- Publisher: 2K Games
- Release Date: Sep 22, 2008

- Summary:
- Developer: Firaxis Games
- Genre(s): Strategy, Turn-Based, Historic, Historic, 4X
- Cheats: On GameFAQs
- More Details and Credits »
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Score distribution:
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Positive: 28 out of 32
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Mixed: 4 out of 32
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Negative: 0 out of 32
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What really makes Colonization a classic turn-based game is the amount of distinct character. This isn't just a Civ 4 mod; it's its own beast, with its own rules and its own sense of charm and history, carved out of a New World brimming with native settlements, tobacco, and furs, waiting for your people -- people, mind you! -- to conquer it, plunder it, and/or cultivate it.
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PC Zone UKNot quite as awesomely mindblowingly epic as "Civ IV," but it's not far off. [Dec 2008, p.78]
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The classic gameplay is mostly untouched, so all the grumpy old gamers will feel right at home. On the other hand, anyone who wanted a true sequel might be disappointed by the lack of real gameplay improvements. In dire need of a gameplay balancing patch to sort out the rough edges.
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If you don't know the original game from 1994, you should play at the easiest level to understand the complex economy. There are three other nations competing with you to colonize the New World, the native Indians and, last but not least, the King of your nation in the Old World. The Independence War is one of the most entertaining ways to end a campaign ever seen in this genre. The game may not be perfect, but it's a motivating and challenging strategy game.
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While it's unlikely to convert anyone who can't see the fun in slowly nudging swarms of candy-coated numbers in positive directions, Colonization is a great addition to the Civ IV stable. And who needs sleep anyway?
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PC PowerPlayMost will stay for the joy of new discoveries, even if Colonization doesn’t have the same long lasting appeal as the more extensive Civilization series. [Dec 2008, p.71]
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This game may be cheap but it often feels even cheaper. It's not just the simplistic mechanics at work but the rough edges which begin to cut once the initial lubrications of happiness at replaying a classic title have worn away. From icons that shift slots on the UI to redundant information screens being favored over the existence of useful ones, Colonization 2008 feels more like an intern project than a game that should be sold to the public.
Score distribution:
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Positive: 10 out of 29
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Mixed: 12 out of 29
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Negative: 7 out of 29
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Dec 1, 2012
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Nov 12, 2020
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BillH.Oct 5, 2008
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Aug 31, 2011
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ehtehtGNov 11, 2009
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