An open world with no rules, just riots.
Sunset Overdrive is an always changing, open-world game set in the not-so-distant future. A catastrophic event has left your city overrun by mutants. While the majority perish or transform, you flourish. It turns out your calling isn't picking upAn open world with no rules, just riots.
Sunset Overdrive is an always changing, open-world game set in the not-so-distant future. A catastrophic event has left your city overrun by mutants. While the majority perish or transform, you flourish. It turns out your calling isn't picking up trash or serving food, it's mutant destruction. With an arsenal of kick-ass, overpowered weapons and a knack for traversing the city with hyper agility, its not the end of days for you. Your story is just beginning.… Expand
Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
6 Minutes of Sunset Overdrive On PC Max Settings
Positive: 4 out of 4
Mixed: 0 out of 4
Negative: 0 out of 4
CD-ActionFeb 6, 2019With its great mechanics, frantic pace, absurd story and insane missions Sunset Overdrive is mad and uncompromising, and that’s exactly what we need in the age of increasingly serious open world games committed to imitating reality. [01/2019, p.70]
Jan 21, 2019Sunset Overdrive is one of the very few open-world games that sets itself apart from the competition with its unique and wacky setting, Parkour system and hectic gameplay experience, and all these are faithfully represented in the PC port. While solid, the port does lack some features that are expected out of a PC game in this day and age: this, coupled with the removal of co-op multiplayer, ends up damaging the experience. If you have no other mean of enjoying the game, however, Sunset Overdrive on PC is more than worthy of your time and money.
Nov 17, 2018Спасибо за бэта тест коробковеды, Игра очень хорошая(спасибо бета тесту на коробке), сюжет более менее нормальный, очевидная породия наСпасибо за бэта тест коробковеды, Игра очень хорошая(спасибо бета тесту на коробке), сюжет более менее нормальный, очевидная породия на infamous на playstation… Expand
Nov 16, 2018Awesome game! The controls are a bit hard to get used to coming from the XB1 version of the game, but it becomes second nature after you get aAwesome game! The controls are a bit hard to get used to coming from the XB1 version of the game, but it becomes second nature after you get a bit in. Multiplayer seems to not be up yet, but multiplayer isn't the main mode anyways.… Expand
Nov 20, 2018I'd probably have given this more of an 8 score on the original XBox price, but for under £15 on PC the game is a steal and an easy 9. It's aI'd probably have given this more of an 8 score on the original XBox price, but for under £15 on PC the game is a steal and an easy 9. It's a little tricky to learn at first, but it rewards your engagement in spades after the first few hours.
I thought it was going to be pretty limited, based on first impressions. How much scope can there be, I thought, in this skateboard-plus-shooting gameplay? Won't I hate the wacky humour? I was very happy to be proved wrong, as the game revealed some great level-design and new surprises, and the humour turns out to be much better pitched than the trailer suggested. Also, as someone who loves character customisation, I love the tweaking on offer here.… Expand
Nov 28, 2018It is an incredible game, and i enjoyed a LOT.
It's unique in its way, and the map is pretty good, yeah the controls in the PC version areIt is an incredible game, and i enjoyed a LOT.
It's unique in its way, and the map is pretty good, yeah the controls in the PC version are a little bit **** but you get used to them.
I don't give it a 9 because it gets a bit repetitive in some missions, and for the controls, but it is one of the most funny and unique games I've ever played in my life.
I truly recommend this game for all of you. :)… Expand
Jan 29, 2019Sunset Overdrive is a stylish open-world action game focused on using highly agile movement and silly weapons to fight a variety of foes. YouSunset Overdrive is a stylish open-world action game focused on using highly agile movement and silly weapons to fight a variety of foes. You play as a nameless protagonist, a former member of the janitorial staff who manages to barely escape from a horrible horde of people who have been mutated into monsters by drinking an energy drink.
