- Summary: Welcome to The Elder Scrolls: Legends, a competitive strategy card game set in the Elder Scrolls universe. From building your deck to taking on foes in one of the game’s three exciting modes, every decision you make will require strategy and careful planning. Will you overpower your opponentWelcome to The Elder Scrolls: Legends, a competitive strategy card game set in the Elder Scrolls universe. From building your deck to taking on foes in one of the game’s three exciting modes, every decision you make will require strategy and careful planning. Will you overpower your opponent with brute force? Or will you defeat your foes with speed and cunning? Each deck in The Elder Scrolls: Legends can be crafted using two of the five attributes in the game: Strength, Agility, Intelligence, Endurance and Willpower. … Expand
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The Elder Scrolls: Legends - Moons of Elsweyr Official Trailer
CD-ActionJun 7, 2017It’s not as pretty as Hearthstone and its lack of responsiveness is sometimes annoying, but Dire Wolf Digital tackled gameplay mechanics expertly, making The Elder Scrolls Legends Hearthstone’s main rival. [06/2017, p.73]
Mar 27, 2017I understand that, as a CCG fan who prefers PvE play, I am in the minority, but The Elder Scrolls: Legends has honestly been the first digital CCG that felt like it was welcoming me in with open arms instead of forcing me to either play PvP or make do with subpar alternatives. Bethesda certainly has some stiff competition going up against games like Hearthstone and CD Projekt Red’s upcoming standalone Gwent game, but as far as first impressions go, I have never been more pleasantly surprised by a CCG than I was by The Elder Scrolls: Legends.
Apr 7, 2017The Elder Scrolls Legends take what's good from the other card games and adds some interesting gameplay mechanics, such as the dual-lane field, and the strong definition of the dynamics of a deck. Actually there are too many unbalanced draft based mechanics, but this is something only time can adjust.
Apr 5, 2017Though it may not seem this way at first, The Elder Scrolls: Legends is at the core a relatively fresh card game that offers some surprisingly deep tactical options. Game impression is spoiled by bad styling and sound, but also by the fact that on the surface it is too much like Hearthstone. The actual gameplay is good, fans of the genre who will get over the initial embarrassment, will eventually like the game.
Mar 20, 2017The Elder Scrolls: Legends probably the best pc card game out there !
Rock solid systems, and a clearly talented team of card designers whoThe Elder Scrolls: Legends probably the best pc card game out there !
Rock solid systems, and a clearly talented team of card designers who are responsive to feedback.… Expand
Nov 26, 2017F2P Friendly : ✔ (you can hit top ranks in 7 days without spending 1$.. if you know what you are doing)
Generous : ✔ (rewards are huge!.. 3F2P Friendly : ✔ (you can hit top ranks in 7 days without spending 1$.. if you know what you are doing)
Generous : ✔ (rewards are huge!.. 3 win reward 15-50 golds + 1 random card, arena rewards are rly generous)
Worh to play : ✔ (less rng, more strategy, fast games, card synergy and combos etc..)
Huge Meta : ✔ (i can play with troll decks in top 100)
Balance : ✔ (just ignore who says "there is no balance" .. You cant expect perfect balance for every card. If you are looking perfect balance, every card should be 1/1 and 1 mana.. Just learn to build a deck..)
NOT p2w : ✔✔✔ (who says "game is p2w or expensive" just ignore them.. I can play with semi-budget decks in top 100.. Just check google.. You can see low lvl, low collection players in top 100)
Ui : ✘ (ui is meh! its mediacore.. )
Sound FX : ✘ (mediacore)
Visual FX : ✘ (mediacore)
Board Design : ✘ (mediacore.. Its a simple board.. Design rly bad.. No alternative boards etc..)
Cosmetics : ✘ (cosmetics are meh!)
Gameplay is too good for a card game..
But cosmetics are bad!… Expand
Nov 10, 2017I came to Legends from Hearthstone just to check it out, but I instantly fell in love with it and as a result I found myself playingI came to Legends from Hearthstone just to check it out, but I instantly fell in love with it and as a result I found myself playing Hearthstone less and less and Legends more and more. Gameplay is really good, art is beautiful (it doesn't look like it's designed for 3 year olds like HS) and meta/decks seem to be very well balanced. Climbing the ladder each season is also much less tedious as there is a checkpoint on every rank.
The only problems I see is slightly clunky and slow UI/menus and completing your card collection full of various multiple legendaries can be very slow, especially with no legendary duplicate filter active, even in Hearthstone you cannot get duplicate legendaries anymore, so this is definitely something to improve in the future.
