Pillars of Eternity Image
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89

Generally favorable reviews - based on 71 Critics What's this?

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8.3

Generally favorable reviews- based on 2442 Ratings

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  • Summary: Eternity aims to recapture the magic, imagination, depth, and nostalgia of classic RPG's that Obsidian enjoyed making - and playing. Eternity takes the central hero, memorable companions and the epic exploration of Baldur’s Gate, adds in the fun, intense combat and dungeon diving of IcewindEternity aims to recapture the magic, imagination, depth, and nostalgia of classic RPG's that Obsidian enjoyed making - and playing. Eternity takes the central hero, memorable companions and the epic exploration of Baldur’s Gate, adds in the fun, intense combat and dungeon diving of Icewind Dale, and ties it all together with the emotional writing and mature thematic exploration of Planescape: Torment. Choose to play as one of the six playable races: Human, Aumaua, Dwarf, Elf, Godlike, and Orlan. Whether you're playing a stout Dwarf, a towering Aumaua, or one of the otherworldly Godlike, Eternity's plethora of playable races scratch every role-playing itch you may have and allow for deep character customization. [Obsidian] Expand
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  • Developer: Obsidian Entertainment
  • Genre(s): PC-style RPG, Third-Person, PC-style RPG, Role-Playing, Western-Style
  • # of players: No Online Multiplayer
  • Cheats: On GameFAQs
  • Rating: M
  • More Details and Credits »

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Pillars of Eternity: The Road to Eternity - Part 2
Score distribution:
  1. Positive: 70 out of 71
  2. Negative: 0 out of 71
  1. LEVEL (Czech Republic)
    May 12, 2015
    100
    Is it even possible to return to the roots of isometric RPG, and not only find them healthy but create such a wonderful game from them? Obsidian has proved they could do miracles when their hands are not tied. [Issue#252]
  2. May 1, 2015
    95
    Renaming the game to "Baldur’s Torment" may be the easiest way to describe the triumph of spirit, design and scope of this masterpiece made lovingly by Obsidian.
  3. Mar 27, 2015
    93
    It has so many moving parts that work so incredibly well together with an unbelievably rich history and mythology.
  4. Mar 30, 2015
    90
    Beautiful and complete, Pillars of Eternity is a captivating game mastered throughout. Despite a lot of text to read and lengthy load times, it stands out as one of the best RPGs of our time.
  5. Apr 7, 2015
    90
    Pillars of Eternity is an outstanding game. It can be criticized with number of individual issues, but as a whole it works great, almost perfect. I know that all veterans of isometric RPGs will enjoy this game, and I firmly believe that not only them will do so.
  6. Apr 2, 2015
    86
    Pillars of Eternity is indeed great fun for RPG players young and old, and you don’t need a $2000 beast to play it on either.
  7. Jul 7, 2015
    70
    Pillars is a title that should make old-schoolers happy while still offering a solid core game, story, and a rich setting for new-schoolers.

