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76

Generally favorable reviews - based on 54 Critic Reviews What's this?

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7.4

Mixed or average reviews- based on 985 Ratings

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  • Summary: Jordan Weisman, the creator of Shadowrun, is back and Shadowrun Returns is the game that Shadowrun fans have been waiting for. A 2D turn-based single player game with deep story interaction, meaningful character development, and highly-contextual tactical combat. According to the MayanJordan Weisman, the creator of Shadowrun, is back and Shadowrun Returns is the game that Shadowrun fans have been waiting for. A 2D turn-based single player game with deep story interaction, meaningful character development, and highly-contextual tactical combat. According to the Mayan Calendar (and lots of tabloids), the world will end on December 21, 2012. Its part a 5,200 year cycle of death and rebirth that, in Shadowrun, actually charts the ebb and flow of magic from the Earth. So, on 12/21/12 magic will return, end this world, and wreak holy havoc while starting the next. Aboriginal cultures, who maintained their mystical traditions, are the first to feel the return of magic and use their newfound power to reshape the political, financial, and physical world around them. As the magic increases, Elf and Dwarf babies are born to very surprised parents who carry the right combination of long-dormant genes. But all of these events pale in comparison to the horror of "goblinization", which painfully reshapes the teenage bodies of those unlucky enough to carry dominant Ork or Troll genes. And then the first Great Dragon rises from its 5,200 yearlong hibernation and circles over Tokyo, signaling that the world has truly AWAKENED.

    Fast forward two generations, to a world transformed not only by the growth of magic but by the acceleration of cyber technologya continual effort to improve upon the gifts that nature gave humanity; by the inevitable maturation of the World Wide Web into the Matrixa network directly accessible by the human brain; and by the near elimination of governments as they are replaced megacorporationsmonolithic entities who see only customers, not citizens.

    And moving through the dark shadows cast by the gleaming towers of the corps, are Shadowrunners disposable assets and corporate pawns scratching out a living using a combination of technology, magic, and street smarts. Shadowrunners live between the cracks and operate outside the law, doing the dirty work that corporate wage-slaves wont soil their hands with and occasionally acting as the only protection the citizenry can turn to.
    Welcome to the world of Shadowrun, where man meets magic and machine.
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Shadowrun Returns - Launch Trailer
Score distribution:
  1. Positive: 31 out of 54
  2. Negative: 0 out of 54
  1. Jul 25, 2013
    90
    This is one of the most satisfying and complete tactical roleplaying experiences to come out of 2013 and realistically the last few years.
  2. Pelit (Finland)
    Oct 5, 2013
    82
    Shadowrun Returns is a bit more simplistic than I had hoped for, but at the same time it is not bad at all. [Sept 2013]
  3. Aug 7, 2013
    80
    Even if Shadowrun Returns can't be compared with the giants of the RPG genre, it has enough character to shine and to show us the storytelling potential of the powerful editor.
  4. Aug 20, 2013
    75
    Shadowrun Returns is an old-style RPG based on a robust and well calculated gameplay, that will entertain all the fans of the genre and a large group of nostalgic. At the same time, this project is also very limited and linear.
  5. Jul 25, 2013
    73
    The bite-sized scope and limited choices available make me more interested to see what Shadowrun Returns will be a year from now, after the community has used the included mod tools to build on it, than in what it is today.
  6. Aug 9, 2013
    70
    Shadowrun Returns is enjoyable while it lasts, thanks in large part to its great writing and enthralling murder mystery.
  7. Jul 26, 2013
    60
    A perfectly capable tactical RPG that's unfortunately light on both the tactics and the RPG. Not really bad in any way, but I suspect this won't really shine until the community get to grips with the editor.

See all 54 Critic Reviews

Score distribution:
  1. Negative: 61 out of 319
  1. Jul 25, 2013
    10
    An amazing game living up to the Shadowrun name. If you weren't a fan of the series before you should be now. Beautiful artwork and greatAn amazing game living up to the Shadowrun name. If you weren't a fan of the series before you should be now. Beautiful artwork and great tactical strategy elements mixed with true Shadowrun RPG style. Also the ability to create your own complete runs adds INFINITE possibilities.

