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Description: Choose from four ultra powerful transforming Mobile Combat Armor suits, each with its own advantages and strengths. Find tons of powerups and enhancements to improve your MCA's performance. In addition to piloting your MCA through deadly outdoor, underground, and city missions, you will be able to dock in certain areas and strike out on foot to complete objectives. There may even be a surprise or two in store... Shogo: Mobile Armor Division uses Monolith?s LithTech - one of the most advanced next-generation 3D engines in gaming. [Monolilth]

Overview

Platforms:
  • PC
Initial Release Date: Sep 30, 1998
Developer:
  • Monolith Productions
Publisher: Monolith Productions
Genres:

Credits

Nathan Hendrickson
Written By: co-written by
Craig Hubbard
Written By
Ted D'Arms
Cast: Nathaniel Akkaraju
Kari McGee
Cast: Kura Akkaraju
Kathy Levin
Cast: Kathryn Akkaraju
Lynn Rott
Cast: Samantha Sternberg
Jace Hall
Produced By: executive producer
John L. Jack
Produced By: producer
James Ackley
Sound: audio designer
Jeremy Blackman
Sound: additional sound engineer
Bryan Bouwman
Sound: additional sound engineer
Brian L. Goble
Sound: additional sound engineer
Brad Pendleton
Sound: sound system
Scott Schlegel
Sound: additional sound engineer
Cassano Thruston
Sound: sound engineer
J.T. Traub
Sound: additional sound engineer
Matthew Allen
Animation: lead 3d animator
Peter Arisman
Animation: additional animator
Eric Kohler
Animation: character designer
Aaron Rose
Animation: additional animator
Brian Waite
Animation: additional animator
Rick Winter
Animation: additional animator
Bill Brooks
game engineer
Mark Brown
additional level designer
Wayne Burns
admin crew
Todd Clineschmidt
level designer
Michael Dussault
lead engineer
Israel Evans
motion capture actor
Nathan Hendrickson
game designer,level designer
Craig Hubbard
game designer,lead level designer
Patti Kail
admin crew
Benny Kee
testing crew
Eric Kohler
weapon designer
Darren Korman
additional level designer
Kelly Kristek
testing crew
Gary Kussman
admin crew
Steve Lee
mecha designer,texture artist
Christopher Liu II
motion capture actor
Isaac Marshall
testing crew
Ryan Mattson
testing crew
Jordan Minkove
additional texture artist,testing crew
Colin Moore
testing crew
Ben Olsen
texture artist
Scott H. Pultz
game engineer
Lynn Rott
admin crew
Greg Spyrides
motion capture actor
Jonathan Stein
quality assurance manager
Kevin Stephens
lead game engineer
Yohei Takashima
Music Department: music arranger: songs