Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
X
The Binding of Isaac Image

The Binding of Isaac (PC)

84
Metascore
30 reviews
8.3
User Score
1106 ratings
Rate Game
Publisher: Edmund McMillen
Game Details: Isaac is a roguelike shooter based on the dungeon structure of Zelda (nes). At its core it controls
Isaac is a roguelike shooter based on the dungeon structure of Zelda (nes). At its core it controls like Smash TV / Robotron in a randomly generated semi RPG world filled with powerups items and special abilities.
Publisher: Edmund McMillen
Genre(s): Action Action Adventure Shooter Horror Horror Shooter Static Shoot-'Em-Up Top-Down
Number of players: No Online Multiplayer
Cheats: On GameFAQs
Now Playing:
Play Sound
Please enter your birth date to watch this video:
You are not allowed to view this material at this time.

Rate Game

0 1 2 3 4 5 6 7 8 9 10

Add your rating

0 1 2 3 4 5 6 7 8 9 10
Spoiler Alert!
0/5000
(30)
Metascore Generally favorable reviews
28 Positive Ratings 93%
2 Mixed Ratings 6%
0 Negative Ratings 0%
100
Oct 16, 2011
"The Binding Of Isaac is pitch-black and hard as hell." ... Read full review
90
Oct 7, 2011
"With Binding, McMillen and Himsl created the rules of the world and then set it in motion. Yet this game is nearly as much fun as Super Meat Boy, and more profound. It proves that there's more than one way to make a masterpiece." ... Read full review
90
Mar 10, 2012
"One may play for an hour or two, but they're constantly tempted to go back in and uncover the scads of remaining secrets. It's a style of game that really intrigues me, and one I want to see more of" ... Read full review
85
Oct 3, 2011
"I'll put it simply: If you can roll with the macabre toilet humor and if religion jokes don't put you off, AND if you enjoy games with non-optional permadeath, randomized content, tons of secrets and considerable replay value… it's hard to go wrong with The Binding of Isaac. Especially at five dollars." ... Read full review
83
Mar 19, 2012
"The Binding of Isaac looks like an old school game like the original Zeldas, but with a dark scenario and dark humor. It has the typical difficulty of a McMillen game, which is not found anywhere else these days. This game will motivate you to try and try again in such a simple way – just brilliant. If you like the style and the old school gameplay of The Binding of Isaac, you'll have a lot of fun with it." ... Read full review
80
Oct 7, 2011
"Funny and miserable, disgusting and endearing, the end result is a game that's smart enough to have things both ways, offering an often brutal critique of certain religious sacraments, while wallowing comfortably inside the rituals of one of gaming's oldest genres." ... Read full review
70
Oct 2, 2011
"It's a good game, with a surprising amount of content for the price, but it will definitely turn away those who don't like even cartoon gore, and leave a slightly bitter taste in even the most hardened gamer's mouth... and mind." ... Read full review
(258)
User Score Generally favorable reviews
886 Positive Ratings 80%
145 Mixed Ratings 13%
75 Negative Ratings 6%
10
scuff13
Aug 17, 2013
Unfortunately we live in times when you don't have to learn how to control your character, you don't have to get used to the game and wholeUnfortunately we live in times when you don't have to learn how to control your character, you don't have to get used to the game and whole game should be able to complete in 5h. "New generation" of gamers rate Isaac low, but don't mind them because this game is masterpiece once you actually START playing, and we all know they can't focus on one game for more than few hours and are not interested in learning controls. You need to beat it few times to even unlock last boss which will take 20+ hours of solid gameplay, by then your controls are perfect (once again don't listen to kids, don't even try to use controller, keyboard gives superior edge).
Possibilities in this game are limitless, with thinking and item juggling you can easily win the game even on 3rd-4th floor by getting pumped as late Zyzz. Combinations of items and THINKING how to use them out of the box is not for new generation of gamers, if you are one don't even come close to Binding of Isaac because it will chew you and spit you on the floor like all those who rated it low.
Expand
10
spacecog
Jan 10, 2012
What a weird, wonderful game. Extremely creative - imagination is the main ingredient here; I've logged more hours in this than my recentlyWhat a weird, wonderful game. Extremely creative - imagination is the main ingredient here; I've logged more hours in this than my recently purchased Arkham City (which is amazing in it's own right) -- but the nature of this game is easy to pick up, hard to put down. The difficulty spikes rapidly, and even though you die a lot there are constant unlocks and madness to be discovered by repeat play. Every so often you'll get the perfect storm of items that will vindicate the often punishing difficulty. Ironically, when I finally beat the game, it was with a mediocre character build - which goes to show that you can never get too comfortable, as my over-powered creations quickly died when I got too ****

