- Publisher: 2K Games
- Release Date: Oct 23, 2014
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Nov 11, 2014Should you read lengthy Internet discussions on what is missing now in Beyond Earth, you may think that the game is simply guilty of being not enough like Alpha Centauri, when, in fact, the problem lies elsewhere. Beyond Earth is worse than its 15-year-old predecessor in all regards, and it has nothing to make up for it. Firaxis made a decent, but shallow game that gets old after 2-3 playthroughs, which is not a good sign in a 4X genre.
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Nov 6, 2014Truth be told, though, Beyond Earth likely won’t have quite the staying power of either Alpha Centauri or Civilization V. Ultimately, Firaxis’s latest effort feels more like a sci-fi mod of Civilization V than a fully-formed project in its own right. But perhaps we should not be so quick to dismiss it, if not for play, then at least for thought.
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Nov 3, 2014In the end, Civilization: Beyond Earth is just a really average game. Firaxis has some nice new idea's - like the tech-web and the way aliens behave -, but they don't cover the fact that the title has some flaws.
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Oct 29, 2014It’s perfectly enjoyable, but for every smart innovation it seems to have lost a portion of both complexity and character. There’s potential here, but we’ll have to wait for a couple of meaty expansions to see Beyond Earth’s promise fully realised.
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Oct 23, 2014Beyond Earth's combat suffers from some balance issues though, and that's curious for a game that leans so heavily on proven systems.
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Oct 23, 2014While the Affinity system lacks the kind of personality and flexibility that other Civ games have, I'll admit that it is an interesting twist. Even after multiple playthroughs, I can't really say that I'm completely comfortable with the technology web.
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Oct 23, 2014That’s the thing about Beyond Earth: I feel like for every considered, clever addition to Civ’s formula, there’s always a near miss. War is fun, but the AI is not. Aliens are novel, but humans are dreary. I enjoyed playing it, I’m still playing, but it just hasn’t gripped me like previous games. I want it to be better, more interesting, than it is.
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Edge MagazineDec 6, 2014Very much a sidewards step for the series rather than a bold leap forwards for its kind. [Christmas 2014, p.118]
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Oct 29, 2014Its best parts are aesthetic in nature, changes to a visual palette that evoke a world of futuristic possibility. Yet the game itself feels regressive compared to the many changes made to Civ V's formula throughout its lifespan.
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Oct 23, 2014An overall solid turn-based strategy game that suffers from information overload resulting in analysis paralysis for the player, Beyond Earth has a few really interesting systems but ultimately doesn't transcend those mechanics into something unique or awe-inspiring.
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Oct 23, 2014The solid mechanics of the Civilization series are not enough to lift this game up to its potential. It fails to differentiate itself from Civ V and is lacking in inspiration and soul. A missed opportunity to create something great.
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Dec 11, 2014Firaxis' ambition may be great, but their inspiration seems to be left behind on our home planet. We've gone maybe out to Mars in this one, and it's a shame that Civilization's foray into the future is one that reminds us only of how inspired things were in the past. I'd love to see something more inventive in a full release, but maybe that will appear in a less fiscally-demanding expansion at some point.
Awards & Rankings
User score distribution:
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Positive: 344 out of 1085
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Mixed: 375 out of 1085
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Negative: 366 out of 1085
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Oct 25, 2014
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Oct 24, 2014
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Oct 24, 2014