See all 71 Critic Reviews

Score distribution:
  1. Negative: 50 out of 468
  1. Mar 26, 2015
    10
    You can say it this way or the other: Baldur´s Gate is back! From the look of the game, the feeling when playing, the customization of yourYou can say it this way or the other: Baldur´s Gate is back! From the look of the game, the feeling when playing, the customization of your characters, the interaction withe them and the environment - everythinfg feeld like Baldur´s Gate - and plays like it. It´s the great old-school RPG all bakers - and not only them - waited a decade for. Fantastic, deep gameplay, tactical pausable combat and many many loot to ind.
    I can just say: love it. And recommend it everyone who only slightly loves deep and richt group RpGs, where tactical combat is more important than fast clicking in 1st person view!
    Expand
  2. Mar 31, 2015
    10
    Do you need a deep, mature and incredible story? do you like rpg? awesome and complex combat? vasts amounts of choice? look no further, GET.Do you need a deep, mature and incredible story? do you like rpg? awesome and complex combat? vasts amounts of choice? look no further, GET. PILLARS. OF. ETERNITY. ASAP. Expand
  3. Mar 27, 2015
    10
    I've been playing this game for 8 hours straight after it unlocked on Steam before I noticed it was 3 AM, this game really draws you in. I'mI've been playing this game for 8 hours straight after it unlocked on Steam before I noticed it was 3 AM, this game really draws you in. I'm playing it on normal + expert mode and found it to be nicely challenging. The graphics are lovely, the dialogues realistic, the storytelling is mature and excellent and I haven't found any bugs yet. It's nice to finally have a real and meaty RPG again after a decade of 'RPG's that are really just action adventures. This game is definitely worth buying. Thank you Obsidian :) Expand
  4. Dec 17, 2019
    9
    This review is based on playing the game with all the DLC's installed s few of my comments may not apply to the base game.
    The score says a
    This review is based on playing the game with all the DLC's installed s few of my comments may not apply to the base game.
    The score says a lot. The game is amazing, huge and full of content. It took me 110 hours to complete it - almost 5 months and I don't regret spending my evenings with it. Some people sais that PoE is the worthy successor of the Baldur's Gate and other isometric RPG's. In my opinion, this game in many aspects is much better than the classic ones. I just loved the mechanics for storytelling - dialogue mechanics, little paragraph games, possibility to look into people souls and even just that you can click on some objects not to interact with them but just to get a basic description. Basic game mechanics has also improved compared to BG games. All of it seems just more intuitive and less annoying to use. I also loved the story, both in main and side quests. It is all connected to the lore of the world. It is nothing surprising but the length of the game and how the story is told just adds a lot to it. And one of the best things in the game - companions. Each of them has its own character, attitude, story and side quest. I loved the fact that they were commenting on events in the story - both in main and side quests. They were talking to you, with each other and with people they met. And it just not the base game characters. I was surprised that the final boss spoke to one of the characters from the DLC directly mentioning her own, personal story.
    The graphics and sound are amazing. This is what I expect from an evolution of isometric RPG formula. After so many hours of gameplay, the music gets a little repetitive but nothing you can't handle.
    Now let's talk about what is wrong with this game - the combat mechanics. At the beginning of the game, I was overwhelmed by all the statistics and modifiers. The game does nothing to ease the pain, so I studied what does what from the game wiki. When I finally learned it (at least a little) the game started to make more sense. But then after about 30 hours, I got tired of it. The combat becomes boring and felt like a painful duty. Same goes for leveling characters - it felt like a punishment rather than a reward. And there is a lot of fighting in the game - especially in DLC's - and there is no possibility to skip it.
    I mentioned that I loved storytelling. The game presents the story great with various mechanics, but the language it speaks is sometimes too confusing and too convoluted to handle. Sometimes I had to look to the journal and to the game wiki just to know what the vision I just saw meant. I would prefer to be told some things directly.
    To sum it up - great game with amazing story and characters but with a combat system that got me tired. I will play a sequel for sure, but I need to rest from the first part for a bit.
    Expand
  5. Apr 5, 2015
    9
    Congratulations, Obsidian: Pillars of Eternity is an extremely fun game! Like most of the users reviewing Pillars, I played and loved theCongratulations, Obsidian: Pillars of Eternity is an extremely fun game! Like most of the users reviewing Pillars, I played and loved the Infinity Engine games, Baldur's Gate 2 being my personal favorite. I think that Pillars successfully captures the "feel" of those old games; the interface, combat, environments (I love the pre-rendered environments!) and dialogue all seem like updated versions of their IE counterparts. The story and lore are also very interesting, though I think that the Forgotten Realms campaign setting is far more robust due to its age. Obsidian has done a fantastic job in updating the IE-style isometric RPG with Pillars.

