User Score
7.0

Mixed or average reviews- based on 26 Ratings

User score distribution:
  1. Positive: 12 out of 26
  2. Negative: 4 out of 26

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  1. Aug 18, 2017
    7
    Gameplay: Plays like Hotline Miami, but with no shooting, typical stealth and vision cone dodging. It's pretty basic.. to the point that i think it would have been way more suited as a mobile/tablet game. Having been destroyed getting through shadow tactics this is a highly casual experience in comparison.
    Presentation: Brilliant, perfect 2D paper texture 70's aesthetic. Can make some of
    Gameplay: Plays like Hotline Miami, but with no shooting, typical stealth and vision cone dodging. It's pretty basic.. to the point that i think it would have been way more suited as a mobile/tablet game. Having been destroyed getting through shadow tactics this is a highly casual experience in comparison.
    Presentation: Brilliant, perfect 2D paper texture 70's aesthetic. Can make some of the lvls harder to navigate... Music is great too.
    Overall: I think the game itself requires more depth for the demanding PC market(especially stealth games). But it is otherwise a simple, well made stealth puzzler.
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  2. Apr 29, 2020
    6
    It has a good story. But it can be quite frustrating and sometimes boring.-
Metascore
64

Mixed or average reviews - based on 10 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 10
  2. Negative: 2 out of 10
  1. Dec 20, 2017
    46
    A polished, well-presented skin wrapped around thoroughly unremarkable stealth fundamentals. Serial Cleaner is not an actively antagonistic experience, just draining and unrewarding.
  2. CD-Action
    Oct 30, 2017
    40
    The game draws its inspirations from Hotline Miami but fails miserably. [10/2017, p.75]
  3. Game World Navigator Magazine
    Sep 13, 2017
    69
    Serial Cleaner has enough tricks up its sleeve to keep you engaged for about two thirds of the way – which is about two and a half hours in gameplay time. Afterwards, it becomes simply tedious: difficulty keeps rising while problems and solutions stay the same. [Issue#222, p.74]