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Generally favorable reviews - based on 15 Critic Reviews What's this?

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7.8

Generally favorable reviews- based on 116 Ratings

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  • Summary: Teslagrad is a 2D puzzle-platformer, where you play as a young lad who suddenly finds himself embroiled in an ancient conflict that will shake the foundations of his entire existence, and bring a gruesome truth to light.

    The game revolves around the use of electricity and magnetism, and
    Teslagrad is a 2D puzzle-platformer, where you play as a young lad who suddenly finds himself embroiled in an ancient conflict that will shake the foundations of his entire existence, and bring a gruesome truth to light.

    The game revolves around the use of electricity and magnetism, and your ingenuity will be put to the test as you employ the amazing technology of the Teslamancers to traverse the abandoned Tesla Tower. The game is completely devoid of both text and dialogue, and prefers to tell the story purely through visual means.
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Score distribution:
  1. Positive: 12 out of 15
  2. Negative: 0 out of 15
  1. Dec 17, 2013
    95
    Teslagrad is an exceptional example of non-verbal storytelling, relying on delightfully smooth animation and clever puzzles to see the player through to the end.
  2. Dec 21, 2013
    90
    Teslagrad has a clever level design, great visual style and uses gameplay mechanics in a way that keeps the player both alert and eager to learn new things.
  3. Jan 7, 2014
    90
    Clever design, brilliant gameplay, well-balanced difficulty and unique visual style: Teslagrad is an excellent action-platformer that fans of the genre shouldn't miss.
  4. Dec 13, 2013
    80
    Rain Games have done a stellar job with Teslagrad. They have created an atmospheric world that drags you in and implores you to explore it. The graphics and art style are wonderful, the puzzles are logical and satisfying to solve, and the game is a proper challenge even for weathered gamers.
  5. Dec 18, 2013
    80
    The incredible artwork and wordless storytelling style invite those who want to experience a unique narrative, but the difficult action gameplay and tedious exploration for capsules actively work to keep players from that experience.
  6. Dec 16, 2013
    80
    Teslagrad is a game with a good mix of platforming, puzzles, and old school playability.
  7. LEVEL (Czech Republic)
    Jan 23, 2014
    60
    Beautifully drawn, beautifully animated, yet frustrating puzzle platformer, capable of enchanting you in one minute and pissing you off in another. [Issue#238]

See all 15 Critic Reviews

Score distribution:
  1. Positive: 14 out of 22
  2. Negative: 0 out of 22
  1. Nov 14, 2021
    10
    Interesting story, beautiful graphics, smart mechanics and the desire to always want to play more to learn more about the gameInteresting story, beautiful graphics, smart mechanics and the desire to always want to play more to learn more about the game universe....this defines what Teslagrad is. A great indie game, and another great metroidvania for those who enjoy the style. Expand
  2. Dec 18, 2013
    9
    I think of this as a mix between Metroid and Little Nemo with a really fun art style. Previous review mentioned electricity and magnetism. II think of this as a mix between Metroid and Little Nemo with a really fun art style. Previous review mentioned electricity and magnetism. I find that the mechanics in this just represent interaction between electrically charged objects and there isn't much magnetism. Magnetism doesn't come into play until there is charge motion, and the objects don't act like permanent magnets either, only charged objects. But this was a really fun game either way. I will definitely be recommending it to people i know. Story telling is really well done also, silent but effective. Expand
  3. Dec 20, 2013
    9
    This review contains spoilers, click expand to view. Teslagrad by the norwegian develper Rain Games can be described in one Word. Brutal difficulty.
    Teslagrad has a beautiful handdrawn art style With atmospheric Music and challenging Puzzles. There is a Catch With it though. It is hard to know where Your Next Puzzle or boss battle is, but still this is one hell of a game. If you want a hard and unique platformer With Puzzles ,you will absolutely love this game just as much as I did.The story is about that you are the son of Nikola Tesla, when you're city is attacked by an army you're mother says to you that you need to find Your after he dissapeared into the massive Tower in the city. Inside the Tower you get awesome gadgets like the magnet glove and boots that gives you a little dash and some theaters which tells you why the army is attacking Your city.
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  4. Jun 24, 2015
    8
    Teslagrad has a wonderful art style, very smooth animations, and a challenging mix of precision platforming and puzzles!

    The art style is
    Teslagrad has a wonderful art style, very smooth animations, and a challenging mix of precision platforming and puzzles!

