An open world with no rules, just riots.
Sunset Overdrive is an always changing, open-world game set in the not-so-distant future. A catastrophic event has left your city overrun by mutants. While the majority perish or transform, you flourish. It turns out your calling isn't picking upAn open world with no rules, just riots.
Sunset Overdrive is an always changing, open-world game set in the not-so-distant future. A catastrophic event has left your city overrun by mutants. While the majority perish or transform, you flourish. It turns out your calling isn't picking up trash or serving food, it's mutant destruction. With an arsenal of kick-ass, overpowered weapons and a knack for traversing the city with hyper agility, its not the end of days for you. Your story is just beginning.… Expand
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6 Minutes of Sunset Overdrive On PC Max Settings
Positive: 4 out of 4
Mixed: 0 out of 4
Negative: 0 out of 4
CD-ActionFeb 6, 2019With its great mechanics, frantic pace, absurd story and insane missions Sunset Overdrive is mad and uncompromising, and that’s exactly what we need in the age of increasingly serious open world games committed to imitating reality. [01/2019, p.70]
Jan 21, 2019Sunset Overdrive is one of the very few open-world games that sets itself apart from the competition with its unique and wacky setting, Parkour system and hectic gameplay experience, and all these are faithfully represented in the PC port. While solid, the port does lack some features that are expected out of a PC game in this day and age: this, coupled with the removal of co-op multiplayer, ends up damaging the experience. If you have no other mean of enjoying the game, however, Sunset Overdrive on PC is more than worthy of your time and money.
Nov 17, 2018Спасибо за бэта тест коробковеды, Игра очень хорошая(спасибо бета тесту на коробке), сюжет более менее нормальный, очевидная породия наСпасибо за бэта тест коробковеды, Игра очень хорошая(спасибо бета тесту на коробке), сюжет более менее нормальный, очевидная породия на infamous на playstation… Expand
Sep 2, 2020Sunset Overdrive is a joy to play, A Action Oriented Third Person Movement Shooter with witty dialogue and fluid movement, unlike other gamesSunset Overdrive is a joy to play, A Action Oriented Third Person Movement Shooter with witty dialogue and fluid movement, unlike other games that came out around the same time (2014) Sunset has gotten better with age, with the gameplay and art design still holding up.
The gameplay like previously stated is by far the best element of this game, being fast, responsive, and most importantly fun, and the creators knew this, to the point that this is a fundamental aspect of the game that they keep intact for the entire game, so instead of making bosses that force the player to wait and bite their time, they have created enemies and main threats that will change the way you have to manivor, whether that is switching from one tactic to another or having to get higher up to avoid larger lethal ground enemies. The game doesn’t bog down it’s premise with useless filler, rather going for a compact package that respects your time. Collectibles do reside around the world, but by the end of the game I had already collected 70% so I feel it is much less tedious to collect all them then many other games with collectibles like these. All of this rings true for most of the game, until you reach the DLC, which as well as a difficulty spike, (which doesn’t mean much tbh) there is also a diversion from the main gameplay, and throws in gimmicks that seem to divert from the main consistent fast pace that the game normally holds.
The Music as well as the atmosphere is energized and complements the gameplay in how active and lively it is, mainly composed of rock music that always fits so nicely to the gameplay. It is nothing that will be counted as “beautiful” but suits the game well.
The Presentation still holds up, thanks to its many visual gags, and vibrant color palette that accentuate the cast of characters. The game visually still looks great, and heavily leans into the comic book/cartoon aesthetic at times which gives it it’s personality amongst other shooters that have gone mainly grey and flavorless. I will say this game has a personality, and is clearly very tongue and cheek about curtain aspects of it's own design which I found very enjoyable.
Sunset Overdrive is a 9/10, even with frustrating problems appearing in the DLC missions as well as a few of the main quests feeling too similar to some of the previous, I still believe it’s worth every cent, and I plan on returning to this game in the future.… Expand
Nov 28, 2018It is an incredible game, and i enjoyed a LOT.
It's unique in its way, and the map is pretty good, yeah the controls in the PC version areIt is an incredible game, and i enjoyed a LOT.
It's unique in its way, and the map is pretty good, yeah the controls in the PC version are a little bit **** but you get used to them.
I don't give it a 9 because it gets a bit repetitive in some missions, and for the controls, but it is one of the most funny and unique games I've ever played in my life.
I truly recommend this game for all of you. :)… Expand
Aug 10, 2020Sunset Overdrive очень странная игра, конкретно для меня. Как у 99% населения планеты в 2014 году у меня не было Xbox One. По этому эту игруSunset Overdrive очень странная игра, конкретно для меня. Как у 99% населения планеты в 2014 году у меня не было Xbox One. По этому эту игру впервые, я увидел конечно на YouTube. И она мне ужасно понравилась!
Когда эксклюзивы стали выходить на PC, покупать Xbox One желание отпало совсем. Но ждать пришлось 4 года!
И вот игра всё же вышла на Win10, там я её и прошел.
Скажу сразу, удовольствие было испорчено невозможностью игры загружать свои save. Оказывается она не понимает Win10 с русским текстом, притом сама игра была полностью озвучена. Пришлось шаманить.
Окромя этого, претензий к портированию, не было ни каких.
Игра чумовая во всём.