The game’s core gameplay is very good. The protagonist has the ability to grind along things like power lines and the edges of roofs, bounce high off of cars and dumpsters as if they were springboards, swing around off of poles to get higher, and smash the ground with a ground pound attack then immediately jump for a super jump. Combined with the ability to skate across the surface of water, air dash, and wall run, the protagonist is hyper-agile, and the game exploits this to its fullest. Enemies will spawn in large numbers and swarm you, and if you stand still, you’ll quickly get surrounded and pounded on; by moving around the environment, you both avoid getting hit as well as give yourself more breathing space to aim and fight. All of this naturally encourages you to exploit the movement mechanics to their fullest.
The weapons, too, are fun to use. Unlike all too many third person shooters, this game has an enormous variety of weapons, and they *feel* highly varied. There are some classics – the grenade launcher (reflavored as a launcher that launches teddy bears with explosives strapped to them), a rocket launcher (a rigged-up propane tank launcher), a hand cannon style pistol, a shotgun (with a pair of metal balls on it that definitely aren’t compensating for anything), and an assault rifle. But you also get many strange weapons – deployable sprinklers that spread acid all around them, pistols taped to propellers that float around and shoot nearby foes, a vinyl record launcher that bounces records between enemies, a freeze bomb. There’s even special weapons that are given out on specific missions, like a nuclear powered magical sword and a kitty launcher that summons a robotic dog to tear apart your enemies.
The protagonist also has a crowbar they can use to beat up enemies in melee combat, swing around in a circle while grinding on stuff to clear off nearby enemies, or use to pound the ground.
On top of all this, there’s special amps that you can equip to yourself and to your weapons which add additional effects. Weapon amps add things like random nuclear explosions when you kill enemies, or extra ammo drops, or levelling up your weapons faster (as weapons gain xp in the game by using them more often, and become more powerful as you do so). There are melee amps which add special effects when you attack enemies, mostly in the form of expanding the AoE with some sort of added effect, like setting enemies on fire or pushing them away with wind. There are “epic amps”, which shoot out fire and lighting around you.
All of these amps are activated by building up enough “style” in combat, which is gained by doing special maneuvers (like grinding or wall running) and killing enemies; the more you do these things, the higher your meter gets, and the more of your amps turn on. Standing around or not doing much in the way of special maneuvers will cause the meter to drain, further encouraging the player to keep moving.
This all adds up to a very dynamic combat system, and it is a lot of fun maneuvering around the city and shooting stuff.
Where the game ends up struggling a bit is with repetition. Like most open-world games, the game has a main storyline, as well as some sidequests. Unlike most open-world games, there’s actually relatively few sidequests, and they mostly do something at least quasi-interesting. The game will periodically add in new random mechanics or minigames to try and mix things up, like defending a moving boat or fighting with a unique quest weapon. There are also challenges, which are all minigames, often focusing on platforming or killing a lot of enemies in a short period of time. And this is all well and good.
But the game clocks in around 30 hours long, including all the DLC, but there’s only 14 types of enemies, and none of them are especially threatening. While the game spaces out its new enemies, gradually introducing them over the course of the game, you do end up spending a lot of time throughout the game fighting the same sorts of enemies over and over again, and the enemies can't really threaten you.
If you’re a fan of open-world games, this is a great example, and you’ll probably think it is pretty great. And if you want to unleash your inner 12 year old, this game will definitely do that.
But if you don’t like open-world games, this won’t be what changes your mind.… Expand
Feb 8, 2019Pros
- Bright and colorful environments are interesting
- Upbeat music Cons - Controls are awkward, especially with a keyboard andPros
- Bright and colorful environments are interesting
- Upbeat music
- Controls are awkward, especially with a keyboard and mouse.
- The shooting feels off. You can't really aim weapons. Instead the game allows you to just spam click in the general direction of enemies and aiming auto-assist directs your shots.
- Frame rate capped at 30 fps.… Expand