Pathfinder: Kingmaker Image

Mixed or average reviews - based on 33 Critic Reviews What's this?

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Mixed or average reviews- based on 551 Ratings

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  • Summary: Pathfinder: Kingmaker is the first isometric party-based computer RPG set in the Pathfinder fantasy universe. Enjoy a classic RPG experience inspired by games like Baldur's Gate, Fallout 1 and 2 and Arcanum. Explore and conquer the Stolen Lands and make them your kingdom!


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Pathfinder: Kingmaker - Official Feature Trailer
Score distribution:
  1. Positive: 15 out of 33
  2. Negative: 0 out of 33
  1. Oct 9, 2018
    If we don't encounter bugs, Pathfinder: Kingmaker with its epic scope is nothing less than the heir to Baldur's Gate.
  2. Game World Navigator Magazine
    Dec 21, 2018
    Story and exploration in Kingmaker are grade A. Adaptation of Pathfinder system is probably even A+, since it’s simplified, yet still incredibly complex and satisfying. But. Some elements, like titular kingdom-building, are astonishingly bad, and overall technical execution is subpar at best. [Issue#234, p.76]
  3. Oct 12, 2018
    I’ve only really scratched the surface of things which are going on in this game and trust me I haven’t covered everything by far. This game has a ton to offer to both new CRPG players and players who have been around the genre for a while.
  4. Oct 12, 2018
    Pathfinder: Kingmaker is a solid, but flawed, pen-and-paper RPG in video game form. If you are a fan of isometric RPGs or Pathfinder, you will find a lot to like here.
  5. Dec 18, 2018
    Pathfinder: Kingmaker is a competent and efficient classical RPG that introduces a new interesting managerial aspect but is also affected by a lot of boring and uninteresting moments. Crashes and bugs also don’t help.
  6. Oct 1, 2018
    A good RPG with some unique ideas, but one that ultimately plays it too safe to really stand out from the crowd.
  7. Oct 5, 2018
    In Pathfinder: Kingmaker, you can see the footprints of many great names in the video games industry, but it seems that the main development team was neither able nor experienced enough to execute the game’s ideas and potentials in a right way, and even if you don’t take its many technical issues into consideration, Pathfinder: Kingmaker is still far from a proper CRPG.

See all 34 Critic Reviews

Score distribution:
  1. Negative: 53 out of 189
  1. Jun 10, 2019
    I purchased this game three weeks ago and have logged 60h into it so far. While I think a lot of the '2's that this game received in the pastI purchased this game three weeks ago and have logged 60h into it so far. While I think a lot of the '2's that this game received in the past may have been true at the time, I see a vibrant DLC community and I dont see the bugs that are discussed here, aside from my game not closing elegantly. The graphics are good enough - they arent beautiful but as a former game designer and scripter for the SSI Darksun series and tester on the gold box series I understand the tradeoff between breadth and depth in art production investment. Whats most important -- the things I would have my character do and by and large supported. The conversations and situations are nuanced and not at all childish / black&white, the characters display in conversation that actual amount of depth that is supported. What I admire is the care the developers have in not overwriting what is in fact not supported. I love the town building, character development, the difference int he value of loot to different people. I love the combat. Its all good. Expand
  2. Nov 4, 2018
    I must admit I didn't have so much fun with a video game for a long time, it is truly a masterpiece. This game is to Pahtfinder what Baldur'sI must admit I didn't have so much fun with a video game for a long time, it is truly a masterpiece. This game is to Pahtfinder what Baldur's Gate was to AD&D. The game is huge and non-linear, with a lot of freedom of exploration and interesting quests. I played 170 hours so far (hard difficulty, completionist) and probably just starting the mid-game content. Contrary to other reviewers, for a game this large and complex, I'm amazed that there are so few bugs. And congratulations on the adaptation of the Pathfinder ruleset to a videogame, very well done.

    In comparison to Baldur's Gate:
    - Pathfinder's feat selection and complete liberty of multiclassing makes leveling up and developing your characters a much richer experience.
    - The management of you barony is really well thought and much better than the "keep" system we had in Baldur's Gate.
    - Time constraints. I understand that not everybody will like them, but to me, they make the game so much more interesting. You now actually have to manage your spells somewhat and can't afford to rest after each combat to systematically recover them all.
    - Inventory management is nice. A global inventory for the whole party with filtering and sorting options, shared encumbrance, no need to move items between containers (bag of holdings simply have negative weight).
    - The influence of weather on the game. In a storm, you move more slowly unless you have druid/ranger feats and the rain adds concealment on ranged attacks.
  3. Sep 25, 2018
    It is just our beloved and awaited Bauldur's Gate v3.0!
    just throw your money right into the monitor and enjoy!
  4. Aug 10, 2019
    Plagued on release by ridiculously long loading screens and a plethora of game breaking bugs, Pathfinder: Kingmaker hasn't been warmlyPlagued on release by ridiculously long loading screens and a plethora of game breaking bugs, Pathfinder: Kingmaker hasn't been warmly received by the mainstream. Once you get past the technical issues, though, you will find an extremely ambitious spiritual successor to the Baldur's Gate series.

