Positive: 2 out of 2
Mixed: 0 out of 2
Negative: 0 out of 2
Feb 7, 2016I'm personally not a huge fan of bullet hell type games, but I can't deny that Starward Rogue is well put together and enjoyable.
You pickI'm personally not a huge fan of bullet hell type games, but I can't deny that Starward Rogue is well put together and enjoyable.
You pick a mech, choose your preferred difficulty, and head into a dungeon. Each mech has various pros and cons that set it apart from the others, and the difficulty choices encompass all types of players, whether you want a casual experience or a gruesome challenge.
Dungeons consists of various rooms. Most have enemies in them, which you have to kill before proceeding further, others have some kind of puzzles or obstacles such as lasers that go on and off in a pattern. You also pick up a variety of items and equipment for your mech to improve them for the duration of the run. At the end of the floor there's a boss, which you have to defeat in order to be able to descend to the next floor. Bosses all have unique attack behaviours and are generally very fun to fight. I'd say, this game is very similar to Binding of Isaac, except in a sci-fi setting.
Visuals are very pretty and shiny, despite being very simplistic. At first some stuff can be a tad confusing, like the glass floors overlooking space at first seemed like death drops/impassable places to me and it's not often easy to tell which of the obstacles are destructable and which aren't. Music is all right too. There are some nice upbeat tunes here and there, but I think the music in other Arcen games is way better.
It's a simple but fun gameplay. Don't expect deep tactics and strategy like in other Arcen games (such as Bionic Dues and The Last Federation), but if you just want to have some fast-paced fun and challenge your reflexes, then the game is well worth getting. It is a welcome change to see an indie dev that changes the formula in each of their games and does something new rather than churning out clones all the time.… Expand
Jun 22, 2016Excellent twin-stick shmup roguelike with bullet hell elements. Range of difficulties to tailor your experience, six playable mechs (that IExcellent twin-stick shmup roguelike with bullet hell elements. Range of difficulties to tailor your experience, six playable mechs (that I know of), tons of enemies, powerups and big bosses. Music is a bit repetitive. Extended review later.… Expand