conclusion unsatisfying. Even with its hiccups, it is nonetheless an intense ride that makes you question your sanity. If gory thrills are something you seek, Outlast 2 provides plenty to keep you on the edge of your seat as long as you can look past the clumsy storytelling.
  6. Apr 24, 2017
    75
    Outlast 2 may be the single most qualified recommendation I’ve given in my history of writing reviews, and not just because of its occasionally stilted design. This is a game that often left me feeling like complete trash. It brought up some of the most difficult memories in my life, issues I had buried long ago. My reactions to that anguish have run the gamut, but more than anything, I respect that Outlast 2 has the singular focus and intensity to dredge up those emotions; that alone made it worth the time spent for me.
  7. 40
    The long and short of it is that Outlast 2 is generic, stereotypical, and poorly designed. There was so much initial promise, with a great premise and some truly stunning visuals, but the onslaught of everything we’ve seen a hundred times before in horror games with much smaller budgets than this left me feeling bored, frustrated, and even vaguely insulted. Truly a sequel in name alone.

See all 51 Critic Reviews

Score distribution:
  1. Positive: 28 out of 72
  2. Negative: 18 out of 72
  1. Apr 25, 2017
    10
    this game is good as long as you know what you at looking for. The game lives upto its reputation. do not go my word or reviews try it yourthis game is good as long as you know what you at looking for. The game lives upto its reputation. do not go my word or reviews try it your self to experience story, atmosphere , graphics and sound effects. Expand
  2. Aug 5, 2017
    10
    this game is good as long as you know what you at looking for. The game lives upto its reputation. do not go my word or reviews try it yourthis game is good as long as you know what you at looking for. The game lives upto its reputation. do not go my word or reviews try it your self to experience story, atmosphere , graphics and sound effects. Expand
  3. Jul 10, 2018
    9
    This review contains spoilers, click expand to view. In my opinion this game is done unbelievably well like it's first ones. I love the Atmosphere, the soundtrack (including the ambiance), the graphics and the characters. The school parts are also very nervbreaking at some point, because of this claustrophobic feeling, which I really appreciated in the first Outlast games. This game although features a complete different environment, which is open. That means, a complete opposite from the first games, but it's still managing making in a frightening experience for me at least. Many players were complaining about the AI, many chases, even the story and the ending. I honestly can understand the critical voices among the players. Dear Red Barrels I just wanted to make up some thing clear. The chases didn't make the first Outlast so famous. It was the Atmosphere and the cool characters, such as Fatty, Eddie Gluskin (my absolute favourite character), the Walrider, Father Martin, Miles Upshur, Waylon Park, Jeremy Blaire and so on and so on. In Outlast 2 there are honestly not so many memorable characters. I mean Marta is very scary at many points, but Nick and Laird really wanted me to punch my screen. The school demon was also pretty scary in my opinion. All in one I enjoyed this game really and I really thing game very good, but it is not the most perfect Outlast game. Still I'm waiting and hoping for an Outlast 3. Expand
  4. May 10, 2018
    7
    На мой скромный взгляд геймплея игре не достает.
    Сделать дважды симулятор ходьбы и бега от безумцев - это как минимум странно.
    Для тех кто
    На мой скромный взгляд геймплея игре не достает.
    Сделать дважды симулятор ходьбы и бега от безумцев - это как минимум странно.
    Для тех кто любит пощекотать себе нервы вполне пойдет, но ничем другим кроме страха быть застигнутым в этих "салочках" от монстров вас игр а не удивит и не испугает.
    За свой ценник вполне недурно , но лично мне странно, что ГГ вообще не в состоянии себя защитить...
    Возможность вырубить противника не является чем-то невероятным, просто скучно сидеть и только сидеть, а еще убегать.
    Надеюсь далее разработчик концепцию доработает.
    Expand
  5. Apr 30, 2017
    5
    In essence this is just a pretty walking simulator, with mostly linear pathing, single object puzzles, and incoherency to cover up the desireIn essence this is just a pretty walking simulator, with mostly linear pathing, single object puzzles, and incoherency to cover up the desire to make a silent hill game, while trying to not cross that copyright line. The storyline over-reaches in complexity to appear more intelligent than it is, and when coupled with excessively repetitive gameplay, just to end with a cliffhanger, leaves little to be desired. I guess the actual answers will come in paid DLC, which is unforgivable.

    The battery mechanic to drive exploration is silly when "dying" just give you a free one. Similarly, the overabundance of bandages makes the damage system pointless. But the worst part are all the skippable notes with no game need to read them. There is only one worth mentioning that suggests this is an extension of the microwave project from the original game. Since it is one that you are guaranteed to find it is frustrating if you miss it. Not that the science fantasy explanation (microwaves do not work like that) is a high point, but is the only answer you will get in this game.

    The worst part is all the weapons that are laying around (a gun in a dead man's hand in the first 10 minutes), flashlights that operate off of Sony handicam batteries that you also cannot pickup or use (far more efficient than night vision or mic), or batteries that travel between the "real" world and the silent hill version (Blake's mind). These aspects just destroy immersion, and help wear you down to reach the "I do not care" phase where you are just pushing through this to finish as quickly as possible. At one point you even have your camera taken away, jump to the alternate world, and when you return it is mysteriously back in your hand. Not to mention the thousands of dead/dying and hundreds of crazies that no one else in the state notices. Considering they kill all outsiders on sight, that is quite the feat of BS writing.
    Expand
  6. Apr 30, 2017
    4
    Simply put, this is a worse Outlast than the first one. It’s confusing, boring and repetitive. A 6 hours gameplay of running, hiding, healingSimply put, this is a worse Outlast than the first one. It’s confusing, boring and repetitive. A 6 hours gameplay of running, hiding, healing yourself with bandages and "reloading" the camera with batteries. Add an hour for reading notes if you care. On top of that, it ends itself with a more confusing and a stupid ending too. Perfect. Besides, for me personally, I wanted to see the developers bring more into Outlast than just a new, un-inspiring, confusing and bland story. The game still does not have combat, no way to dodge or block attacks. You have to run and hide. Most of the time you die or get hit randomly. No weapons of any sort either. The game contains a good setting and an atmosphere for a horror game, but it lacks variety in that aspect as well. Disappointed to say the least. If you are looking for a better Outlast, you’ve got the first one and its DLC. If you are looking for a pretty good survival horror game, you have Resident Evil 7. Thanks for reading! Expand
  7. May 9, 2017
    0
    Игра - сплошное щелелазание с элементами паркура, состоящая из бредового сюжета, шаблонных уровней, глухой темноты и бесячих врагов (вИгра - сплошное щелелазание с элементами паркура, состоящая из бредового сюжета, шаблонных уровней, глухой темноты и бесячих врагов (в особенности лучник-читер),
    которые к концу игры начинают дико выводить из себя. Персонажи, кстати, не раскрыты вообще. Такое ощущение, что их добавили тупо для галочки. И появляются они крайне редко.
    Никаких интересных диалогов, никакого по настоящему безумного колорита от них не дождешься. Так же, в игре присутствует достаточно кривой стелс, который почему-то не работает в прятках с боссами. В принципе, стелс здесь и не нужен, потому что большую часть времени ГГ не прячется, он бегает.
    Таким образом, получился не тот ужасный супер-хоррор, который нам обещали, а обычный симулятор бега от алкашей с препятствиями.
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See all 72 User Reviews