You are Captain Thomas Welmu, a Spacefleet science officer, lost on the other side of the galaxy. Dark forces are en route to Earth to destroy our planet - and you are carrying the only thing that can stop them.
Race back home across the galaxy. Collect new friends on your journey. Make newYou are Captain Thomas Welmu, a Spacefleet science officer, lost on the other side of the galaxy. Dark forces are en route to Earth to destroy our planet - and you are carrying the only thing that can stop them.
Race back home across the galaxy. Collect new friends on your journey. Make new enemies. You won't be able to save everyone. Who will you leave behind? Which civilizations will you save - or destroy - along the way? The decisions are all up to you.
You Are... the Captain!… Expand
Positive: 0 out of
Mixed: 0 out of
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Nov 22, 2022This is the best game I have played in a decade. The story is so intriguing, fun and just brilliant, the style and settings are remarkable,This is the best game I have played in a decade. The story is so intriguing, fun and just brilliant, the style and settings are remarkable, the opportunities seem endless and the way you can influence the story and fate of so many characters is absolutely amazing. I just love it. It‘s perfect.… Expand
Oct 8, 2022Finally after 25 years I have found a competitor for Indiana Jones and The Temple of Atlantis.
This game is really brilliant, witty and funnyFinally after 25 years I have found a competitor for Indiana Jones and The Temple of Atlantis.
This game is really brilliant, witty and funny while being completely logical. It kept me glued to the screen until the finish and the time went by really fast. The artstyle is amazing, the attention to detail is spot on, the dialogues and writing overall are excellent. I enjoyed the calculative combat very much. I'm looking forward to a new playthrough.
The only real downsides are the absence of a voice acting, the slow walking speed of the character and the nonskippable animations like riding the elevators.
This is a gem among adventure games, many times better than the recent Return to Monkey Island and I'm so glad Epic Games made me aware of it with the giveaway. What an amazing game, wow!… Expand
Nov 21, 2022The Captain is a classic pixel-art point-and-click adventure game set in a Star Trek-like universe, which also features nail-biting turn-basedThe Captain is a classic pixel-art point-and-click adventure game set in a Star Trek-like universe, which also features nail-biting turn-based ship-to-ship combat. Given the tiny development team, this game is a masterpiece! It has its flaws, but they are easily forgiven given how overall fun and well-designed the game is.
- I enjoyed the Star Trek style of a multi-cultural spacefaring civilization full of hope. The main character exemplifies this ideal nicely. Real world events are pretty grim nowadays, and it's nice to take part in a story with some hope for the future. Like the Doctor, the Captain doesn't even carry a weapon!
- The away missions are generally very well done. The scenarios are creative, interesting, and original! There are several missions I was able to replay and get an ending that I thought was ideal. It's really fun how at specific inflection points you can go in a different direction and get a completely different ending!
- The game is designed for (some) replayability, so you can try out different solutions to the problems presented. It is possible to skip missions if you're willing to take the same ending you've already achieved. You can also skip cut-scenes.
- The combat is turn-based strategy with no random element at all. It is very tense for most of the game, quite challenging, and fun!
- The idea that an entire war can be won by one person or technological item is absurd. I think the writer could have tried harder to come up with a plot that, while it might have been less epic, would have been more believable.
- On the first away mission, I made a bad mistake that caused me to reload from a previous save point. The game is actually designed to allow for different endings to each away mission, something that I don't think the developers communicated very well to me before the first mission. I found this quite frustrating at first.
- You can't save the game whenever you want, which leads to occasional times when you need to replay sections of the game for no good reason.
- You have a ship and crew, and yet you must handle away missions alone.
- Repeat after me game developers: it is *not* possible to transfer a person's mind (that away mission is pretty cool anyway)...
- As is pretty much true of *all* point-and-click adventure games, it's good to have a walkthrough handy to avoid unnecessary frustration. While most missions are pretty straightforward, it's not always possible to guess what the designer was thinking.
- When replaying the game, it is annoying that you cannot skip dialog or won battles! As a result, I recommend you do a non-violent playthrough your first time around, and do your serious run (including combat) on your second playthrough. Otherwise, you're going to have to do an awful lot of fighting twice...
- When viewing dialog and some cut-scenes, there is usually no visual indicator that you need to press a key to continue to the next frame.
- You can build a special item called a Suppressor Beam Disruptor. Using this item causes the game to freeze in the combat screen. This happened to me twice (during two different playthroughs), and both times I had to re-load and try again. It always worked on the second try, at least.… Expand
Dec 17, 2021This game is a masterpiece.
Summarizing, avoiding any kind of spoiler, the premise: you are a starfleet captain traveling in space and onThis game is a masterpiece.
Summarizing, avoiding any kind of spoiler, the premise: you are a starfleet captain traveling in space and on your route you can visit planets and space stations. Each "visit" consists of a few screens, often only one, and it plays like it was an episode of Star Trek TOS, which is obviously a huge influence on the game itself.
Still playing, it will probably take me quite some time to complete because I keep wanting to try and see where each choice leads me. Which is pretty dumb, since when you replay the game from the beginning you can autoselect the choices already unlocked and skip the parts you don't want to replay (excellent system, imo).
This game is fantastic. It's one of the best adventure games I played these years, on the podium with Thimbleweed Park and Memoria. the writing, the humour and dialogues are excellent (very short and straight to the point), especially love the snarky shuttle... but it also can be quite dark at times. It has a really good soundtrack. The pixel art style might not be for everyone (not completely sold about the characters myself, they remind me too much of Sworcery, which I hated) but it's really good and has some excellent backgrounds and often a great use of color. The puzzles are often really smart, there's a lot of "ooooh, lightbulb!" moments and they're always logical, varied and interesting. The sense of adventure and exploration is PHENOMENAL. There's tons of choices & consequences that really matter, and they're all viable and valid - I actually think I **** up badly (stupid sexy wormholes) and I'm gonna get a bad ending, but I'm still going. And the combat... yes, there's combat... I dunno, since I'm going "full pacifist good guy". I've read good things about it but I only played a simulation on the ship's computer and it looked pretty bland.
I have a very short list of issues with it:
- Not much interaction with the crew members. Shame.
- Missing a hotspot button on the mouse wheel and having to go and click it on the top right corner is kind of annoying. A full rebind (also for inventory etc.) would have been nice.
- No manual savegames. Ok, the game autosaves EVERYWHERE and keeps them forever, but it's still inconvenient at times. And I want my usual list of favourite moments.
- Had to close an eye on a few puzzles which, altough well designed, pulled a little my suspension of disbelief. (No spoilers here)
Pet peeves, though.
If you like Sci-Fi, buy it. If you like Star Trek, buy it. Heck, the only reason not to play it would be to really hate Star Trek or pixel art.… Expand
Dec 14, 2022Not bad point and click game.
Every planet you visit is a mini story, most of the times too short.
I missed a common thread that isNot bad point and click game.
Every planet you visit is a mini story, most of the times too short.
I missed a common thread that is pointing you in the right direction or a story line. There are just random planets that you can visit or not and get materials, crew, ... or not. And most of the time you don't have any reason to visit a planet.
I don't liked the combat mechanics. Is more an energy management minigame than anything related to combat. At least you can skip it.… Expand
Dec 14, 2022Boring, its like most INDIE games that seem to be 90% story and 10% game, I could be being harsh as I've only played the game for about 2Boring, its like most INDIE games that seem to be 90% story and 10% game, I could be being harsh as I've only played the game for about 2 hours, but if a game cannot keep my attention I cannot be arsed trying to force myself to complete it.… Expand