- Summary: Sleeping Dogs is an open world cop drama set in the vibrant city of Hong Kong. Taking the role of undercover cop Wei Shen, players must take down one of the world's most lethal criminal organizations from the inside. Featuring imaginative combat systems, Sleeping Dogs empowers enables players to perform an array of martial arts moves, singlehandedly taking on numerous opponents. Players perform visceral kicks and combos, vicious counters and a cinematic set of environmental takedowns making use of real-world items from circular saws to phone booths, incinerators to refrigerator doors.… Expand
Aug 23, 2012Sleeping Dogs provides players with an engrossing narrative set to the atmospheric and richly-detailed backdrop of Hong Kong. An extensive array of additional missions and activities ensure there are always opportunities for further adventure and action to discover while roaming the streets. Along with an impressive presentation for both the visuals and music, Sleeping Dogs is without doubt the sleeper hit of this year for open world action games.
Feb 6, 2013Unlike the previous ‘True Crime’ games, where there was a strict depiction of the city maps, Sleeping Dogs does not portray Hong Kong, inch by inch. United Front Games has implemented GTA’s novelties in way that winks slyly at Rockstar. In essence, what the GTA series has accomplished, Sleeping Dogs has carried out better and more elegantly. [October 2012]
Aug 14, 2012The finished game--which only made it to release thanks to a last-minute rescue from Square Enix--won't be remembered as one of the world's great open-world crime games. But it will be thought of as a good, solid one that did enough right to be mostly fun from start to finish. And I don't think there's anything wrong with that.
Oct 10, 2012City action in an Asian style casts a fresh wind to the sandbox game genre, with attractive worlds full of details, great battle mechanics and cool free-run sections. [Sept 2012]
Aug 24, 2012This game is a very pleasant surprise that's throwing down the gauntlet to GTA V with its Cantonese oral insult. The game's story along with plenty of gaming mechanics' innovation make Sleeping Dogs a truly remarkable and never-ending joyride with no intention to imitate the original at all costs. I'm so sorry Niko, you've been great, but at the end of the day Wei Shen takes it all.
Sep 26, 2012Hard to believe this almost never saw the light of day, I like others have not been plagued by any bugs or technical issues and wow what can I say about Sleeping Dogs that others who score it so highly have not already said. An absolute gem of a game blows GTA4 away, heck I even put it above my all time now number 2 Vice City such is how good this game is. So much to do and a great story line with memorable characters, Mrs Chu reminds me of the mother in law down to the meat cleaver always in hand :)
A great game with great mechanics great story and great characters looking forward to the DLC announcement in October. Thank you Square Enix for reigniting this project if not for you we wouldn't have had this truly awesome game. If your a fan of sandbox games be it GTA's the original True Crime games or Just Cause then SD is a must own in your collection.… Expand
Aug 15, 2012Having not run into any of the bugs or issues with controls that most users are citing, I'm giving Sleeping Dogs a 10 simply because it doesn't suffer from sequelitis. United Front Games did an amazing job of creating a true spiritual successor to the True Crime series that Luxoflux created so masterfully. For once, developers are not selling out to appeal to the Call of Duty audience. The on-rails drive by missions felt so familiar to their TC:NYC counterparts. While the police gameplay is noticeably different due to the nature of you being undercover, the gunplay feels incredibly similar with bullet time, dual wielding, and the purposeful lack of emphasis on shooting. You don't have some absurd amount of ammunition, and United Front did an excellent job of keeping True Crime true to its roots. The driving feels incredibly similar, especially with ramming replacing manual PIT maneuvers. The hand to hand combat feels just as in-depth as in previous games, with training locations and new moves to learn. I am just so amazed with how they kept all the things that made True Crime unique. You can still store weapons in car trunks, purchase and store vehicles in the garage, customize your player character, and so on. I am beyond ecstatic that United Front made sure Sleeping Dogs would always be remember as the third True Crime game. This consistency is a massive step forward for the industry: Call of Duty cannot ruin every game with a gun in it anymore. We can finally expect more unique, good games again.… Expand
Jan 8, 2013GTA with style. This is how I would sum up Sleeping Dogs. I didn't care much for the story and characters in GTA, with all the stupidity and macho **** Of course you have part of that in Sleeping Dogs too, it IS about gangsters after all. Still there is a quite a bit of honor infused in the story instead of primitivity. Also, both story and characters seem deeper as a result of it.
