- Summary: From the mind of Will Wright comes SPORE, a journey that takes you from the origin and evolution of life through the development of civilization and technology and eventually all the way into the deepest reaches of outer space. Begin your odyssey at the dawn of life as a simple microbe justFrom the mind of Will Wright comes SPORE, a journey that takes you from the origin and evolution of life through the development of civilization and technology and eventually all the way into the deepest reaches of outer space. Begin your odyssey at the dawn of life as a simple microbe just trying to survive, then use the fun, intuitive Editors to evolve the creature from its microscopic origins into an intelligent, tool-using race. Guide your species as it builds (and the player designs) villages, buildings, cities, and vehicles. Along the way to becoming a global civilization you can choose whether to hunt or forage, attack or trade, be nice or play rough. All the action takes place in a huge, lush world populated with creatures evolved by other players and shared over SPORE's central servers. When it's ready, your one-time pond scum launches into space in its UFO on a grand voyage of discovery, planet forming, or destruct-ion. As you explore and play in this limitless universe of unique worlds, your personal Sporepedia tracks all the creatures you've met and places you've visited. Take complete control of your creature's fate as you guide it through the following six evolutionary phases: Tidepool phase: Fight with other creatures and consume them to adjust the form and abilities of your creature. It's survival of the fittest at the most microscopic level. Creature phase: Venture onto dry land and help your creature learn and evolve with forays away from your safe haven. Carnivore or Herbivore? Social or Independent? The choice is yours. Tribal phase: Instead of controlling an individual creature, you are now caring for an entire tribe of your genetic craftwork. Give them tools and guide their interactions as you slowly upgrade their state of existence. City phase: Bring your creatures' race into a new golden era by building up the technology, architecture, and infrastructure of their city. Civilization phase: Once your city is established, your creatures begin seeking out and interacting with other cultures. You can have them do so with an olive branch or a war cry—either way, the goal for your creatures is to unify the planet. Space phase: The time has come to move on to other worlds in your solar system. Make first-contact, colonize, or terraform, then venture further to find other solar systems scattered throughout a magnificently rendered galaxy. A 'mission' structure provides new goals and paths to follow as you begin to spread through the universe. [Electronic Arts]… Expand
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Spore Official Trailer 1
Spore's triumph is painfully ironic. By setting out to instill a sense of wonderment at creation and the majesty of the universe, it's shown us that it's actually a lot more interesting to sit here at our computers and explore the contents of each other's brains. [October 2008, p.64]
Even after years of hype and seemingly impossible promises, Spore is astounding in scope and execution. The creation tools are amazing, the interface is brilliant, and the game’s ability to harness player creativity is unparalleled. The mechanics of the individual phases can make the moment-to-moment interaction with the game feel shallow, but the experience as a whole is thought-provoking and – most importantly – genuinely entertaining.
LEVEL (Czech Republic)Stunning, gigantic game with endless possibilities. Most powerful editors ever seen in any game. Spore is outstanding in technical terms, swift and nimble in the beginning. The only flaws on its perfect face are too simple civilization phase and bit tedious space exploration. [Sept 2008]
EmilyEJan 1, 2010Spore is one of my favorite games.The story was fun,from cell to space.I absolutely love spore.It was a GREAT idea!Good job,EA!
Nov 20, 2011I am reviewing this game for what it is, not what it isn't. Spore is overall, a decent game. I recommend you get it though steam though, asI am reviewing this game for what it is, not what it isn't. Spore is overall, a decent game. I recommend you get it though steam though, as the game has a crippling DRM that will ruin the price. Anyways, the game is 30.00, not that bad for a decent title. It consists of 5 stages and 2 DLCs. The stages are Cell, Creature, Tribal, Civ, and Space. Cell- Overall interesting, albeit simplistic. Eat things that you can eat (Green plants for herbivores, other cells for carnivores or meat chunks, both for omnivores, but no meat chunks unless you use both mouth types). Gives you the impression your growing, make it its own game and add some levels and you have a good game that could sell well on its own. Add in a custom character customizer and you have a perfect game. 9/10
Creature- Bland, not much to it, make a creature, fight or befriend others, Needs more options for attacks and social abilities. Also, its rather buggy. But it works i guess. Would never sell on its own as a game 7/10
Tribe- Insanely hard. Least favorite stage for such a casual game. Needs more content, needs to be less difficult 6/10
Civilization- Good enough, blow up cities, make deals, new outfitter and vehicle customizers, fun to play with, not the best stage though. Prefer it to be longer and more challenging though. 8/10
Space- Very nice, has all creators so far except cell and early creature creators. Fun exploring, near perfect game play, hard to play though, but satisfying when you win, It contains elements from all the other stages, making it so you need to be clever about your tactics. Excellent pastime, great stage. 10/10
Galactic Adevtures: Nifty new creator that i absolutely love, new types of missions in the space stage, new creature creator that has what i was looking for, nice adventure mode which makes things a lot more interesting as time goes by. Doesn't add much content to other stages though. 8/10
Creepy And Cute: Nice parts for creature creator, but they are just reskins except for the feet, hands and details. Overpriced, unnecessary, get it if you see it on sale for 5-10 bucks. 5/10
Bot Parts: Free with a doctor pepper, parts look nice, don't serve much of a purpose though. Can't get it anymore. Also has bug fixes. 10/10, but its not available anymore and not available in anywhere except the U.S. and Canada. So 8/10
Fun: 8/10 Enough to keep you busy
Graphics: 10/10 Good enough, nothing spectacular, looks kiddish and neat though.
