User Score
7.1

Mixed or average reviews- based on 1578 Ratings

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  1. Oct 21, 2016
    9
    I don't like the cartoonish style. At all.
    But i like almost all the new ideas, districts are fresh air for city handling which to me felt very old.
    Diplomacy is more logical and interesting. The two branches of evolution give you more customization and a different approach to your civ evolution. Love the conversion of workers to builders, the use and forget is a great idea to clean
    I don't like the cartoonish style. At all.
    But i like almost all the new ideas, districts are fresh air for city handling which to me felt very old.
    Diplomacy is more logical and interesting.
    The two branches of evolution give you more customization and a different approach to your civ evolution.
    Love the conversion of workers to builders, the use and forget is a great idea to clean the board, as are the roads built by traders.

    Still soon for a detailed evaluation but the gameplay seems a leap forward; now, if we only could have the graphic of leaders and units from Civ V...
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  2. Oct 21, 2016
    10
    This might just become the best Civ game yet once there have been some updates and expansions. The game is very impressive so far. Not yet encountered any bugs or glitches. The UI is nice and clean and the visuals are great. The only con I see so far is that the mini map is not exactly clear. It's hard to see on there what's going on (one of the city states I met has almost the same colorThis might just become the best Civ game yet once there have been some updates and expansions. The game is very impressive so far. Not yet encountered any bugs or glitches. The UI is nice and clean and the visuals are great. The only con I see so far is that the mini map is not exactly clear. It's hard to see on there what's going on (one of the city states I met has almost the same color as the rest of the map, making it almost invisible on the mini map). Expand
  3. Oct 21, 2016
    10
    This game Is honestly beautiful, at first I was a bit worried about how the new cartoonish style would flow in the game. Honestly it grows on you quite quickly and it fits the game well, for a launch i would say this lives up to its predecessors, we already see a lot of features and there is a lot to do in this game without spoiling too much. The game flows great, costume game is fun asThis game Is honestly beautiful, at first I was a bit worried about how the new cartoonish style would flow in the game. Honestly it grows on you quite quickly and it fits the game well, for a launch i would say this lives up to its predecessors, we already see a lot of features and there is a lot to do in this game without spoiling too much. The game flows great, costume game is fun as always with lots of options and factions to pick from. In conclusion I love it! Expand
  4. Oct 21, 2016
    8
    As a first release Civ VI is superior to its previous three releases' launches. The additions (builders, districts and trade as examples) adds a nice depth and variety to gameplay. The civics and government/policies has also seen great updates which I think will be wonderful once modders get their hands on.

    Issues so far are mostly concerning some performance optimizations needed, ui
    As a first release Civ VI is superior to its previous three releases' launches. The additions (builders, districts and trade as examples) adds a nice depth and variety to gameplay. The civics and government/policies has also seen great updates which I think will be wonderful once modders get their hands on.

    Issues so far are mostly concerning some performance optimizations needed, ui scaling does not look crisp and sharp on 4k (1440p without ui scaling s the sweet spot), the map can be quite cluttered and hard to read and orient and the minimap is almost only useful to find where my cities are, not so much as an overview.
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  5. Oct 21, 2016
    9
    This one lived up to the hype! This is by far the most robust Civ game St launch. Not only did they NOT take out a bunch of features so they could charge you for DLC later, they have added an unprecedented number of new features.

    This may be my all time favorite game. The only negatives that dropped my score slightly (wish I could rate it 9.5): the religious combat system needs to be
    This one lived up to the hype! This is by far the most robust Civ game St launch. Not only did they NOT take out a bunch of features so they could charge you for DLC later, they have added an unprecedented number of new features.

    This may be my all time favorite game.

    The only negatives that dropped my score slightly (wish I could rate it 9.5): the religious combat system needs to be tweaked or possibly revamped. I miss automating scouts to explore. It's totally fine all the way through the classical period, but it gets rater tedious now that I'm 300 turns in. I also wish the interface was a bit more obvious about what kind of adjancy bonuses I would get. I found myself dropping what I was doing to check the civilopedia quite a bit. Overall the tooltip system needs a little bit more polish.
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  6. Oct 21, 2016
    10
    First Civ game since Civ 3 that's ready to play right out of the box. No need to wait for expansions or mods on this one. Only played 2 games, and while some of the mechanics and strategies are different--it's pure Civ through and through. Looking forward to digging into this one--deeply. Oh yeah--it has Sean Bean narrating it. What u waiting for? Fly to Steam and buy it you fools!
  7. Jan 28, 2018
    10
    Really, why all this bashing on Civilization VI? Does any of you played Civ V without expansions and DLC? In its initial release? It was one of the worst Civilization to date and most of the people were saying how they preferred Civ IV (With all expansions again) than Civ V (Without Expansions)... it was justified cause Civ V was just a skeleton of a game in it's release (No Religion?!).Really, why all this bashing on Civilization VI? Does any of you played Civ V without expansions and DLC? In its initial release? It was one of the worst Civilization to date and most of the people were saying how they preferred Civ IV (With all expansions again) than Civ V (Without Expansions)... it was justified cause Civ V was just a skeleton of a game in it's release (No Religion?!). Although the new skeleton (no stacks of Doom) was better and so it grow to be better than it's predecessors.
    Now it's the same for VI...though it's not justified. Cause it's the best initial release of civilization until now! It's the first one that not only revolutionize like V (Unstacking Cities) but also having almost every feature of it's predecessors(with expansion) without expansions!
    So please be mature and stop talking about the unit graphics and clash of clans and see the essence of this game which is much more strategic and full in its release. It has the best skeleton to build upon.
    Also except units, which for the first time have different looks in different civilizations (without mods), the map and cities are gorgeous and much, much better than Civ V with it's chaotic and ugly architecture of super, one ultimate type cities and labyrinth of roads, simplistic wonders in wrong place (pyramids inside a frozen lake! :P ), with useless worker in every hex.

    P.S. If you learn to play with unstacked cities you can never go back to the old mess. Same as when we learnt to play with unstacked units we couldn't go back.
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  8. Oct 21, 2016
    9
    I really like this game. It needs some balancing here and there, but it is amazing, better than C5. I hope they fix UI scaling issues fast. I wish I could change city names and edit leaders information's like in older civ titles. However, I like it and had already a ton of fun with it.
  9. Oct 27, 2016
    9
    I will be short on this one, the civ 6 has a lot of changes - some of them you could like some not. At least its not civ 5 with different graphics. Games has some bugs sadly, but nothing game breaking and most of them are resolution and touch input related (some have performance issues). So I will start with issues I have running game on my laptop.

    Bugs I have: - Cant play on full
    I will be short on this one, the civ 6 has a lot of changes - some of them you could like some not. At least its not civ 5 with different graphics. Games has some bugs sadly, but nothing game breaking and most of them are resolution and touch input related (some have performance issues). So I will start with issues I have running game on my laptop.

    Bugs I have:
    - Cant play on full screen. Regardless of what the settings tells me, it doesn't work on full screen on my machine. if I change the resolution, The game runs only in borderless window on my machine (it seems only I have that issue)
    - in 50h one random crash after autosave. Again, nothing game breaking, since it did happend after autosave.
    - In multiplayer my spy stuck in the unknown and I couldn't end my turn. This broke my game. I couldn't continue since there was no next turn option anymore.

    Changes I liked:
    - District system. It adds to the game more strategic feeling and makes going to war much more fun, since it require more tactics.
    - Fog of war. It also comes with district system pretty well, which makes player want a scout opponents territory before deciding to make war with him.
    - Grouping units. This is a step backwards, since it was in Civ 2. Even so it is in my prospective better, then having entire map of units running around. Also makes fighting much more comfortable.

    Chances I don't really care about:
    - Art direction. Cartoony look in serious game don't really match that well, but it is matter of taste and honestly it doesn't bother my that much.
    - Culture development. Now it is development tree. One to one like Science. The card system where you can pick and choose your bonuses is not bad, just different.
    - Many people complain about AI. I cant really say about that much since I play Multiplayer mostly and don't interact with AI that much. All I can say that barbarians are much more aggressive, what makes it for me more fun.
    - Spy. They took most of the spy system from beyond earth. Cant say its bad either. In some way more fun, but for most part just different.

    There are lot of changes and I really wont go over all of them. The game is fun in my prospective, there are some small disappointments, like much smaller amount of civilizations to pick from. The developers warned as about it, so I knew about it. What really made me happy is that it preforms well (better then Civ 5) on my laptop and I can actually play on my way, without running out of battery or overheating ( what sometimes happend with CIV 5). I hope they fix small engine issues with resolution/full screen and in future add more civilizations to the game.
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  10. Oct 21, 2016
    9
    Few diplomacy bugs/randomness, graphics takes a while to get used to. But all in all the a.i is pretty ok (which is good for a just released civ game). Definitely worth buying it.
    Most of the other features are top notch.
  11. Oct 22, 2016
    10
    It can be hard to not let go of Civ V, but once you do there's so much to love. Great new addition to the series. Theological warfare, less uneventful turns, the addition of multi-tile cities (although I believe Endless Legend does this better), linking units together, diplomacy made more interesting (although it's no longer a victory condition)... Great music, great artstyle that gives meIt can be hard to not let go of Civ V, but once you do there's so much to love. Great new addition to the series. Theological warfare, less uneventful turns, the addition of multi-tile cities (although I believe Endless Legend does this better), linking units together, diplomacy made more interesting (although it's no longer a victory condition)... Great music, great artstyle that gives me a bit of a Settlers 2/Knights & Merchants vibe and a solid interface all make for a great Civ experience.

    It's time to let go of Civ V!
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  12. Oct 23, 2016
    10
    Much better than expected for a vanilla release in

    A lot of the systems are more robust and complex, the mid-game is not boring, and the overall feel and pace of the game is good, not to mention retaining the one more turn compulsion.

