On the surface, Tamarin is a cute, beautifully-made action game with the most adorable of protagonists. However, while the game succeeds in its colorful aesthetics and enticing music, it lacks in its depth and storytelling. There is ultimately too much monkeying around and not enough substance. The game gets an A for effort when it comes to creativity, but ultimately the frustration outweighed the enjoyment.
This game is like good wine. The longer you play - the better it gets. Once you get into the controls, exploration and shooting are fun and satisfying. The difficulty is not too easy and you need to look for different collectables to continue instead of rushing through the game. The more doors you unlock, the faster you can travel with shortcuts and without loading screens. Though, a rough map would have been nice. I really enjoyed the atmosphere of this world, which is a very good mix of nature and industrial buildings. The varied mood, combined with the superb soundtrack, makes it a joyful experience.
Tamarin has a quirky and fun concept (a monkey with a gun), but its poor 3D platforming, inability to inform the player properly about objectives and where to go, and dated look with bugs make it a title that few people have any good reason to play, especially when there are much better games of the genre out there right now on PS4.
Tamarin may look like the ideal nostalgic fix - evoking fond memories of Rare's Jet Force Gemini - but this is not the game you are looking for. Tamarin's external charms hide flawed and deeply dull gameplay. What's most frustrating is the squandered potential of Tamarin, this could have been a game worth playing, but sadly you're best keeping a safe distance from this particular monkey.
One of the more disappointing games of the year, Tamarin is pretty to look at but dead behind the eyes, offering very little to win over fans of Rare’s golden age.
Tamarin had one thing going for it: the main character is a very cute monkey. Unfortunately this is literally the only thing which is good in the game. The game lets you walk around with weapons, shooting all kinds of enemies, but there is no real entertainment. The game becomes boring really quickly and doesn't really know where to take you. 40 euros for this game is simply too much.
On some level, I guess, Tamarin is sort of amazing, in that I can’t think of when I last played a game that was this much of an outright disaster on every level. I’ve played plenty of terrible games recently, but at least in those cases you could see what they were going for, and you could imagine what good versions of those games might look like. In Tamarin, the game is an absolute fiasco at a conceptual level. That doesn’t mean you should play it, of course, but the game gets points for effort, if absolutely nothing else..
Tamarin is small and cute, it has a very particular charm to it. Even though the environments look nice and relaxing the game won't let you walk away without a bit of a challenge.
The game is an interconnected world split into jet force gemini and banjo kazzioe styles of gameplay.
The music is great, and the game fun to play, overall well worth your time, give it a shot if you are in the mood for a classic 3d platformer/shooter from the n64 rare days
Tamarin is a good family-friendly 3D Adventure game that I feel both Kids and Adults can enjoy. The world is colorful and vibrant although at the very start that is not the case. The game does have a specific look to it and I did have a bit of trouble getting used to the constant auto re-centering of the camera but the longer I played the more it became normal and soon it was no longer an issue. The Weapon Gameplay is totally unique and I enjoy that it is different than the usual way we aim and use weapons. The character is very likable and the story is cute and well told. My only complaints are that this game does not offer any gameplay options. There is no option to invert the controls, no options to remap controls, no way to turn off auto re-centering the camera, or any other options which to me is a negative. It is my opinion that the good does outweigh the bad and I do suggest that this game is worth picking up for anyone that enjoys a good 3D Adventure-Platformer Game.
It looks gorgeous and the trailers may convince you that this truly is the return of good ol' Rareware 3D platforming, but unfortunately, this isn't even on the same level as Yooka Laylee.
First and foremost, while the presentation tops that of any other indie 3D platformer currently available on the market, the actual gameplay is shallow and under-developed. Taramin isn't quite sure what it wants to be- you have traditional platforming sections and sections where your adorable little monkey will be wielding a gun. Both are serviceable, but never reach their full potential. The shooting sections are simplistic as can be (even Conker's "It War" section required a bit more thought and strategy) and the platforming is extremely by-the-numbers. I even found a few sequence breaks without actively going out of my way to find them.
I could honestly forgive how rushed this game feels if it weren't for the fact that this was in development for SEVEN YEARS and delayed numerous times. It was supposed to drop last year but the developer, Chameleon Games, decided to postpone that in order to "polish" the game. That would've been fine, but it just doesn't show in the final product. Not only that, but they got greedy and decided to up the original asking price by $10 (originally it was going to be $30).
Ultimately, this is a "wait for the inevitable 50% off sale" kind of game. The production value is high and there's some fun to be had, but for now, you're better off playing something like Yooka or A Hat in Time for your nostalgia rush.
Another disappointment.
Since Kena was nothing else than a playable Pixar film with boring and very repetitive gameplay, this is the little brother of it.
It doesn't look that nice, but it plays just as boring. Nobody needs the graphic faders.
Absolutely hell of the game! It 3d platformer part is broken and you kid will be mad, and there is challenges... Oh, one with coins and insane number of segments is definitely one of worts I ever saw (it reset challenge to starting point, as dumb designers usually do). Shooter part is simply bad, locking does not work properly and camera is insane.
SummarySAVE YOUR FAMILY FROM THE INSECT INVASION
Explore an incredible interconnected 3D world, brimming with primate platforming and bug-splattering shooter action. Leap with the agility of a tamarin as you journey into the Northern wilderness on scenic routes through forests, fjords and mountains. Along the way you will chase mysterious elec...