A great homage to classic graphical adventures and geek culture, with an excellent dubbing and attention to detail. It does have some illogical puzzles.
Randal's Monday had the potential to be a really great adventure. The plot is interesting enough and tickles the curiosity of the player to see how the story ends, but the game suffers from many exaggerated puzzles and some tiresome dialogues.
Look, I know that this game is normally known to be the bastard son of the Deponia family and always gets a bad rap due to not being just like Deponia, but it's actually a very good game which features a loot of pop culture references, funny jokes, a pretty hilarious protagonist and a very good-looking comic style graphics.
Randal's Monday is an "extreme" adventure, which stresses to capacity every typical characteristic of the genre, resulting in an original product, nonetheless difficult to digest.
Randal’s Monday doesn’t do everything right, but the things it does do right are daring, and in a genre that’s been lost to the ether for years, that’s definitely something.
Unimaginative adventure game with all the well-known problems of old as pixel-hunting and meaningless object shuffling. In addition, the game and its awkwardness killed a legacy of one cult movie.
Randal’s Monday is a mostly functional point and click adventure that buries itself under a mountain of flat, meaningless dialog. It doesn’t help matters that the game is structured to imply a higher caliber of writing.
In many situations 'Randal's Monday' is an awesome adventure game and well made! But then there are several puzzles that seem pretty flawed to me and can kill the fun (overly complicated game design, questionable logic...). Plus the UI which could be much better! No doubt, there's a lot creativity in it but sometimes maybe even too much and then the game loses out of sight what's important. For adventure fans it's definitely worth checking out!
The game is fun at the beginning, but the illogical nature of the puzzles ruins the experience and makes the second half of the game a suffering experience.
The game starts with an unfunny, seemingly endless dialogue that climaxes with a puking scene, then goes back to more boring dialogues. And I'm already out of here.
Warning: The ratio play/watch is lower than even in a Telltale product, which I thought was only possible in 1980s Japanese games.
Besides, the only actual playing I was allowed to do, combining two objects, was so stupid already that I can't be bothered. This is one of the weakest adventure games to ever step pixel into my monitor.
SummaryRandal's Monday is a whacky space-time odyssey in classic adventure design, spiced up with a myriad geek culture references from the last thirty years.