Regalia: Of Men and Monarchs Image
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73

Mixed or average reviews - based on 27 Critics What's this?

User Score
7.9

Generally favorable reviews- based on 34 Ratings

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  • Summary: Regalia: Of Men And Monarchs is a tactical RPG set in a cheerful fantasy world full of weirdness and wonder. Assemble your party, go adventuring, manage your kingdom, make new friends, and defeat your opponents in challenging turn-based combat.
Score distribution:
  1. Positive: 17 out of 27
  2. Negative: 1 out of 27
  1. Nov 13, 2017
    86
    I had a blast playing Regalia: Of Men and Monarchs despite some of its shortcomings. With amusing characters, a relatable story, solid combat, fantastic music and voice acting, and meaningful choices, it's definitely worth checking out. I look forward to seeing Pixelated Milk's next project!
  2. Jun 5, 2017
    85
    Regalia is just a great game that is worth a shot if you enjoy comedy, great characters and a lighthearted story. Also, if you’re a fan of classic JRPG isometric gameplay, look no further Regalia: of Men and Monarchs.
  3. CD-Action
    Jun 30, 2017
    80
    An engaging and charming tactical RPG with above average visuals and audio and a rich cast of interesting characters. [07/2017, p.64]
  4. May 22, 2017
    75
    A game that can be appreciated by the fans of the tactical RPG genre, even if there are a bit too many bugs and crashes.
  5. Aug 21, 2017
    75
    Regalia: of Men and Monarchs will give the player the fantasy tactics and base-building experience that its backers demanded, paired with writing that but for a few typos is satisfactory at the very least.
  6. Jul 26, 2017
    70
    Regalia: Of Men and Monarchs is a light-hearted tactical role-playing game that is easy to learn yet challenging to complete. Even though the combat system and story could have used a bit more depths, the beautiful hand-painted graphics, well-written characters and enjoyable battles makes it is an impressive debut for the studio.
  7. Jul 5, 2017
    42
    If you're lifting ideas from other games, you should at least try to hit their level of quality, otherwise it's a waste of time and resources. Regalia is a frustratingly simple exercise in micromanagement with colorful characters and passable writing which only seems like a serious strategy game.

See all 27 Critic Reviews

Score distribution:
  1. Positive: 2 out of 5
  2. Negative: 0 out of 5
  1. Nov 30, 2018
    10
    Great game. High quality, beautiful hand drawn graphics, well balanced difficulty level and funny story. Really looking forward for Regalia 2Great game. High quality, beautiful hand drawn graphics, well balanced difficulty level and funny story. Really looking forward for Regalia 2 (if it gets announced). Expand
  2. Jul 1, 2017
    9
    Regalia Of men and Monarchs is the indie trpg gem of the year.
    i finish it on normal and just started it again on hard difficulty
    pro ; +
    Regalia Of men and Monarchs is the indie trpg gem of the year.
    i finish it on normal and just started it again on hard difficulty
    pro ;
    + well written
    + voice acting
    + solid trpg experience
    + humour
    + good difficulty level; easy normal or hard as it should be
    + lot of characters with their own personality

    what wrong with the game ; nothing imo except the bugs that were patched with the last 1.06 update that i played with.

    my indie game discovery of the year
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  3. Nov 7, 2017
    7
    A pretty rpg that has a good amount of content ,its well written and is fun
    But the story is bad to the point that i just didn't care about
    A pretty rpg that has a good amount of content ,its well written and is fun
    But the story is bad to the point that i just didn't care about it anymore and in long play sessions the game is just very boring
    But overall great for its price that i recommend for rpg fans that want an rpg to keep up for weeks
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  4. May 25, 2017
    6
    TL;DR: Regalia: Of Men and Monarchs seemed to be a decent pickup at first, but after a while it turned out that under a crunchy crust it'sTL;DR: Regalia: Of Men and Monarchs seemed to be a decent pickup at first, but after a while it turned out that under a crunchy crust it's pretty half-baked.

    Regalia represents one of my favourite genres - the tactical RPGs. Maybe that is why I had very high hopes for this title. Unfortunately, the game didn't quite come through.

    Pros:
    + it is very pretty and voice acting is quite decent
    + the castle-building and relationship-developing parts are fun
    + there's some charm to the characters and their dialogues, there's some comedy, some witty remarks, it reminds me a little of Disgaea, which is great, but...

    Cons:
    - ...the story is so tedious I felt no drive whatsoever to find out what happens next. The premise is uninteresting and so is the development of the story. Frankly, the story seemed like just an excuse for grinding out gold, EXP and items. Unfortunately, that's the style of a low-level jRPGs.
    - combat pacing is dreadful. Everything is so slow. And I don't mean the movement of the characters (which you can change with one click), but the pacing overall. Each battle takes around 10-15 minutes to complete, and believe me - it's 5-10 minutes too long. Our heroes and their adversaries exchange never-ending blows, which makes combat a drag. This is important as fighting will take around 50% of game time.
    - the tactical side isn't particularly interesting either. Our heroes powers don't really give us a lot to go on, and very often it's just about which party can outlast the other (literally, healing - or rather armoring up - seems almost too important). There is very little room for improvisation.

    All in all Regalia is an ok game, but not much more. If you're a die hard fan of tactical RPGs, and you're looking for a pearl in the likes of Final Fantasy Tactics or Jeanne D'Arc from PSP, you might be disappointed. If you're just looking for any tactical game with a lighter side to it, you might just hit the paydirt.
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  5. Dec 25, 2019
    5
    Story? Generic but inspired. (Fanfic with a budget)
    Art and voice: Reasonable, and snarky.
    Gameplay: .... it exists, it just sucks. Until
    Story? Generic but inspired. (Fanfic with a budget)
    Art and voice: Reasonable, and snarky.
    Gameplay: .... it exists, it just sucks. Until you 'fix' it.
    As someone who has beaten FFT, ogre battle, Shin Megami Tensei devil summoner, Ni no kuni 2, eiyu senki, blah blah.. you get the point.

    I went into this expecting normal to be disappointing and I would raise the difficulty after getting a feel for the game.
    I was given 2 characters against a few 'normal' rats and a super rat for the first battle. I missed twice. I died before turn 10. on normal difficulty.

    On normal. First battle.

    SO! Alright, if I'm at the mercy of the RNG and I cant actually use 'tactics' to win the very first battle in the game.. because 2 guys versus twice as many enemies and one 'boss'?
    Well, your tactical game sucks, sir.

    You 'brute forced' me. On normal. And I really ONLY play strategy games, so... your tactical game sucks, sir.
    However! I understand your position on this, and after reading the steam boards.. you actually patched the game a few times because your audience told you the truth ~ your tactical game sucks, sir.
    So you can go to the options menu and set the sliders to 'actually normal difficulty' with a bit of experimentation. At that point, you can win a few battles and start rebuilding the kingdom.

    BUT! After doing some social stuff, some dungeon stuff and moving the story along.. you start getting OP buffs/perks! The game gets too easy or rather, HIGHLY unbalanced rather quick, if you happen to rebuild or work on the right things.

    So is it a good game? No. But do yourself a favor and give yourself a hand via the difficulty sliders.
    There is no 'difficulty' to speak of, seeing as how you cant heal. You cant 'position' yourself, tactically.
    You CAN spam shields and fight the weakest enemies first.
    Fix your mistakes, pixelated milk.
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