Besides that, it also features better gameplay than GTA. Virtually all the minigames, the shoot outs AND the hand to hand combat feel great. Alright, the hand to hand combat isn't as good as in the Batman games and there is one minigame that is damn tedious and you have to do a lot (picking locks on MANY lockboxes lying around town) but other than that, it's all great. Graphics look a bit dated, yet it still requires a fairly powerful system to run smoothly maxed out, so it doesn't seem like they optimized it very well. And those minor gripes about gameplay and graphics are really everything that keeps me from giving this game a perfect score. Oh, it also has quite a bit to discover. Maybe not as much as GTA4 but if you are a completionist, my guess is that it'll take you 20-25 hours to get everything.… Expand
Aug 14, 2012A very suprising treat, one that may be a sleeper hit.. Played this game since midnight w/ high res pack and it looks pretty, combat so far is very responsive and the open world feels alive.
Driving feels better than any "sandbox" to date.. Tight and physics feel "right".. Driving on the left side of the road did take a few to get used to but im usually driving like a madman anyways BUT during missions hitting / smashing etc will lower the "cop rating" and perfomance.. There is triad rating (bad) and cop (good) although in my personal beliefs its reversed,lol
The voice acting is very good, story has been paced well and plenty of action sequences and varied combat w/o a hiccup in the "momentum" dept, it all feels right and driven.
Upgrades avail and just like the gta's and saints rows there is shopping, cars to steal and own but the "face points" are of triad status meaning the more you obtain the beter gear one will unlock.
I was seriously hoping square enix didnt have United Front slap some generic saints row re-hash w/ a different skin, So not the case.
This game feels of its own, combat feels great and progression feels worth while and side missions i seek rather than bypass.
I must be honest i am milking this one, finding every case and shrine (health and boost unlocks in the form of a prayer box), side mission etc. I fell in love w/ this one since start..
I have to also submit that i am just 3 hours into this game but the more i put in, the more i am delighted.
Please give this a shot, a must for sandbox fans.. truely an open world w/ tons of things to do but doing them in sleeping dogs style. May seem like another sandboxer on the outside but on the inside it truely is of its own and i have no complaints and usually this is rare for me.
Rent it, borrow it, buy it.. its a game i higly reccomend you try at some point.
Steam BosJ32/Hybrid 4.1 ( proof of ownership and playtime)
Xfire Bostonjohn… Expand
Jul 21, 2013Great game!
Streets and voices in it are well designed.
Most of the action/fight part is great in control,while most of the QTE reaction timings are very limited and must be remembered inflexibly to avoid attack/damage in routined arrangement by repeatedly pushing keys.
Very good work for people to see the dark side of Chinese/Hongkong society in a exaggerated way.
Biggest falure:vehicle maneuver.Seems that the driving part was not tested sufficiently.When we want to just shift slightly for a better forward direction and are holding the backward button,the camera changes into a strange and useless side view,with the most important sraight forward or backward view blocked.
Too much collectables.
Oct 24, 2013Solid open world genre game.
Could be better with some side-story DLCs but most of them are just too absurd and there is no link (just like in SR4) to the original story. Like Nightmare in Northpoint.
Frankly speaking, only the "Year of Snake" DLC is worth getting if discounted.
Something to take note of is the huge amount of cutscenes in the game.
Fighting mechanic in this game is unprecedented from other open world games right now. Definitely needs more 'moves' to keep it fresh, other than spamming the same keys throughout the game.
Customisation seems a bit too bland and simple, there is little diversity for the character to change between clothes, or for example, car and car paints. Something could be added to it, making it better.
Not to mention, looks of the entire city looks realistic in comparison with today's Hong Kong. Its definitely not one-hundred percent accurate, but believable.
Lastly, the visuals of the game is really great. For example, you can see real lighting, ambient occlusion effect on the wet floors in the game.
Definitely worth getting under a discount, but provided that you love third person open world games of course. If there is a sequel in the future, I would not hesitate to get it.… Expand
Aug 27, 2013Insane driving controls on PC. I gave up on playing, it's no fun when the controls are screwed. Normal movements are very imprecise too. Jump and sprint are on the same key (slow down just before you jump, ok?)
From what I've seen in the first missions, the city is very "plastic". Repulsive and not real at all. The oversaturated colors burn my eyes. Music and sound make me scream. The game is promoted as a sandbox game, but I hit an invisible wall of air again and again.
Money wasted.… Expand
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