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76

Generally favorable reviews - based on 54 Critics What's this?

User Score
7.4

Mixed or average reviews- based on 962 Ratings

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  • Summary: Jordan Weisman, the creator of Shadowrun, is back and Shadowrun Returns is the game that Shadowrun fans have been waiting for. A 2D turn-based single player game with deep story interaction, meaningful character development, and highly-contextual tactical combat. According to the MayanJordan Weisman, the creator of Shadowrun, is back and Shadowrun Returns is the game that Shadowrun fans have been waiting for. A 2D turn-based single player game with deep story interaction, meaningful character development, and highly-contextual tactical combat. According to the Mayan Calendar (and lots of tabloids), the world will end on December 21, 2012. Its part a 5,200 year cycle of death and rebirth that, in Shadowrun, actually charts the ebb and flow of magic from the Earth. So, on 12/21/12 magic will return, end this world, and wreak holy havoc while starting the next. Aboriginal cultures, who maintained their mystical traditions, are the first to feel the return of magic and use their newfound power to reshape the political, financial, and physical world around them. As the magic increases, Elf and Dwarf babies are born to very surprised parents who carry the right combination of long-dormant genes. But all of these events pale in comparison to the horror of "goblinization", which painfully reshapes the teenage bodies of those unlucky enough to carry dominant Ork or Troll genes. And then the first Great Dragon rises from its 5,200 yearlong hibernation and circles over Tokyo, signaling that the world has truly AWAKENED.

    Fast forward two generations, to a world transformed not only by the growth of magic but by the acceleration of cyber technologya continual effort to improve upon the gifts that nature gave humanity; by the inevitable maturation of the World Wide Web into the Matrixa network directly accessible by the human brain; and by the near elimination of governments as they are replaced megacorporationsmonolithic entities who see only customers, not citizens.

    And moving through the dark shadows cast by the gleaming towers of the corps, are Shadowrunners disposable assets and corporate pawns scratching out a living using a combination of technology, magic, and street smarts. Shadowrunners live between the cracks and operate outside the law, doing the dirty work that corporate wage-slaves wont soil their hands with and occasionally acting as the only protection the citizenry can turn to.
    Welcome to the world of Shadowrun, where man meets magic and machine.
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Shadowrun Returns - Launch Trailer
Score distribution:
  1. Positive: 31 out of 54
  2. Negative: 0 out of 54
  1. Jul 25, 2013
    90
    This is one of the most satisfying and complete tactical roleplaying experiences to come out of 2013 and realistically the last few years.
  2. Pelit (Finland)
    Oct 5, 2013
    82
    Shadowrun Returns is a bit more simplistic than I had hoped for, but at the same time it is not bad at all. [Sept 2013]
  3. Aug 7, 2013
    80
    Even if Shadowrun Returns can't be compared with the giants of the RPG genre, it has enough character to shine and to show us the storytelling potential of the powerful editor.
  4. Aug 20, 2013
    75
    Shadowrun Returns is an old-style RPG based on a robust and well calculated gameplay, that will entertain all the fans of the genre and a large group of nostalgic. At the same time, this project is also very limited and linear.
  5. Jul 25, 2013
    73
    The bite-sized scope and limited choices available make me more interested to see what Shadowrun Returns will be a year from now, after the community has used the included mod tools to build on it, than in what it is today.
  6. Aug 9, 2013
    70
    Shadowrun Returns is enjoyable while it lasts, thanks in large part to its great writing and enthralling murder mystery.
  7. Jul 26, 2013
    60
    A perfectly capable tactical RPG that's unfortunately light on both the tactics and the RPG. Not really bad in any way, but I suspect this won't really shine until the community get to grips with the editor.

See all 54 Critic Reviews

Score distribution:
  1. Negative: 61 out of 316
  1. Jul 25, 2013
    10
    An amazing game living up to the Shadowrun name. If you weren't a fan of the series before you should be now. Beautiful artwork and greatAn amazing game living up to the Shadowrun name. If you weren't a fan of the series before you should be now. Beautiful artwork and great tactical strategy elements mixed with true Shadowrun RPG style. Also the ability to create your own complete runs adds INFINITE possibilities.

