- Summary: Fulfill contracts that offer clear objectives with a fixed monetary reward and options to complete bonus challenges for payouts. With hundreds of ways to take down a wide range of targets, Contracts offers precise, strategic sniping gameplay at its absolute best. Play as a paid assassin; aFulfill contracts that offer clear objectives with a fixed monetary reward and options to complete bonus challenges for payouts. With hundreds of ways to take down a wide range of targets, Contracts offers precise, strategic sniping gameplay at its absolute best. Play as a paid assassin; a hit man for hire, and beware of rival snipers who won’t hesitate to disrupt your best-laid plans. Open-ended contracts, bounties and challenges deliver strong replayability options to eliminate targets and collect cash to redeem for upgrades. An all-new Dynamic Reticle System offers the most realistic and intense sniping experience. Upgradeable AR Mask with the ability to scan the environment and highlight weakness or objects of interest. An arsenal of new gadgets to play with including drones, remote sniper turrets and gas grenades. Show off your stealth skills, execute silent takedowns and be rewarded for a strategic play style. Battle the brutal wilderness of Siberia and fight to survive the intensity of snow-covered mountains, lush forests and secret bases hidden deep in the mountainside.… Expand
Nov 25, 2019I like the complete series. I have the feeling, that they are getting better and better with each game they make. Its far not perfect, but forI like the complete series. I have the feeling, that they are getting better and better with each game they make. Its far not perfect, but for a CIG Game its good.
What i like:
-Only 30€ or as Key around 17-20€. If you see this it could be less or more.
-Sniper Gameplay is just great.
-A bit gore.(For me to less gore.Could be more)
-Good Stealth Gameplay
-If you dont want to do it stealth you can make it loud. For this there are some other weapons like AK.
-You can throw stones to distract enemys or lure them.(I do not remember if it was in SGW3 aswell)
What i not like:
-Big Point is no Coop. I thought there was one in SGW3 but im not sure. I know there will be a multiplayer but i think this game does not need again multiplayer, because there is not so a big difference between SGW3 and Contracts in the graphics. My opinion is. They should make contracts to a single and coop game and forgett the multiplayer here. Instead they should improve the multiplayer at SGW3. If they have here again a multiplayer, they will split the small multiplayer base again. Than there are 3 Games which will be played in multiplayer. SGW2(which has the best MP for me. The Maps, the weapons and the glitches. It was a epic time. Yes no irony the map bugs on sarajevo or the jungle map was great so much more places to hide. But without the bugs the maps are still better than SGW3), SGW3 and Contracts. I have some friends in my friendlist they still play SGW2. One of them has nearly 3000 hours. And he will not switch to Contracts Multiplayer only because Contracts has now multiplayer. Than i have freinds they play SGW3 Multiplayer a lot. These do not need to switch to Contracts because SGW3 and Contracts look nearly the same. Long text i know. What i want to say. Do not make a multiplayer here instead of this make a coop and improve multiplayer in SGW3.
-The anti cheat could be better(I know here is no MP at the moment but there are lot of hackers at the other 2 parts so they will be here too if they do not add a good anti cheat)!
-No Openworld. Many guys like,that they are going back to a mission design an not a open world. But i liked the open world more. Here in that game i can live with it because it is a mix. My wish is that they make open world again in next game but improved. Bigger world with better design. It does not need to be so big like Ghost Recon Wildlands. But more different areas like Wildlands. I mean a mix here a snow area, there a jungle, there a mountain or rocky area, and somewhere a bigger city where you maybe could hide and shoot from a skyscraper. A big city would bring us a new way to kill people. Maybe you get the contract to search and kill someone in the city. That would be interesting if you get a picture of the person and a area where he is around or informations if someone saw him at a a specific building. Than you need to follow him. Find out If he is really that guy and try to kill him without beeing seen. I know something similar is here in that game, but not like i that.
-Graphics. They are not so bad but no really improvement to SGW3.
-The time they released the game. Its not the perfect time. At the moment many guys playing call of duty.… Expand
Dec 7, 2019Great game interesting mechanics only let down was the sometimes getting stuck on a ledge and not being able to walk over it.
But overallGreat game interesting mechanics only let down was the sometimes getting stuck on a ledge and not being able to walk over it.
But overall couldn't put it down was a good fun.… Expand
Jul 24, 2020In the first step to completing a puzzle, I realized how to solve it. The method that is even needed to create a puzzle in the beginning.
TheIn the first step to completing a puzzle, I realized how to solve it. The method that is even needed to create a puzzle in the beginning.
The way the creators of this series found it and have not been able to implement it or have not yet managed to discover it to provide an attractive game for their users.
Join me, Mohammad Bagherifar, in reviewing the SGWContracts game ...
At first glance, the game made with the CRYENGINE engine, such a graphic is not so attractive.
Because usually first-person games have to have much better graphics than third-person games.
If we saw such graphics in the Sniper Elit series, it would be 100% very positive.
But neither here nor there we seek to challenge
Like the previous series, this game has a very faint story and is just an excuse to complete missions.
The story and characterization are so weak that when you finish the game you do not even remember the name of one of the game's characters.
Perhaps the user's biggest mistake is telling the story that it is not so important. But note that this is the story that makes you continue the game to realize what happens at the end.
The gameplay is at a good level. To the extent that the creators did well of what we expected from a sniper title, they even slightly changed it from arcade to simulation.