    And at the very least, it is not a step back from BNW.
  13. Oct 22, 2016
    8
    This game has a lot going for it, however, as with many new games, it has a number of errors that need to be addressed that are making it very hard to play. While it is not a huge departure form the Civ games of old, there is a slight learning curve to it. I think there is a lot of room for this game to continue to grow, but first and foremost the bugs needs to be fixed (like the extremelyThis game has a lot going for it, however, as with many new games, it has a number of errors that need to be addressed that are making it very hard to play. While it is not a huge departure form the Civ games of old, there is a slight learning curve to it. I think there is a lot of room for this game to continue to grow, but first and foremost the bugs needs to be fixed (like the extremely unstable AI and declaring war on yourself errors which has broken every game of my thus far). I rank this an 8/10 mostly because I know these things can be easily fixed and once they are it will be a lot more fun, all the building blocks for a good game are on the table they just simply need to be built. If you are unsure about buying this game, I would say wait a few weeks until these bugs are worked out. If you like Civ games, you will like Civ 6 (once its fixed), if you don't like Civ games, this is not exactly the time to get in to. Expand
  14. Oct 22, 2016
    10
    Калинка, калинка, калинка моя!
    В саду ягода малинка, малинка моя!
    Ах! Под сосною под зеленою Спать положите вы меня; Ай, люли, люли, ай, люли, люли, Спать положите вы меня. Калинка, калинка, калинка моя! В саду ягода малинка, малинка моя! Ах! Сосенушка ты зеленая, Не шуми же надо мной! Ай, люли, люли, ай, люли, люли, Не шуми же надо мной! Калинка, калинка, калинка моя! В
    Калинка, калинка, калинка моя!
    В саду ягода малинка, малинка моя!
    Ах! Под сосною под зеленою
    Спать положите вы меня;
    Ай, люли, люли, ай, люли, люли,
    Спать положите вы меня.

    Калинка, калинка, калинка моя!
    В саду ягода малинка, малинка моя!
    Ах! Сосенушка ты зеленая,
    Не шуми же надо мной!
    Ай, люли, люли, ай, люли, люли,
    Не шуми же надо мной!

    Калинка, калинка, калинка моя!
    В саду ягода малинка, малинка моя!
    Ах! Красавица, душа-девица,
    Полюби же ты меня!
    Ай, люли, люли, ай, люли, люли,
    Полюби же ты меня!

    Калинка, калинка, калинка моя!
    В саду ягода малинка, малинка моя!

    Thank you! Game is perfect!
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  15. Oct 22, 2016
    10
    Fantastic game ... been a Civ fan since the nineties and this is the best yet. Annoying barbarians, slowish road and general unit movement aside, this has the most potential pre-DLC than any previous release. Districts, civics, new wonders, graphics, civs, unique units, leaders, etc etc, all awesome. If you are an old timer like me, no brainer but if you are new to the concept ... treatFantastic game ... been a Civ fan since the nineties and this is the best yet. Annoying barbarians, slowish road and general unit movement aside, this has the most potential pre-DLC than any previous release. Districts, civics, new wonders, graphics, civs, unique units, leaders, etc etc, all awesome. If you are an old timer like me, no brainer but if you are new to the concept ... treat yourself and enjoy the possibilities! Expand
  16. Oct 21, 2016
    9
    I believe that Civilization VI is likely to most rounded and solid Civilization launch to date. It has pretty much all of the content from Civilization V while also changing enough to keep it fresh.

    Many who are die hard fanatics of Civ V might not appreciate this new version or see it as a update to Civ V but I think this is a solid foundation for an amazing future game.
  17. Oct 28, 2016
    9
    50 Hours in, and Loving it.

    A week after launch, Civilization VI has proven itself to be a very robust and addictive strategy game. The AI has been made a lot more unpredictable this time around, thanks to the addition of a second random trait, and any given Civ can vary in strategy wildly from one game to the next. Like most Civilization V players, i was a little apprehensive about
    50 Hours in, and Loving it.

    A week after launch, Civilization VI has proven itself to be a very robust and addictive strategy game.
    The AI has been made a lot more unpredictable this time around, thanks to the addition of a second random trait, and any given Civ can vary in strategy wildly from one game to the next.

    Like most Civilization V players, i was a little apprehensive about the more comic like feel to the graphics. As it turned out, the Civ leaders are glorious in styling and animation, the units and buildings are very nicely done too.
    Because Civilization is not a historically accurate simulation game, but is instead an empire building strategy game, that uses technologies and dubious figures from history to give it flavor. I can forgive the new art direction. Having said that, i would have loved a more realistic art approach more ;)

    District tiles, which are required by cities wishing specialize in a given field, e.g. warfare, religion, science, population size, or any combination of them. Means the land around your city needs to be developed with the cities future needs in mind.
    Combine that with the Governmental system, and technology research trees, and you have a lot to think about whilst clicking the settle here button.

    If you can make it to turn 100 without getting overrun by relentless waves of Barbarians, or Religious fanatics, you will be sitting pretty untill a Civ you've just met, takes offense at the color of your sandals and denounces you.

    Aside from a few non game breaking bugs, and the wait between turns taking a lot longer than is enjoyable at the latter stages of the larger maps, there are very few negatives to speak of with Civilization VI.

    If you like strategy games, or are thinking about giving one a try, you could do a lot worse than this game.
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  18. Oct 26, 2016
    9
    Compared to Civ V, after all of its dlc, this game is superior. It used to be the case that every civ and victory type required nearly the exact same decisions. Now, depending on your starting place alone, the game can be a complete wildcard. Gameplay mechanics are great and even though it's complex, time will allow the mechanics to be understood. This game requires hundreds of hours toCompared to Civ V, after all of its dlc, this game is superior. It used to be the case that every civ and victory type required nearly the exact same decisions. Now, depending on your starting place alone, the game can be a complete wildcard. Gameplay mechanics are great and even though it's complex, time will allow the mechanics to be understood. This game requires hundreds of hours to become a top tier player (as with most civ games).

    The history component of this game is far superior to civ v. I actually feel like I'm learning a bit about landmarks and history, and quotes are read that sometimes induce shivers. Civs are no longer based on well known leaders. These are figures that often don't get the credit that they deserve.

    The only reason I'm giving this a 9 is because of the character models and general art direction. I do love that fog of war is gone, and the graphics are pretty solid, but for such a serious and complex game, the style is childish. I started with the mediocre civ rev, and I could not stand the art style after getting into the more complex Civ V. I'm not the only person with this view. I truly wish this game would look like the adult and intellectual piece of art that it is. It's a contradiction that isn't settling well.

    Apparently, the AI is awful. I have seen it do dumb things, but I'm holding out hope for a patch. Call me ignorant, but today, patches can save games very soon after launch.

    This game is amazing. Gameplay is top notch and replayability is off the charts. I have not tried online, so hopefully that part doesn't suck, but the rest of the game certainly does not suck.
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  19. Nov 7, 2016
    9
    I'll start by saying this is a really good game. It adds some great stuff over it's predecessors. Graphics are decent, sound is good, I personally find the User Interface easy to navigate, and I've played all other civ games, the differences took a few minutes to figure out. I like the new way builders work, I like the way eureka's work etc.

    What I say needs improvement: 1) The AI
    I'll start by saying this is a really good game. It adds some great stuff over it's predecessors. Graphics are decent, sound is good, I personally find the User Interface easy to navigate, and I've played all other civ games, the differences took a few minutes to figure out. I like the new way builders work, I like the way eureka's work etc.

    What I say needs improvement:

    1) The AI is a little predictable. It just needs to be tweaked, I can see the basics of the AI is there, but it can get stuck on some things and can be exploited.

    2) A little more complexity to the Tech Tree. I'd like to see more than 1 or 2 prerequisites.

    3) I NEED the ability to remove Old wonders, and Districts... If you start construction on a district THINKING it's say... campus, but you accidentally picked Holy site... and you only have a few auto-saves and notice after those are passed... you cannot remove the error by canceling production or wiping it with a worker... It's permanently incomplete. Incomplete **** from wonders/districts should be able to be removed. We should also have the ability to trash say... Stone henge in favour of a newer more powerful wonder.

    4) The game needs "New Random Seed" Raging barbarians, start bias etc.

    5) I want to re-roll a start position if I get a **** one on Turn 1... I've started surrounded by nothing but Tundra and I wasn't Russia... So I have to re-do my game and set all my settings from scratch... Pointless busy work...

    6) I should be able to set new default settings for games.... instead of what they say are default... It saves time when starting games.

    Overall it's a great game... It needs a few updates to add a few over-looked things and fix a few issues though.
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  20. Jan 3, 2017
    9
    Looking back at my video-gaming life, I don't think any franchise has gotten more of my hours than Sid Meier's Civilization. There's just something extremely alluring about starting a small stone age empire and expanding it as you see fit until the actual future, and the turn-based nature of the series gets me hopelessly addicted every time. Civ VI was no different, even though at launchLooking back at my video-gaming life, I don't think any franchise has gotten more of my hours than Sid Meier's Civilization. There's just something extremely alluring about starting a small stone age empire and expanding it as you see fit until the actual future, and the turn-based nature of the series gets me hopelessly addicted every time. Civ VI was no different, even though at launch it didn't quite rise to the heights of the last couple of numbered entries.

    If you're a newcomer, here's how it works: the game begings by placing you (or rather, your first settler) in a suitable spot for a first city. You immediately build it and start managing several outputs, such as gold, production, food, science, faith, and culture. Each output allows you to develop your empire (for example: science allows you to discover new technologies, while production lets your city generate buildings and military troops).

    As you explore, you'll come across new landscapes and natural resources, which allow you to build better troops and new structures, including wonders of the world. And of course, you'll come across other civilizations, which can be befriended or antagonized at your leisure.

    Civ VI's biggest innovation is how it utilizes tiles around each city you build. Now, each new building, zone or improvement has to go on a specific tile. This means you'll end up with cities that are more focused than before, which adds a lot of strategic nuance. If you settled near a mountain, a land feature which gives several science bonuses, you'll probably want that city to focus on science. Likewise, desert tiles allow you to build important one-per-world wonders, such as the Pyramids or Petra. This sort of decision making is what makes Civ amazing, and here the process is improved by the added depth.

    With the steps that were taken in order to streamline this entry, Civ VI is probably the most accessible the series has ever been. That's certainly a good thing, after all, Civ's barrier of entry can be sky-high, with a veritable encyclopedia of concepts to grasp. Some of those decisions go over less well in the strategic side, such as not limiting resource usage to the amount of sources you have. Still, that's a minor qualm in the big scheme of things, and it does mean less numbers to track.