Not much can be said that hasn't been said by other users that enjoyed it - it's a zelda-style dungeon (think SNES link to the past) mixed with a 2d shooter, with heavy rogue-like elements (procedurally generated maps, randomized bosses, and a ton of items that drastically switch up the game play, making each game a unique **** of destruction and depravity!) Highly recommend!
Expand
10
Jaunty
Sep 30, 2011
This game is awesome, awesome, and more awesome. Obviously the previous guy who rated this a 2 just doesn't "get" the appeal of this kind ofThis game is awesome, awesome, and more awesome. Obviously the previous guy who rated this a 2 just doesn't "get" the appeal of this kind of game. It's based on an old model of PC gaming (called roguelike) where you die once and the game is over--completely. There are no saves, no continue spots--you're dead and you have to start all over. But that's exactly what makes this game so damn addictive! I have the Battlefield 3 beta on my computer and I've barely played it because The Binding of Isaac is sucking up all of my time. Because every playthrough is completely randomly generated and you'll never play the same levels twice, dying is not a big deal. Death feels the same way it feels in Super Meat Boy; you die, and die, and die again--but you get better each time, and it makes you want to start the game right back up again. Like SMB it's a throwback to a time long ago when you needed actual skill and quick reflexes to complete a game, and it's precisely that which makes it so appealing to me. Oh...that and the absolutely awesome and hilarious abilities and powerups, which I definitely wouldn't want to spoil here. The game is full of surprises and has a very dark tone about it, feeling like a mix between The Legend of Zelda and Splatterhouse. The fact that it's only 5 bucks doesn't hurt either, but it shouldn't give you any indication of the quality of the game. I've paid 50-60 bucks for games that weren't nearly as fun as this. Just buy it, play it, and enjoy some excellent old-meets-new gaming for less than the cost of a sandwich. Expand
9
MatthewTheDark
May 13, 2013
After playing a game like Super Meat Boy, I wondered just how screwed up in the head Edmund was for making such a game that had no right beingAfter playing a game like Super Meat Boy, I wondered just how screwed up in the head Edmund was for making such a game that had no right being so amazing. "What could he think of next?" I would ask. The answer I got was disturbing but oh so pleasing, The Binding of Isaac. This game is as creepy and mental as the trailer leads it on to be. You fight demonic entities, decapitated bodies, giant worms, biblical figures, mirror copies yourself (it's complicated), and other abominations throughout the game while keeping a consistent tone for the most part. It can get comical how outrageous this game gets. References, scenes, and power-ups lighten the tone slightly as the game gets weirder and weirder. As you play, you get more characters, more bosses, and even make the game harder. There are lots of endings to spare as well as power-ups to find and unlock. The game evokes a feeling of satisfaction whenever I play it, giving me a great experience. The game is hard however, so you may wanna be careful. If I personally have one complaint, it's the engine. Flash is an engine that, in my opinion, isn't much more complex than the wheel. It's just as primative too. For the most part, the engine behaves, but lag, bugs, and worse can happen without a moment's notice. But I feel all this is fair considering a game that kicks THIS much ass is only $5. I love this game. Go buy it. Expand
8
Locras
Nov 30, 2011
When I saw the trailer, I wasn't sure what to think of this game. On the one hand, the music captured my interest within 3 seconds, on theWhen I saw the trailer, I wasn't sure what to think of this game. On the one hand, the music captured my interest within 3 seconds, on the other hand, the actual game play footage looked to minimal. I've played games like Super Meat Boy and I really liked those, but in TBOI even the main character looked half finished.
Still I bought it and I'm glad I did.

TBOI is a satirical take on the biblical story with the same name. one day, Isaacâ
Expand
8
Xman490
Dec 13, 2011
This cheap title is worth the money as a retro Zelda-like game based on avoiding projectiles and defeating hideous enemies with tears andThis cheap title is worth the money as a retro Zelda-like game based on avoiding projectiles and defeating hideous enemies with tears and items. The game really acts as a gamble, though. You could be good at it and die to a blood donation station because you thought you would get higher max health and healing for it. You could also damage yourself with pills that could instead heal you. Bombs, keys, and coins have to be kept in check because the game always throws (wasted) opportunities at you. I have not even got past the second third of a playthrough (there are 6 levels total with soaring difficulty). Expand
0
ColGamers
Jan 20, 2013
As ColombiaGames said this game should be for a cell phone, the story makes no sense.

for me 0 because you need to pay to 10 dollars for
As ColombiaGames said this game should be for a cell phone, the story makes no sense.

for me 0 because you need to pay to 10 dollars for this game.0
Expand