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Generally favorable reviews - based on 36 Critic Reviews What's this?

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7.7

Generally favorable reviews- based on 404 Ratings

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  • Summary: On a clandestine mission deep into Russian territory, an American black ops team crash lands on an island research base that was mysteriously abandoned in the 1950’s. Cut off from the outside and under attack by an army of nightmarish creatures, Captain Nathaniel Renko is forced to battleOn a clandestine mission deep into Russian territory, an American black ops team crash lands on an island research base that was mysteriously abandoned in the 1950’s. Cut off from the outside and under attack by an army of nightmarish creatures, Captain Nathaniel Renko is forced to battle his way through the hostile territory armed with the TMD (Time Manipulation Device) – a time altering weapon created over 50 years ago. Who created the TMD and why is just one of the many Cold War secrets Renko must uncover as he is thrown back and forth across time, making choices that will alter the course of world history. [Raven Software] Expand
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Singularity Multiplayer Trailer
Score distribution:
  1. Positive: 24 out of 36
  2. Negative: 0 out of 36
  1. In the end, Singularity is an awesome FPS wrapped in an engaging piece of science fiction.
  2. The multiplayer experience is a good time – and quite different than single-player (most time powers have been excised) – but it doesn't have any depth or a progression for players to follow. At the most, it's a fun distraction. The single-player game, however, should not be missed.
  3. Ultimately, Singularity is a first-person shooter that you'll enjoy over a weekend (preferably on Hard difficulty, in case you find the standard one too easy), but which stops at the "Ok" level, missing that little something to make it memorable.
  4. Again, the greatest advantage of Singularity is that it takes a lot of different elements and molds them into one constantly dynamic gaming experience.
  5. Let's hope that Raven Software can put some creativity together and bring forth more of an expansive multiplayer for a possible sequel or download; I would hate to see such potential be forgotten and aged to dust.
  6. 70
    It is a game ultimately limited by a lack of imagination where a neat time-manipulation idea is handcuffed to a by-the-numbers first-person shooter.
  7. Singularity feels almost like 2009's Wolfenstein: the same dull corridors, anemic shootouts with simple-minded AI, and feeble attempts at creating dramatic tension.

See all 36 Critic Reviews

Score distribution:
  1. Positive: 48 out of 78
  2. Negative: 9 out of 78
  1. Nov 9, 2010
    10
    This is a Doom 3 inspired game, with a strong dose of Bioshock, and a brush of Half Life 2. I love this game for the gunfights, over-the-topThis is a Doom 3 inspired game, with a strong dose of Bioshock, and a brush of Half Life 2. I love this game for the gunfights, over-the-top powers, and to a moderate extent, the characters and story, but design flaws are aplenty. Firstly TRANSPARENT WALLS!? that's just plain lazy in level designing, secondly every level is closed ended and scripted, which I'm not a fan of. I prefer the Crysis/Farcry kind of approach to an objective. Here's my biggest gripe, this game was very obviously made for the consoles and their low-end hardware, not only are the stock graphics outdated and unimpressive, there are no video options to kick the graphics up, and this game only runs on stereo, anything more(4.1/5.1/7.1) will yield absolutely NO SOUND. The port over for controls are unintuitive as well. However considering all the significant downsides, it's still a moderately decent shooter, and quite frankly Activision, you guys got no right to be disappointed with the sales. Expand
  2. Dec 30, 2011
    9
    Cool story and decent shooting action. One of those few hidden jewels that didn't get much deserved attention for some reason. Has some issuesCool story and decent shooting action. One of those few hidden jewels that didn't get much deserved attention for some reason. Has some issues with mouse and key bindings. Expand
  3. Aug 25, 2010
    9
    Game is really fun to play my only complaint for Single player game is that it wasn't long enough. I shouldn't be able to beat the game in 2Game is really fun to play my only complaint for Single player game is that it wasn't long enough. I shouldn't be able to beat the game in 2 days or about 9 hours. Should take about a week. This is my complaint about most new games but besides that, this is one of the most fun games to play in a long time. I love everything about it. Expand
  4. May 23, 2013
    8
    The great game of most aspects of the where graphic wonderful and easy way to control and wonderful story but flawed one big problem is theThe great game of most aspects of the where graphic wonderful and easy way to control and wonderful story but flawed one big problem is the lack of writing the bottom of the screen allows the player the opportunity to understand the story's largest
    I liked the end of many where you have three scenarios to end, including the judgment of the world or save the world by killing yourself or give preferred to save the world for someone else
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  5. Oct 26, 2016
    7
    I have to say that while I'm not a huge fan of Raven Software or at least not a huge fan of their latest work, I really was hyped for thisI have to say that while I'm not a huge fan of Raven Software or at least not a huge fan of their latest work, I really was hyped for this particular game ever since it was announced. The reason is that Raven Software finally decided to create something more original and not just a follow-up title like for example Quake 4 and Wolfenstein 2009 were. And when the game was released last year it received relatively positive reviews with scores ranging from 75 upwards. Those are the reasons I was excited about Singularity.