    Artificial intelligence, which has historically been a sore spot in the series, is an actual problem, however. In fact, at launch, it was nearly non-functional. For example: a neighbouring civ who is much weaker than you in every way will keep sending prophets to convert your cities to their faith, even after you threatened them with swift military action. This makes it very hard to play that oh-so-satisfying diplomatic game, although this has been cited as a point of continuous improvement by developer Firaxis.

    TL;DR:
    Civ VI is awesome, but then again, it would take a lot of effort to make any Civ game anything but. It still ranks behind IV and V in my book currently, but the new foundations are solid enough that I can see it overtaking those beloved entries as Firaxis's continuous quality improvement does its thing. Until then, what you need to know is that it's as addictive as ever. Just take care to not have an entire weekend pass in the blink of an eye while you explore, build, and wage war. It's certainly happened to me, uh, a 'few' times in the last twenty years.

    Rating: 9.0
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  21. Feb 26, 2018
    10
    Great strategy game in Sid Meier's tradition. Precisely what one would expect.
  22. Oct 22, 2016
    9
    Vastly superior to Civ 5, packed with great improvements which keep you busy and keeps things interesting, there's so many options to building up your empire that each playthrough will be very different from the last. Love the way cities are now unstacked with the districts feature, not only does it make cities look more impressive, but you now seek out a lucrative spot in the world toVastly superior to Civ 5, packed with great improvements which keep you busy and keeps things interesting, there's so many options to building up your empire that each playthrough will be very different from the last. Love the way cities are now unstacked with the districts feature, not only does it make cities look more impressive, but you now seek out a lucrative spot in the world to settle a new city to take advantage of the bonuses distrcicts now bestow upon you. A worthy sequel to Civ 2 and Civ 4, the game is very solid as it is right now and the inevitable expansions could make it the biggest and most diverse Civ game yet. Expand
  23. Oct 21, 2016
    9
    Civilization VI is a great edition to the franchise, and I have already wasted hours on the game. I for one enjoy the new graphic style, it is less serious and is IMO aesthetically pleasing. The new features are good too. With districts and wonders now taking up space, it adds a new challenge to players to decide if they should improve the tiles with improvements, or use it for districtsCivilization VI is a great edition to the franchise, and I have already wasted hours on the game. I for one enjoy the new graphic style, it is less serious and is IMO aesthetically pleasing. The new features are good too. With districts and wonders now taking up space, it adds a new challenge to players to decide if they should improve the tiles with improvements, or use it for districts and wonders. Other things such as improvements needing expandable workers and not time is another idea that adds a degree of challenge.

    However, while Civ VI is great in many regards, the one flaw that it has is that the AI is stupidly aggressive. Diplomacy is hard in this game, especially when everyone despises each other and looks for ways to go to war. Speaking of war, the AI always seems to try and get itself in a position to go to war. When it does go to war, it follows a Soviet pattern; sending waves upon waves of out-dated and inexperienced units in the hopes of overwhelming their enemies. Spearmen waves though only work while the enemy hasnt researched armored warfare yet. While this proves to be an effective strategy against other AI (For the first time ever I saw the AI kill another AI civ), it doesnt work against players. The only reason why this isnt such a bad thing is that the new multiplayer is great, allowing you to easily replace the dumb AI with more experienced players.

    In all, Civ VI is an excellent game with problems that hopefully will be addressed in the future.
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  24. Oct 22, 2016
    10
    This review contains spoilers, click expand to view. I was full of expectation waiting for this game. I play Civilization since 1, played a lot all of them (my Civ5 in Steam is at 1,160 hours) and since I liked so much Civ5, I was afraid of Civ6. The non-realistic graphics seemed a bad omen. Man, they were turning it into a Tropico look alike! Two days for release and they put out the Battle Royale (a game without a person playing, with only AI civs) and the graphics... well, the resolution wasnt great, but I didnt like it. Then finally the game was out. First thing, I couldnt run it. Only a very helpful review on Steam (cant find it again, I guess was deleted) explaining what to do (remove Visual C 2015 (both 32 and 64bits) and reinstall from game _CommonRedist folder. Then it worked.

    First thing I noticed starting a game was, of course, graphics. Not bad, not bad at all. I guess I was expecting something bad and so it surprised me. You can even turn on sun movement and it changes nicely. The civ leaders figures are kind of funny. Now they all follow a same pattern, and this pattern is toward the comical, which is in synch with the more toy-like graphics. But they could be a bit more diverse. I miss the beautiful Teodora! (:
    Another detail about graphics: the info and everything uses a lot of screen space. Very good for older people (I'm 55)! I guess here and there there could be more info, right click info and so on, but its well done.

    Then the game itself. Its a very interesting change upon Civ5. It changes so much I had to go back a couple of levels to be comfortably ahead of other civs (I'm used to win on Civ5 almost always on King) so much the game changed. You have to learn many new things, its all different. Which is good.

    Districts are great, very interesting idea. Now Civil developments are on a structure like Science, you have to research them. I see pros and cons on this. Before we could go for what was more of our interest, now you kind of have to research all of them. But this can also be good, you get all of them (:

    Diplomacy is more interesting, some options more. City-states are a bit different, now you get them by sending Envoys instead of buying them with money. I guess they could have left also the money as alternative, would be more realistic.

    The one thing I'm missing are the workers! Now we have Builders, and they can just build a small number of improvements then they vanish. Also, you dont have to build roads, they appear by themselves when Traders move between cities. I miss the roads we build. We could build them for moving troops, not depending on commerce. Again here, we could have both ways, it would be more interesting.

    But all in all, its a very interesting game (played only 11 hours on the first day! (: ), well polished and balanced. Cant wait to see the MODs and DLCs that will come around!
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  25. Oct 24, 2016
    10
    After having played Civ V and Beyond Earth throughout their release cycles, I can honestly say that this game is vastly more promising than either of them. While Beyond Earth never achieved a sense of being complete, it was still a good game once expanded. Civilization V ended up being an absolutely incredible work by the time of it's completion. This game, as is, feels like a better gameAfter having played Civ V and Beyond Earth throughout their release cycles, I can honestly say that this game is vastly more promising than either of them. While Beyond Earth never achieved a sense of being complete, it was still a good game once expanded. Civilization V ended up being an absolutely incredible work by the time of it's completion. This game, as is, feels like a better game than Beyond Earth: Rising Tide. And it has yet to have a single balance patch. It also is likely two receive numerous DLC and two full expansions. I can't wait to see where this ends up, but if I had to guess, it'll surpass Civ IV (the generally believed best in the series) when all is said and done- after all, I don't think IV was this good on release either. Expand
  26. Oct 21, 2016
    9
    It is actually really good, the graphics from the trailer was a little scary how cartoonish it was but in 1080p its actually very beautiful. still would prefer a darker green for the grass and trees though. All the stuff about districts and other game play features work well so far. I used to always have to build almost every building in every city, but now there is no bad feeling for notIt is actually really good, the graphics from the trailer was a little scary how cartoonish it was but in 1080p its actually very beautiful. still would prefer a darker green for the grass and trees though. All the stuff about districts and other game play features work well so far. I used to always have to build almost every building in every city, but now there is no bad feeling for not having economic buildings where you are building ports and culture or something. it really forces you to specialize this time, accept maybe in the capital where you can force more district types. The biggest bonus for me is the fact that this feels like a complete game right off the bat. coming from civ 5 with all expansions its good that all the features like religion and archeology and all that stuff is already in game. The whole gameplay is just so much crisper thanks to 64bit and the leaders look very good and i personally like them. Builders are ten times better now. Happyness and population replacements are ten times better also.

    -some negatives would be the mini map which looks like a map you can program yourself, just some block colors. I am sure they will upgrade it in expansion or someone will mod it.
    - biggest complaint i have is the biggest complaint i have always had and it hasnt been fixed. It still takes way to long per turn. Its not that bad and i am playing on large map with 8 civs, but it still takes like 10-30 sec each turn and its pretty annoying. i guess its back to small map 4 civs lol.
    -also i personally dont like the civ tree. its exactly like the tech tree now.
    -the government section with policies is good though.
    -also the ai is a little easier on king, and kind of way to hard on emperor. but thats on a large map, emperor will probably be the sweet spot on a smaller map.
    -idk gg. 9/10 for turns taking to long still.
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  27. Oct 28, 2016
    10
    Everything that I wanted that CIV V could not deliver.
    Finally you have the feeling again of creating a civilization, not just 4 cities. The AI could need some love from the developers, but it is definitely capable of providing a challenge.
  28. Oct 25, 2016
    9
    Ahhh Civ, so good to have you back!

    Bottom line: This is a great game, not perfect but great. As far as Civ games go it is very much like Civ 5 as far as the hex style and graphics, but they have tweaked so many others aspects of the game it does make it quite a bit different. I LOVE the new districts aspect, you settle a city and then as the city grows and you research the proper
    Ahhh Civ, so good to have you back!

    Bottom line: This is a great game, not perfect but great. As far as Civ games go it is very much like Civ 5 as far as the hex style and graphics, but they have tweaked so many others aspects of the game it does make it quite a bit different. I LOVE the new districts aspect, you settle a city and then as the city grows and you research the proper technologies you can add districts on to your city. The districts range from giving bonuses to your science output to religion as well as industry and many more.

    Speaking of religion, it is handled a bit differently here. Once you set up your religion you can then start generating points which you can use to purchase other items such as military units or apostles etc. You can use these apostles to either spread your religion, add another belief system or start an inquisition (which unlocks the inquisitor) The inquisitor has other abilities to battle the other religions heretics. It is pretty sweet to actually start a holy war in the game and have rightous battle with lightning striking down upon the infidels. Also when you have an apostle or what have you selected to move, it will highlight the different cities in different colors based on their religion so you know where you need to go to spread it.

    The workers are now called builders and they have changed a bit as well. No longer can you just automate them to build roads and do your bidding. Now each set you create has 3 charges, when you upgrade a spot on the map it spends 1 charge. After all 3 are spent (so 3 upgrades) they disappear and you need to build another. That sounds kinda awful at first but you really get used to it pretty quickly and it really adds more depth to each area you manage so you feel like you actually accomplish something with your cities and their surrounding areas.

    I really am not a fan of the new civics setup. It is setup like the way you research technology and honestly I've never been a fan of the way technology is setup in the first place. Granted you can click to bring up the full tree on both parts to see everything but I much preferred Civ 5's civ trees you could choose from. This route just feels kinda watered down to me as you pick one and then it spouts out another batch of different civic selections once you get it researched. You also get these "cards" you can choose to place that will alter your civ in a few ways to differentiate your civ from others, which is pretty cool. The "card" aspect is my fav part of the civic portion.

