- Publisher: Slitherine
- Release Date: Nov 14, 2013
- Critic score
- Publication
- By date
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Jan 10, 2014Developed by a small indie-studio, Pandora: First Contact lives the spirit of classic 4x-games, namely Sid Meier’s Alpha Centauri. The gameplay is fluid, the mechanics well done. Though it’s not that epic and complex like Civilization, it’s fun to play. Overall it’s solid, but not a real long-time-challenging game, because there is a lack of variety concerning the six factions and the small tactical possibilities during the battles.
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Feb 5, 2014Despite of its bad balancing and badly-arranged gameplay Pandora: First Contact is manna from heaven for gamers longing for Sid Meier's Alpha Centauri 4X's successor. However, this sci-fi strategy game lacks in balancing along with user's comfort to be truly excellent.
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PC PowerPlayFeb 3, 2014A space diamond in the rough, Pandora may not get everything right but exceptional combat and city management shines through. [Feb 2014, p.86]
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Nov 27, 2013A solid, fresh and addictive empire builder that is well worth playing for fans of the genre. But it needs more life and dynamic events, especially towards the end.
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Apr 27, 2014Inspired by the classic Alpha Centauri, it looks like a modern version at first glance, but lacks the depth and long term motivation.
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LEVEL (Czech Republic)Jan 23, 2014A solid modernization of the classic Alpha Centauri that honors its tradition and brings it to new life. Sadly, the AI is a tragedy. [Issue#238]
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Jan 15, 2014They say that something is better than nothing, and Pandora is not a bad game. It’s just nowhere near the source of its inspiration – the still brilliant Sid Meier’s Alpha Centauri.
Awards & Rankings
User score distribution:
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Positive: 32 out of 53
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Mixed: 14 out of 53
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Negative: 7 out of 53
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Jan 25, 2014
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Jun 3, 2014
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Dec 22, 2013