    The art style is beautiful, and reminds me of a mixture of Disney Pixar and Dreamworks Animation, the art style is really beautiful! The smooth animations make the game have smooth gameplay and precise platforming. However, the game can be frustrating and repetitive, the boss battles are mostly the same, hit the same weak point over and over and also the boss battles change their movement paths all the time, rarely following the same pattern. Another annoying thing is the few bugs and glitches I encountered with the game, this sadly ruined my experience, plus the amount of checkpoints there are are very few

    However, RAIN Games did a very good job with the game, it has a very nice story even though it doesn't have any dialogue at all. Nice art style and very nice animations. A job well done to the developers!
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  5. Apr 28, 2014
    8
    i didn't play it till the end but i am close, so far it's a perfect one it's puzzles are awesome lots of fun little hard, it has some greati didn't play it till the end but i am close, so far it's a perfect one it's puzzles are awesome lots of fun little hard, it has some great ideas, it has no talking but it has a story it's not just an arcade game, you will love it if you like puzzles games .
    the bad thing is that some times i just get sick from a hard puzzle and just close the game, because you will play the puzzle over and over again until you pass it, has no score you die with one hit and has unlimited lives i mean if you don't the game would suck from its hardness .
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  6. Jan 11, 2014
    6
    The graphics are amazing, and the controls are pretty tight, but poor level design prevents this from being a great game. Far too often, smallThe graphics are amazing, and the controls are pretty tight, but poor level design prevents this from being a great game. Far too often, small mistakes force you to repeat long, boring stretches of platforming, making for a tedious experience. The boss fights are also fairly uninspired, and since you die in one hit, you'll be playing them over and over again. I don't mind difficult platforming (I've put far too many hours into Super Meat Boy), but this game just feels like a chore. I tried to force myself to keep playing, just to see the beautiful environments, but I soon gave up. Expand
  7. Nov 17, 2015
    5
    A 2D side-scrolling puzzle-platformer, this game is lovingly hand-illustrated, but very minimalistic in some ways. You are… a boy, who isA 2D side-scrolling puzzle-platformer, this game is lovingly hand-illustrated, but very minimalistic in some ways. You are… a boy, who is running away from… some bad guys. You are the last heir of Teslagrad, a bunch of… people in pointy hats who seem to harness… electricity? But not just any electricity – two colors of electricity!

    A game focused on navigating a 2D environment and finding secrets in the form of hard-to-reach scrolls, over the course of the game you gain the ability to punch to change the colors of blocks, surround yourself in a field which causes you to be repelled from or attracted towards blocks of the same/opposite colors, a flash-step horizontal teleport which can take you through most things, including some designated walls, and eventually a staff which can kill enemies and change block colors at range.

    The entire game is set in a pretty tight little environment, a tower which has a central pillar you can use magnetism to travel up and down via a colored field beam. As the game progresses, you go through a number of themed areas and fight a series of bosses. Death is generally fairly cheap, starting over at the last checkpoint, which is in every room, and often after most significant obstacles within a room as well – though there is the occaisional exception.

    On the whole, the game is centered around a variety of platforming puzzles which rely on your special talents. Some of these are reasonably creative, but after you gain the first three items, you go through several consecutive areas without unlocking anything new. While these areas are decent enough, in the end some of the puzzles do start to feel a little samey.

    Fortunately, the game is fairly short – 100% completion took me 5 hours according to Steam’s internal clock – and the game does present some real challenge without being daunting. That being said, it is very simplistic and minimalistic, and while the graphics are attractive enough, there’s nothing in this game which really goes above and beyond – just a bunch of platformer puzzles which are decent enough, but never really cross the line into exceptional.

    I didn’t feel like I wasted my time with this game, but at the same time it is hard for me to recommend anyone else spend their time on it; while it is decent enough, its lack of actually excelling in any way means that there are other, much more memorable experiences you can have. The story is very bare-bones and there is pretty much no real investment in it, so all there is is the puzzles – and while they’re okay, it just does not excite.

    Pros:

    * Decent puzzles.
    * Decent challenge level.
    * Decent bosses.

    Cons:

    * Minimalistic story which creates no emotional connection to the action in the player.
    * Minimalistic design starts to hurt a bit towards the end as the puzzles start to feel a bit samey.
    * Does not excel in any real way.
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See all 22 User Reviews