    Battle is just about the same with a few tweaks. Now you can group together units into one unit to save space and with the added benefit of the combined units becoming stronger overall. Barbarians....well....are barbarians. Same ol same ol with them.

    The biggest gripe I have with the game is they really don't have any notification on win parameters. Granted there is the screen you can open to see what place you are in in each specific win category but if you are jut idly playing the game there is no indication of how it's going. My first game I played I won a culture victory and didn't even realize I was close! Just kinda popped outta nowhere. BUT this is a special kinda game where your win can still pop outta nowhere after 14 hours of playtime in one sitting.

    TL;DR --

    Graphics -- Not hyper realistic but I enjoy them nonetheless
    Gameplay -- Super fun and addicting
    Mechanics -- A couple downers but for the most part improvements
    Replay Value -- Insanely high
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  29. Oct 22, 2016
    10
    The civ series never was for kids so these low user scores are from kids , if you are a civ fan and give this game below 7 your not a civ fan ,i really enjoy civ 6 and i like the graphic it reminds me civ3 some people like real graphic but i like this kind of graphic for a civ game and i should say again if you are a kid dont play civ gane and keep your score for yourself..
  30. Oct 22, 2016
    10
    Familiar enough to be comfortable but different than any previous version. I have been playing for 25 years now and I have purchased each major civ version. After 10 hours I am really enjoying it. I am having constant "battles" with my apostles vs the other religions. The graphics are gorgeous. I do sometimes find it difficult to find my sleeping units and when my religious units move around.
  31. May 2, 2017
    9
    Started off better than Civ V did and has been improving steadily with patches and DLCs. I think it's going to be a fantastic game after an expansion or two.
  32. Feb 27, 2017
    9
    Goddamn good. I have not played a previous Civilization game, except for a little bit of Civ 3, where I could not figure out how to do ANYTHING, but chalk that up to my own stupidity. I am probably going to invest in Civ 5 at some later date, but for the moment, I love Civ 6, even if the AI and diplomacy is a bit ****
  33. Dec 4, 2016
    10
    This game Is honestly beautiful, at first I was a bit worried about how the new cartoonist style would flow in the game. Honestly it grows on you quite quickly and it fits the game well, for a launch i would say this lives up to its predecessors, we already see a lot of features and there is a lot to do in this game without spoiling too much. The game flows great, costume game is fun asThis game Is honestly beautiful, at first I was a bit worried about how the new cartoonist style would flow in the game. Honestly it grows on you quite quickly and it fits the game well, for a launch i would say this lives up to its predecessors, we already see a lot of features and there is a lot to do in this game without spoiling too much. The game flows great, costume game is fun as always with lots of options and factions to pick from. In conclusion I love it! Expand
  34. Oct 24, 2016
    10
    Having logged over 2,000 hours playing Civ V http://steamcommunity.com/id/ZenFury/ I'm enjoying Civ VI and it's changes!

    I was very sceptical after how Civ V started off at release as well as Beyond Earth. However I've been pleasantly surprised at how polished Civ VI is right off the bat. Imagine how it will evolve with Mods, Patches, and Expansions! PROS * Fun and new ideas *
    Having logged over 2,000 hours playing Civ V http://steamcommunity.com/id/ZenFury/ I'm enjoying Civ VI and it's changes!

    I was very sceptical after how Civ V started off at release as well as Beyond Earth.
    However I've been pleasantly surprised at how polished Civ VI is right off the bat. Imagine how it will evolve with Mods, Patches, and Expansions!

    PROS

    * Fun and new ideas
    * Polished (No Crashes yet)
    * Mod Support

    CONS

    * Map doesn't show very well if a resource is being harvested.

    Bottom Line

    * If you're a Civ fan or searching for a 4X game give it a shot.
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  35. Oct 24, 2016
    9
    Tons of fun. Great long term potenial. Kind of buggy (example had Mt. St. Michelle and after a while I could not select apostle power in addition to Martyr, just got Martyr and the promotion flag never went away. in end game with a few specific combos. Some stacks are OP. But love the game in general and can't wait for more Civs modders to work on it. Looking forward to years more game play.
  36. Oct 21, 2016
    10
    The best civilization game to date. Played 2 games, lost both. But worth it. It is still the civilization that I love yet new features make everything more manageable and detailed.
  37. Oct 31, 2016
    10
    (I wrote a full review, which I shorted THRICE; here is its simplified version.)

    “The year is 1560. Mary Shelley’s “Frankenstein” is already a classic, while Shakespeare’s works are ancient. The Greek Empire reigns supreme in the twin continents of Terra Australis and America. Its capital, Sparta, is the most prosperous, cultured and advanced city on the planet. Now, the most powerful
    (I wrote a full review, which I shorted THRICE; here is its simplified version.)

    “The year is 1560. Mary Shelley’s “Frankenstein” is already a classic, while Shakespeare’s works are ancient. The Greek Empire reigns supreme in the twin continents of Terra Australis and America. Its capital, Sparta, is the most prosperous, cultured and advanced city on the planet. Now, the most powerful military in the world, turns its attention to other shores, other worlds to conquer…”

    It could be a hell of a scenario.

    It is my current (first) playthrough of Civilization VI.

    How do you build a Civilization in Civ VI? The Settlers remain as they always were. The “Builders” (replacing the “Workers”) finally rid us of endless turns of waiting, finishing every job in a single turn. Alas, you can use a Builder ONLY THREE TIMES (later, with certain perks, more). However, over 50% of the work that the Workers used to do, is now a matter of city production. Enter DISTRICTS, Civ VI’s biggest step forward. Everything a civilization does – pursuing science, creating Great Works, generating a robust economy or building a mighty army, establishing a potent religion or appeasing your population with Amenities – has to do with Districts you construct for your cities. This is a very time-consuming endeavor, one that calls upon you to make wise choices, for a city’s tiles are NOT infinite, and those Districts are going to be there FOREVER, as will the stunning Wonders that you produce!

    Scientific advancement remains as important as ever. Civilization VI divides the Tech Tree in TWO fields of knowledge, which evolve concurrently, Science (no-brainer) and Civics i.e. perks that you choose (from a set of Policy Cards) to form and re-form your Government. Geography is more important than ever. Access to resources and terrain will be the make-or-break element in building Wonders and Districts, creating units, even BOOSTING scientific discoveries. The quests from City States help on that front too.

    You gain City State benefits by sending Envoys; if you send more Envoys than any other Civilization, you become their Suzerain, and aside from Gold, Faith, Culture, they become your allies. And since City States are so useful when they are on their own, be kind to them and let them deal with Barbarians only, not your armies.

    This time, Barbarians are SMART: they send Scouts to your cities. If those Scouts get a peek, they report back and soon you have many more Barbarians attacking AND trying to kidnap your civilian units! So, KILL those pesky Scouts the moment they appear! Thankfully, you can now BIND civilian and military units, essentially providing protection to SettlersBuilders, Religious units and those infinitely precious Great People.

    A robust Culture is your way of claiming Great People, in the process creating Great Works (housed in appropriate Districts!) to win the Cultural Victory, but also strengthen your civilization, by e.g. providing a window for additional policies or boosting your scientific advancement. Alternatively, you can FORCE Great People to be yours, with Gold or Faith. Yes, Faith is THAT powerful in Civ VI. Each civilization can get one Great Prophet and start either a Religion with predetermined tenets and symbols, or make an entirely new Religion from scratch. (I chose the Starry Turtle and founded the “Children of the Great A’Tuin”!)

    To spread your religion, you will build Missionaries, Apostles to (also) gain new tenets and engage in Theological Combat, and Inquisitors to “cleanse heresy” from your lands. But remember: defeating a Civilization that founded a Religion DOES NOT wipe out religious followers! They can continue to exist and flourish. And YOU can accidentally commit Religious Suicide if you are not careful WHERE you build your Inquisitors!

    As Leaders go, the AI in Civilization VI seems to be less random than in previous iterations. An example: early in the game, I met Scythia. Their Queen was proud and dismissive. But the moment I acquired a much more powerful military than her, she messaged me to let me know how she admires my forces. Then I got greedy and attacked a friendly City State. Since she HATES backstabbing, she hated me, and then Denounced me. But STILL, dozens of turns later, she was NOT as stupid as to declare war on me.

    With the lovely advent of Corps and Armies (comprised of two and three Units respectively) I expect I will at some point see colorful stuff, like Siege engines accompanying Tanks or some other unreal weirdness. But I LIKE weird; after all Civilization IS all about weird, alternate History.

    And this is where I stop. There are plenty of things left for you to discover. If I can say ONE thing that some people might choose to perceive as negative, is that the game CONSTANTLY FORCES YOU ON YOUR TOES. EVERY turn is potentially important. THIS, I see as Civilization VI’s greatest victory.
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  38. Oct 25, 2016
    9
    First thing first... the visuals and music of this games are awesome, some maybe don't like the cartoon-ish style (I didn't like it a t first), but in the end, it helps to give more life to the game. The Narration made by Sean Bean is also wonderful.
    More into the game, the improvement are massive, and makes you feel that every decision is important, every turn, is important, even the
    First thing first... the visuals and music of this games are awesome, some maybe don't like the cartoon-ish style (I didn't like it a t first), but in the end, it helps to give more life to the game. The Narration made by Sean Bean is also wonderful.
    More into the game, the improvement are massive, and makes you feel that every decision is important, every turn, is important, even the placement of your buildings, so now more than ever, is important to do plan ahead the things you need to do, anticipate the AI in some things, and micromanage your cities.
    This is no a 10 score, because of only one thing... the AI, specifically in the military aspect... it still do very illogical things at least in prince/king difficult, and that's a little lame... but overall, like most of the reviews you can see, the best Out of the box Civilization game.
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  39. Oct 23, 2016
    9
    I think that Firaxis has done a good job with this game. CIV VI is not perfect (objectively there are some problems to be fixed), but still is very close to be, and far surpasses its predecessor (Civ V) and i think that with future expansions will become absolutely GREAT.

