Metascore
80

Generally favorable reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 17
  2. Negative: 0 out of 17
  1. Game World Navigator Magazine
    Nov 21, 2018
    72
    Soulcalibur had always been relatively accessible fighting series, and now it is even more so: certain moves that previously required multiple button presses are now relegated to shoulder buttons. Still, it doesn’t oversimplify combat, as inertia from miscalculated strike still can drag you out of area boundaries, causing an instant loss. [Issue #233, p.66]
  2. 70
    No stuttering, no frame drops, no crashes: SOULCALIBUR VI is rather polished. The story modes are intriguing, and Libra of Soul is likely to hold your interest through its entirety. Perhaps even beyond that, especially if you enjoy RPG elements added to a fighting game. A release to check out, for sure.
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  1. In all, I’m pleased by my scrappy fights, and my tutelage of Hooves the horse man continues. One sad thing to note is that £50 is a high price, a fandom price, and that’s a pity.
  2. Oct 18, 2018
    Bandai Namco is on a bit of a fighting game roll. Tekken 7 and Dragon Ball FighterZ are both hugely successful, and SoulCalibur 6 comes out swinging with the same sort of tightly-constructed, satisfying action. It’s arguably the most approachable of the trio, though its accessible systems aren’t necessarily the best-balanced in the world. It’s an easy recommendation, mind, because at a casual level SC6 is just bloody good fun.
User Score
5.3

Mixed or average reviews- based on 167 Ratings

User score distribution:
  1. Positive: 69 out of 167
  2. Negative: 75 out of 167
  1. Oct 22, 2018
    10
    Pros:
    + Keeps what is good from earlier SC instead of breaking something that worked very well
    + Amazing Graphics + Great Soundtrack +
    Pros:
    + Keeps what is good from earlier SC instead of breaking something that worked very well
    + Amazing Graphics
    + Great Soundtrack
    + Core cast isn't cut
    + Robust number of characters on launch
    + It isn't SCV
    + Character creation is robust - lost of people making cool crossover characters with it
    + Very fun ranked play
    + Core gameplay is the best
    + Cinematic moves added and lots of great particle effects

    Cons:
    - No chat or voicechat in casual lobbies
    - Laggy connections sound can jitter on PC
    - Had to wait 8 years+ for this game after SCV wasn't good itself so been even longer than that

    It's good they didn't change more. Change for the sake of change is why we got SCV. You change too much and you change the game's identity and what people like about it. This has super meters, soul charge and reversal edge as well as changing move sets some and balancing the game around all of that vs older SC. Changes I can live with because the core gameplay is there, and is awesome as it ever was and maybe even a little better, with a new skin, new levels, new story.

    People rating games low because not enough changed in their opinion are totally missing the point of making a new installment. The new Dragon Quest for example got some low reviews from some people for reasons like that, but it's one of the most successful RPGs of all time, and bigger in Japan than even FF games. And their core fighting has NEVER changed since the first one. Ya'll are wack. Sometimes a formula works very well, and for new iterations only minor tweaks would make it better.
    Full Review »
  2. Oct 24, 2018
    10
    Loads of single player content:
    * Soul Chronicle: the main story and additionally a number of story chapters per character (all characters
    Loads of single player content:
    * Soul Chronicle: the main story and additionally a number of story chapters per character (all characters have a story).
    * Libra of Soul: a very long RPG-like story with numerous sidequests, unlockable stories, money to earn and spend, levels to gain and weapons to master and craft.
    * Arcade mode: fight against the CPU on a difficulty of your choice.
    * Museum: learn the massive lore and world history behind all the story content and the characters themselves. Also art and cut-scenes and music.

    Good network rank play (PC), also a casual mode with rooms.

    Character creation is a massively fun mode, and you can fight others online with your customized fighters!

    Really fun combat, intuitive mechanics, it's just a LOT of fun.
    Ringouts provide 3D tactics which is also very welcome.

    Really recommended!
    Full Review »
  3. Oct 22, 2018
    9
    The gameplay is fluid and the game is a lot more accessible with the indepth guides and tutorials. Somewhat easy entry barrier with a highThe gameplay is fluid and the game is a lot more accessible with the indepth guides and tutorials. Somewhat easy entry barrier with a high skill ceiling, which is expected from modern day fighters. Single player seems to be a bit lacking, but who plays fighting games for the story? Soul Calibur is back, baby! Full Review »