Positive: 1 out of 1
Mixed: 0 out of 1
Negative: 0 out of 1
Jul 20, 2016This is Playrise Digital's first game they've made for Console and PC as a company, and I have to say I'm very impressed. This game is kind ofThis is Playrise Digital's first game they've made for Console and PC as a company, and I have to say I'm very impressed. This game is kind of like Mario Kart or other arcade racers with realistic graphics. Let's get into the categories.
I'm definitely a big fan of the style of this game. I have always loved these table top style of games with the seemingly giant real world items surrounding you. This game is a very good look game, even on medium settings. I'm not going to say this game is optimized very well, because it really chugs along sometimes on High and especially on Ultra. I have 16 GB of RAM and a GTX 970 for reference. It's kind of to be expected given that this is apparently their first ever game that any of them have worked on that has released on PC. That aside, the game still looks great and runs smoothly enough. I'm a big fan of the soundtrack of this game. It is kind of techno/EDM and it really fits this game to a "T." The rest of the sounds are pretty run of the mill, basically what you would expect to hear from an arcade racing game.
I was initially worried that this game wasn't going to have a lot of content when I saw that it only had 6 different championships. Fortunately it's quite the opposite. Each championship contains anywhere from 6 to 15 races that lead up to what would generally be considered a Grand Prix, which can have between 3-5 races. Plus add in the Special events and the fact that there is 8 person multiplayer, and there is plenty to do in this game. There are a good amount of game modes to help keep it feeling varied and fresh. This game's core is built on combat races where power-ups, like rockets, bombs, and boosts, are placed throughout the map giving every player a chance to get back in the fight against there components. The other game modes are elimination race, time trial, pure race, hot-lap, drift, and pursuit. There are only 5 tables in this game, but each table usually has like 4 or 5 variations, so there's around 20-25 different tracks. I think that's plenty, but I hope they add in some different tables to help make it feel like you aren't just playing the same 5 tracks, but just slightly different each time. I think my biggest complaints are 1. there isn't a lot of cars, and 2. you can't really customize those cars. There's only 12 cars in the game, 4 for each division. That's just really not a lot and customization is very limited on those cars as well. You can upgrade the attributes for each car like it's Top Speed, Acceleration, Handling, and Armor. Then there are tires that you can buy that give you bonuses like tires that will give you a shield, drifting tires, tires that allow you to jump, and tires that let you slash other people's tires, and a couple of more as well. The biggest problem I have is there are only 4 different paint schemes for each car, and none of them are really worth spending the in-game money on. So overall, I think there is a good amount of content, but I'd like to see more tracks and customization.
And now for the most important part when it comes to a racing game, how does it play? I'm mostly positive on the actual gameplay of Table Top Racing: World Tour. This isn't the best feeling racer in the world. For an arcade game, the turning takes a lot of effort sometimes, especially at the beginning of the game. There is no drift button on this game; you have to have the drift tires enabled. Also, there is absolutely no mouse support for this game, even in the menus. I found that very strange, though I play with an Xbox One controller on PC anyway, so it wasn't really a problem for me. I like all the game modes, elimination probably being my favorite. It can get relatively repetitive, since there aren't a lot of game modes or tables, but overall I think it's varied enough to keep you coming back. The physics aren't particularly great. The cars don't feel floaty by any means, but sometimes you'll land normally and completely lose all momentum or skim a wall and completely come to a stop for seemingly no reason. It's not that big of a deal, most of the time it won't cost you too much, and at worst you have to restart the race. The tracks are pretty small and the races tend to be pretty short. The longest you'll have will be like 4 minutes or so. This game isn't the most innovative game in the world, but what it does it does pretty well. This is a well made game through and through.
This is an Arcade racer that has some solid driving and an awesome soundtrack. For $20, I think it's worth it, but maybe you might want to get this game on sale.
Disclaimer: This game was provided for free as a review copy.
Full review: http://www.teamsmores.com/#!Table-Top-Racing-World-Tour-Review/cjds/575266030cf24c9615a0b25f… Expand