    What I like: -The Graphics are pretty, but ... -The Animations are well done, and make it more enjoyable fights.
    I think that Firaxis has done a good job with this game. CIV VI is not perfect (objectively there are some problems to be fixed), but still is very close to be, and far surpasses its predecessor (Civ V) and i think that with future expansions will become absolutely GREAT.

    What I like:
    -The Graphics are pretty, but ...
    -The Animations are well done, and make it more enjoyable fights.
    -All gameplay changes, because they improve the game without distorting it. In particular, I like the addition of districts and building of roads with the trade routes.
    -The New diplomatic management system with the city-states.
    -There are many additions that had been put in CIV V with the expansions.
    -The Italian localization is done very well.

    What I do not like:
    ... I would have preferred a style less cartoonish.
    -The AI sometimes makes nonsense. It will have to be improved.
    -You Can no longer change the names of cities.
    -The loadings of the saved games are a bit 'long.
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  40. Oct 24, 2016
    10
    The groundwork has been set for an incredible CIV cycle over the next half a decade or so. I am looking forward to following the stream of patches and expansion which made CIV V such a great game. This year’s release does take a bit of adjusting from the previous iteration, but it’s similar enough to just pick up and play without tutorials. By far the best features are the un-stacking ofThe groundwork has been set for an incredible CIV cycle over the next half a decade or so. I am looking forward to following the stream of patches and expansion which made CIV V such a great game. This year’s release does take a bit of adjusting from the previous iteration, but it’s similar enough to just pick up and play without tutorials. By far the best features are the un-stacking of cities and the new Card system for Government. Great Game!!! Expand
  41. Oct 22, 2016
    8
    I playeed all civ games from civ 1 and lots of other 4x games. This one really surpirsed me: the district thing is a brilliant change in gameplay! Also how city states management works is really good. UI is among the best ever seen in strategy games. Very intuitive gameplay, lots of different play styles possible. No city looks the same...it is great fun also explore the map searching forI playeed all civ games from civ 1 and lots of other 4x games. This one really surpirsed me: the district thing is a brilliant change in gameplay! Also how city states management works is really good. UI is among the best ever seen in strategy games. Very intuitive gameplay, lots of different play styles possible. No city looks the same...it is great fun also explore the map searching for sweet spots and planning ahead for what to build centuries later.
    What I don´t like is the comic graphic style...and the game is missing some parameters to in setting up a game. The number of city states cannot be modified, the landmass distribution ect. But I think there is space to improve for playing around with rulesets...I think the game really deserves more parameters. If you´re looking for a better sandbox game, go with endless legend. Anyway, I am happy firaxis made a breve approach by changing many aspects of the game, still it feels like civ. Great game!
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  42. Nov 4, 2016
    8
    Better than Civ5 overall;

    ++The District addition to gameplay is a solid progression for series, adding a much needed strategic element to mid-game play. ++Territory requirements for Wonders also adds to the dynamic, making it harder to monopolize all the best Wonders. --AI seems weaker: they do not eliminate our wounded quite as ruthlessly as before. :::: Buy Recomend ? ::::
    Better than Civ5 overall;

    ++The District addition to gameplay is a solid progression for series, adding a much needed strategic element to mid-game play.

    ++Territory requirements for Wonders also adds to the dynamic, making it harder to monopolize all the best Wonders.

    --AI seems weaker: they do not eliminate our wounded quite as ruthlessly as before.

    :::: Buy Recomend ? :::: Yes, if you are new to the series or would like to play more of it.

    :::: Buy Warning! :::: The game is definitely incomplete without the DLC. They are sure to add many new Civ's plus whatever else. I suggest buying either the Deluxe version (including all future DLC) or waiting until all DLC is released and purchasing in bulk at a Steam Sale near you.
    ----
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  43. Oct 22, 2016
    8
    From my first hours with this game it does feel like it gained a whole lot of complexity and decision making compared to the rather dumbed down Civ V. However - it departs quite a lot from earlier concepts in my opinion. Cities, Districts, science and social science - there is a lot more to take into account .. in theory.

    I would describe the visuals as a similar evolution as "The Sims
    From my first hours with this game it does feel like it gained a whole lot of complexity and decision making compared to the rather dumbed down Civ V. However - it departs quite a lot from earlier concepts in my opinion. Cities, Districts, science and social science - there is a lot more to take into account .. in theory.

    I would describe the visuals as a similar evolution as "The Sims 4 did to The Sims 3". The look is less "realistic" and more "cartoonish" - reasonably a good choice ... as the whole interface as in playing field (map) of civilization never looked realistic but more like a board game anyway. The cartoon designs are nice (unless you really dislike bobble heads).

    The UI in its current state is useless though. Many functions can be done via keyboard commands - but do not show up as options on screen. (like delete unit)

    When you turn on "autoturn" - the game may present you with a choice to make - only it does not allow you to make the choice anymore, because it already switched to a new turn of players - hence forcing you to close the menu and wait for your turn again. I have also not found a way to manually stop autoturn - but remain forced to wait untill the game decides that i can take action again.

    Districts and enviromental decisions are an awesome development decision and make each city much more unique and meaningful than ever before in a Civilization game. Visually however - it downgrades cities to what feels and looks more like little towns.

    In my several attempts at the game (2 times in prince and 1 time in hardest difficulty) - the AI seemed appropraite - with the hardest AI still cheating in terms of resources and buildtime .. or so it seemed. The AI appeared to be reasonably aggressive but also smart enough to pull out before it exhausted itself too much in an offensive war that would not really benefit it much. (it did however declare war numerous times for no apparent reason)

    Zooming out on the main map is .. for some reason .. very limited. The furthest zoom feels like a medium zoom in Civ V. However - the map is nicely drawn and animated and quite pretty to look at.

    Performance-wise the game runs better than Civ V - but AI turns still take a long time (at 8gb ram that is).

    All in all - i did not feel like a "god" anymore - leading my civilization through the ages - but more like a micro manager ... which is odd, because many things run automatically. Due to the limited zoom factor - large scale wars "felt" like a chore - but also because unit management, defense and attack is much more complex now than it was in Civ V.

    And it may be just me - but the tech tree seems smaller... like significantly smaller. (yes, even social and science tree put together ... maybe because you research 2 techs together now)

    All in all - this is an enjoyable game .. as is to be expected from the Civ franchise. (at least that is what i ll stand by - once they bring back renaming cities and civilizations ... i really dislike not being able to customize those things)
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  44. Oct 24, 2016
    10
    Awesome civ. Great new features and improved gameplay... I love all of it.

    IA can be improved and I believe it will be thanks to updates and/or the community.
  45. Oct 22, 2016
    9
    The cartoon-style graphics is not really my style, but the game system and the UI has improved a lot. The Eureka system or the inspiration makes more sense than Civilization 5. But still needs some improvements, expecially the AI is kind of dumb.
  46. Oct 24, 2016
    8
    My first civ 6 play was on prince- medium difficulty with a big map with 10 players on epic timeline. I have strong computer. I am also a part time 3d artist.

    Positive: + very smooth gameplay, polished + nice UI + more depth, a lot of new options + diplomacy is more advanced + trade routes and gold are more important. Negative: - Stupid AI, i could go for a science victory
    My first civ 6 play was on prince- medium difficulty with a big map with 10 players on epic timeline. I have strong computer. I am also a part time 3d artist.

    Positive:

    + very smooth gameplay, polished
    + nice UI
    + more depth, a lot of new options
    + diplomacy is more advanced
    + trade routes and gold are more important.

    Negative:

    - Stupid AI, i could go for a science victory and play almost whole game without war. I was dominating at science, cultural and military field no.1 of 8 civs left and the little ones keep blackmailing me with stupid request, that I should give them gold. I rejected. If I am the world leader, i make demands, others pay me.

    - combat is a joke, miss civ 5. Barbarians are not a problem actually, animations are slow, it doesnt feel like it is a game which I would like to use military units often. Civ 5 was much better here.

    - As a part time 3d artist I can clearly say, this cartoonish style is a bad joke. When I get a scout i see tiny kids wolf icon on top, like the game is for 5 year old kids. Battleship looks like big fat turtle.
    I thought civ 6 is supposed to be a serious game for serious strategic gamers, not kindergarden kids.

    Perhaps they used that cartonish graphics style to make the game faster, but i do not like it. I get used to it, but i do not feel I want to play the game again ( except scenarious). I could replay civ 5 again many times.
    I liked the combat much more.

    - All the new things are not practical actually. The policies and cards give you little impact. You can use only a few cards, but you a ton of them to choose from.

    - districts are interesting, but in practice they do not work well. I was playing in a big map with 10 civs. I was in renaissance and i could still build ancient world colossus. Wonders are seldom build. New sistem is not practical and real.

    - resources,.. I had 8 cities and still I was missing resources to build a single rifleman unit,... terrible. Not even a little realistic.

    End note:

    I no not feel I want to replay this game again. I could play civ 5 on and on. I got used to cartoonish style but still it ruins combat for me. As a part time 3d artis I can tell that cartoonish style is a bad joke, a disgrace
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  47. Oct 24, 2016
    8
    Unfortunately there's no way to trust most negative reviews by users on Metacritic, just like there's no way to trust most positive reviews by media.

    Most negative reviews by users are from people who seem to a) never have played a Civ game from start to finish or b) play expecting something different than a 4X strategy game. that being said. i do agree with some negative aspects
    Unfortunately there's no way to trust most negative reviews by users on Metacritic, just like there's no way to trust most positive reviews by media.

    Most negative reviews by users are from people who seem to a) never have played a Civ game from start to finish or b) play expecting something different than a 4X strategy game.

    that being said. i do agree with some negative aspects highlighted by reviewers, most notably the bad AI and the concept behind higher difficulties. AÍ is better only regarding barbarians; they are smarter and certainly more annoying than earlier games, as they should be. but some civilizations are just plain stupid.

    on higher difficulties, advantages are given to the AI that border on ridiculous. that should not be considered higher difficulty, only an unfair handicap.

    a lot of people are complaining about the art direction. for me it's just a matter of taste, i can't really say it's badly done or anything. same goes for the interface.

    the new additions to the game are refreshing and interesting. districts rule. civics tree and government cards rule. i can't wait to master them. overall, it's a big improvement on Civ V.
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  48. Oct 28, 2016
    10
    Civ 6 introduces new gameplay that keeps the franchise fresh. Districts, builders, a religious victory. It has been fun exploring this new game and learning its nuances. I look forward to new civs being added and the possibility of a diplomatic victory in future dlc and expansions.
  49. Oct 23, 2016
    10
    Better than Civ5. Civ6 very successfully merges the advantages of Civ4 and Civ5.
    Graphic design is Casual (well..someone doesn't like it) and Gameplay is pretty well-structured.
  50. Nov 6, 2016
    9
    This is a very good game. There are a few bugs here and there that still need to be worked out, but at its core Civ VI is more dynamic and compelling version of its predecessors.