    This game has SERIOUS superior re-playability
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  2. Jul 29, 2013
    10
    This game is great. For those complaining about "not enough content," get over yourselves. This game has way more content than lots of otherThis game is great. For those complaining about "not enough content," get over yourselves. This game has way more content than lots of other games at release. Not only is Harebrained Schemes planning on DLC for new content, but you have an entire community of die hard Shadowrun fans ALREADY working on new content. But the graphics don't require a my computer to go into beast mode. GOOD, an enjoyable game that moderate rigs can play. I hate having to read, why aren't there any voice overs. Because you need to read more, slacker. Gameplay is too simple. That way everyone can enjoy. Hate not being able to save when you want? It was designed this way so you couldn't save before every fight, you must keep going with the run regardless of the health/supply status of your team.

    I personally have enjoyed this game. I was a fan of the PnP and still break out the Genesis version I've held onto since it came out. I am in no way shape or form disappointed with Shadowrun Returns.

    Get it, enjoy it and create content for others to enjoy.
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  3. Jul 29, 2013
    9
    As an old Shadowrun fan it was hard to miss that project, if possible at all. But the result kinda surpassed my expectations. I was waitingAs an old Shadowrun fan it was hard to miss that project, if possible at all. But the result kinda surpassed my expectations. I was waiting for a game, but instead I got a construction set based on a setting I like.
    Single player campaign is just a demo, you can remember the same situation in first Neverwinter Nights, where single player (without addons) story line was kinda dull and full of cliche. Yet now we see TONS of user generated content based on NWN.
    So this is how I see SR, a tool to make OUR Shadowrun come to life.
    But that does not mean that I did not like single player, it was truly enjoyable dive into a fantasy cyberpunk, with really nice characters and plot flow.
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  4. Dec 18, 2014
    8
    Old school isometric rpg adventure with bags of character a great plot and plenty of modern innovation and enhancements. Looks great, playsOld school isometric rpg adventure with bags of character a great plot and plenty of modern innovation and enhancements. Looks great, plays great and will have you immersed in this bizarre dystopian future for hours upon hours. Expand
  5. Jan 17, 2018
    7
    This is a good game. It's a cyberpunk-themed turn-based RPG that works as a great introduction to the world of Shadowrun, but perhaps isThis is a good game. It's a cyberpunk-themed turn-based RPG that works as a great introduction to the world of Shadowrun, but perhaps is brought down by some minor flaws. The game is pretty easy, for one, and some sections of the game seem to drag on for too long. The game also didn't really do the dystopian world of Shadowrun justice, although the atmosphere in this game is still fantastic. Expand
  6. Jul 27, 2013
    5
    Okay, heres the deal on Shadowrun Returns folks:

    Let me first say that I have always been a big fan of the top-down, party-based classic
    Okay, heres the deal on Shadowrun Returns folks:

    Let me first say that I have always been a big fan of the top-down, party-based classic rpgs like Fallout 1 & 2, Baldur's Gate, etc. That is why I was disappointed and surprised by some of the inexplicable decisions that the design team made with Shadowrun. Let's get to the disadvantages first:

    Disadvantages:

    -No save game!? Are you kidding!? This is so annoying and is utterly inexplicable why they would do this. In an rpg, you like to try out various choices, conversation options, etc. Because you cannot save, you have go back all the way to a start of the chapter just to choose a different conversation option.

    -Stupid inventory system. You can only carry a couple items and everything else goes in a stash you can only infrequently access. Totally annoying, and once again inexplicable. Why not use the tried and true inventory system and save game system of Fallout and other classic rpgs?

    -Virtually no tracking of side quests in Journal. I did several side quests that never appeared in the Journal. The Journal is very poor overall.

    -The game is absolutely linear. There is no freedom at all but to progress forward in a straight line. You cannot travel, for the most part, to any place you have visited before. The only place you can travel to is the next hop along the main mission. If you happen to miss something, tough luck, unless you want to do the whole chapter over again.

    -I have other issues with the game, like a lack of any voice talent which should have been available with the money they raised and a lack of being able to manipulate items in the enviroment, but these were the main ones.

    Advantages:

    -ShadowRun Returns advantage and saving grace is that it has a good story. The story is good and keeps your interest. The story has many elements of a murder mystery, which is unusual and refreshing to find in an rpg. The dialoge is good and the npc's emotions seem geniune. I just wish they had some voice talent to voice them.

    -The graphics are acceptable, and the music was actually pretty good.

    I hope this review is of use.
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  7. Sep 6, 2014
    0
    Pile of garbage. If I have no stash I cannot buy **** for my characters. My main needs to be able to use what I buy because the stashPile of garbage. If I have no stash I cannot buy **** for my characters. My main needs to be able to use what I buy because the stash disappears when I select another character. The thing is this **** over UGC too. Pistols are **** Oh and the graphics are **** Expand

See all 319 User Reviews

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