S.W.I.N.E. Image
Metascore
65

Mixed or average reviews - based on 12 Critic Reviews What's this?

User Score
8.3

Generally favorable reviews- based on 60 Ratings

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  • Summary: The Pig National Army, following the orders of the notorious SteelFang, has attacked across the border of CarrotLand and the Rabbit capital is now under siege. The happy-go-lucky rabbits' only hope to save their country is to launch a guerilla-styled counterattack using a light, mobile shockThe Pig National Army, following the orders of the notorious SteelFang, has attacked across the border of CarrotLand and the Rabbit capital is now under siege. The happy-go-lucky rabbits' only hope to save their country is to launch a guerilla-styled counterattack using a light, mobile shock force comprised of their remaining units under the player's command, in this hillarious RTS. [Fishtank Interactive] Expand
Score distribution:
  1. Positive: 3 out of 12
  2. Negative: 2 out of 12
  1. Game Informer
    85
    The only downsides to this game are the slightly unimaginative campaigns, and the oh-so-annoying voice-overs, which feature the worst "foreign" accents I've heard in a while. [Mar 2002, p.89]
  2. The detail is reminiscent of "Sudden Strike," but rendered in 3D. It's truly awesome.
  3. While the gameplay isn't quite as unusual as the premise, S.W.I.N.E. is a solid real-time strategy game with plenty of humor, all wrapped up in a beautiful shell.
  4. 65
    While there's certainly a level of class and charm to go along with the laughs and lightheartedness in this war game, there's also more than a little helping of frustration.
  5. A funny but repetitive (and eventually tedious) real-time strategy game.
  6. Not only is the game easy and uninventive, but it also has few units, a poor AI, and happens to be one of the least stable games I played in a long time.
  7. Computer Gaming World
    40
    I don't think I've ever seen worse pathfinding in a game. [May 2002, p.75]

See all 12 Critic Reviews

Score distribution:
  1. Positive: 2 out of 4
  2. Negative: 1 out of 4
  1. Jul 28, 2012
    9
    I bought it many years ago when I was at the seaside and I still have some good memories about it. It was a real fun to play in the eveningsI bought it many years ago when I was at the seaside and I still have some good memories about it. It was a real fun to play in the evenings and even today, it's still present on my old PC. Expand
  2. Sep 2, 2020
    7
    S.W.I.N.E. is a beautiful looking real-time strategy game. The campaign is funny and sarcastic and the gameplay is a lot of fun. After someS.W.I.N.E. is a beautiful looking real-time strategy game. The campaign is funny and sarcastic and the gameplay is a lot of fun. After some hours into the game, I realized that it´s a bit too easy and repetitive. Nevertheless worth checking out for genre lovers and fans of games like Sudden Strike. Expand
  3. Feb 25, 2023
    0
    A great concept but poorly executed. You don't have any way of creating more vehicles in-between the game. Your tanks aren't really moreA great concept but poorly executed. You don't have any way of creating more vehicles in-between the game. Your tanks aren't really more powerful than the enemy's and yet you are fighting an unfair battle right from the start where you have 8-10 tanks while the enemy can have 30 or even more.

    Ordering air strikes takes SP points. And after several hours of playing it is still not clear how exactly we earn these SP points. So far I have only seen it being given at the start of a level.

    Air strikes are also quite useless because they take way too much time. Meanwhile you're fighting tough enemy units who bring you down to low health before the airstrike finally comes and takes out like 3-4 tanks (max). Considering that you're facing usually 20+ enemy units I think the air strikes become pretty useless.

    Another bunch of units are also quite useless. The mine-layer for example. The enemy always has free land to enter from. Even if you are in a land-locked island you will never get the time to actually lay mines along a road. Which makes the whole concept of laying mines quite useless.

    Similarily, canons are also quite useless. They take too much time to deploy, they're extremely slow, and their fire rate is too low to be of any practical use. You could kill of enemy tanks using the most ordinary scout tanks.

    So the game is completely spoiled by the bad design choices and bugs. Yes, there are bugs.

    There are bugs where the endgame doesn't trigger. Or bugs when a scenario triggers unexpectedly or enemy tanks appear out of thin air even though you had cleaned up an area before.

    The worst bug though is when you buy vehicles (like towing vehicles) or supplies and they don't show up on the level.

    Overall, a game that would make even pigs and rabbits feel ashamed.
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