    Cons: Graphics look silly, vanilla map options are far too limited, the AI governing other Civs is still fairly unsophisticated. Pros: Districts are a fantastic concept, Culture Tree is a superb upgrade to
    This is a very good game. There are a few bugs here and there that still need to be worked out, but at its core Civ VI is more dynamic and compelling version of its predecessors.

    Cons: Graphics look silly, vanilla map options are far too limited, the AI governing other Civs is still fairly unsophisticated.

    Pros: Districts are a fantastic concept, Culture Tree is a superb upgrade to its predecessor, wonders are more interesting, natural wonders are super cool, trade routes/roads is much more refined and balanced, city state interactions are way more interesting, the need for water instead of happiness is a nice touch....I could go on and on. There are about 100 little things like this that make Civ VI an excellent game, especially in comparison to the previous iterations. It's worth the 50-60$ right of the bat. I look forward to future expansions and downloadable content.
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  51. Oct 22, 2016
    10
    Beautiful! This sequel is far much different with Civilization V! I need more time to adjust this new game style, though. The graphics, music and strategy all those things are so amazing.
  52. Oct 25, 2016
    9
    You could be forgiven for thinking that Civ VI is a repackage of Civ V as visually they are quite similar. However, play Civ VI for more than a few hours and you'll quickly come to realise this is a completely different beast. The ability to tailor your Government is brilliant - with more options gained as your Civ advances, and can really add a different dimension to your game. WhatYou could be forgiven for thinking that Civ VI is a repackage of Civ V as visually they are quite similar. However, play Civ VI for more than a few hours and you'll quickly come to realise this is a completely different beast. The ability to tailor your Government is brilliant - with more options gained as your Civ advances, and can really add a different dimension to your game. What they've done with land and districts though, that is just classic Civ brilliance on a scale of total infatuation.

    These two changed alone are enough to re-write the rule book and will take many happy hours to wrap your head around. Plus all the usual goodies are still there, Barbarians can be a nightmare at he start of the game and keeping other nations sweet is still tricky. I've played about 30 hours and still have not scratched the surface. One thing I'll guarantee you though, Holy Wars and the spread of religion will be the bane of your existence (in that infuriatingly addictive way only a Civ game can be).

    This is a great game, those people that are scoring it low after only a few hours play are really not doing the game any justice.
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  53. Nov 21, 2016
    9
    I've owned every single Civ game and this is by far the best. Beyond Earth was a disappointing experiment in my opinion and it goes to prove the old adage, if it ain't broke, don't fix it. Civ 6 goes back to the roots of Civ 5 and doesn't attempt to fix it, but improves on it in many different ways. OK its not the finished product and there is stuff I'm not totally sold on yet, but 2I've owned every single Civ game and this is by far the best. Beyond Earth was a disappointing experiment in my opinion and it goes to prove the old adage, if it ain't broke, don't fix it. Civ 6 goes back to the roots of Civ 5 and doesn't attempt to fix it, but improves on it in many different ways. OK its not the finished product and there is stuff I'm not totally sold on yet, but 2 marathon games completed and I can tell you it's addictive as ever and 90% of the new stuff hits the spot, the gameplay is second to none. I actually like the graphics too and they fit the style of game quite well, the music is the best ever in a Civ game - I don't think you'll find many dispute that.

    The AI is still garbage though which is a shame - I haven't really tried out too much of the diplomacy mainly because it seems much harder to create friendships with any of the other civs in the game. And how the AI attacks you is just laughable.
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  54. Nov 4, 2016
    9
    I have played all Civilization parts so far and here is what i think about the new Civ 6: I love it! The districts and the new political system provide in my opinion a whole new game experience. The aggressive barbarians require new tactics and I really like how the city states and the great people are handled now.

    And yes, not everything is perfect so far. There are still a lot of
    I have played all Civilization parts so far and here is what i think about the new Civ 6: I love it! The districts and the new political system provide in my opinion a whole new game experience. The aggressive barbarians require new tactics and I really like how the city states and the great people are handled now.

    And yes, not everything is perfect so far. There are still a lot of things that should be fixed, especially KI und UI. But these things don't weigh so heavily to me that they could drop my rating.
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  55. Oct 24, 2016
    8
    Civilization VI is a strange new world. It seems to bring back a good bit of the SimCity-ness of the original. The leaders are bigger jackasses than in any previous Civ. It's like they learned how to interact with people from EVE Online mission agents. It took a couple days, but I'm finally getting used to what seems to be the most poorly crafted Fog of War system ever.

    After several
    Civilization VI is a strange new world. It seems to bring back a good bit of the SimCity-ness of the original. The leaders are bigger jackasses than in any previous Civ. It's like they learned how to interact with people from EVE Online mission agents. It took a couple days, but I'm finally getting used to what seems to be the most poorly crafted Fog of War system ever.

    After several days of playing, Civ 6 has really grown on me, becoming more engaging and entertaining as I slowly master the various mechanics to city management and global diplomacy.

    However, had this not been a series that I was already a big fan of, I don't think I would have given the game more than an hour before uninstalling. First impressions and all that.
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  56. Oct 23, 2016
    8
    Plays essentially the same as Civ 5 with a few added features. Reviews absolutely over rates this A score of 8 is only warranted because there are improvements over the last game and it largely works properly, and it is one of the better made games out there.

    The game seems to be made inefficiently or uses inefficient tools. Tasks that should be simple takes a round about way to
    Plays essentially the same as Civ 5 with a few added features. Reviews absolutely over rates this A score of 8 is only warranted because there are improvements over the last game and it largely works properly, and it is one of the better made games out there.

    The game seems to be made inefficiently or uses inefficient tools. Tasks that should be simple takes a round about way to complete therefore require higher specs for PCs. This seems to be a trend for new games.

    Game design/mechanics could have seen more and better improvements, in this respect the game is still really a 7.

    For players that havent played civ 5.

    You control a civilisation with a starting city on a map divided up by tiles with a number of other civilisation like you and some neutral cities.

    You use your city to build buildings to give you different kinds of resources/currency like production capacity, faith and more. There are a few different tech trees that you constantly have to select which route and option to pursue. The speed you progress through these tech trees is determined by the relevant resource - faith, culture, science, etc.

    There's also limited diplomacy function and a number of different victory conditions you can choose to meet other than domination which means you conquer every other civilisation.

    The game play is quite slow and rigid after a while and you get familiar with it.
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  57. Oct 28, 2016
    9
    Most important to say, the gameplay & features makes me call it a new game and not a DLC like remake of it successors. After 5 civilizations the makers succeeded to provide a fresh game based on the same idea of Civilization. It has a big potential to become a gem like civ 5 is, maybe some polishing and DLC will be needed. But still a game worth playing now.
  58. Oct 24, 2016
    9
    From a Civilisation veteran, I think this has potential to be the best game of the series. Needs balance / bug / AI patches, but an engrossing and immersive game as it stands. An absolute triumph.
  59. Nov 5, 2016
    10
    Civ 6 holds the bar set by it previous additions to the franchise and in some ways Jumps past it. The Score is the best yet, considering the Grammy nods given to IV very exceptional.
  60. Nov 10, 2016
    10
    Update. After playing a couple of playthroughs. This game in its curent state is definitely not a 10, maybe a 8-9. But comparing to previous iterations it definitely deserves a 10.
    U see there a lot of biased reviews, some people are turned away by its art style, but for this kind of games, graphics should not have such a big impact. Is it badly optimized? Probably, I can't say for sure,
    Update. After playing a couple of playthroughs. This game in its curent state is definitely not a 10, maybe a 8-9. But comparing to previous iterations it definitely deserves a 10.
    U see there a lot of biased reviews, some people are turned away by its art style, but for this kind of games, graphics should not have such a big impact. Is it badly optimized? Probably, I can't say for sure, I just updated my videocard, but I can tell for sure Civ5 graphical engine was weak and Extremely badly chosen and yet almost nobody complained.
    Most people say that Civ5 is a much better value now, that Civ6 feels like an alpha. And yes I can confirm, Civ6 needs a lot of tweakings, and yes there are plenty of strange things happening, especially in the AI department but as of game design its miles away from Civ5. In my first 3 playthroughs with Civ5 I had much worse experience with Civ5 AI than with Civ6. So should I say to u better buy Civ5 with its 2 expansion. hell no, if u didn't got it till now, I don't know why u would bother now.
    But if u are afraid of being turned away by some stupid (buged) AI decisions, or some badly done UI, then u should wait. U can see about the reviews that 1 of 5 people are really pissed off.
    Now some details why I consider a big leap in game design this iteration.
    First of all, I consider different victory condition mostly stupid maybe because they are badly designed in its core, but mostly because Civilization is about the voyage not the destination, those should be only achievements. The only good victory condition should be Diplomatic Victory just like Orion1.
    So a 4x game is all about power gain (strategy), and wear down enemy power (tactics).
    Now in Civ5 they did something about tactics, but it was a small leap only, and because of AI not really impactfull.
    We all know that power is all about economics, economics will say how much military, culture or religion can u have. Now what about strategy? Investing in culture or religion power doesn't help u proportionally in gaining more power as military power does. So they exist only for the sole purpose of victory condition but never actually help u to get there. Every time I went on rampage I didn't win domination victory, that's just a stupid waste of time, everytime I won the culture, science, religion victory (in that order). Firaxis should understand that culture and religion should be another way of getting more power, not wasting it just to check a victory condition.
    Long story short, now for the first time in the series they changed the economics, starting from cities, science, and civics. Do they need tweaking? YES. And maybe we will got them in the expansions, or in Civ7, but after 25 years they finally changed something fundamentally. And that's why I gave him a 10.
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  61. Oct 26, 2016
    9
    There have been a lot of complaints about how the graphical style is 'childish' or makes the game 'for children' or casual mobile gamers. This could not be further from the truth. The very fact that I can eat my breakfast in the time this game takes to load (on a newish skylake 6600k with SSD and Radeon RX 480), should tell you that this is NOT Clash of Kings or some other such rubbish.There have been a lot of complaints about how the graphical style is 'childish' or makes the game 'for children' or casual mobile gamers. This could not be further from the truth. The very fact that I can eat my breakfast in the time this game takes to load (on a newish skylake 6600k with SSD and Radeon RX 480), should tell you that this is NOT Clash of Kings or some other such rubbish. The 'cartoony' graphics may well attract a few younger gamers - but that is not a bad thing. I've been playing Civ since I was 8 years old when Civ 2 came out and I readily admit to being a bit creeped out and scared by the expanse of jet black nothing which surrounded the 2x2 isometric diamond that constituted the known world.

