User Score
7.0

Mixed or average reviews- based on 22 Ratings

User score distribution:
  1. Positive: 9 out of 22
  2. Negative: 2 out of 22

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  1. PierreHOPQUIN
    Jul 10, 2008
    5
    The game is nice, but slow, really slow. Most of the puzzles make sense, at first, then you have to click everywhere to find what wasnt active the 20 frist time you get in that room, but is necessary the 21st !
    That is quite boring for this, and the speeches last for hours too.
    Benoit Sokal is used to provide us such long long long games, not because the plot is complex, but only
    The game is nice, but slow, really slow. Most of the puzzles make sense, at first, then you have to click everywhere to find what wasnt active the 20 frist time you get in that room, but is necessary the 21st !
    That is quite boring for this, and the speeches last for hours too.
    Benoit Sokal is used to provide us such long long long games, not because the plot is complex, but only because you have to walk hours in gigantic rooms, all looking like each other, to find a tiny objet that will be usefull.
    On the other hand, the story is quite good ... Predictible but good.
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Metascore
68

Mixed or average reviews - based on 8 Critics

Critic score distribution:
  1. Positive: 1 out of 8
  2. Negative: 0 out of 8
  1. Play (Poland)
    50
    Welcome to one of the most boring artistic endeavours of our age. The murder mystery on a sinking island is solved by talking, looking and walking - mostly by walking. The island with all the clues and evidence will vanish under the waves in just seven hours, but for our bummy detective hero that's no reason to hurry. So he strolls endlessly through empty locations, and with just the pretty pictures to cheer you up, it's hard not to get bored to death on this Island of doctor Boreau. [Apr 2008]
  2. A solid diversion for mystery fans, though it’s got too many holes in it to stay afloat in your consciousness for long.
  3. 65
    The frustrating part, as in most adventure games, is that even if you've been a good detective and have read this plot like a book, you still have to slot the evidence exactly how the designers intended, which in this case is definitely not as satisfying as just taking in a good mystery novel.