- Summary: Tharsis is a turn-based strategy game about humanity’s first mission to Mars. It’s an important mission, and not just because of its potential to greatly increase our knowledge of the red planet. No, this mission is humanity’s attempt to locate the source of a mysterious signal emanatingTharsis is a turn-based strategy game about humanity’s first mission to Mars. It’s an important mission, and not just because of its potential to greatly increase our knowledge of the red planet. No, this mission is humanity’s attempt to locate the source of a mysterious signal emanating from the red planet. [Choice Provisions]… Expand
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Tharsis - Teaser Trailer
Jan 18, 2016Tharsis offers some interesting mechanics, a story with little innovation but plenty of space for the player to create his narrative, and a lot of replayability, but all of that comes at a price: the difficulty level that can make players abandon the title before they see everything it has to offer.
Feb 4, 2016Tharsis isn't a game for everyone. Strategy may be an important factor in determining how long you'll survive, but luck plays a much bigger role in things toward the end. The game is punishingly difficult early on, but it throws you a bone every now and then with character unlocks that can make things feel different.
Jan 27, 2016With a few tweaks and maybe a more casual-friendly difficulty level, Tharsis could be a fun strategy alternative for those who don’t enjoy building large kingdoms or waging wars that take hours to complete. In its current state however, Tharsis is little more than a sadistically cruel game of digital roulette.
Jan 11, 2016Its simple rules coupled with the brief length of its rounds make Tharsis very easy to pick up and get addicted to...for a few hours. Unfortunately, so much of its gameplay is reliant on luck, which can make for an incredibly frustrating and unforgiving experience.
Jul 21, 2017Muchas gracias a los diseñadores del juego. Una Obra de Arte en el genero del 1 vs game. Entiendo que haya gente a la que no le guste. Es unMuchas gracias a los diseñadores del juego. Una Obra de Arte en el genero del 1 vs game. Entiendo que haya gente a la que no le guste. Es un estilo muy particular. Pero si te gusta jugar en solitario este es un reto divertido y además con buen gusto.… Expand
Jan 27, 2016Tharsis is a tough puzzle to crack, but beating it makes it rewarding. Ignore the RNG whiners, the game is full of strategy and every game isTharsis is a tough puzzle to crack, but beating it makes it rewarding. Ignore the RNG whiners, the game is full of strategy and every game is winnable if the games mechanics are fully utilized. The amount of choices you have and all the possible ways to approach each problem is what makes this game so strategic. Line up your research and pick the right crew members for the right modules and the wins will start rolling in. A hard win comes with poor rolls, an easy win comes with good. I'm looking forward to the addition of missions. Great game.… Expand
Jan 16, 2016This is a game for people that can think deeply and strategize. Tharsis is 100% skill based. The people that say it's just randomness couldThis is a game for people that can think deeply and strategize. Tharsis is 100% skill based. The people that say it's just randomness could not further from the truth. Events do drop randomly, but you can get yourself out of every situation.
I do that a few issues with the game - but am still giving it a 10.… Expand
Jan 20, 2016This review contains spoilers, click expand to view. Okay, Tharsis is an EXCELLENT game... in concept.
However, In execution it is a relentless, soul-blasting exercise in complete and utter hopelessness. The fact that there is a HARD mode beyond the standard NORMAL mode is comparable to saying that the sixth circle of hell isn't so bad because technically there's something worse.
The fatal flaw in Tharsis is the total lack of balance between potential player success to the imminent damage they are tasked with combating. The ship gains random damage, but the randomness of the damage doesn't seem to have any control limits, so it will quickly overwhelm your ability to fix it.
There are 4 player pawns, each with their own unique ability to fix the ship by rolling dice. The number of dice per pawn will be reduced every round through one method or another. In the dozen or so rounds I survived over five games, all my pawns maintained all their dice perhaps twice. PERHAPS twice. Every other round, I lost one die here, two dice there, three dice because a pawn died, you get the idea.
Now, these dice CAN be recovered primarily by eating food. You get SOME food at the beginning of the game, but you'll eat it immediately after Round 1. After that, you have to spend precious, precious dice rolls using abilities, creating food, or (here's the fun part) eating your fallen crewmembers. Don't worry, they start you off with a corpse in the medbay, so the table's already set. Yay, Space Cannibalism!
Between each round you are given a Catch-22 choice. Something along the lines of "Option A) Get dice back, but the ship takes damage; OR Option B) Fix the ship, but the crew loses health." Usually, there is one choice that is slightly less bad, but in virtually every circumstance I thought to myself "I want to do nothing. Nothing would be better than either of these choices. Can I please do nothing?" The game would then cackle maniacally and whisper "Noooooooooooo." (Note: this happened in my head, not reality.)
SO FAR SO GOOD!!
However, here's where the game breaks. I don't mean "Awww, it's hard, and me liek eazy gaems." I mean it is shattered unto destruction and listing endlessly through the black void of space.
The fatal flaw (...get it? Because you'll die!):
Your ship takes new damage every round. Every. Freaking. Round. However, before long the damage your ship receives becomes mathematically unfixable. I mean it. In every game played so far, even if I Qui-gon Jinned 50% of my rolls, it's a slim chance I would have survived. Of course you can't do that, so you're completely at the mercy of fate. Evil, jerky, space fate.
For those thinking "Suck it up, pansy, it's a tough game!" I'd like to say two things.
1. Don't call people pansies. That's rude.
2. In my last playthrough before writing this, after round 4 my ship had two damaged rooms remaining, with 10 and 11 damage respectively. During the mid-round, I had the choice of A) Killing two of my three remaining characters to give the ship 2 health and keep the last character's two dice OR B) Kill that guy instead to give the ship 4 health, feed his fresh corpse to the other two, and use their combined 9 dice to give it the ol' space college try. I chose the latter option. Then, In Round 5 my ship received 3 newly damaged rooms with a total of 76 damage (30/26/20). SEVENTY-SIX. For those keeping track, that's a grand total of 97 damage spread between five rooms that I have to fix with 9 dice. YOU CAN'T EVEN DO THAT.
Ultimately, Tharsis can be fixed, and it needs to be. Until it is, it's merely a way to experience the wild and frantic desperation of a gushing knife wound without actually being stabbed.
How I'd describe it: Yahtzee + FTL + sandpaper to the brain
Overall score: 5 out of 10
Reason: Concept is beautiful but the math doesn't math, and it really, really, really needs to math.… Expand
Jan 12, 2016I really like the premise of this game, but this would be MUCH better as a tabletop game. Its almost weird that they made it a PC game.I really like the premise of this game, but this would be MUCH better as a tabletop game. Its almost weird that they made it a PC game. Unfortunately I have a very bad feeling that the reason the game is so difficult is not because they meant it to be, but because they're trying to cover up the fact there there is very little to it. If you like strategy games, pick it up if it drops to about $2 or less. Otherwise, this wasn't worth the $10 I paid (which was on sale from $15).… Expand
Jan 16, 2016Damn man. This must be the least time spend in-game before giving a score.
All in all, this game...well...if you don't like dice andDamn man. This must be the least time spend in-game before giving a score.
All in all, this game...well...if you don't like dice and randomness and INSANE amount of stupid **** happening and breaking across your ship for no apparent reason than yeah....it sucks, bad.… Expand