    For us older and supposedly wiser gamers i'd like to remind you that YOU DO NOT PLAY CIVILIZATION FOR THE GRAPHICS. This version of Civ is the most filled out on-launch that I can remember. The vanilla versions of Civ 4 and 5 were dull and lacking in features. The vanilla version of Civ 6 is at least as complex and I believe (having actually played it instead of commenting on screenshots) more complex than the fully loaded Civ 5 with Gods and Kings AND Brave New World expansions.

    Simply put, this is the most refined, complex and satisfying initial release of Civilization yet. There are minor niggles (I want to move the board around with WASD but one does not simply find that option available). However, all games have patchable flaws on release so i'm told.

    P.S. If anything, I think the graphics have been simplified just so that everything can actually fit on the board without the GPU tanking. Cities now span across the map rather than staying on one hexagon, which increases the rendering complexity significantly. Also remember that many people will be playing on Macs with 4k or even 5k resolutions. One of the graphical triumphs of Civ 6 is that it is playable in 4k and it looks wonderful.
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  62. Jan 1, 2017
    10
    This is the best Civilization yet and feels like it has already has a major expansion. It took everything good from IV and V and combined them with some new stuff like districts and honestly a gorgeous art style. I've played them all and this one is the best and will continue to add and improve for years!
  63. Nov 18, 2016
    8
    Overall, this is a very fun game and if you enjoyed Civilization in the past, you will still like it now.

    However, there are some issues that keep it from being an amazing game. The biggest problem is the movement. Numpad movement is gone and you are forced to use the mouse and there are no settings to fix this. I hope they are able to bring it back in the future. Another issue I
    Overall, this is a very fun game and if you enjoyed Civilization in the past, you will still like it now.

    However, there are some issues that keep it from being an amazing game. The biggest problem is the movement. Numpad movement is gone and you are forced to use the mouse and there are no settings to fix this. I hope they are able to bring it back in the future.

    Another issue I have is the UI. It is too clean and sterile and looks like a work application more than a game, especially the various menus you go through when starting a new game.

    But despite these qualms I really do enjoy the game and will continue to play it. It is a bit harder than Civ 5 so far, or perhaps I am just not used to the new mechanics and need to relearn the basics.

    If you like Civ games, you'll still enjoy this, but if you are new to the franchise, you might want to try an older one to make sure you enjoy this style of gameplay.
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  64. Nov 18, 2016
    8
    Ok. Once again its great!. Come on , its Civ. I dont need to explain. BUT.... You guys brought back the old same problems. TURNS TAKES FOREVER. My gear is not low end ... but still. In a big map ONE turn can take ONE FULL MINUTE to process. I alt tab it and study... this is how bad ....
  65. Mar 6, 2017
    10
    At first i was a little worried about the new changes made, but after a few games you realise that this game is every bit as good as the last one if not better. Highly recommended.
  66. Nov 17, 2016
    8
    Very good - IMHO better than Civ V. Why? Connection between what you are doing - with science progress. In previous you could build military and science and quickly discover farming.... now if you are willing to discover something fast you have to invest in it beyond science - in ex. build trade market to seed up economy discovery etc. Ii is something I was waiting for! And for thatVery good - IMHO better than Civ V. Why? Connection between what you are doing - with science progress. In previous you could build military and science and quickly discover farming.... now if you are willing to discover something fast you have to invest in it beyond science - in ex. build trade market to seed up economy discovery etc. Ii is something I was waiting for! And for that 10/10... but.. AI is bad like (5/10)make it better and this game have some much potential for now enemy are strange ? at best... :/ Overall I like it new ideas of managing cities are good, new military ideas are good, science and dicovery is good, cultural grow is good so overall....8/10 and 10/10 if they improve AI. Expand
  67. Oct 27, 2016
    10
    I would say this game is a 9 out of 10 at current state, 1 point off due to incompetent AIs, but it is surely a step in the right direction in almost any other aspects, adding more depth and more planning to an already successful formula. Firaxis has done a wonderful job and deserves our praise.
  68. Aug 29, 2017
    9
    Civ 6 is a step forward in the series, it has all the elements I love from civ5 but with new ideas that work really well like the districts, the wonders that take one exagon and that I can actually see, changes in diplomacy and city states and nice cartoonish graphics that balance a complex game.
    But it still needs refinements like we had in the previous versions, it´s to easy to have a
    Civ 6 is a step forward in the series, it has all the elements I love from civ5 but with new ideas that work really well like the districts, the wonders that take one exagon and that I can actually see, changes in diplomacy and city states and nice cartoonish graphics that balance a complex game.
    But it still needs refinements like we had in the previous versions, it´s to easy to have a huge empire without even starting a war, AI needs to be more aggressive settling cities and fighting for territory.
    I had 2 cultural wins without even playing for it and found myself repeating future tech, social media and globalization several times. The most annoying thing is that AI places cities away from their continent with the city center touching my border (no free space between or 6 hexagons around the city) and if I atack I get the warmonger penalty.
    I´m sure the game will be perfected within the next months.
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  69. Oct 29, 2016
    9
    Its great game i like like civilization series. But i think it is lacking some features. Am currently playing and enjoying it. I think the maps are smallers then civilization 5 maps.wouod Recommend this game to a friend.
  70. Oct 27, 2016
    9
    Some UI, balance and AI issues affect the gameplay in a significant way. That said, even in its current state, Civ 6 is a contender for best game in the series.

    Having a blast playing with the district system, leader agendas, great people and the new eureka system. Those that enjoyed Civ 5 will love it from the start, and the experience will only get better with patches and DLCs in the
    Some UI, balance and AI issues affect the gameplay in a significant way. That said, even in its current state, Civ 6 is a contender for best game in the series.

    Having a blast playing with the district system, leader agendas, great people and the new eureka system. Those that enjoyed Civ 5 will love it from the start, and the experience will only get better with patches and DLCs in the coming months.

    Give it a try, it might not be a flawless game (yet), but there is potential for greatness here. One more turn is alive and well.
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  71. Oct 26, 2016
    9
    Well crafted new gameplay additions makes this a must have for people who like strategy games. Poor AI is the only flaw, but after a while you'll want to play more multiplayer games anyway.
  72. Dec 26, 2016
    10
    Civ6 is truly a worthy successor to its predecessors. The gameplay is great, I love the visual style, and I've lost many many hours to playing it. Warning, it is VERY addicting!
  73. May 20, 2022
    9
    Absolute wonder game. I have like 1000 hours of playing and I still wants to play. Highly recommended
  74. Dec 3, 2017
    8
    I actually don't understand all these bad review. Honeslty they are more than severus. How you can give to this game 2 as a vote? You probably have something against Civ VI or the software house.
    Game is solid, mechanincs works well. I also like this cartoonish graphic that give to game a less serious tone.
    One of the most important weak point for me is the AI that often take some weird
    I actually don't understand all these bad review. Honeslty they are more than severus. How you can give to this game 2 as a vote? You probably have something against Civ VI or the software house.
    Game is solid, mechanincs works well. I also like this cartoonish graphic that give to game a less serious tone.
    One of the most important weak point for me is the AI that often take some weird decisions. Anyway I noticed that has been a bit improved during the last update. After all a must have if you like these kind of game. One of the best!
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  75. Dec 12, 2018
    10
    Have been playing Civilization since Civ2 and Civ6 is everything you could want from the series. Its coming of age incorporates the best ideas and advancements from previous games and is a recommended purchase for any 4X player.
  76. Dec 25, 2016
    8
    Compared to civilization 5 which i think it was awesome, this have definitely some plus and minus. Briefly 1 plus is more diplomacy, 1 minus is cartoon looking is not appropriate with civilization soul.
  77. Mar 23, 2018
    8
    Sid Meier's Civilization VI still maintains the brilliance of the long-running turn-based strategy series, yet at the same time, regrettably fails to deliver in a number of ways.
  78. Nov 28, 2016
    8
    Civilization 6 has some really awesome features I really enjoyed the new mechanics, new diplomacy and and the slight buff in civilization abilities, making the game slightly more fast paced, however the game still feels incomplete, To few Civilizations mostly, hoping for some expansion packs soon and the AI still needs some work.
  79. May 25, 2017
    8
    Everything is a clear refinement of CIv 5 and its expansions. Religion might be a bit too simplified. People complain about the graphics style but they make it easier to know what's going on in your empire. A major issue would be the ai which is seriously retarded, Brutally overpowered in the early game and a joke after the mid game, i hope to play it when these issues are improved.
  80. Nov 25, 2016
    8
    For me Civ 6 was a good step forward in the franchise. The introduction of the district system was a highlight. The new art style, at first i didnt like it but it has grown on me. The barbarians and the 2 now distinct tech and culture trees are way better and provide a new balance. The barbarians are now a treat which is also a good challenge.

    The cons are the AI , no real update. The
    For me Civ 6 was a good step forward in the franchise. The introduction of the district system was a highlight. The new art style, at first i didnt like it but it has grown on me. The barbarians and the 2 now distinct tech and culture trees are way better and provide a new balance. The barbarians are now a treat which is also a good challenge.

    The cons are the AI , no real update. The same thing happened in civ 5 where lets be friends and then in 10 turns WAR! This stuff is till happening. The UI and the start menu feel a little lack luster and not much effort was put into it in my opinion. It need more detail like civ 5. Also by being unable to restart a game and having to go back to main menu just kills me. This is really a negative in my opinion.

