Star Wars: The Old Republic - Knights of the Fallen Empire Image
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7.5

Generally favorable reviews- based on 66 Ratings

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  • Summary: Step into a story-driven adventure as your character becomes The Outlander, a veteran of the Great Galactic War. A 3rd faction threatens the galaxy as we know it, and your choices determine the fate of both the Sith Empire and Galactic Republic. Knights of the Fallen Empire includes theStep into a story-driven adventure as your character becomes The Outlander, a veteran of the Great Galactic War. A 3rd faction threatens the galaxy as we know it, and your choices determine the fate of both the Sith Empire and Galactic Republic. Knights of the Fallen Empire includes the first nine chapters, fueled by BioWare-style cinematic storytelling, that kicks off a new player-driven story arc that puts you at the center of a conflict where your choices have impact on outcomes including unexpected twists and betrayals. Choose your path: join or betray companions, old and new, and shape the future of the entire galaxy as well as your own. This is only the beginning. [BioWare] Expand

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Star Wars: The Old Republic Fate of the Galaxy Trailer
Score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. Oct 28, 2015
    80
    Whether the game is worth six months of subscription fees will be a different decision for everybody, but it's clear that Knights of the Fallen Empire is a worthy chapter in the history of Star Wars.
  2. Dec 10, 2015
    65
    Knights of the Fallen Empire represents the pinnacle of this troubled MMORPG's storytelling prowess, but unfortunately its other elements fall short. The overly easy combat is a sad shadow of what Star Wars: The Old Republic has offered in the past, and the endgame leans too much on recycled content and samey instances.
Score distribution:
  1. Positive: 12 out of 25
  2. Negative: 5 out of 25
  1. Oct 27, 2015
    10
    This expansion was absolutely fantastic! BioWare has systematically overhauled much of the gameplay and focused their efforts on aThis expansion was absolutely fantastic! BioWare has systematically overhauled much of the gameplay and focused their efforts on a streamlined, easy to play, and engaging storyline. The cinematic aspects of the expansion are top-notch, with film quality animation and effects. Overall, the storyline provides a deeply engaging plot and rich characters.

    While this is by far the largest expansion to Star Wars: The Old Republic, players should note that it is far from complete. The storyline is set to unfold like a TellTale series, with new chapters being released every month. This expansion offers the first 9 of 16 chapters, and is not intended to be complete.

    It is also important to note that is expansion is NOT focused on MMO aspects, and favors single-player RPG elements in favor of group content. There is a sense of "endgame" content after the completion of the 9 chapters, but even that content can be completed by a single player. The endgame system consists of a variety of missions to recruit new companions and a series of flashpoints (or "dungeons") that are quite similar to each other.

    While it is an expansion to an MMO, Fallen Empire's sole focus is on presenting an immersive single player role-playing experience. It more than succeeds at its goal, and is definitely worth the time of any Star Wars fan.
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  2. Nov 25, 2015
    10
    This is without a doubt the best expansion to The Old Republic to date. It's not some flawless contender for GOTY, but I'm rating it as anThis is without a doubt the best expansion to The Old Republic to date. It's not some flawless contender for GOTY, but I'm rating it as an expansion. Expansions have been a dime a dozen for the last decade. Even worse, most of the time they're hauled off as DLCs with exorbitant price tags that bully devoted players into paying more money. Some of the better highlights outside of the gameplay itself:
    -If you had an active game subscription for a period of time leading up to its release, you got it for free.
    -The development team was very interactive with the community regarding concerns about some of the strategies they wanted to employ (cartel market, companion usage)
    -Additional perks for subscribes based on how many months of active subscription prior to the release of the xpac.
    -Removed the long and unforgiving cartel pack cycling process, which helped alleviate very problematic inflation issues in the economy.

    I haven't even begun to tackle multiple class missions yet, but I'll just say that I have absolutely loved what I have seen so far. As someone who was a launch player, and left the game with my tail between my legs due to utter disappointment, this is such a breath of fresh air. I came back about six months ago and was already impressed with the improvements they made but this expansion was just a nice validation that they plan to continue putting effort into what could have been the MMO of the decade. It will never attain that prestige at this point, because when you screw up a launch you basically write your title's tombstone, but this is the best possible recover you could expect from a game, even though it literally took years.
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  3. Oct 29, 2015
    9
    I rate this expansion highly because it gives me what I wanted from the initial launch up until now. This game has a memorable single playerI rate this expansion highly because it gives me what I wanted from the initial launch up until now. This game has a memorable single player experience with optional multiplayer added on. I understand completely why people who wanted an MMO experience are upset, because PVP maps and operations have not seen many recent updates while the developers focus on the new story content.