    The game takes place on an island of Katorga-12 where Soviets found huge amounts of Element 99. Element 99 is a radioactive chemical element that has some special characteristics never seen before. It can be for example used in a nuclear bomb or in a time manipulating device. The story actually isn't that bad but it's quite cliché. It's certainly better than the one in Wolfenstein 2009 which was overcomplicated, stupid and even more cliché. Singularity is a modern first person shooter that features some old-school elements for example there is no health regeneration and you have to use med packs, there is no universal ammo and there is no cover system. As strange as it may seem after all the Call of Duties those elements feel kind of refreshing. There's a lot of action in Singularity which consists mostly of shooting and using special time manipulating abilities. For the shooting part you can use a number of more or less interesting weapons like a shotgun, a sniper rifle etc. nothing we haven't seen before. More interesting are the time manipulating abilities that give you the power to age objects, age your enemies, turn enemy soldiers into monsters, stop time and power punch. The problem here is that you can only age a small amount of objects that are carefully placed exactly where you need them. You can't for example change time between 1950 and 2010 as you please which would be cool. Sorry, ain't there. Combat and action pacing are very well done in Singularity. It seems Raven Software learned something from their previous games after all.

    One of the problems Singularity has is that it's extremely linear. Wolfenstein 2009 introduced a non-linear mission progress which was actually pretty good and made things more interesting. Unfortunately, Raven decided to go back to Quake 4 kind of linearity so in Singularity you basically go from A to B to C to D, end of level. As if the linearity wouldn't be enough there are those invisible walls everywhere that make it impossible to jump over a super small wall. Singularity also looks very ugly for a 2010 game. It's probably one of the worst looking games ever made with Unreal Engine 3. Wolfentein 2009 which used the id Tech 4 engine looked a lot better. Enemies are a little uninspired since there are only around five different monsters (which are suspiciously similar to those in F.E.A.R. 2), two or three bosses and black ops soldiers (F.E.A.R. 2?) in the game. Mouse lag doesn't help the game towards the better score either. I also don't really like the way weapons are modeled. It's kind of too futuristic and not quite realistic. My last complaint is that the four characters you counteract through the game could have been more memorable. Like for example in Half Life 2.

    I have to admit that Singularity is not far from what I was hoping for or expecting. In terms of gameplay it's a step up from Wolfenstein 2009. Too bad the game is so extremely linear and looks so bad. If played on the hardest difficulty it is a fun experience, even though it's actually nothing we haven't seen before. Raven is on a right track, they're just gonna have to aim even higher next time.
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  6. Jul 7, 2011
    7
    An exceptional first person shooter. What is so exceptional about it you ask? Well, first off strangely enough the plotline is original. IAn exceptional first person shooter. What is so exceptional about it you ask? Well, first off strangely enough the plotline is original. I don`t mean only traveling in time. It`s the way it has been executed. Not only you find yourself on a spooky, destroyed island, you also keep encountering those strange "explosions" which send you 50 years back. Lifeless, orange heaps of metal turn into living, good as new merchandise and facilities, with people doing exactly what they were doing before the catastrophy. There`s a scene where an entire ship is revived by time - it`s breathtaking. You also travel through portals. The very same idea makes you experience fighting humans AND alien abominations in the same game which negates any trace of boredom. The levels and enemies are nicely varied. Sure, it`s the same linear thing you get in 99% todays fps games, but this particular game has this classic old school feeling to it (you get medi packs for example). The weapons are also very nicely made with cool animations and fire types AND they`re upgradeable. In the same way you can change your running speed, shield, health and the Time Manipulation Device which is the single best thing in a fps game I`ve seen in years. This all achieves a very important point - you can dispatch enemies in multiple ways, anytime you want and at the same type you are the inhuman type with special powers, making a simple soviet soldier suffer in agony if you decide that he deserves to get 200 years older in one second. An addicting game. Too bad it`s quite short and falls in 2007 in terms of graphics quality. Expand
  7. Dec 17, 2015
    0
    A boring, linear, heavily scripted shooter, with tons of health packs and mountains of ammo scattered everywhere.

    Worse, this game is
    A boring, linear, heavily scripted shooter, with tons of health packs and mountains of ammo scattered everywhere.

    Worse, this game is strongly anti-Russian, on a level of a cheap B-movie. Also, it's obvious that not a single Russian native speaker was in the dev team. There are many flags and banners and posters everywhere in the scenery with Russian sentences or words - all of them Google-translated from English. I mean, as a native speaker, I usually was confused by those sentences as they didn't make sense, but after I literally translated them backwards to English, then I understood what they meant. Even the name of the place, katOrga-12, with O stressed, is totally wrong! First, there is a Russian word "kAtorga" (A stressed!) which is obsolete and was mostly used until end of 19th century, and means "imprisonment" (the process of being in prison) or "hard work" and not "prison" itself as a place - I guess the devs meant to call this place a "prison" or "labor camp". Even then, Russians would never name a secret military/sci installation a "prison" ("turmA"), instead it would be something like "camp" or "base" or just "objekt 12345" or something. I could provide tons of other examples.

    So that you could understand me, imagine you are playing a Chinese game where everything is in Chinese, and the Chinese devs make a game about the USA, so to make Chinese players feel it's about the USA they insert random broken English sentences which they Google-translated from Chinese in hope that no American will ever play the game, and Chinese don't know English anyway. Yes, it will feel like a nuthouse to you as an English native speaker, should you ever play this game. It will clearly show that devs are amateurs. You would think: are there so few Americans in China so that they couldn't hire a single guy for proofreading?

    If I were on the dev team, I'd suggest writing every banner and every poster in Russian purely, as it should have been in reality in a Russian military base. But when the player looks at them, there would be subtitles shown with an English translation. Btw those sentences with mirrored R and N (to look like Я and И) are almost unreadable!
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See all 78 User Reviews