    Overall the changes that this game brings is better but hopefully with some patches it can be way better.
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  81. Jun 27, 2017
    9
    Most of the claims are that it's not SID MEIER'S CIVILIZATION V (or the previous part). The game is excellent, I did not notice any problems with the work of the game.
  82. Dec 12, 2016
    8
    Несмотря на незначительные изменения геймплея, игра остается главным пк эксклюзивом. Остается лучшим представителем жанра стратегии после затухания Героев Меча и Магии.
  83. Nov 2, 2016
    8
    I think it's a fine game, they fixed the issue with Builders/Workers from the last one, now they have actions and they disappear after 3 actions but they realize the duty in one turn, which is great. So it's quick to develop a new or conquered city and the whole system it works better then the last one. They simplified the develop system and cities buildings, so it's optimized and youI think it's a fine game, they fixed the issue with Builders/Workers from the last one, now they have actions and they disappear after 3 actions but they realize the duty in one turn, which is great. So it's quick to develop a new or conquered city and the whole system it works better then the last one. They simplified the develop system and cities buildings, so it's optimized and you don't need to care that much with citizen management, food or production. Expand
  84. Nov 19, 2016
    8
    미완성 게임 치고는 잘 만듬.

    단점.. 1.자잘한 버그 게임이 특정 턴이 되면 튕기는 버그가 있음. 가장 짜증남. 거래버그 있음 2.멍청한 문명 AI 야만인AI보다 못함. 전쟁 중인데 원거리 유닛으로 내 병사를 안침. 장점... 1.좋은 OST 문명6 ost는 갓갓임 2.타임머신6 으어어 시간이 사라져간다 시공의 폭풍으로! 3.선택의 차별화 제곧내
    미완성 게임 치고는 잘 만듬.

    단점..

    1.자잘한 버그
    게임이 특정 턴이 되면 튕기는 버그가 있음. 가장 짜증남.
    거래버그 있음

    2.멍청한 문명 AI
    야만인AI보다 못함.
    전쟁 중인데 원거리 유닛으로 내 병사를 안침.

    장점...
    1.좋은 OST
    문명6 ost는 갓갓임

    2.타임머신6
    으어어 시간이 사라져간다
    시공의 폭풍으로!

    3.선택의 차별화
    제곧내
  85. Feb 28, 2018
    8
    This game improves, refines and innovates to become the finest Civilization game to date. Unstacked cities, stacked units and improved trading to name a few (though the game's ruined by the bad AI though, I'll explain).

    Introduction Civilization VI is yet another entry in the long lasting Civilization series. Civilization VI is a strategy game within the 4X subgenre. 4X stands for:
    This game improves, refines and innovates to become the finest Civilization game to date. Unstacked cities, stacked units and improved trading to name a few (though the game's ruined by the bad AI though, I'll explain).

    Introduction

    Civilization VI is yet another entry in the long lasting Civilization series. Civilization VI is a strategy game within the 4X subgenre. 4X stands for:
    - Explore
    - Expand
    - Exploit
    - Exterminate

    Review

    These are 4 things that you will be doing in this game. You start off with a settler and a warrior unit, and then you are supposed to found your first city. You pick a location and start exploring. When exploring, you're looking for new places to expand. Land that you have claimed is exploitable, by constructing buildings or improvements. Finally, you will bump into other civilizations, and possibly conflict. To win, you have to exterminate everyone else (literally or figuratively).

    There are several victory possibilities:
    - Time Victory
    - Domination Victory
    - Religious Victory
    - Science Victory
    - Culture Victory

    This game improves upon Civilization V, yet it also lacks some features. Civilization VI features unstacked cities, and stacked units. It also now has a culture tree. These features improve the game IMO.

    The AI is actually worse compared to Civ V in my opinion. Also, you either love the art style or hate it. I like it, it's easy on my eyes and things are clear to read.

    While Civilization VI had some problems for a long time, it has been improved. AI was completely screwed up on launch, but has improved somewhat.

    Verdict

    I recommend this as a solid entry in the Civilization series, and a good strategy game overall. If you're not sure, get Civilization V, it's still a great game and is on sale a lot and is often under 10 euros for the complete edition.

    Were the AI to be significantly improved, this game would be a 10/10.
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  86. Jul 29, 2017
    8
    A must have for players of civilization games, I enjoyed playing this game a lot, time flies playing civ 6. Check it out and you wont be disappointed. Please enjoy all video games.
  87. Jul 22, 2021
    9
    good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good CIVA 6
  88. Feb 13, 2018
    9
    I must say, the new improvements are really great. The developers said that they started from scratch, and it does feel like a new civilization. Yet it still uses some of the great mechanics from earlier civilization games, and why wouldn't you. Civilization 5 was a masterpiece after all.

    So should you buy it? Of course you should, especially if you liked the earlier installments of
    I must say, the new improvements are really great. The developers said that they started from scratch, and it does feel like a new civilization. Yet it still uses some of the great mechanics from earlier civilization games, and why wouldn't you. Civilization 5 was a masterpiece after all.

    So should you buy it? Of course you should, especially if you liked the earlier installments of this franchise. Or even when you are new to this franchise, it will be a good time consumer.
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  89. Apr 8, 2018
    8
    This game has brought me almost as much fun as Civilization V. In my opinion it's a great game - I like the new features and enjoy the gameplay, but my main problem with the game is the AI. The combat AI is horrible - I had never seen worse battle decisions before, even though Civilization V had really bad combat AI as well. The diplomacy of the AI leaders was really obnoxious. When theyThis game has brought me almost as much fun as Civilization V. In my opinion it's a great game - I like the new features and enjoy the gameplay, but my main problem with the game is the AI. The combat AI is horrible - I had never seen worse battle decisions before, even though Civilization V had really bad combat AI as well. The diplomacy of the AI leaders was really obnoxious. When they don't like you they spam ridiculous trade deals, which you would never accept, but after a couple of turns they come back with equally unfair deals. Despite that my opinion of this game is very positive and I really enjoy it. Expand
  90. Dec 9, 2021
    10
    The game is absolutetly amazing! Multiplayer works fine most of the time, customization is amazing. Overall top CIV game.
  91. May 14, 2021
    9
    Un classique du genre, les graphismes sont très coll comme les nouveautés. Quelques défauts dans les menus qui sont parfois par pratique. Toujours excellent.
  92. May 24, 2022
    8
    Best CIV ever. Incredible in all aspects. If you want a good strategic game this is the best choice.
  93. Jul 1, 2021
    8
    That is just a Good game, nothing else to add. Solid 8 out of 10. Must have for every strategy players.
  94. Oct 16, 2021
    10
    Sid Meier's series continues to dazzle us, history and Turn-Based Strategy addicts, with the 6th installment of the Civilization franchise.

    I admit I had played the previous ones, starting Civ2, but usually hadn't played more than several maps, usually just one. This time, with Civ6, it made no difference. However, the brightness and amplitude of the Civilization series is again in
    Sid Meier's series continues to dazzle us, history and Turn-Based Strategy addicts, with the 6th installment of the Civilization franchise.

    I admit I had played the previous ones, starting Civ2, but usually hadn't played more than several maps, usually just one.
    This time, with Civ6, it made no difference.

    However, the brightness and amplitude of the Civilization series is again in the front-line of gaming.
    It isn't a fast paced FPS, nor a MOBA, but if you are keen on building cities, nations and long term careers, this game is for you.

    I had some pleasant time spent playing Civilization 6 and I may be return to it, sooner or later, for another map with glorious historical leaders and well animated units.
    Expand
  95. Feb 21, 2021
    9
    It has a really nice feel to it. It has been tightened up from previous versions. I don’t like how unit costs scale the more you buy them. Builders are way to necessary to becomes so expensive over time. Nuclear accidents are way too frequent...in this case the political comment interferes with game play. It would be nice to be able to search the map for certain types of units, cityIt has a really nice feel to it. It has been tightened up from previous versions. I don’t like how unit costs scale the more you buy them. Builders are way to necessary to becomes so expensive over time. Nuclear accidents are way too frequent...in this case the political comment interferes with game play. It would be nice to be able to search the map for certain types of units, city names, etc, once your empire gets bigger. Expand
  96. Jan 13, 2022
    8
    very addictive
    very nice game if I need to compare among all other games by the way.
  97. Mar 21, 2021
    8
    This entry to the Civ series uses fun game play mechanics of Civ V while introducing fun, new ideas to the game, there is some problems with the AI that can damage the feeling of making a new world. However I would not give this game lower than the score I have given it.
  98. Mar 31, 2022
    9
    Muy buen juego, realmente nunca jugué algo como esto, se siente como si fuera un juego de mesa
  99. Apr 22, 2021
    8
    So many things to do, good graphics, can spend hundred of hours for this. Getting better.
  100. Aug 26, 2021
    9
    Same classic Civilization formula, but even more fleshed out. Super addictive and truly difficult to put down. The issue with Civilization games for me have always been that when I'm playing it, I cannot stop playing it because I’m fully hooked. The matches take a very long time, sometimes longer than major AAA full length games, and once it’s over, I feel like I need a break from theSame classic Civilization formula, but even more fleshed out. Super addictive and truly difficult to put down. The issue with Civilization games for me have always been that when I'm playing it, I cannot stop playing it because I’m fully hooked. The matches take a very long time, sometimes longer than major AAA full length games, and once it’s over, I feel like I need a break from the game. I don’t feel motivated to immediately start up another match, but I always end up coming back to it after a period of time has passed. The expansions add a lot of content to the game and are absolutely worth the cost. The only problem I have had was with questionable AI decisions. Whether it’s planting a city right next to your border for no reason at all, completely unwilling to work with you for no apparent reason, or just a random unprovoked war. Otherwise, it’s fantastic. Expand
Metascore
88

Generally favorable reviews - based on 84 Critic Reviews

Critic score distribution:
  1. Positive: 79 out of 84
  2. Negative: 1 out of 84
  1. CD-Action
    Jan 12, 2017
    90
    You don’t want to spend your night in front of the computer? You have a wife and kids? You cherish your friendships and enjoy parties? Beware of this game. It’s that good. [13/2016, p.44]
  2. 90
    It's a more playful, fun feel to the franchise, perhaps, but all that's wrapped around a deeply nuanced game. If you've ever enjoyed playing a multi-layered, immersive and strategic board game with a bunch of funny characters, get in here.
  3. Games Master UK
    Jan 1, 2017
    74
    Firaxis has made some significant, exciting changes, but has also obscured vital information. [Christmas 2016, p.70]