    For me, this is expansion is a dream come true. We're not getting eight separate class stories back, but Fallen Empire brings better storytelling, presentation, and better characterization than any previous content in the game. Frankly if the original class stories had possessed the production value of this expansion, the Old Republic would be a masterpiece. If they continue what they started here, and commit to more chapters on the same level of quality, the game for me will reach its full potential.

    Honestly, my negative comments with Fallen Empire are the same criticisms I had of the game when it launched. Why didn't you just make Knights of the Old Republic 3? For a few years now I've regularly quit this game and rejoined because I mainly play to re-experience the single player stories. I play PVP, I enjoy Galactic Starfighter, I join the occasional operation. But that has never been what brings me back. Heck outside of class stories, Galactic Strongholds is the main draw for me. Why? Because what I decorate my stronghold with helps me tell my character's story as I want it to be told without other player's interference.

    My conclusion is that this game is better now if you always wanted to play most of the content alone. However, you have to accept that playing The Old Republic like that means shelling out $15 a month to have access to the same content month after month with some periodic updates. My personal solution to that is just to quit whenever I feel like it. Sadly if large numbers of players do that, then this game will suffer for it. But again, why didn't you just make the single player game that many people wanted?
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  4. Oct 28, 2015
    7
    I'm a little ambivalent toward the story, to be honest. If you've a penchant for the cliche Bioware "chosen one" fare then it'll probably be aI'm a little ambivalent toward the story, to be honest. If you've a penchant for the cliche Bioware "chosen one" fare then it'll probably be a fun play through for you, but I've not seen any writing (so far) that strikes me as anything above the level of high budget fan fiction.

    Gameplay-wise, however, KotFE strikes a fresh nadir in SW:TOR's already checkered history. As others have mentioned, the ease with which you mow through mobs is now at the point where sections of gameplay between cutscenes represent the required chores necessary for accessing the actual fun.

    They've done nothing to address the game's bloated and largely homogeneous ability set this expansion; they've not done much to improve or refine the MMO side of the game and, frankly, there's little here that suggests it's anything worth returning to unless they can keep churning out more of the story at a faster rate than people can play it.
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  5. Oct 28, 2015
    5
    The story is good. Was a sure thing, but is that enough for a mmorpg? I don't think so, and besides the lack of new endgame content theyThe story is good. Was a sure thing, but is that enough for a mmorpg? I don't think so, and besides the lack of new endgame content they totally destroyed the gameplay of Swtor with this expansion.
    What they sell as streamlining and making more convenient for players is in fact a dumbing down of the game that makes it loose any challenge outside of PVP (which is totally imbalanced as always btw).

    Some (imho) weird people say they like that they never die now, no matter how bad they play. That you don't need to think at all, besides moving forward and let your companion kill everything.

    To put it into perspective how easy the game is now. There are e.g. Heroic missions meant to be challenging and be done with another player, but you easily solo them by using nothing else but your basic attack, while your god like companion (the true hero of the game) never lets your HP bar drop under 90%. In fact in normal Pve, Bioware could actually remove the health-bar, since it hardly ever will visibly drop below a 100%.

    Myself and many mature players I know can only shake our heads what Bioware was thinking by simplifying the game in such a way. Probably some EA-manager told them it would be a good idea for some reason. Personally I am convinced though, that Bioware has to do a major gameplay overhaul, if they don't want to lose all players, who want something more than an interactive movie.
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  6. Nov 13, 2015
    5
    First of all, the storyline is great. up to the point where it abruptly ends...
    But losing everything you worked so hard for in the last,
    First of all, the storyline is great. up to the point where it abruptly ends...
    But losing everything you worked so hard for in the last, say, 2 to 3 years in companions and character legacy ( yes they tampered with that too) is putting a very VERY big minus on the new expansion.

    Without spoiling too much, i can say that after i played my jugg through the whole new expansion i will NOT do that with the rest of my characters, because you lose EVERYTHING companion and legacy related. ( heroic moment)
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  7. Oct 27, 2015
    0
    Im giving this 6/10 only for the new story! thats realy good, But that fact is this expansion only has about 15 hours worth of content.... hitIm giving this 6/10 only for the new story! thats realy good, But that fact is this expansion only has about 15 hours worth of content.... hit 65 after about 8 hours open up star forts and blow them up in about 5/6 hours, and then thee is Nothing (old content farm) no Expand

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