In terms of bugs, the game is in good condition, it can not be said that it does not have bugs, but its bugs do not stop you from continuing the game.
And aside from all this, the main positive point of this title is progress.
Its significant improvement over the previous version of the series (SGW 3) in terms of graphics, gameplay and story.
positive points :
1. Significant improvements over the previous version
2. Attractive gameplay
3. There are no nerve bugs
1. Lack of interesting story
2. Soulless graphics
3. Very poor characterization
My score on this game: 7 out of 10
پیاده سازی آن را ندارند و یا هنوز موفق به کشف آن نشده اند تا یک بازی جذاب را برای کاربران خود فراهم سازند.
با من محمد باقری فر همراه باشید با نقد و بررسی بازی SGWContracts ...
در اولین نگاه به بازی که با موتور CRYENGINE ساخته شده یک چنین گرافیکی آن چنان جذاب نیست.
چون که معمولا بازی های اول شخص باید گرافیکی به مراتب بهتری نسبت به بازی ها با دید سوم شخص داشته باشند.
اگر چنین گرافیکی را ما در سری Sniper Elit شاهد بودیم صد در صد این یک نکته بسیار مثبت بود.
ولی نه اینجا آنجا است و نه ما دنبال گرفتن ایراد
مثل سری های قبل این بازی داستان بسیار کمرنگ است و فقط بهانه ای برای به اتمام رساندن ماموریت هاست.
داستان و شخصیت پردازی آنقدر ضعیف است که شما با به اتمام رساندن بازی حتی اسم یکی از شخصیت های بازی را هم به خاطر ندارید.
شاید بزرگترین اشتباه کاربر این است که با خود میگوید داستان که آنقدر مهم نیست. اما توجه داشته باشید این داستان است که شمارا موجب میکند به ادامه بازی بپردازید تا متوجه شوید در انتهای آن چه اتفاقی رخ میدهد.
گیم پلی بازی در سطح خوبی قرار دارد. در سطحی که سازندگان چیزی که از یک عنوان اسنایپر انتظار داریم را به خوبی پیاده سازی کردند و حتی کمی آن را از آرکید به سیمولیشن تغییر داده اند.
از لحاظ باگ هم بازی وضعیت خوبی دارد، نمیتوان گفت که باگی ندارد اما باگ های آن شمارا از ادامه بازی منصرف نمیکند.
و از تمام این ها بگذریم اصلی ترین نکته مثبت این عنوان پیشرفت است. پیشرفت چشم گیر آن نسبت به نسخه قبلی این سری ( SGW 3 ) چه از لحاظ گرافیکی، چه از لحاظ گیم پلی و چه از لحاظ داستانی. نکات مثبت : 1-پیشرفت چشم گیر نسبت به نسخه قبلی 2-گیم پلی جذاب 3-وجود نداشتن باگ های اعصاب خورد کن نکات منفی : 1-وجود نداشتن داستان جذاب 2-گرافیک بی روح 3-شخصیت پردازی بسیار ضعیف نمره من به این بازی : 7از 10… Expand
Apr 13, 2020I cannot fathom how anyone can call this game fun or good. It really is a crying shame that this franchise has evolved into something that isI cannot fathom how anyone can call this game fun or good. It really is a crying shame that this franchise has evolved into something that is a shell of what a Sniping game used to be. I've owned every game in this franchise and it has gotten worse with every single installment. The new things that are in this game are on paper great but nothing works. There so many inconsistencies it feels like a joke. If you just want to blast away like your on set for Arnold's Commando it's fine but when you want to sneak around, take long shots and be clever you run face first into a wall over and over. There are 5 missions in the single player campaign.... 5. Enemies are dumb as **** invisible, some are invincible unless you use a .50 cal sniper, Secondary rifles/weapons can't be suppressed so you can't use them, You can't aim your secondary weapons without having a stroke for some reason, chain kills only work half the time, semi-automatic rifles have a firing delay that makes them as slow as bolt-action rifles when firing rapidly, The Checkpoint saving system is triggered by waypoints on the map so you can complete objectives, get away then die and you have to do the entire objective over again because you ran another way out of the place, You do the same **** every mission, Gravity an wind means there's a 5 cm drop on shoots taken from a distance of 20 meters and there is ALWAYS winds above 6 m/s, movement is the slowest and clunkiest it has ever been, Stealthing is so slow and boring you just run past everybody because the AI is retarded, platforming is clunky and not needed when it makes the main character moan like he's being mounted by a donkey every time he grabs a ledge. And mainly the tagging system is the most idiotic I've experienced. You need to equip your binoculars for that and switch between your scope on your rifle and the binoculars..... Why on earth do you need the bino when you can zoom the same in your scope and it is your mask that does the tagging? You are wasting almost hours of swapping between weapons all the time because the binoculars has to do the tagging of enemies witch is a necessity.
There are good parts like the gunplay in general other than pistols only sometimes doing damage, the look of the game is nice and clean, the amount of weapons and gadgets is fine and I like the story and setting of the game. But my gosh is it boring and everything feels like a chore to do. The new challenges is OK to have in the missions/contracts but most of them are so pointless and just means you have to go full Rambo afterwards. This franchise is done. It didn't need to be perfect or eve close but it's taking its mouth so full it's choking on itself.… Expand