    I also think that Obsidian has made some changes that make for a better experience. I find that Pillars, while by no means an easy game, is not nearly as unforgiving as the IE games. I have yet to run into a troll and wipe because I have no fire or fire-based spells! I also love that the classes do not feel as restricted as they did within the Dungeons and Dragons rule set used by the Baldur's Gate and Icewind Dale series (unfortunately, I have not played Planescape). Want to be a mage with heavy armor and a sword? Go right ahead! Just know that the armor will slow you down. Further, I really enjoy the text-based encounters that you come across throughout your travels in the game. There is something fun about leaving a scene partially to the player's imagination instead of utilizing cut scenes; it is like the difference between reading a book and watching a movie. I suppose that if you do not enjoy reading this will not appeal to you. However, you SHOULD NOT play this game if you don't like reading. The game often feels like a great novel, a quality that I really enjoy.

    However, Pillars of Eternity does have its flaws. The biggest one, in my opinion, is that while the combat is extremely fun, Pillars actually lacks something that the IE games possessed: customizable AI. In Baldur's Gate, for example, I could utilize scripts that allow my party members to behave in a certain way during combat, though I could still take complete control if I wanted to. Pillars, on the other hand, does not have this feature and requires you to meticulously micromanage your party during combat. This does not bother me a lot (I like micromanaging), but at times I wish that I didn't have to tell my mage to cast magic missiles every time I want him to. Or that my healer would just cast a healing spell when my tank reaches a certain amount of endurance. Hopefully customizable AI scripts will be added in a future patch.

    In addition to the absence of party scripts, I can't help but feel that Pillars of Eternity relies a lot on nostalgia. This isn't necessarily a flaw; I am having a great time with the game and it seems like others are too. However, I am not sure if Pillars will appeal as strongly to players who have not played an IE game. Again, this may not be a problem and I believe that the folks at Obsidian have accomplished what they intended. Pillars is an excellent adventure, though maybe not an adventure for everyone. But then again, what game is?
    Expand
  6. May 29, 2015
    7
    I am a huge fan of Baldur's Gate and other D&D games so was excited when I heard this was coming out. There are some things that are greatI am a huge fan of Baldur's Gate and other D&D games so was excited when I heard this was coming out. There are some things that are great about this game and some things that are not so great.

    First up is character creation and this is done well. Different races have different strengths and different classes need points put into different stats as expected.

    The gameplay has moved on a lot from the original D & D games and I think it works well. You will get a different experience tactically playing as a druid compared to a mage. I played this through as a mage, druid, rogue, cipher and warrior. All great fun especially the cipher and the mage. The ranger is dissapointing and I haven't tried the monk. The priest class isn't that exciting either.

    Most of the experience in the game comes from doing the quests, and it is therefore strongly recommended to do as many side quests as possible. You have to do the quests to level up. There is plenty of interesting loot to collect and I strongly recommend doing all the dungeon levels under your keep as well as all the bounties if you want the best loot.

    I would have given this game a 10 except for two things. The NPC's are not great companions and the main story is a massive let down. I was particularly annoyed at the story for a couple of reasons. Firstly, it was somewhat inconsistent and contradictory, and secondly, it reeked of an agenda.

    I'm not going to spoil the plot for anyone who hasn't played the game, but the ending seems to go against the experience of much of what you had to do in the game. I also think a lot of games are strongly but subtly pushing various political, anti religion messages through their games. Constant references to inquisitions etc. Can we have some games that are just fun and don't try to influence our thinking either way please?
    Expand
  7. Oct 9, 2018
    0
    The 10-star reviews are from **** who did not complete the game, they spent a few minutes or a couple hours looking at it and it reminded themThe 10-star reviews are from **** who did not complete the game, they spent a few minutes or a couple hours looking at it and it reminded them of the old days and they immediately reviewed the game.

    Because you CANNOT finish this game. The load times become exponentially higher with every minute of gameplay. I call **** on anyone who claims to have finished the final act of this game. It is fraud. It is ****. It is unplayable.
    Expand

See all 468 User Reviews

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