The Falconeer Image
Metascore
72

Mixed or average reviews - based on 16 Critic Reviews What's this?

User Score
5.8

Mixed or average reviews- based on 17 Ratings

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  • Summary: Generations of poisonous decisions and treason swirl in the deep, as factions collide. Become the Falconeer and soar through the skies aboard a devastatingly powerful Warbird. Uncover secrets lost to the sea as you join or oppose different factions and clans scattered throughout The GreatGenerations of poisonous decisions and treason swirl in the deep, as factions collide. Become the Falconeer and soar through the skies aboard a devastatingly powerful Warbird. Uncover secrets lost to the sea as you join or oppose different factions and clans scattered throughout The Great Ursee. Take advantage of multiple Falconeer classes with individual stats, weapons and warbirds that can be upgraded through winning battles, completing quests, discovering secrets, or applying Mutagens or Chants. Use ocean thermals and energy to dive, dodge, barrel-roll, and twist to gain an advantage. The Falconeer is an open-world air combat game, featuring fast, brutal aerial dogfights and deep exploration of an incredible fantasy open-world set not only above the clouds, but also amongst the waves and down through the sunken, ocean depths. Expand
Score distribution:
  1. Positive: 4 out of 16
  2. Negative: 0 out of 16
  1. Nov 16, 2020
    80
    The Falconeer is a resounding success in every major area. It’s a gorgeous game that plays like a dream and has more ambition than most games of its type. It has a nice, fair challenge to it and helps ease players into the action by wisely teaching you without going out of its way hold your hand beyond the early going. It’s got an intuitive design and is a must for anyone who loves games like Panzer Dragoon Orta or Crimson Skies. Anyone in the mood for a new dogfighting-style game will instantly fall in love with The Falconeer.
  2. Nov 6, 2020
    75
    There is a lot to enjoy in The Falconeer, a lot to keep you picking up a controller and having another flight. It’s also warmly satisfying knowing this well put together game is a project of passion and it feels like it has the backing of some solid developers and publishers. It was completely bug free during my time in the saddle and that can’t be said for most triple A titles nowadays. And while it’s easy to recommend you pick up and enjoy The Falconeer, its real magic lies in waiting. As hopefully it's the start of a new series, where we eventually see The Falconeer Black Flag, or whatever Tomas decides to call it. And that is really where it starts to fill my flight chaps with excitement juice.
  3. Nov 8, 2020
    73
    Falconeer is able to reach extreme heights. Blasting airships in a thunderstorm is nothing short than epic... but more often than not you are doing mundane jobs in lackluster locales.
  4. Nov 6, 2020
    70
    I find myself a little perplexed by The Falconeer. I still thoroughly enjoyed my time with the game, but it almost felt like I was doing so in spite of how I felt about the gameplay. I do think The Falconeer is going to find an audience that loves it wholeheartedly, but also that there will be plenty of others for whom this falls a bit flat too.
  5. Nov 12, 2020
    70
    The biggest flaw in The Falconeer is trying to be an aerial action RPG. While this isn't going to be your type of game if you are looking for a more traditional RPG, The Falconeer invites you to disconnect and start flying without any limits, an experience that no one should miss.
  6. Nov 8, 2020
    70
    It would be ungenerous to deny the good basic qualities of Tomas Sala's work, such as to ensure that this peculiar "bird's eye" combat simulator has a certain solidity, at least on the technical-artistic front. What emerges after a few hours strolling through the skies of the Ursee, however, is that The Falconeer is a product that shines more for aesthetics than for the actual ability to involve the player within the wet world that he chooses to tell.
  7. Nov 6, 2020
    65
    Despite his pleasant artistic direction and his ambition to tell a complex story with multiple ramifications, The Falconeer lacks a little soul during its ten hours of play. The developed lore struggles to include the player because of a lack attachment to the heroes while the uninspiring missions, even generic, plague the desire to progress. Fortunately, his overall successful dogfights as well as his few flashes make this aerial shoot an experience that deserves attention. The work done by its sole developer is obviously remarkable: his love for an endangered genre shines on every feather of the Fantastic Falcon.