Creativity: 11/10 Second best to Minecraft.
Story: 7/10 Generic. But amusing at the end game.
Community: 5/10 Too much drama going on about nothing. Thank god there is no multiplayer.
Value: 9/10 30 Dollars is an OK price. Buy it if its for less though, but get it anyways if you can.
Expectations (Without knowing of older trailers): 10/10 Exceeds expectations
Expectations (With knowing of older trailers): 6/10 Not NEARLY as good as it looked, but its the same game for the most part and is good enough.
Overall Score: 9/10, 8/10 for Retail version. Get on steam or origin… Expand
JamesHSep 11, 2008People are rating the game based on its security, rather than the actual game. The game itself is good, maybe not as revolutionary as People are rating the game based on its security, rather than the actual game. The game itself is good, maybe not as revolutionary as everybody hoped, and a bit too structured for my taste, but people aren't even close to giving it the chance it deserves. Not to mention the DRM is a non-issue anyway, I'm positive all you'd have to do is call EA to get your CD key renewed. This blasting of the game for this is totally uncalled for.… Expand
BrianKSep 11, 2008Whilst enjoyable for a short while, not unlike the many flash games that populate the internet, Spore ultimately suffers from similar flaws. Whilst enjoyable for a short while, not unlike the many flash games that populate the internet, Spore ultimately suffers from similar flaws. The first 4 stages honestly feel like a series of mini-games that are added on for the purpose of adding more than just the space stage. The cell stage is fantastic.... for the 30 minutes it will take you to have done and seen everything it has to offer, after which you are essentially "done" there. Creature mode fares a bit better, lasting a bit longer.... but ultimately you soon learn that you've done all there really is to do in the first 5 minutes, which is to say meet another tribe, befriend or extinct them, then make a new version of your creature. Get ready to repeat that about 20 times. Tribal mode has the depth and richness traditionally associated with mini-games in other games, and really offers nothing not done far better in other games. Civilisation is really the same : done better elsewhere. Space, which if we're being honest the real game, is curious. It more or less totally voids the creative actions of the previous stages, as the only time your species is seen is on the communication screen when you talk to them, or as tiny dots in your colonies. The tanks, boats and planes from the civ stage, that you probably spent more time designing than playing the actual stage, are essentially wasted as you'll only see the old ones hanging around on your home planet, which you will almost never visit. The learning curve takes a suddeny spike here, with the game going from ridiculously easy to suddenly incomprehensible, but somehow Will Wright manages a kind of dark alchemy and achieves the seemingly impossible task of going from mouse-smashingly hard when you start to pathetically easy once you know what's going on. Ultimately your urge to make random things will soon burn itself out and you will be left profoundly unsatisfied.… Expand
JaneB.Sep 3, 2008Suffers from extremely bland, unintuitive, repetitive gameplay. All the custom creatures we've been hearing about amount to nothing in Suffers from extremely bland, unintuitive, repetitive gameplay. All the custom creatures we've been hearing about amount to nothing in this game, does your creature have 4 arms or 2 arms? It literally doesn't change anything in the game. But maybe some people enjoy that? The gameplay is atrocious, if you want to make creatures, no point in getting this over the creature creator.… Expand
SeedeeV.Sep 9, 2008DRM on my PC version makes this game an expensive rental. Ease of use, mobility, etc., is a large part of any gaming experience. Mess with DRM on my PC version makes this game an expensive rental. Ease of use, mobility, etc., is a large part of any gaming experience. Mess with the "value" of the game and it deserves a low score.… Expand
PaulT.Sep 5, 2008SecuROM DRM uses unlawful practices to hide on your computer system and limit the game to 3 activations. Product labeling fails to make this SecuROM DRM uses unlawful practices to hide on your computer system and limit the game to 3 activations. Product labeling fails to make this clear. Consumers are being cheated.… Expand
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