    This game has SERIOUS superior re-playability
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  2. Jul 29, 2013
    10
    This game is great. For those complaining about "not enough content," get over yourselves. This game has way more content than lots of otherThis game is great. For those complaining about "not enough content," get over yourselves. This game has way more content than lots of other games at release. Not only is Harebrained Schemes planning on DLC for new content, but you have an entire community of die hard Shadowrun fans ALREADY working on new content. But the graphics don't require a my computer to go into beast mode. GOOD, an enjoyable game that moderate rigs can play. I hate having to read, why aren't there any voice overs. Because you need to read more, slacker. Gameplay is too simple. That way everyone can enjoy. Hate not being able to save when you want? It was designed this way so you couldn't save before every fight, you must keep going with the run regardless of the health/supply status of your team.

    I personally have enjoyed this game. I was a fan of the PnP and still break out the Genesis version I've held onto since it came out. I am in no way shape or form disappointed with Shadowrun Returns.

    Get it, enjoy it and create content for others to enjoy.
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  3. Jul 29, 2013
    9
    As an old Shadowrun fan it was hard to miss that project, if possible at all. But the result kinda surpassed my expectations. I was waitingAs an old Shadowrun fan it was hard to miss that project, if possible at all. But the result kinda surpassed my expectations. I was waiting for a game, but instead I got a construction set based on a setting I like.
    Single player campaign is just a demo, you can remember the same situation in first Neverwinter Nights, where single player (without addons) story line was kinda dull and full of cliche. Yet now we see TONS of user generated content based on NWN.
    So this is how I see SR, a tool to make OUR Shadowrun come to life.
    But that does not mean that I did not like single player, it was truly enjoyable dive into a fantasy cyberpunk, with really nice characters and plot flow.
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  4. Dec 18, 2014
    8
    Old school isometric rpg adventure with bags of character a great plot and plenty of modern innovation and enhancements. Looks great, playsOld school isometric rpg adventure with bags of character a great plot and plenty of modern innovation and enhancements. Looks great, plays great and will have you immersed in this bizarre dystopian future for hours upon hours. Expand
  5. Jan 11, 2016
    7
    Usually, i can easily round a score to a whole number in a ten-scale system. Shadowrun Returns, however, is right in the middle between 7 andUsually, i can easily round a score to a whole number in a ten-scale system. Shadowrun Returns, however, is right in the middle between 7 and 8. It is above 7 but not yet at 8. So here it is:
    75/100.

    PROS:
    Good story, interesting visual style, nice music (although limited to 3 or 4 tracks), some good characters.

    CONS:
    Specialty does not play a role, extremely simplified tactical point-and-click combat, linear story, a ton of reading (no voice-overs), not well-paced in terms of sequences between reading the story and running tactical missions, very lacking on explaining the Shadowrun universe.

    Overall, a good RPG, which almost makes it into solid. Main things that prevent it from doing so are the linear non-branching story line, childish tactical combat, offset pacing due to burdensome amount of reading.
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  6. Jul 26, 2013
    5
    This is a decent adventure with a fairly well spun story. I love the hand drawn backdrops and they convey a pretty good atmosphere. I alsoThis is a decent adventure with a fairly well spun story. I love the hand drawn backdrops and they convey a pretty good atmosphere. I also love the music!

    but there are a few major issues with my gaming experience;

    1) it's one of the most linear games ever and really just catapults you from one event to the other, without any freedom. You also do not, at any time, feel that your choices have any real impact on the game world. This is more of an adventure game setup then a RPG setup as such.
    2) The character development is really basic and does not apply to your followers. as such, there's no real RPG element here
    3) The UI was clearly designed with tablets in mind and it's a double facepalm for PC users. You have to click on *everything*, which is annoying and slow
    4) Too little inventory slots, no loot.
    5) The save game issue

    So, my conclusion has to be that in the current state this is not an RPG. This is a very linear tablet adventure and as such I can only call it "mediocre".

    HOWEVER, I do have hope for this game yet as including the editor is a stroke of brilliance and modders will hopefully be able to deliver new campaigns which improve the gaming experience, but I fear the engine has too many limitations to ever become an EPIC experience.

    Sad puppy out.
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  7. Sep 6, 2014
    0
    Pile of garbage. If I have no stash I cannot buy **** for my characters. My main needs to be able to use what I buy because the stashPile of garbage. If I have no stash I cannot buy **** for my characters. My main needs to be able to use what I buy because the stash disappears when I select another character. The thing is this **** over UGC too. Pistols are **** Oh and the graphics are **** Expand

See all 316 User Reviews

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