В графике. Это какой то разлив гуаши по экрану, с взрывами в виде слова "BooM". К тому же в игре имеется специальная фича, ты можешь одеть или раздеть своего персонажа как угодно и во что угодно. Не знаю зачем, но здесь это работает. К примеру: можешь надеть на голову аниматорскую башку панды, лифчик поверх шубы, на жопу стринги, а на ноги лыжи и в таком виде проходить игру ууууу!
В сюжете. Я даже не знаю, где логичнее ведут себя персонажи и развивается повествование, здесь или в "Южном парке". И ещё, и это важно, твой протагонист всегда понимает, что находится в игре!
В боёвке. Здесь как в графике. Ты стреляешь из какого то говна, каким то говном, иногда в прямом смысле этого слова, при том перемещаясь по проводам, на электрической тяге ууууу! Ты будешь вызывать землетрясения, запускать торнадо, стрелять током, прыгать на 20 метров и летать! Что самое главное, это ни как не объясняется, можешь и всё!
Враги. Это куски, опять же, какого то говна в которое превратились все, почти, люди, после испития некоего газированного напитка уууууу! Почему превратились? Превратились и всё!
Но самое главное, что мне запомнилось, это партнёры нашего антагониста. Это, что то с чем то, не буду спойлерить. Скажу одно все они, явно, выходцы из сумасшедшего дома, все! Кто играл меня поймет. Кто не играл посмОтрите сами!
Короче игра, это какой то сон наркомана. Весёлая, без башенная, отмороженная! Это я ещё молчу, про анимацию возрождения нашего альтер эго после гибели!
К сожалению, я допустил одну ошибку, посмотрел игру на YouTube. По этому личное прохождение оказалось, для меня, не таким интересным, что и повлияло на мою оценку. В этом и странность. Не допускайте моих ошибок!… Expand
Jan 29, 2019Sunset Overdrive is a stylish open-world action game focused on using highly agile movement and silly weapons to fight a variety of foes. YouSunset Overdrive is a stylish open-world action game focused on using highly agile movement and silly weapons to fight a variety of foes. You play as a nameless protagonist, a former member of the janitorial staff who manages to barely escape from a horrible horde of people who have been mutated into monsters by drinking an energy drink.
The game’s core gameplay is very good. The protagonist has the ability to grind along things like power lines and the edges of roofs, bounce high off of cars and dumpsters as if they were springboards, swing around off of poles to get higher, and smash the ground with a ground pound attack then immediately jump for a super jump. Combined with the ability to skate across the surface of water, air dash, and wall run, the protagonist is hyper-agile, and the game exploits this to its fullest. Enemies will spawn in large numbers and swarm you, and if you stand still, you’ll quickly get surrounded and pounded on; by moving around the environment, you both avoid getting hit as well as give yourself more breathing space to aim and fight. All of this naturally encourages you to exploit the movement mechanics to their fullest.
The weapons, too, are fun to use. Unlike all too many third person shooters, this game has an enormous variety of weapons, and they *feel* highly varied. There are some classics – the grenade launcher (reflavored as a launcher that launches teddy bears with explosives strapped to them), a rocket launcher (a rigged-up propane tank launcher), a hand cannon style pistol, a shotgun (with a pair of metal balls on it that definitely aren’t compensating for anything), and an assault rifle. But you also get many strange weapons – deployable sprinklers that spread acid all around them, pistols taped to propellers that float around and shoot nearby foes, a vinyl record launcher that bounces records between enemies, a freeze bomb. There’s even special weapons that are given out on specific missions, like a nuclear powered magical sword and a kitty launcher that summons a robotic dog to tear apart your enemies.
The protagonist also has a crowbar they can use to beat up enemies in melee combat, swing around in a circle while grinding on stuff to clear off nearby enemies, or use to pound the ground.
On top of all this, there’s special amps that you can equip to yourself and to your weapons which add additional effects. Weapon amps add things like random nuclear explosions when you kill enemies, or extra ammo drops, or levelling up your weapons faster (as weapons gain xp in the game by using them more often, and become more powerful as you do so). There are melee amps which add special effects when you attack enemies, mostly in the form of expanding the AoE with some sort of added effect, like setting enemies on fire or pushing them away with wind. There are “epic amps”, which shoot out fire and lighting around you.
All of these amps are activated by building up enough “style” in combat, which is gained by doing special maneuvers (like grinding or wall running) and killing enemies; the more you do these things, the higher your meter gets, and the more of your amps turn on. Standing around or not doing much in the way of special maneuvers will cause the meter to drain, further encouraging the player to keep moving.
This all adds up to a very dynamic combat system, and it is a lot of fun maneuvering around the city and shooting stuff.
Where the game ends up struggling a bit is with repetition. Like most open-world games, the game has a main storyline, as well as some sidequests. Unlike most open-world games, there’s actually relatively few sidequests, and they mostly do something at least quasi-interesting. The game will periodically add in new random mechanics or minigames to try and mix things up, like defending a moving boat or fighting with a unique quest weapon. There are also challenges, which are all minigames, often focusing on platforming or killing a lot of enemies in a short period of time. And this is all well and good.
But the game clocks in around 30 hours long, including all the DLC, but there’s only 14 types of enemies, and none of them are especially threatening. While the game spaces out its new enemies, gradually introducing them over the course of the game, you do end up spending a lot of time throughout the game fighting the same sorts of enemies over and over again, and the enemies can't really threaten you.
If you’re a fan of open-world games, this is a great example, and you’ll probably think it is pretty great. And if you want to unleash your inner 12 year old, this game will definitely do that.
But if you don’t like open-world games, this won’t be what changes your mind.… Expand