See all 17 Critic Reviews

Score distribution:
  1. Positive: 3 out of 7
  2. Negative: 3 out of 7
  1. Nov 15, 2020
    10
    Excellent aerial shooter!
    The grip is a little rough in the first hour, you have to take the time to study the different gameplay
    Excellent aerial shooter!
    The grip is a little rough in the first hour, you have to take the time to study the different gameplay possibilities. In keyboard-mouse the game offers by default an eagle control with the mouse and the camera with the keyboard. We have the possibility to reverse the control of the eagle on the keyboard and the camera / aim with the mouse, which seems more instinctive and more comfortable to me. It's a shame that players don't take the time to read and navigate the options before criticizing the game for handling.
    Like any self-respecting aviation game, the configurations are numerous so that everyone can find the controls that suit them best.
    The difficulty of the game is based on the player's choices to equip themselves with upgrades (which are numerous) that correspond to their gameplay and for that, you have to explore, discover and meet the different factions who exchange different goods and upgrades. Indeed, the open world leaves the player free to go where he wants and to progress as he wishes. The game does not take the player by the hand, consequence: the first dogfights are very confused and the learning is brutal. Regardless of the level of your equipment, it is your movements and your position that will depend on your success or your death. Once the controls and gameplay are in hand, it's a treat to engage in combat, pilot and maneuver epic dodges or air chases, bombard or protect a fleet, or even attack an island/fortress.
    The universe is splendid and its lore is rich. The campaign is presented in the form of a chapter where we embody each faction to experience the story from different angles, as Starcraft.
    The game does not have great pretension but it has the merit of existing and unearthing a genre that we no longer see.
    Expand
  2. Nov 14, 2020
    9
    Well, I was lucky to start with a controller on my computer so I may have had a better start than other straight-PC players.

    After
    Well, I was lucky to start with a controller on my computer so I may have had a better start than other straight-PC players.

    After acclimating to the gameplay, story and economy I quickly found myself in an interesting environment. The setting of The Falconeer is an old world wherein history and myth coalesce into a dramatically revealed story. The main part of the game is the mechanic of flying on your giant falcon, and after I got used to it (and traded the starter bird and guns out) I had a fantastic time. I beat the main game in just 20 hours while taking my time and gathering resources, and I want to say the game was definitely worth the price tag. I loved the snappy aerial dogfights, I loved the interplay between the characters as missions were setup and I loved the over-all tone of the story. There have been comparisons to past flight-sims, but to me the game is very reminiscent of Zelda: The Wind Waker in that the scenery evokes the same sense of aww and wonder as you traverse the oceanic map and fly among the clouds.

    There's a lot to love about the game, among them that there are no game-breaking bugs after the release date, it's very affordable and I think it's a great game to hold you over until you can get your hands on something bigger. Considering this game was largely made by one guy it's mind boggling how much better it is in certain regards than so-called AAA Games on the market.

    The only reason I don't give this game a perfect score right now is that it can be a bit grindy (and you need to know when to grind) and you have to discover some things on your own. It doesn't hold your hands, but it certainly rewards being explorative.

    So get out there Falconeer and Fly!
    Expand
  3. Nov 16, 2020
    8
    This review contains spoilers, click expand to view. Con un muy bello mundo abierto se queda estancado con las misiones repetitivas pero es algo que cualquier juego de ahora posee Expand
  4. Nov 14, 2020
    7
    Verdict: 7.3

    + How epic the world feels especially when flying above the sea through a storm + thrilling dog fights - Bit overambitious
    Verdict: 7.3

    + How epic the world feels especially when flying above the sea through a storm + thrilling dog fights

    - Bit overambitious and held back by repetition in its gameplay
    Expand
  5. Nov 21, 2020
    1
    Very buggy and unflattering to look at, it’s fun for a few minutes I guess
  6. Nov 14, 2020
    1
    Buen trabajo para ser una persona pero aburrido y decepcionante para ser un exclusivo de salida.
  7. Nov 16, 2020
    0
    O que dizer dessa marca XBOX? Começo de geração e lança pra seus clientes jogo de celular experiência nenhuma de nova geração, primeira vez naO que dizer dessa marca XBOX? Começo de geração e lança pra seus clientes jogo de celular experiência nenhuma de nova geração, primeira vez na história q um console lança sem exclusivo, sem jogos de nova geração pra jogar. Jogo em sim sem capricho em gráficos e monótono são duas horas de jogos e já enjoa. Microsoft já está na hora de fazer jogos bons Third Party e não indies para gamepass Expand