Overall, with some additional work, code optimization and mentioned card collection improvements, TESL can easily become the best card game on the market. 9/10… Expand
Sep 11, 2017Badly designed and balanced game, with a fraudulent pay to win business model.
Legendary cards are super powerful in this game and most ofBadly designed and balanced game, with a fraudulent pay to win business model.
Legendary cards are super powerful in this game and most of them are not limited to 1, you can have 3 per deck. The minimum deck size in ladder games is 50, it´s not uncommon for decks to have 9+ legendarys, which means that building a competitive deck is super expensive. The chance to get legendarys from packs or rewards is very low, so the pressure to spend money on the game if you want to be competitive is extreme. Collecting cards in TESL is very slow and expensive. I´ve never played a ccg with such a shameless pay to win business model.
The prophecy feature seems like a nice idea. Every time one of your runes is broken (at 25, 20, 15 health etc.) you draw a card and if that card is a prophecy you can play it for free. That seems like it´s intended to help against the "problem" of aggro-decks hat many ccgs have. However, while you have a chance to get a prophecy card based on how many prophecys you have in your deck (which adds a very strong rng element to the game), many aggro decks have cards that give them a guaranteed positive effect when an opponents' rune is broken. So the runes, that seem to be a counter to aggro, do the exact opposite.
TESL has a lot of combos and card interactions that add nice complexity to the game. Sadly, many of those are so powerful and unbalanced that the game is simply decided by rng not by player decisions. Whoever draws his "killer-combos" first, wins. And those strong cards are hidden behind a pay wall.
I really liked the PvE content of TESL, the story mode is very well done. The AI its much better than what other games have to offer. Sadly solo arena gets really frustrating at higher levels. The AI has strong rebuild decks with awesome interactions and also "magically" draws perfect, while you have to draft a deck and obviously the rng in draft can result in awful decks. I´ve reached rank 1 in solo arena and managed to win against all 9 opponents at rank 1 multiple times, I'm not saying this because I'm angry for losing. I'm angry that the developers use the decent rewards in PvE as carrot, a carrot you often can't reach because the difficulty level is designed in a way that most players will not make any profits out of PvE. But hey, you can spend money on arena tickets and try again. Just another cash grab.
It takes months until balance changes are made, if that ever happens (no problem, most changes make no sense anyway). Player feedback is ignored and there is almost no developer interaction with the community.
TESL had the potential to be an awesome ccg in the elder scrolls universe. Shameless greed and developer incompetence when it comes to game design and balancing prevent that.… Expand
Oct 5, 2017The game looks decent at it's first glance but turns into a whore soon.
No balancing on the cards and even worse do I have to ask me WHY oneThe game looks decent at it's first glance but turns into a whore soon.
No balancing on the cards and even worse do I have to ask me WHY one player ALWAYS get a mana plus that he can use three!!! times to become ahead of his opponent?!
I already played some online TCG (trading card games) and also one offline game but never saw such a ridiculousness! A duel starts and all you can do is to hope you become this advantage because it's ways to strong! With that as an basement do I understand why the creators do not even bother to balance the cards itself.… Expand
May 19, 2018Wow, after the last expansion - Morrowind - did I almost thought this game becomes finally good.
New interesting cards was added, new gameWow, after the last expansion - Morrowind - did I almost thought this game becomes finally good.
New interesting cards was added, new game mechanics introduced, the ridiculous cheating AI was calmed down and the match matching was fair to PvP players.
And now - just 6 weeks later - is everything the same evil as before!
Every player use the very same overpowered tow deck - so you have to decide between one of the both or skip PvP completely! Twitch drops are frozen and the AI becomes so extremely ridiculous cheating again that every match against it is a **** joke! Six weeks and all the streamers and the most of all players left the game already again.
For **** sake I didn't stepped into there trap. No, I didn't spend one single penny into this expansion! - Not this time!… Expand
Nov 13, 2017Do you call yourself a creative person? If yes, than better forget about this game!
The balance is so incredible bad that 90% of allDo you call yourself a creative person? If yes, than better forget about this game!
The balance is so incredible bad that 90% of all available cards aren't used on higher ranks or aren't used at all. Only a few, specific cards find there use in even fewer, even more specific decks. In fact, the entire game only relies on boring matches with those specific cards to unlock even more of them for free OR to go the shortcut and buy them with money.… Expand
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