    Kingmaker is more than just a clone, however; it adds a few twists of its own. Most notably, there is the kingdom management system, where you build and upgrade your towns, and assign NPCs to solve various problems or participate in numerous projects. Also, the game finally solves the rest spamming problem the Infinity Engine games always had, by combining heavy and costly camping supplies with (fairly generous) time limits, thus giving you the incentive to make as much progress as possible before replenishing your health and spells. Finally, the Pathfinder ruleset allows for a wide variety of builds, making character development more involved than the game's major source of inspiration.

    While most technical problems have been fixed since release, the quality of the game still sharply drops in the last two chapters; the good parts, however, still offer more unique and interesting content than most other RPGs, and I can wholeheartedly recommend Kingmaker to any fan of Infinity Engine games.
  5. Sep 29, 2018
    Pathfinder: Kingmaker is a faithful adaption of the pen-and-paper that seeks to emulate the old golden age of isometric RPG's such a Baldur'sPathfinder: Kingmaker is a faithful adaption of the pen-and-paper that seeks to emulate the old golden age of isometric RPG's such a Baldur's Gate and Neverwinter Nights, and in this it is successful for better or worse. The game definitely gave me a nostalgia trip, the writing and combat are very much reminiscent of the games it seeks to idolize. But as a fun CRPG competing with the like of Pillar's of Eternity and and the Divinity: OS series it kinda falls flat on its face. The difficulty level is extremely variable between instances, you can easily carve your way through two dozen bandits without one tactical pause but god help you if you run into a spider swarm or any creature with poison or level drain because the incredibly fast stacks of these effects will wipe out even a high level party in a few paltry seconds. And in explaining these effects and how to counter them, the game does an extremely poor job. I found myself trawling through game books and bestiaries just so I knew what exactly the my poor characters was rolling against as the in-game bestiary is all but useless leading to more than a few frustrating moments where spamming healing spells and potions were all that got me through a 5 minute slog of a fight. Which brings another weakness of the game, a poor combat UI. Oh, you can easily see when your own characters health is going down, but trying to see if that wyvern you're attacking is nearly dead or if you're spell had any linger effect on it and it turns into a guessing game. In comparison to Pillar's of Eternity and it's open and helpful stream of information, I felt like i was flying in the dark for most fights. In this it definitely sticks close to it's pen and paper roots, but in a modern computer game it feels dated and a little cruel, though I'm sure old CRPG fans and Pathfinder fans will beg to differ. The only thing more frustrating than getting a party wipe are the quest bugs that prevent you from finishing a quest in the first place, twice now (30 hrs played) i've seen questlines break or otherwise railroad me into a decision just so I finish them without the game glitching out. The counter intuitive usage of the kingdom management section also irked me. Several timed missions may give you a year to complete it's conditions but will only lay down the quest strings for it's completion 3 weeks before quest failure, the lack of side quests in between these sporadic bursts of questing are a dull drone of aimless exploring and waiting for events and projects to complete improving a kingdom stat that... really doesn't change anything but does mess up the tension and pacing of the story. In conclusion, the game has promise. It's balancing issues and bugs aside, the aesthetic of the game and writing are beautiful but are dragged down by balancing issues, bugs and poor implementation of the kingdom management feature. I'll aim to complete this run through but I can't see much of a draw after to turn around and do another run through. Expand
  6. May 23, 2020
    This review contains spoilers, click expand to view. Cannot recommend this without mods...if you buy it check out Nexus for some game fixing mods that rescue it... as usual it seems lately with many RPG's. The default companions are irritating aswell like PoE and PoE 2. My advice make your own party and don't worry about the *companion stories* they mostly aren't worth the effort of doing and the XP for them is skippable. My personal pet hate is the half orc sadist sorc....
    Sledgehammer difficulty spikes are apparently Owlcat's idea of making the game more challenging as well, severe absence of subtley in writing and design like i said get some mods to smooth the ride if you are determined to finish the game...i got as far as the *EVERYTHING in the Universe is trying to destroy your Kingdom!*, events and got tired of it personally. I mean whoever is behind all those over the top, even if you win you lose problems has to be some godlike this point you can have the Stolen Lands it ain't worth the hassle, i'm off to play an actual good game :p...Sorry to say it but this is what happens when you give a big potential project to an amateur outfit like Owlcat.
  7. Apr 28, 2022
    If you like Baldurs Gates games this is a must... Very good game, i am enjoying it a lot

See all 189 User Reviews